Rochester Institute of Technology
RIT Scholar Works
Theses
Thesis/Dissertation Collections
8-31-1990
Computer animation: The Animation capabilities
of the Genigraphics 100C
Pamela Barth Stainback
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Recommended Citation
Rochester
Institute
of
Technology
A
Thesis Submitted
to the
Faculty
ofThe College
ofFine
andApplied Arts
in
Candidacy
for
the
Degree
ofMaster
ofFine
Arts
Computer Animation:
The Animation
Capabilities
of
the
Genigraphics 100C
By
Pamela
Barth Stainback
Approvals
Advisor:
James VerHague
Date~
_---L1J-I..></X::...</_"..L7.1o..<U
_
Associate Advisor:
Robert Keough
Date: _ _
o/.L...---'S_-:...--'
-!..c;~z:>~
_
Associate Advisor:
Roger Remington
Date:
---1 ....
t -,
0
Special Assistant to the
Dean for Graduate Affairs:
Philip Bornarth
Date:
1~!'----'(,"L-I-!....z.·1:....:...()
_ _
Acting Dean, College of
Fine and Applied Arts:
Dr. Peter Giopulos
Date: _ _
q~~~I
_
I,
Pamela Barth Stainback
,
hereby grant permission to the Wallace
Memorial Library of RIT, to reproduce my thesis in whole or on part. Any
reproduction will not be for commercial use or profit.
Table
of
Contents
1.
Introduction.
2.
Developing
the
Idea
2
3.
Determining
the
Content
3
4.
Selecting
the Presentation Medium
5
5.
Developing
the
Storyboard
7
Appendix
A: The Content Outline
10
Appendix B:
The
Final
Storyboard
15
1
.Introduction
My
thesis,
a video entitled"Computer Animation:
The
Animation
Capabilities
ofthe
Genigraphics
100C"was created
for
animatorswho willbenefit from
seeing moving
examples of animation produced onthe
Genigraphics 100C.
Beginning
animatorsmay
find
it
usefulbecause
it
provides an overview ofthe
Genigraphics
animationfunctions
and capabilities.The
video can also serve as ahelpful
refresherfor
Genigraphics
animators whoalready
have
alittle
experience.In
this
written report aboutmy
thesis
I
willbe
reviewing
several stages2.
Developing
the
Idea
During
my
studies as abeginning
Genigraphics
animatorI
became
aware ofa needfor
animators,
such asmyself,
to
see realtime
examples ofbasic
Genigraphics
functions
andtechniques.
This
needis
due
mostly
to
aninadequacy
in
the
Genigraphics
systemitself. It is
not capable ofproviding
realtime
animation preview of an entire sequence.The
frame-by-frame
previewit
does
possessis
not enoughto
allow animatorsto
make accuratejudgements
about motion andtiming.
This
deficiency
makesit very
difficult
for
animatorsto
effectively
utilize afunction
ortechnique,
especially
whenthey
areusing
it
for
the
first
time.
Errors in understanding
become
readily
apparentonly
afterfilming
the
animationfrom
the
screenframe-by-frame
andviewing it
with a projection camera.Creating
animationin
this
manneris very
time
consuming
and canbe
frustrating.
This is especially
true
for
beginners
whoarestruggling
to
understand
the
basics.
3.
Determining
the
Content
The
mainfocus
ofmy
thesis
is
to
provide realtime
examples ofGenigraphics
100C
animation capabilities.The
nextstep
in
developing
the
presentation wasto
determine
exactly
which capabilitiesto
present.In
Section 2
ofthe
Genigraphics 100C
Animation User Guide it
says"There
are8 Functions
whichmay be
utilizedin
the
construction of aGenigraphics
animated sequence."These
areMove, Frame,
Transform,
HVC
Color,
RGB
color,
Rotate,
Orbit
and Inhibit.1Because
these
eightfunctions
arethe
building
blocks
upon which all other capabilities arebased,
it
seemed appropriatefor
meto
concentratemy
effortshere.
In
determining
how
muchinformation
to
include
aboutthe
eightfunctions,
I
consideredthe
purpose ofthe
presentation and what neededto
be
communicated.My
intention is
notto
replacethe
Genigraphics 100C
Animation User
Guide
orGenigraphics
Animation
classroominstruction
withthis
presentation.It
is
not appropriateto
include
detailed
information
aboutanimating
onthe
Genigraphics
that
canbe
effectively
communicatedby
other means.The
goalis
to
briefly
describe
what each ofthe
eightfunctions does
andshow a simple example of
how
it
canbe
used.This is information
that
animators would
have
trouble
getting any
other way.With
this type
ofapproach,
there
is
enoughinformation
to
help
the
beginning
animatorunderstand
the
eight animationfunctions. There is
also enoughinformation
for
the
more experienced animator who wouldlike
a review.In
addition
to
abrief description
anddemonstration
of eachfunction,
allfunctions
areorganized
into
a simple outline.The
viewercaneasily follow
along
withthe
information
asit is
presented and can see relatedfunctions
grouped
together
in
the
outline.Adding
several advanced animation sequencesto the
presentation
helps
makethe
presentation moreinteresting.
These
demonstrate
to the
viewerthat
simple animationfunctions
canbe
combinedto
form
complex animation sequences.Information
aboutstoryboarding
andhow
it
plays such animportant
rolein
the
animation processis
alsoincluded.
