Rochester Institute of Technology
RIT Scholar Works
Theses
Thesis/Dissertation Collections
11-28-1994
A Business perspective of commercial animation
Nadja Sherelis
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Recommended Citation
"A Business Perspective of Commercial Animation"
Thesis Report
by
Nadja
V.
Sherelis
Rochester Institute of Technology
Rochester, New York
Erik Timmerman, Chairman
Jack Slutzky, Professor
Title of thesis
"A Business Perspective of Commercial Animation"
I
hereby grant permission to
the Wallace Memorial Library of RIT to reproduce my thesis in whole or in part.
Any reproduction will not be for commercial use or profit.
Date
,I /
cS2ls /
q,/
TABLE OF
CONTENTS
I
Introduction
Page
1
II
The Animation Demonstration Tape
Page 1
A.
Vantez,
Inc.
Opening
Page 1-2
B.
Lemon
Drop
Animation
Page
2-3
C.
Extending Quality
Page
3
D.
U.S. First Competition
Page 3-4
E.
K.I.S. (Kodak
Imaging
Service)
Page 4
F.
Printing
Plate Production
Page 4-5
G. JIT Quick Print
Page 5
H. Margaret
DeFrancisco,
County
Clerk
Page 5
I.
K.I.S. With Globe
Page 5-6
I.
Impact Communications
Page 6-7
K.
Paper
Characteristics Project
Page
7
L.
The
Falling
Paper
Page 7
M. The Paper Path Placement
Page 7-8
N. K.I.S. Logo
Sweep
Page 8
O. The Cleaner Project
Page
8
P.
The Lilac Festival
Page 9-10
III
Conclusion
Page
1 1
IV
Appendix
A
Page 12-13
V
Appendix B
Page 14
VI
Appendix
C
Page
1 5
VII
Appendix
D
Page 16-18
I
INTRODUCTION
This
paperis
designed
to
give you abetter
understanding
ofwhatyou can expect when you're outin
the
workforce
andbegin
to
obtainpaying
animationjobs. You may
be
wondering
what a studentknows
aboutthis.
Maybe
someinformation
ofmy
background
willhelp.
I
have
anAssociate Degree in
commercial art andaBachelor
ofArts
Degree
in
graphicdesign.
After
completion ofmy Bachelor's Degree I
workedin
the advertising
field for
three
yearsbefore
I
began
my
worktoward
a mastersdegree.
I
continuedworking in
the
Advertising
field
throughout
my Masters Degree
programgiving
me atotal
of seven yearsexperienceto
date.
Upon
completion ofmy
course work atRochester Institute
ofTechnology
I
decided
to
startmy
ownbusiness
doing
graphicdesign
work as well asfocusing
oncreating
a complete animation studio.Much
to
my
surprise,
my
business,
Vantez,
Incorporated
was ableto
obtain several animationjobs in
the
first
year ofits
operation.The
mostimportant
thing
ananimation
company
needsis
an animationdemo
tape.
I
amgoing
to
outlinefor
youhow
I
puttogether
my
demonstration
tape,
andI
will explainto
you alittle
about whatit is
like
to
do
ajob
from
startto
finish for
apaying
client.II
THE
ANIMATION DEMONSTRATION
TAPE
It took
metwo
years and alot
ofmoney
to
puttogether
my
animationdemonstration
tape.
I
wanted aclean, polished,
professionaltape
soI
usedthe
assistance of experienced editors and studiosthat
couldprovide special sound effects.The
completed animationtape
is
approximately 4
minutesin
length.
It's important
notto
have
ademo
that
exceeds5
minutesin
length,
because
as wonderful as your workmay
be
you caneasily
lose
the
attention ofthe
viewerif it is
too
long.
I
wantedthe tape to
contain animationsthat
showed whatI
do
well and examples of whatI
wantto
do.
