A cleric must have been granted the right to invoke a prayer by his divine patron, or the divine patron will not produce the requested magical effect.
All Initiates are granted the use of the following Petty Divine Prayers when they are accepted as Initiates of a cult. Characters entering the Initiate Career from another career must petition their deity for the use of these or any other prayers available to Initiates of their cult.
bless token
blessed sacraments heal cultist
know follower
Receiving Additional Prayers from a Divine Patron
The following conditions must be met before a divine patron will grant the right to invoke a prayer:
- The cleric's rank must equal or exceed the level of the prayer to be granted. A cleric cannot receive a prayer of a higher level than the rank he has achieved in his cult.
- A cleric cannot receive a prayer not sanctioned for the use of its Initiates or Priests.
For example, a cleric of the Sigmar cult cannot receive the use of the summon skeletal warrior prayer of the Khaine cult. (The prayers sanctioned for each cult are listed in Cult Descriptions, pages ??-??.)
Petition for Additional Prayers : A Initiate or Priest must humbly petition his divine patron to grant him the use of a new prayer. The cleric must spend a several hours a day for three weeks in meditation, supplication, and private devotions on the sacred ground of his cult while proving himself worthy to receive from his divine patron the benediction of an additional prayer. The cleric may request the granting of a specific prayer, and may offer considerable detail in explaining his need and purpose in requesting the prayer, or he may simply put his trust in god and ask to be granted the prayer that the god wants him to have. During this period the cleric is not normally available for adventuring.
The time and effort spent in this petition process is abstracted as a expenditure of Experience Points. Requesting an additional petty prayer costs 50 Experience Points.
Requesting prayers of ranks 1-4 costs 100 Experience Points.
Usually the divine patron will grant a cleric the prayer he asks for, but the god may deny the cleric's request, grant him another more suitable prayer, or inform him that he has not yet proved himself worthy of receiving additional blessing from his divine patron at this time. Clerics are loudly and earnestly grateful for their god's special attention in such matters if they know what's good for them.
To discover whether the divine patron will grant the petition of his humble servant, roll on the Granting New Prayers Table below.
_______________Granting New Prayers Table______________
Roll 1d100. The GM should assess appropriate modifiers to the score according to the quality of the petitioning character's faith and piety. Especially devout and faithful characters should receive a +10 bonus; characters who have failed to honor their cult principles, responsibilities, and strictures should receive a -10 penalty.
96-00+: Your humble entreaties and worthy request are meet and proper, and do you and your cult great honor. Please accept the granting of this prayer as a blessing.
(The character receives the requested prayer or an appropriate prayer of the GM's choice and does NOT lose the Experience Points paid to petition for this prayer.)
50- 95: You shall be granted your request. (Experience Points that were paid are lost, and the character receives the prayer he has requested or receives any
appropriate prayer of the GM's choosing.)
41- 50: You shall be granted, not the prayer you seek, but another prayer that is more fitting to my desires. (Experience Points that were paid are lost, and the GM
selects any other appropriate prayer to grant to the character.)
31-40: You have placed your faith in my judgment, and must trust me to provide for you according to your needs. (Experience Points paid are lost. If the character has asked for a specific prayer, the request is not granted. If the character has asked that his god choose the prayer he should receive, the GM selects a suitable prayer to grant the character.)
11-20: The manner and substance of your petition so pleases me that I would that you maintain it as a further sign of your devotion. I shall grant you your petition in recognition of your redoubled devotion. (Experience Points paid are lost. If the character spends an additional 50 EP representing an extra week of prayer and supplication, the character is granted the use of the prayer he has requested;
otherwise, the character is not granted the use of any prayer at this time.)
01-10: You may not receive a prayer at this time. (Experience Points that were paid are lost.)
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Restrictions on Receiving Additional Prayers
Characters may not receive additional prayers unless their current career is an Initiate or Priest career. Characters who have once completed an initiate or priest career, but who have gone on to another vocation, may be granted a grace period of one year by their divine patron at the GM's option: during this grace period they retain the right to invoke prayers but may not receive additional prayers from their cult patron. If at the end of the one-year grace period the character has not returned to an initiate or priest career in that cult, he loses the ability to invoke prayers. Characters may at any time spend the
necessary EP to return to a previous initiate or priest career, where they may again receive additional prayers from their divine patron.
Maximum Number of Prayers Known
Initiates and priests are not limited in the number of prayers they may be granted for use at one time.
Clerics Expelled from Cults
A cleric expelled from a cult loses the power to invoke prayers as well as any other benefits (e.g., gifts). He retains any skill or characteristic advances he may have earned.
He may not advance further in his current clerical career. If he chooses to enter another cult, he does not retain any benefits of any advanced clerical careers he has completed; he must begin again as an initiate in the new cult.