4.
Selecting
the
Presentation
Medium
In
selecting
the
appropriate mediumfor
communication,
several points aboutthe
presentation wereconsidered.First
ofall, showing
motionis
the
single most
important ingredient
ofthe
intended
message.Also,
showing
coloris important in
orderto take
advantage ofthe
excellent color capabilities ofthe
Genigraphics
100C.
Sound is
a significantconsideration, because
whilethe
functions
aredemonstrated
they
are alsoverbally described. The description
ofthe
movementin
text
form
is
too
muchinformation
for
the
viewerto
read.When
the
characteristics ofthe
presentation areconsidered,
film
or videobecame
logical
media selections.However,
both
have
their
own sets of advantages andlimitations
that
needto
be
weighed.What
the
equipment can and cannotdo
played a major rolein
determining
how
the
final
product was produced.In addition,
time,
cost,
equipmentavailability,
and skilllevel
requirements were all considered.After
the
animation artwork was complete andthe
animation sequences werefinished,
the
nextstep
wouldbe
to
recordthem.
I
knew from
previous experiencethat the
only way
to
record animationfrom
the
Genigraphics
wasto
shootit frame-by-frame from
the
screenusing
a special16mm
camerathat
was customized
to
expose a singleframe
at atime.
Recording
directly
to
video was nottechnically
possible.Luckily,
I
stillhad
accessto
the
customized16mm
camera andknew
how
to
useit. There is
onedisadvantage
to
recording
the
After
the
animation
wasrecorded,
the
nextstep
wouldbe
to
editthe
recording
and mixit
withthe
sound and narration.Because
I
did
nothave
access
to
16mm
film editing
and soundmixing equipment,
anddid have
access
to the
same
videoequipment,
the
final
production stages ofthe
presentation would take
placein
video.Video
was a good choicebecause
editing
andmixing
soundwiththe
images
was quicker and easierthan
film.
Duplicating
the
videois
also easier andviewing it is
more convenient.Some
disadvantages
ofusing
video wereimportant
to
keep
in
mindduring
the
design
and productionofthe
presentation.Video
has
alower
resolution
than
film
soit
doesn't hold
allthe
detail
that
film
can.Also,
colordoes
not record as well onvideo asit
does
onfilm.
Finally,
someimage
quality
is
lost
whenthe
film recording
is
transferred
to
video.25.
Developing
the
Storyboard
In
developing
the
storyboard,
severalitems
weretaken
into
consideration.
The
order ofpresenting
the
eightfunctions follows
the
ordergiven
in
the
Genigraphics
manual.3Also,
eachfunction
is
presentedin
basically
the
same order.First
the
functions
are presentedin
outlineform.
Then,
eachfunction
is
highlighted
in
the
outline.A
simple animation sequencethen
demonstrates
the
function,
while a simple narrationdescribes
the
action.In
places were abreak is needed,
more complex animation sequences areincluded.
The
presentationhas
four
different
types
of visuals.Text
sequencesintroduce
and outlinethe
functions
asthey
are presented.Simple
animationsequences
demonstrate
eachfunction
individually. Complex
animationsequences
demonstrate
several animationfunctions
combined.Closing
creditsacknowledge
individuals
and organizationsthat
contributedto the
creation ofthe
video.Even
though there
arefour
types
ofvisuals,
they
allhave
a cohesiveand consistent appearance and presentation.
Color
is
usedto
tie
elementstogether,
present newinformation,
as well asdraw
attentionto
specificelements.
Type is
kept
to
a minimum andis
consistentin size,
style andposition.
Graphics
arebold
andfree
ofunnecessary
detail.
Motion
is
used withgraphics
to
demonstrate
functions
and withtype to
assistin
presenting
the
outline.
Computer Animation
The
Animation
Capabilities oftheGenigraphics100CFunctions
1
.Keyframe
2.
Angle
Illustration
1
.Illustration 2.
Text
sequences
consist ofthe
opening
frames
andthe
oudinesequences.
They
both have
a similarformat
which consists of ablue
background
with adark blue horizontal bar
acrossthe
top
ofthe
viewing
area.Beneath
the
bar
is
the text
for
that
sequence.All
text
is Helvetica
andflush
left.
The
text
in
the
opening
frames
is
white.(See
illustration
1.)
In
the
oudinesequences,
the
maintopic
is
positionedin
the
upperleft
corner and
is
colored white.Subtopics
are positionedin
the
center ofthe
frame
area and are coloredlight blue.
When
subtopics arebeing
introduced,
they
fade
in
from
the top.
(See
illustration
2.)
As
each subtopicis presented, it
is
highlighted
with adark blue
bar
whilethe text
changesto
white.(See
illustration
3.)
In
somecases,
one ofthe
subtopicsbecomes
a maintopic.
It
does
this
by
moving
from
the
center ofthe
viewing
areainto
the
upperleft
corner.(See
illustration
4.)
New
subtopicsthen
fade
in
aspreviously
described.
Functions
1,
Keyframe
2. Angle
3. Discrete
Keyframe
Keyframe
Diser&t*
Move
Illustration
5.
Illustration
6.