Since
Vantez,
Inc. primarily
contractedjobs
from
companies such as
Eastman Kodak Co.
andXerox,
many
ofthe
animationsI
did
for
them
were paperpathsin
a copiermachine.This
I
do
well,but
it
does
notillustrate
whatI'm striving
to
do
throughout
my
animation career.For
selfpromotionI
created a couple of animations onmy
ownto
showmy
abilitiesbeyond
the
paper path.Now
lets
look
at each ofthe
animations onthe tape
in
order:A
THE VANTEZ
OPENING
Client:
Vantez, Inc., Rochester,
NY
Every
company
(or
person(s))
shouldhave
alogo
or markthat
expresses whatthey
are about.This
logo
ortrade
markis
often used asthe
opening
of yourdemonstration
tape.
It
remindsthe
viewerwho you are whenhe/she
sitsdown
to
watchthe tape.
The Vantez opening
is
approximately
20
secondsin
length.
The
nameVantez
is
of a simpletype
face
calledPeignot.
I
wantedsomething
that
was clean andbold
but had
afeel
ofsophistication.The
curl was added as a symbolto
represent3D
modeling,
whichis
the
core of3D
animation.my
curlI
setboth
the
number offaces
andthe
numberofloops
to
be
100%. This
gave me avery
smoothfinish
and100
divided
into 100
equals1,
which gave meonly
oneloop.
I
setthe
radius changebetween
loops
to
0%,
because
I
wantedthe
curlto
be
straightup
anddown.
I
set
the
height
changebetween
loops
to
be
200%
sothat there
wouldbe
a noticeableheight.
Last I
setthe
horizontal
shiftbetween loops
at0% to
ensure nohorizontal shifting
(lean)
onthe
curl.Then I
placedmy
axis about1/2 inch
from
the
circle with a verticalline.
Once I
gotthe
curlto
look
asI
wantedI
placed allthe
elementstogether
onthe
screenin
the
positionthat
I
wantedmy
animationto
endin.
By
doing
this
I
can setmy
first keyframe
andmy
last
keyframe
going
back
andonly editing
my
first
keyframe
for
movement.Next I
created abackground
in
a softwareprogram calledPainter
by
Fractal
Design. I
wasinexperienced
withthis
program soeverything
I
did
wasstrictly
experimental.I'm
notreally
surehow
I
achievedthe
painterly
look
ofthe
background but
I
liked
whatI
sawanddecided
to
use
it. Then
I
created anothertexture
map using
Painter
again.I
wantedsomething that
contrasted withthe
background
I
had
created,but
still wouldfit
aesthetically.I
used aprocedure called water and added splashes of color.
I
imported
the texture
map
as atarga
file
(filename.
tga)
into Topas. With
this texture
map I
mappedthe
letters
"Vantez,
Inc." andthe
bars below
it. I
also put a slighttransparency
onthe
letters
to
giveit
a softerlook.
I
liked
what
I
saw and wasready
to
script.I
started offby
editing
keyframe
1
only,creating
a simplefly
in.
I
wantedthe
letters
to
comein
closeto the
camera sothat
you weren'tsure of what you werelooking
atin
the
beginning.
I
animatedthe
bars
and curlto
comein
atthe
last
moment.With
the
curl,I
setit
to
be
100%
transparent
in
the
beginning
ending
with0%
transparency
in
the
end.I
thought the
curlkind
ofjumped
out ofthe
wholeimage
andI
didn't
wantto take
too
much attentionaway
from
the
bars.
After reviewing
the
animationI
liked
whatI
sawbut
felt
there
wassomething
missing.It
needed some actionin
the
background.
So I
did
aplay
offthe
letter
"V".
I
copiedthe
letter
and changedits
form
abit
just
to
provide some variation.I
deleted
the
extrudedpolygonsto
giveit
aflat
look.
Then
I
duped
it
off severaltimes
creating
a pattern.
I
madetwo
sets ofthis
pattern sothat
they
wouldintertwine
with each otherin
the
animation.