The
simple animation sequencesthat
demonstrate
eachfunction
have
aformat
similarto the text
sequences.The
background
is
blue
andthe
name ofthe
function
is
positionedin
the
upperleft
cornerin
whiteHelvetica
type.
The
shapes usedto
demonstrate
the
functions
are simpleto
help keep
the
message clear anddirect. (See
illustration
5.)
Even
though the
complex animation sequences arevery different from
one
another,
they
are consistentin
their
use ofbold
and colorful graphics.They
alsouse several animationfunctions
atthe
sametime
to
achieve avariety
of movements.The closing
creditshave
similaritiesto the
opening
frames
only
in
text
style.
The
centeredlight blue
creditsfade
in
and out ofablack background.
(See
illustration
6.)
The
narration was writtento
follow
the
visual presentation ofthe
eightanimation
functions.
Its
tone
is
kept
informal
and conversational.The
narrationdescribes
whatis visually
being
presented and contains all ofthe
ideas in
the
content outline.
The
completed storyboardis
the
final
blueprint
that
was usedto
createthe
Genigraphics artwork,
the
animationsequences,
andthe
narration.The
storyboard was used
to
editthe
animation sequences withthe
narration andmusic
to
createthe
final
presentation.A
copy
ofthe
final
storyboardis
Appendix
A:
The
mainpurpose
ofthe
videois
to
describe
anddemonstrate
the
eightanimation
functions.4A.
The
Genigraphics
animation software allowsthe
creation of animatedsequences through the
use ofseveralFunctions.
B.
A
Function
defines
the type
ofchangethat
will occurin
an animationsequence.
C
To
better
understand
these
Functions
they
aredivided
into
three
groups.
Each group
has different
requirementsin
developing
ananimated sequence.
1.
Keyframe
Functions5a.
Keyframe Functions
requirethe
animatorto
specify
startandfinish frames
called Keyframes.6b.
The
systemthen
analyzesthe
differences
between
the
Keyframes
to
calculatethe
changesin
the
artwork.71.)
Move
a.)
Move
has
the
ability
to
move an object orgroup
of objectsfrom
one pointto
another eithervertically,
horizontally
ordiagonally.
b.)
Rate Curves
allows control overthe
rate of action.Preset
arealready
built
into
the
system.Linear
creates a constant rate ofchange.Slofair
creates actionthat
first
acceleratesthen
decelerates.
Fairing
causesthe
same effect asSlofair
but
to
alesser
degree.
Tailored
are custombuilt
Rate
Curves
usedto
changethe
speed anddirection
of action.2.)
Transform
a.)
Transform
permitsthe
proportion ofobjectsto
be
alteredeither
vertically,
horizontally,
or a combination ofboth.
b.)
Transform
permitsthe
shape ofobjectsto
be
alteredby
moving
their
vertices.c.) Transform
permitsthe
orientation ofobjectsto
be
alteredby
vertically
Flipping
orhorizontally
Flopping
them.
3.)
Frame
changesthe
size,
position and proportion ofthe
frame
viewing
area anywhere withinthe
artwork."Genigraphics
Corporation,
Genigraphics
100C Animation User
Guide,
p.2:4.
5lbid.,
p.2:7.
6lbid.,
p.3:4.
a.)
panb.)
tilt
c.)
zoomd.)
or a combination4.)
The
Color Function
changesthe
color of objects.a.)
HVC Color
usesHue,
Value
andChroma
parameters.b.)
RGB Color
usesRed,
Green
andBlue
parameters.2.
Angle
Functions
requirethe
animatorto
usethe
angle commandto
indicate
the
direction
aswell asthe
number of revolutionsfor
a rotate or orbit entry.8a.
Rotate
spins an object arounda center pointby
changing its
angular orientation.1.)
aroundthe
center ofthe
screen(which
is
the
default)
2.)
around avertex onanother object3.)
around a vertex onthe
objectb.
Orbit
moves an object arounda center pointin
a circularpath without
changing its
orientation.1.)
aroundthe
center ofthe
screen(which is
the
default)
2.)
around a vertex on another object3.)
around a vertex onthe
object3.
A
Discrete
Function
canturn
objects on and off.9a.
Inhibit
1.)
create ablinking
effect2.)
create acycling
effect3.)
mask and unmask otherobjectsII.
The
next mostimportant
point ofthe
videois
to
demonstrate
that
simpleFunctions
canbe
combinedto
form
complex animation sequences.A.
Bouncing
Ball:
combineRate
Curve
Timing
withthe
Move
andTransform
Functions.
B.
Butterfly:
useImage
Assembly
technique
withMove,
Transform,
Tailored Rate
Curves, Frame,
and Color.10-
Image Assembly: The
artworkin
the
last frame
ofthe
animationsequence
is
createdfirst
andthen
designated
asthe
finished frame.
The
objectsin
the
artwork arethen
movedto their
startframe
positions.With
this
technique the
objects appearto
assemblethemselves.
C.
Color Blocks:
combines severalHVC Color
entries.D.
Clock:
combinesRotate,
Orbit
andHVC Color
8lbid.,
p.3:4.
9lbid.,
p.3:4.
E.
Earth
andMoon:
combinesOrbit, Transform,
Tailored
Rate Curves
andMove.11
III. Another
topic
in
the
videois
storyboarding.A.
Storyboarding
mustbe
concise12so
that the
animatoris
aware
of each objectssize, shape, color, position,
animated path andrate ofchange.13
B.