One
setI
madethe
colorgreen, the
otherthe
color violet.I
also settheir
transparency
level
to
about60%
to
make use ofthe
background
creating
the
illusion
that
they
were
textured
mapped.The
newest version ofTopas
has
afunction
called"set
shadow catchers".This
function
allows you
to
createabackground
polygon which will shownothing
but
the
shadowsfrom
your animated objects,giving
the
illusion
of shadows on abackground.
I
usedthis
function.
After
the
animation was completedI
wentto the
last
frame
and addedthe
words"Animation
Demo,
1994"
to
it
for
adissolve
atthe
end ofthe
animation.My
disappointment
wasthat the
luminance
level
onthe
letters doubled
creating
ableeding
effect on video.This I
find
is
often a problem with video.What
you see on your animation screenis
often muchdifferent
in
color,
luminance
and saturation whenit
reaches video.This
wholeanimationlooks
muchbetter
in
color on
the Topas
monitor.B
THE LEMON DROP
ANIMATION
Client:
Vantez, Inc., Rochester,
NY
This
animation wasdone
as a self promotion pieceto
showmy ability
to
create character animation.I
did
not storyboardthis,
I
improvised
asI
wentalong
keeping
whatI
liked
andto
script.The
rendering
onthe
otherhand
was much moretime
consuming.Due
to the
limited
access ofrendering
equipment,I
had
to
eliminate shadows and some ofthe
originaltexture
maps.It
took
over3
monthsto render, the
reasonbeing
it
was rendered onto a3/4"
tape
atKodak
wherethe
machine wasonly
availableon weekends andholidays.
It
wasrendered
in
segmentsthen
editedtogether.
The
modelwas createdusing
both
simplemodeling
objects and splines.Then
alot
oftexture
mapswereused,
all createdin
Adobe
Photoshop
onthe Macintosh.
Since
much ofit
is
selfexplanatory I
willjust
point out a couple ofthe
interesting
and/or problem parts.For
example:
in
the opening, the
effect ofthe
"BAR" signflickering
wasdone
by
animating
the
color ofthe
letters
in
the time
graph editorto turn
on and off.The
glowwas createdby
making
the
color set onthe
letters
very
high
in
luminance
andsaturationgiving
the
bleeding
effect on video.The texture
map
onthe
lemons
atfirst
showed avisibleseam.This
was solvedby
duplicating
andmirroring
the
right sideto
left
side ofthe texture
map
sothat the two
halves
wouldline
up
like
wallpaper.The
easiest part wasanimating
the
bottle.
It
was createdusing
the
spline/lathe method.I
savedthis
bottle
as an object.Then I
pulled points ofthe
bottle
to
makeit
look like
it
wasdancing.
Then I
savedthat
bottle
as an object.I
did
this
severaltimes,
eachmovementbeing
a
different
object.In
the
animationI
metamorphosedthe
objects(bottles)
together
creating
adancing
movement.After
the
entire animation was rendered and editedtogether
it
stilldidn't
look like
much(even
though
it
was alot
of work).This
is
whereI
learned
animportant
lesson
about
the
effects of sound.I
hired
Dajehlon
Studios
to
addthe
special soundeffects,
which made allthe
difference.
C
EXTENDING
QUALITY
Client: Xerox
Corporation, Webster,
NY
This
is
a simple10
secondopening
for
a videodemonstrating
one oftheir
color copiers.This
was atypical
casein
whichthe
producer cameto
me onemorning
and saidthey
neededan
opening
done
andthey
neededit
within24
hours for
editing.What
was nottypical
wasthat
the
producerhelped
me alot
onthe
design
ofthis
animationbecause he
already
had
a clearidea
asto
whathe
waslooking
for
andhad
a sample ofan animationdone
previously.Producers
often cometo
you withjobs
for
a quickturn
aroundbut have
usually
noidea
whatkind
ofimage
they
arelooking
for.