Storyboarding
aidsin
the
preplanning
processC.
Storyboarding
helps
the
animatorbreak up
animationinto
separateactions
to
determine
whichfunctions
willbe
used andhow
the
artworkshould
be
constructed.14D. The
animation artwork mustfirst be
createdto
accommodate allthe
movements
in
an animated sequence.15IV.
Miscellaneous
Tips
A.
Animators
shouldhave
a completeunderstanding
ofthe
Genigraphics
Functions
and capabilitiesbefore
animation begins.16B.
Do
notto
exceedthe
frameout
limits
ofthe
Genigraphics viewing
area.17C.
The
effect of multiple entriesis
cumulative.For example,
two
Color
entries on one object overthe
sameperiod oftime
could yieldunpredictable results.18
V
Introductory
Information
andClosing
Credits
A.
Introductory
Information
1.
Title: Computer
Animation:
The
Animation
Capabilities
ofthe
Genigraphics 100C
2.
Created by:
Pamela
Barth,
Master
ofFine Arts Degree
Candidate,
Rochester
Institute
ofTechnology,
March
30,
1985
3.
Created
for:
James
VerHague,
College
ofFine
andApplied
Arts,
Rochester
Institute
ofTechnology
B.
Closing
Credits
1.
Produced
andDirected
by
Pamela
Barth
"Ibid.,
pp.6:29,6:32.
12lbid.,
p.1:8.
,3lbid.,pp.
1:8,
1:10.
"Ibid.,
p.1:10.
,5lbid.,p.
1:8.
,6lbid.,p.
1:8.
,7lbid.,
p.2:7.
2.
Editor: David Cronister
3.
Sound:
Dave Stone
4.
Narrator:
Candy
Clark
5.
Music: Kraftwerk
6.
Acknowledgements:
Instructional
Media
Services,
WOKR
13,
Rochester,
NY,
andGenigraphics
Corporation
7. Special Thanks:
Erik
Timmerman
8.
Thesis Committee: James
VerHague,
Roger
Remington,
Robert
Keough
Appendix
B:
Frame: 1
Computer
Animation
The
Animation
Capabilities
of
the
Genigraphics
100C
Action:
Fade in from
black...
blue
background,
dark
blue bar
attop
ofviewing area,
whitetext.
Sound: Music fades in
and continuesthrough
entire video.Created
by
Pamela Barth
Master
ofFine
Arts
Degree Candidate
Computer
Graphics Design
Rochester
Institute
ofTechnology
March
30,
1985
Frame:
2
Action:
Cut
Created
for James VerHague
College
ofFine
andApplied
Arts
Rochester Institute
ofTechnology
Frame: 3
Functions
1.
Move
2.
Transform
3. Frame
4,
HVC Color
5. BGB Color
8.
Rof&ls
Frame:
4
Action: Cut
to
blue
background
withdark
blue
bar.
"Functions"fades in
aswhite.
Narration:
Computer
animation.The
Genigraphics
animationsoftware allowsyou
to
create animated sequencesthrough the
use ofseveralFunctions.
Frame: 5
Action: New items fade in
aslight blue
from
top
to bottom.
Narration: A Function defines the type
ofchange
that
willoccurin
an animationsequence.
These Functions
give youthe
ability
to
changethe
position,
sizeorshapeof
any
given artwork object.They
alsoallowyou
to
adjustframe
size andposition,
changecolor, rotate,
orbit andinhibit,
orturn
objectsoff.Frame: 6
Action: All text
fades
outexcept
"Functions".
Narration: Functions may be
overlapped
in time
and usedin
many
combinations
to
createanunlimitedFunctions
1.
Keyframe
2.
Angle
Frame:
7
Action:
New
items fade
in
aslight blue
from
top
to
bottom.
Narration:
For
abetter
understanding
of
these
Functions
they
are putinto
three
different
groups.Each group has
different
requirements
in
developing
ananimated
sequence.1
Functions
1
1.
Keyframe
I
2.
Angle
I
3.
Discrete
I
Frame:
8
Action:
Dark
blue
bar
fades
in
while"1
.Keyframe"
changes
to
white.Narration: Keyframe Functions
require
you
to
specify
start andfinish
frames
called
Keyframes.
Frame: 9
Action: Ail text
fades into background
except
"Keyframe"whichmoves
to
upper
left
position.
Narration: The
systemthen
analyzes
the
differences between
the
Keyframes
Frame: 10
Keyframe
1
.Move
2.
Transform
Keyframe
1.
Move
2.
Transform
3.
Frame
4.
Color
J
Action:
New
items fade
in
aslight blue
from
top
to
bottom.
Narration:
Move, Transform,
Frame
and
Color
areKeyframe Functions
because
they
require
youto
specify
start and
finish
frames.
Frame:
11
Action:
Dark
blue
bar
fades
in
while"1
.Move"
changes
to
white.Narration: Move
gives
youthe
ability
to
move an object or
group
of objectsfrom
one point
to
another eithervertically,
horizontally
ordiagonally.
Move
Frame:
12
Action: Cut
to
blue background
withwhite
text
and white square
moving
horizontally
across
viewing
area.Narration: The
system
willRate
Curves
1
.Preset
2, TaI!or#cl
Frame: 13
Action:
Cut
to blue background
withdark
blue
bar. "Rate
Curves"fades in
aswhite.