Since
the
producer gave me so muchto
go onit
wasit extremely easy
to
meethis
deadline.
However,
sinceI
had
only
once chanceto
renderit
due
to the time
frame,
I
wasvery
carefulto
be
surethat the
colorswouldbe
allright on videoby
rendering
a coupleofframes
as atest
before
rendering
the
whole animation.It
took
meonly
about ahalf hour
to
do
the modeling,
fifteen
minutesto
writethe
script andabout
3
hours
to
render.The
yellow glow overthe
letters
ofthe
last
animatedtitle
was an effect addedin
editing.D
U.S.
FIRST COMPETITION
Client: Xerox
Corporation, Webster,
NY
This
project wasto
be
a20
second animationopening
for
a videothat
illustrated
how
the
to
build
carsthat
pickedup
and carriedballs
in
abasket.
These
cars werethen
usedin
anationwide competition.
The
idea
ofthis
animation wasthat
it
neededto
be
designed
specifically
for
use over alive
action video of one of
the
competitions.This
meansthat there
had
to
be
alot
ofblack
spacefor
the
videoto
showthrough. The
design
is
of simplegeometricshapes aroundthe
sidesto
add contrast
in
color and styleto the
black
and white videoin
the
background. I
used simplelines,
squares,diamonds,
etc.animating
them
rolling
andsliding
throughout.
I
also made useof
the
transparency
setting
to
make certain shapesfade
in
and out.The
most creative part ofthe
animationis
the
use oftext.
Letters
weredropped
and enlargedin
eachtitle
to
addvariation.
The
client wasvery
pleased withthis.
This
animationtook
alittle longer
to
createonly
because
there
were somany
different
shapes alldoing
different
things.
E
K.I.S. (Kodak
Imaging
Service)
Client:
Eastman Kodak
Co.,
Rochester,
NY
This Eastman Kodak Co. job
was one of a series of3
to
be
usedin
a video productiondetailing
services offeredin
newdepartments
ofKodak.
Kodak
requires youto
submita storyboard ofthe
intended
animation(see Appendix A). This
animationis
an8
second pan ofa
Kodak
building.
It
starts off with a cloudtexture
mapped on abeveled
polygon.The
camerapan moves
down
overthe
Kodak
building
andrevealing
the
words"Kodak
Imaging
Services".
The
word"Image"
is
animatedby
sliding from
the
side ofthe
building
to the
front.
This
illusion is
createdby
the
use of rotoscoping.A
separate animationis
created withthe
word"Imaging"
moving
acrossthe
screen onblack
whichis
renderedto
disk.
Then
in
the
final
animation apolygonis
created aroundthe
side andfront
ofthe
Kodak
building.
The
polygonis
project mapped withthe
first
frame
ofthe
"Imaging" animation.The setting
ofthe
map is
for
the
alpha channelto
be transparent,
eliminating
the
black background.
Then
rotoscopeis
turned
onunderthe
animationmenuselecting
the
first
image
ofthe
"Imaging" animation andending
withthe
last
image
ofthe
animation.You
have
to
setthe
start andfinish frames
to
calculate
the
full
movement you want sothat
it
ends atthe
appropriatetime.
Shadows
wereturned
onfor
rendering.After the
camerapan, the
camerapausesfor
a momentthen
flies
into
awindow.
In
the
completed video versionthis
is
whenlive
actionfootage
begins.
F
PRINTING
PLATE PRODUCTION
Client:
Eastman
Kodak
Co.,
Rochester,
NY
This
is
a quick5
second videoopening
onprinting
plates.The
text
wasfirst
createdin
Adobe Illustrator
onthe
Macintosh
andimported into Topas
as anAdobe Illustrator 88
file.
The
necessary
insides
weredrilled
outdeleting
the
drilling
polygon.Then
abeveled
polygonwas created
for
the
platealong
with a couple of redbars.
The
animation wasscripted,
setting
a planar autoenvironment
mapping
to
createthe
reflections onthe
plate.This
wasdone
by
choosing
the
environmentmapping
underthe
materials/mapping
menu.I
choseto
map
the
front
polygon ofthe
plate.I
setthe
plate shininesslevel
to
be
very
high.
I
chosethe
creationmethod
to
be
"planar"and set
the
map
scale100%
ofthe
screen.I
chose environmentalmapping
over reflectionmapping
because
I
wantedthe
mapping
to
change with eachrenderedframe,
sothat the
movements ofthe
elements wouldfollow
along.Rendering
time
is
greatly
increased using
this type
ofmapping
by
afactor
of3. This
is
animportant
fact
to
keep
in
mindstoragespace on you
system,
because
eachframe
is
renderedadditionally to
yourhard
drive.
G
JIT QUICK PRINT
Client: Xerox
Corporation,
Webster,
NY
The JIT
projectis
a10
second animationopening
for
aninformational
video on computerprinters.
First I
created an animationwiththe
bars,
spheres and globe.The
bars
aretextured
mappedwith a gradient
texture.
Upon mapping I
setthe
alpha channelto
be
transparent,
this
gave
the
bars
the
fall
offlook.
The
coloris
setto
be
none sothat the
colors of eachbar
is
determined
by
whatis
setthrough
the
palette menu.The
spheres arejust
a straight move onthe
y-axis.The
globeis
anediting
trick.
I
had
suppliedthe
editors with3
images.
One
image
of
the
sphere mappedwiththe
black
and whiteglobe,
aflat
polygon mapped withthe
black
and white globe and
the
flat
polygon mapped withthe
colored globe on white.In
the
editprocess
they
blended
each other.I
animatedthe
resulting
globecoming in from
behind
the
camera.
These
elements were renderedto
disk
to
be
usedin
a second part animation as arotoscope.
The
second animationis
the
flat
polygonthat
starts offfull
screen pullsback
to
show abackground
image. It is
onthis
polygonthat
I
setthe
rotoscope sothat the
first
animatedsequence would show.
The
color spectrum atthe
top
ofthe
polygonis
a second polygonmapped with
the
spectrum color and attachedI
animatedthe
polygon(when
pulledback)
with
the
cornerfolding
in. This
wasdone
by
simply moving
the
corner pointto
makeit
fold
in.
The
pictures ofthe
catalogs and materials were addedby
the
editorin
editing.H
MARGARET
DEFRANCISCO,
COUNTY CLERK
Client:
Eastman Kodak
Co., Rochester,
NY
This
is
a30
secondMargaret
Defrancisco
spotto
air onTV. What
you see onthe tape
is
notthe
completedadvertisementbut
ratherjust
the
edited version ofmy
animation.The scrolling
staris
another example of whatrotoscoping
cando.
I
did
an animation of a redpolygonmoving
across ablack
screen(see Appendix E).
I
renderedit
to
disk.
The
polygonhad
many
points sothat
I
could ensurethat the
color red would appearonly in
the
areas ofimportance.
In
the
second animationI
then
built
the
star and extrudedit
to
giveit
a3D
look.
I
textured
mappedthe
starwiththe
first
picture ofthe
red polygon animation.I
set rotoscopeto
be
on sothat
eachframe
would showmore red,creating
ascrolling
look.
I
placedthe
"Margaret"
above
the
star andthe
"County
Clerk"below
the
star.I
scriptedthe
letters
"DeFrancisco"to
lay
in
asthey
do.
Then
I
set a camerarevolve and slight rotation onthe
whole
thing.
The
background
movesbecause
I textured
mapped alarge
polygonin
the
background
andhad
animatedit
to
move sideways sothat the
background
appearsto
be
moving.
The
words"Republican
Conservative"
and
the
glow and aroundthe
words were addedby
avideo editor.