Narration: You
are also giventhe
alternative
to
controlthe
rate of actionthrough the
useofRate Curves.
Frame: 14
Action:
New
items
fade in
aslight blue
from
top
to bottom.
Narration: The
rate atwhich artworkchangesovera periodof
time is defined
as
Rate
Curve
Timing.
Rate
Curves
1.
Preset
2. Tailored
Frame: 15
Action: Dark
blue
bar fades in
while"1
.Preset"
changes
to
white.Narration: Preset Rate
Curves
arebuilt
into the
systemfor
yourconvenience.Linear
aswellas automaticfairing
calculations
may be
selected.Linear
Frame:
16
Action:
Cut
to
blue background
withwhite
text
and white squaremoving
horizontally
across
viewing
area.Narration: The
rate ofchange,
however,
for
the
Preset Rate Curve
Slofair is
not constant.The
actionfirst
accelerates
then
decelerates
to
a stop.Frame: 17
Action:
Cut
to blue background
withwhite
text
and white squaremoving
horizontally
acrossviewing
area.Narration:
Fairing
causesthe
sameeffect as
Slofair but to
alesser degree.
Both
Slofair
andFairing
allow youto
create more natural
types
ofmovements and
may
be
selectedin the
Rate
Timing
menu.Linear
S8ofar
Fairfog
Frame: 18
Action:
Cut
to
blue background
withwhite
text
and white squaresmoving
horizontally
acrossviewing
area.Text
fades
outbefore
movementis
complete.Narration:
This
comparisonillustrates
the
different
rates of changeFrame: 19
Rate
Curves
JLPreset
2.
Tailored
Direction
Action:
Cut
to "Rate Curves". Dark blue
bar
fades
in
while"2.
Tailored"changesto
white.Narration:
The Tailored Rate Curve is
one
in
whichyou create and control.Timing
posts are selectedwiththe
Newframe
optionin the Rate
Timing
menu.
To
createany
type
ofRate Curve
other
than
the Preset Rate
Curves
timing
postsareused.Tailored Rate
Curves
can acheivetwo basic
results.Frame: 20
Action:
Cut
to
blue
background
withwhite
text
andwhitesquaremoving
horizontally
acrossviewing
area...atfirst quickly,
then
slowly.Narration:
You
canchangethe
speedof action...
Frame: 21
Action:
Cut
to
blue background
withwhite
text
and whitesquaremoving
horizontally
acrossviewing
area... atfirst from left to
right,
then
rightto left.
Frame:
22
Rate Curves
1.
Preset
2. Tailored
Action:
Cut
to
yellowgradatedball
bouncing
acrossblue floor.
Narration: Rate
Curves
canalsobe
combinedwithseveral objects
to
acheive
the
movementthat
youwant.It
is
important to
notethat the initial
artworkwascreated
to
reflectallthe
desired
movements.Frame: 23
Action:
Cut
to
"Rate Curves". Dark blue
bar fades
out while"2.
Tailored"changes
to light blue.
Narration:
Tailored
andPreset Rate
Curves may be
usedfor any
ofthe
Keyframe
andAngle Functions.
Keyframe
1
.Move
2.Transform
3. Frame
Frame: 24
Action:
Dark blue bar
fades
in
while"2.
Transform"changesto
white.Narration: Transform
is
similarto the
Move Function in that it
permits youto
Frame: 25
Transform
.1 -
Move
Transform
3.
Frame
4.
Color
Transform
1
.Proportion
2. Shape
3. Orientation
Action: All text fades into
background
except"Transform"which moves
to
upper
left
position.Narration:
However,
Transform
alsopermits you
to
changethe
size andshapeof objectsaswell.
Frame: 26
Action: New items fade in
aslight blue
from
top
to bottom.
Narration: When using this function
you can acheive several results
in
manipulating the
proportion,
shape andorientationof
many
objects.Transform
1.
Proportion
2. Shape
3.
Orientation
Frame: 27
Action:
Dark blue bar fades in
while"1
.Proportion"
changes
to
white.Narration:
Altering
the
proportionof anFrame: 28
Vertical
ii
Horizontal
#,-.
i
Action:
Cut
to blue background
withwhite
text
and white squaremoving
horizontally
acrossviewing
area whilevertical proportion
is
decreased.
Narration:
...vertically...Frame: 29
Action:
Cut
to blue background
withwhite
text
andwhitesquaremoving
horizontally
acrossviewing
area whilehorizontal
proportionis decreased.
Narration:
...horizontally...Frame: 30
Action:
Cut
to
blue
background
withwhite
text
and white squaremoving
horizontally
acrossviewing
area whileverticalproportion
is
increased
andhorizontal
proportionis
decreased.
Narration:
possible.
Frame: 31
Transform
1.
Proportion
2.
Shape
3.
Orientation
Action:
Cut
to "Transform". Dark blue
bar fades in
while"2.
Shape"changesto
white.Narration:
It is
also possibleto
animatean object
by
changing the
positionofits
vertices.Vertex Placement
mm
Transform
1.
Proportion
2. Shape
3.
Orientation
Frame: 32
Action:
Cut
to
blue background
withwhite
text
and white squaremoving
horizontally
acrossviewing
areawhichgradually
changesinto
a star.Narration:
The initial
object was createdwiththe
eleven verticesrequired
to
createthe finished object,
a star.Frame: 33
Action:
Cut
to
"Transform".
Dark blue
bar
fades
in
while"3.
Orientation" changesto
white.Narration:
Changing
the
orientationis
Frame:
34
Action:
Cut
to
blue
background
withwhite
text.
White triangle vertically
changes
orientation acrossviewing
area.
Narration:
Using
the
flip
orflop
optionsin the
consoleoperating
menu youcanmake anobject...
Flop
i
A
Frame: 35
Action:
Cut
to blue background
withwhite
text.
White
triangle
horizontally
changesorientationacross
viewing
area.
Narration:
...appearto
be
flipping
orflopping
in three
dimensional
space.Frame: 36
Action:
Cut
to dark blue background
with orange
butterfly
wing frames.
Narration:
One
method oftransformation
is
termed image
Frame: 37
Action:
Orange
and violet circles startto
moveinto
propersize and positiononwing
frames.
Narration:
The finished image
is
created
first
anddesignated
asthe
finish frame.
Frame:
38
Action: Orange
and violet circlescontinue
to
moveinto
propersize andpositionon
wing frames.
Narration:
The
piecesarethen
movedto
their
startpositions.Frame:
39
Action:
Orange
butterfly body
fades in.
Narration: With this
technique
the
objectsappear
to
assembleFrame:
40
Action:
Butterfly
wingsbegin to
changeproportion
horizontally...
Narration: The
transformation
ofthe
horizontal
proportion ofthe
butterfly
wings...
Frame: 41
Action:
While viewing
areaframes in
on center of
butterfly.
Narration:
...coupledwiththe
use ofthe
Tailored Rate Curve...
$*'$&
^^^MmrmmmmW^^m
mm?^mWMmWmWlMm%Wi
s^Iiiiiiiiiiiiiii
wmm
wmmmmMmmMmmm :: mm-ii
"m^mmWmWmmWiWm
>>>i>:x::oi::>-->y>:-:::-:::-:-:-:":-:-:-:-:::::::*:::-:HI
wmmM
III
llll
:-::W:W:::^::;:::v:::::::::;:::::::::v::::?:<;: '-::'-:;::::xx
:i81illlilllllllll
Frame: 42
Action:
Butterfly body
fades
into
blue.
Narration:
...helpsto
acheivethe
effect^
Keyframe
1
.Move
2.
Transform
3.
Frame
4.
Color
Frame
Frame: 43
Action:
Cut
to "Keyframe". Dark
blue
bar
fades
in
while"3.
Frame"changesto
white.Narration: The third keyframe function
is
frame.
Frame: 44
Action:
All
text
fades into
background
except"Frame"whichmoves
to
upperleft
position.Narration:
Frame
enables youto
changethe
size,
position...Frame:
45
Action: New
items fade in
aslight blue
from
top
to bottom.
Narration:
...andproportionofthe
frame viewing
area anywherewithinthe
Frame:
46
Action: Cut
to
desert
mountain scene.Pan
across scenefrom
left
to
right.Narration: You have
the
option ofpanning
the
frame
acrossthe
artworkscene...
11111
'^^^feto!i"':'"""-'
1111111'
f
sm
::.
;:.
, .
.:.: ... :': .
S111IP
^..;j.s^^.:^s.^:sp;?^
WffiifflZfflS?'
wmm
Frame: 47
Action:
Continue
to
pan across scenefrom
left
to
right.Frame: 48
Action:
Continue
to
pan across scene. .
-1
Frame: 49
Action: Cut
to
desert
scene.Tilt
acrossscene
from bottom
to top.
Narration:
...tiltingupward ordownward...
Frame: 50
Action:
Continue
to tilt
acrossthe
scene
from bottom to
top.
Frame: 51
Action:
Cut
to
desert
scene.Zoom into
scene.
Narration:
...orzooming
into
or outFrame:
52
Action: Continue
to
zoominto
scene.Frame: 53
Action:
Cut
to
desert
scene.Distort
scene
by
increasing
the
verticalproportion.
Narration: Another
use ofthe frame
function
is
to
distort
animage...
Frame: 54
Action:
Continue to
distort
sceneby
increasing
the
verticalproportion.Narration:
...bychanging
the
Frame
i ranstorm
Frame
Frame: 55
Action:
Cut
to "Frame".
Text fades up
from background
while"Frame"movesto lower
position.Narration: In
using
the Frame
Function...
Keyframe
1
.Move
2. Transform
3.
Frame
4. Color
Keyframe
LMove
2.
Transform
3. Frame
Frame:
56
Action:
Dark
blue bar fades
outwhile"3.
Frame"changesto light blue.
Narration:
...itis
advisable notto
exceedthe frameout limits
ofthe
Genigraphics viewing
area.Frame: 57
Action: Dark blue bar fades in
while"4.
Color"changesto
white.Color
HVC
Color
Frame: 58
Action: All
text
fades into
background
except
"Color
whichmoves
to
upperleft
position.Frame:
59
Action: New items fade in
aslight blue
from
top
to bottom.
Narration: Both HVC Color
andRGB
Color
requireyouto
establishstart andfinish frames.