I
K.I.S. With
GLOBE
Client:
Eastman Kodak
Co., Rochester,
NY
This
animationis
part ofthe
previousKodak
Imaging
Services
animation.This
wasto
illustrate
how
Kodak
Imaging
Services
are used worldwide(see Appendix B). The Kodak
Illustrator 88
file.
The necessary
holes
weredrilled,
deleting
the
drilling
polygon.The
logo
was extrudedand
the
letters
were coloredappropriately.Video
however does
notportray itself
easily
to the
Kodak
yellow withfidelity.
Kodak
is
very
particularabouttheir trade
mark color.I
placed aKodak
box
ontop
of a video monitor and playedaround withthe
palettemenu untilthe
Kodak
yellow appearedto
be
identical
to the
color onthe
video monitor.I
gotit
as closeas
I
couldbut
whenit
was renderedto
videothere
was a color shift.This is
animportant
fact
about video
to remember,
colors onthe
Topas
monitor willbe
greatly
altered when renderedto
video.Yellow
often appearsgreen, red causesbleeding,
orangetends
to
look brown
whenconverted
to
video.I
suggest youdo
atest
renderto
videoto
make surethe
colors usedin
youranimation are as you want
them to
be.
The
sphereis
texture
wrapped mapped with aimage
of a globein
black
andblue.
I
setthe
transparency
for
the
alpha channeleliminating
the
so called water areas.The
Texture
map
has
abumpy
texture to
it giving
the
globe a more3D
feel.
Then I
groupedthe
logo
withthe
globeso
that
the
same rotational axis couldbe
usedfor
both
(setting
the
axisin
the
centerofthe
sphere).
I
rotatedthe
globeto
spin andI
rotatedthe
logo
to
revolve aroundthe
globe.I
alsoused
the
camera revolve and rotate sothat the
globe andlogo
would appearfrom
below
screen with
the
camerafalling
back
into
original positionfor
afull frontal
view.I
IMPACT COMMUNICATIONS
Client:
Eastman
Kodak
Co., Rochester,
NY
The
Impact Communications
animationis
a simpleblack
andwhite,
2
secondopening
for
ademonstration
video on aKodak
copier.What
I
did
here
wasto
import
the
outlinetext
"Impact
Communications"from
Adobe
Illustrator.
I
built
a rectangle aroundthe
words.I
usedthe
word"Impact"
to
drill
outthe
upper part ofthe
rectanglesaving
the
drilling
object.Below
the
"Impact" and around"Communications"
I
made another rectanglesizing it
to
fit
just inside
the
first
rectangle.I
then
drilled
the
first
rectangle withthe
inner
rectangle,
withoutdeleting
the
inner
rectangle.Next
I slightly
extrudedthe
first
rectanglefor
somedepth.
I
copiedthe
word
"Impact"
positioning it
to
lay
onthe
sametop
depth
asthe
first
rectangle.The
inner
rectangle waspositioned
the
same.The
words"Impact
Communications"were also
slightly
extruded
for depth.
The
othercopy
ofthe
word"Impact"
and
the
inner
rectangle weregreatly
extruded
in
a positivedirection beyond
the
camera view.The front
andback
polygons ofthe
extruded
"Impact"
and
inner
rectangle weredeleted
to
create ashell or outline ofthe
first
rectangle.
This
shellis
whatI
usedto
makethe
back light
look
like
it
wasshinning through. I
did
this
by
coloring
them
with atransparent, luminance
off white shade.And
in
the
scriptunder
the time
graph editorI
turned
down
the
transparency
atthe
right momentto
intensify
its
effect.And
I
turned
it up
to
100%
transparency
atthe
moment whenthe
words"Impact
Communications"come
into
place,covering
the
illumination
ofthe
light
shining through
from
behind.