Frame:
60
Action:
Cut
to
blue
background
withwhite
text.
Yellow
square changesto
blue.
Narration:
HVC Color
usesthe
Hue,
Value
andChroma
parametersto
change
the
color of objects.A
Hue
predominate
ratio,
that
resultsin
colorsthat
arebright
and closeto pure,
is
RGB
Color
:-;;:::::::::'::>v:vx>:;:xv:-:-:vx-:-;.v v.-.-.v.-.-.-.-.-.-.
WMmMmWmWmrm
HVC Color
RGB
Color
ii;-i"ll:ll;i:
%$$$&
m
::: ::::::: S;^:-:-:-:::-:-:-:;-:>::::W:;:^:
:-:-xo:-:-:-xx:-:.:-:xx:o:o:.XvXXXvX->:-:-:-:':':v:>:;-;-:::-::l-:-x-:':;x'<:'::x-x:>;-;':';-;-:":-:'
lllllllllllllllll
::#::::::::^'.v/Mv'.v'v/i-x:xox-x-x-x-x x-x-XvX
S;:?*;BvxH:S;:SS*::S:Si!::i;:::?;
::x-x:x::::::'x::::-:-x::::::'::x:::X"X:>x::::;v x'-:->x-x-x::-::::i>-:-x-Xv:>-::i-:
Frame:
61
Action: Cut
to
blue background
withwhite
text.
Yellow
square changes
to
black.
Narration: RGB Color
resultsin
colorsthat
appeardull
andsubdued
by
using
a coloraveraging
process ofred,
green andblue.
Frame: 62
Action:
Cut
to
blue
background
withwhite
text.
Both
squares changefrom
yellow
to
blue.
Narration: Both
methods ofchanging
color are effective.Frame: 63
Action:
Cut
to
color example.Squares
change
from
orangeto
blue
andblue
to
orange
using HVC Color.
Narration:
Which
youchooseis
a matter of aestheticchoice.It is
important to
keep
in
mindthat
effect ofFrame:
64
Keyframe
1
.Move
2.
Transform
3.
Frame
4.
Color
Action:
Dark
blue
bar fades
outwhile"4.
Color"changes
to
light
blue.
Narration:
For example, two
Color
entries on one object over
the
sameperiod
oftime
could yieldunpredictableresults.
Functions
1. Keyframe
2.
Angle
3. Discrete
Functions
1.
Keyframe
2.
Angle
3.
Discrete
1
Frame: 65
Action:
Cut
to
"Functions".
Dark
blue
bar fades
out while"1
.Keyframe"
changes
to
light blue.
Narration:
Color,
aswellas allthe
Keyframe
Functions,
requiresyouto
provide start and
finish
frame
information
in
orderfor the
systemto
compute
the inbetween frames.
Frame:
66
Action:
Dark
blue bar fades in
while"2.
Angle"changesto
white.Narration:
The Angle
Functions,
onthe
Frame:
67
Angle
Angle
3,
Discrete
Action: All text fades
into
background
except"Angle"whichmoves
to
upperleft
position.Narration:
These
are called anglefunctions because
they
requireyouto
use
the
anglecommandto indicate the
direction
aswellasthe
numberofrevolutions
for
a rotateororbitentry.Angle
1. Rotate
2.
Orbit
Angle
1
.Rotate
2. Orbit
Frame: 68
Action: New items fade in
aslight blue
from
top
to bottom.
Narration:
Both Rotate
andOrbit
requireacenterpoint about whichto
revolve.
Frame:
69
Action:
Dark blue bar fades in
while"1
.Rotate"
changes
to
white.Narration:
Rotate
spins an objectaround
a
centerpointchanging
it
anglular orientation.Only
point-to-pointFrame:
70
Center
Action: Cut
to
blue background
with whitetext.
White
arrow rotates aboutthe
middle ofthe
screen.Narration: The default
center pointfor
Rotate
is the
center ofthe
object.Frame: 71
Action:
Cut
to blue background
withwhite
text.
White
arrowrotates aroundcentercircle.
Narration: Or
you candesignate
acenterofrotationonanotherobject
by
capturing
avertexandselecting
the
Center
command.Frame:
72
Action:
Cut
to blue background
withwhite
text.
White
arrowrotates aboutits
far
rightcornerpoint.Narration:
The
center of rotationmay
also
be designated
asa point onthe
Frame:
73
Action:
Cut
to
clock.Minute
andhour
hand
rotate around center of clock...Narration: In this
sequencethe
centerof rotation
is the
centerofthe
clock.Frame: 74
Action:
...whileviewing
areaframes in
oncenter ofclock.Narration:
Rotate
wasalso coupledwith
RGB
Color
andFrame
entries.Frame:
75
,,'"'''*'^^^^>:^^^^^^^^'*'**-*-"::::^
illll
1IIII1
Frame:
76
Angle
1.
Rotate
2.0rbit
Action:
Cut
to
"Angle".
Dark blue bar
fades in
while"2.
Orbit"
changes
to
white.
Narration: Orbit
allows youto
move objects around a center pointin
acircularpath without
spinning
the
objects.
Only
point-to-point objectsmay
be
orbited.Frame: 77
Center
Action:
Cut
to
blue background
with whitetext.
White
arroworbits aboutthe
middle of
the
screen.Narration:
The
center of anOrbit
entry,
by
default,
is the
centerofthe
frame
area.