The
spotlight
in
the
back
is
a sphere created with a glow.The
newTopas
(5.0)
has
aprocedural
map
calledglow.This
map is
placed on a sphere orany
other object.It is
ideally
used
for
spheresandit is
to
be
used on an objectthat
wraps around another object such as awick
from
a candle.With
the
settings ofthe
glowmap
to
be
color mappednone,
andthe
alphato
be
transparent,
the
outcomeis
a softfall-off
light
around yourinside
object.In
this
instance
I
usedit
twice to
emphasizethe
effect.The
scriptis
a simple camera panfrom
black
to the
glowing
sphere.Then I
rotatedthe
first
rectangle on
the
z-axissetting
the
axislow
to
makeit sweep in. The
words"Impact
Communications"upon
the
stillness ofthe
ending
animationthe
background becomes
white.I
did
this
by
changing
the
color ofthe
glowin
the time
graph editor.Also
a renderedthe
final
frame
ofthe
animation over a white
background.
I
savedthat
image
andit
waslater
used as adissolve
in
edit.
K
PAPER
CHARACTERISTICS
PROJECT
Client:
Eastman Kodak
Co., Rochester,
NY
A
copier paper pathis
an excellent example of atypical
animationfor both
Eastman
Kodak
Company
andXerox. This
particular oneis
a10
second edited animationconsisting
of3
different
parts.The
first
partis
the
copiermachinein its
entirety.The
machine rotates aroundto
an angle viewfrom
the
side whilethe
outer shell ofthe
copierchangesto 100%
transparency
becoming
invisible in
orderto
viewthe
inside.
The
paper stack movesup
and proceedsto
feed
into
the
copier a page at atime.
The
model wasbuilt
with simple objects ofextruded polygons and extruded circles.
A
texture
map
was added ontothe
belt
ofthe
paperpath
to
add a morerealisticillusion
oflighting.
The
paper movementis
done
by
atechnique
that
took
me monthsto
figure
out.For
this purpose,
I
refuseto
disclose
any information
onthis.
Before I
discovered
this
specialtechnique,
all paper path animations(at
least
for
Kodak
and
Xerox)
weredone
only in
editby
an editor.From my
understanding, this
process wastime
consuming, tedious
and expensiveto the
client.To the
best
ofmy
knowledge,
only
myself andone otherperson who worked with me
knows
ofthis technique.
In
acity
wherepaper pathanimations are so
popular, this
knowledge
gives me an edge over anyone else.I
hope
youunderstand
that
I
have
a rightto this trade
secret.The
second partis
where you seethe toner
jumping
ontothe
paper.The
cylindersrotating
were
textured
mapped withthe
transparency
setting
onthe
alpha channel,thus
creating
the
invisible
parts.Then
they
were rotated onthe
z-axis atahigh degree.
The toner that
jumps
onto
the
paperis
another example ofhow
the
paper pathtechnique
canbe
useful.Part
three
is simply
the
papergoing
around cylindersto
preparefor
discharge from
the
copier.L
THE FALLING PAPER
Client:
Eastman Kodak
Co., Rochester,
NY
This is
a simple representation of a piece of paperfalling
onto a stack of paper.It
wasintended
to
representhow
a new product ofKodak's
couldhelp
eliminate excessive paperwork.
The
paperfalling
is
a mesh-spline which wasbent
on a setbend
axis.The
stack of paperis
extruded polygons wherethe
side polygons weretextured
mapped withgray,
subtlelines
to
create a more realistic
look
of a paper stack.I
added abackground
polygonto
have something
to
bounce
the
spotlights
from,
as wellas,to
useshadowing
effects.The
shadow edges areunintentionally
jagged.
I
had
the
sameproblem withthe
shadow edges onthe
Vantez opening
and
it
wasn'tbecause
the
shadowquality
was settoo
low.
I
stilldon't know
why
this
sometimes
happens.
I
think
that
sometimesthe
machine makes an errorin calculating
shadows.