Frame:
78
Action:
Cut
to
blue
background
with whitetext.
White
arrow orbitsaround circle.Narration:
However,
youmay
designate
a center point either onFrame:
79
Vertex
Action:
Cut
to
blue background
withwhite
text.
White
arroworbits aboutits
far
right cornerpoint.Narration:
...oronthe
objectthat
is
being
orbitedby
utilizing the
centercommand.
Frame: 80
Action:
Cut
to
earth andmoon scene.Moon vertically
andhorizontally
transforms
whileorbiting
earth...Narration: In this
sequenceOrbit
wascombinedwith
Move
andTransform
entires...iB
1
HHHHI
-W^^^^^^^^^^Mrm
&,
mm*:?-1 *
*
m
%
j&M
1
fiH
IIP'11?
HHP
1
o v
W&
mFrame:
81
Action:
...andcontinents move acrossearth
behind
mask.Narration:
...tomakethe
movementr
1
Functions
1
1
.Keyframe
1
2.
Angle
1
3.
Discrete
I
Discrete
1.
Key
f
rami
Anqie
Discrete
Frame: 82
Action:
Cut
to
"Functions".
Dark
blue
bar fades
in
while"3.
Discrete"changesto
white.Frame: 83
Action: All text fades into background
except"Discrete"whichmoves
to
upperleft
position.Narration:
The Discrete Function Inhibit
does
not requireratetiming.
Frame: 84
Action: New item
fades in
aslight blue.
Narration:
It
does,
however,
requireyou
to
accessthe time function to
set parametersallowing
the
objects
to
be
Frame: 85
Discrete
1.
Inhibit
Action: Dark
blue
bar
fades
in
while"1
.Inhibit"
changes
to
white.Narration: Inhibit
allows youto
makeobjects appear and
disappear
within ananimated sequence.
Frame: 86
Action: All text fades into
background
except"Inhibit"whichmoves
to
upperleft
position.Inhibit
1.
Blinking
Frame: 87
Action: New
items fade
in
aslight blue
from
top
to
bottom.
Narration: There
arethree
basic
usesfor the
Inhibit
Function,
although
youFrame: 88
Blinking
Action:
Cut
to
blue background
with whitetext.
White
square
blinks
on and off.Narration:
Blinking
orflashing...
Frame: 89
Action:
Cut
to
blue
background
with whitetext
and nine squaresin
a row..Narration:
...cycling...Frame: 90
Frame:
91
Action:
Cut
to
blue background
withwhite
text.
Circle
movesfrom left to
rightbehind
square, then
rightto
left
in
front
of square.
Narration:
...andmasking
are good
uses.
Here there
areactually
two
squares.
One
ofthem turns off,
orinhibits,
whenthe
circle reversesdirection.
Frame:
92
Action: Cut
to
"Functions".
Narration:
You
have
nowbeen
introduced
to the
eightGenigraphics
animation
functions
andtheir
capabilites.
Functions
1. Move
2.
Transform
3. Frame
4.
HVC Color
5. RGB lor
8. Ratals
Frame:
93
Action: New
items fade
in
aslight blue
from
top
to
bottom.
Narration: It is important
to
remember
that
successful
Genigraphics
animation
depends
on aconsise storyboard
that
reflects
the
objects
size, shape, color,
position,
animated
path andrate
ofFrame: 94
:^Tv"
>.
>M
mm
mmr
%
Action:
Cut
to
yellow gradatedball
bouncing
acrossblue floor.
Narration:
To do this
you musthave
acomplete
understanding
ofthe
building
blocks
ofthe
programbefore
you startto
animate.Frame: 95
Action:
Cut
to
orange andviolet circlesmoving to
propersize andposition onbutterfly
wing
frames.
Narration:
The Genigraphics
animationprogram provides
the
versatility
you need...Frame: 96
Action:
Orange
butterfly body
fades in.
Frame: 97
Action:
Cut
to
earth and moon scene.Moon vertically
andhorizontally
transforms
whileorbiting
earth.Narration: With
practicethe
possiblities are aslimitless
asyourimagination.
Frame: 98
Action: Earth
and moon scenecontinues.
White text fades in
andfades
out.
Frame: 99
Action: Fade
to
black.
White
text
fades
Frame: 100
Action:
Blue
text
fades
in
andfades
out.
Frame: 101
Action: Blue
text
fades in
andfades
out.
Frame: 102
Action:
Blue
text
fades
in
andfades
lnnnnnnnnnmyahjIm'l'iisj* aLailla0HH
ijii
|f>
I
ji\7\
iii>51[t?
fft f TrHIfiTl
Frame:
103
Action:
Blue text fades in
andfades
out.
Frame:
104
Action:
Blue
text
fades in
andfades
out.
Frame: 105
Action:
Blue text fades in
andfades
Frame: 106
Action:
Blue text fades in
andfades
out.
Bibliography
Anderson,
Ronald
H.
Selecting
andDeveloping
Media for
Instruction.
2d
ed.New York:
Van
Norstrand Reinhold
Co.,
1983.
Genigraphics
Corporation. Genigraphics 100C
Animation User Guide.
Kemp,
Jerrold
E.
Planning
andProducing
Audiovisual Materials.
4th
ed.