Since this
project wasjust
a quick videofiller,
the
clientdidn't
wantit
done
over.It
would
have
cost moremoney
andmoretime,
eitherof which was available.M
THE PAPER
PATH
PLACEMENT
Client:
Eastman
Kodak
Co., Rochester,
NY
was
done
in
additionto the "Paper Characteristics Project". You
viewinside
a copier asthe
paper
is
aboutto
be fed
out.The
lights
blinking
on and offindicate
a signalthat tells the
output
feeder
to
change positions.The
lights
wereanimatedin
the time
graph editorby
changing
the
polygon(s)
color andluminance
atthe
appropriatetime.
The
outputfeeder
is
a simple rotationdone
by
setting
the
"U"axis
in
the
back
ofit.
Additionally
I
usedthe
paper pathtechnique
referredto
earlier.The
paperis
animatedto
gointo
onetray
andthen the
other.
This
showshow
the
copiermachinehas
the ability to
collatejobs.
N
K.I.S LOGO SWEEP
Client:
Eastman Kodak
Co., Rochester,
NY
This
is
the third
animationin
the
series ofthe
Kodak
Imaging
Services
animation(see
Appendix C). I just
took the
logo from
the
previous animation withthe
globe andsimply
madeit sweep
acrossthe
screen over ablack background.
Kodak
usedthis
whenthe
informational
video was
changing
segments ortopics.
O
THE CLEANER PROJECT
Client:
Eastman Kodak
Co., Rochester,
NY
This
projectis
of a7
second animation with5
dissolve
images
usedfor
amarketing
videoof a cleaner product
distributed
by
Eastman
Kodak Company.
The
bags
ofcleanerin
the
box,
the
bottles,
andthe
drums
wereto
illustrate
waysin
whichthis
productmay
be
purchased.The
bags
of cleanermoving into
the
box
were createdby
use ofthe
polygontool.
The
polygonwas extruded and
then the
sides ofthe
polygon wereslightly
beveled for
avery
subtleroundedshape.
Then
atexture
map
was addedto
each side ofthe
object.The texture
map
was createdin Adobe
Photoshop
onthe
Macintosh
andthen
imported in
to
Topas
as aTarga
file.
The map
was created with a
feel
of a clearplasticbag
overthe
blue
contents.The
objectit
wastexture
mapped onto was set with a slight
transparency
to
emphasizeits
clearnessbetter.
The
box
is
just
a series of polygons piecedtogether.
The
top
flaps
had
their
rotational axes setto
be
onthe
folding
plane sothat
I
couldeasily
rotatethe
flaps
to
aclosing
position.Then I
animatedthe
box
to
fly
back
and sit onthe
shelf.The
movement wascarefully
calculated withthe
use of"ease
in
and easeout"
Under the
adjust splinecommand.After that
animationwas completedI
addedthe
bottles
of cleanerto the
model.I
built
onebottle
with a simplepolygonthat
wasthen
lathed.
I
didn't
needto
makethis
bottle
into
aspline since
the
bottle
wouldhave
nomoving
points.I
addedto the
bottle
atexture
map
of alabel.
The
label
was createdin Adobe
Illustrator
onthe
Macintosh
and saved as anEncapsolated Postscript
file
(filename.eps).
I
openedthat
file into Adobe
Photoshop
andadded
the
appropriatetext
to
it. I
realizethat
you canbarely
seethe
text.
This
was not aconcern
because
it is
not animportant
part of what wasbeing
illustrated. I
savedthe
label
as aTarga
file
andimported into
Topas.
I
project mappedthe
label
ontothe
bottle.
Under the
image
placement optionI
positionedthe
label
whereI
wantedit
to
be
onthe
bottle.
I
also setthe
alphato
be
transparent
sothat
allthat
would appear onthe
bottle
wasthe
label.
Once
one
bottle
wasdone
I simply
copiedit
over and overplacing
them
onthe
shelf.I
renderedthe
model
saving
the
image
to
be
usedin
dissolves later.
With
each renderI
added morebottles
until
the
shelves werecompletely
filled.
For the
last
dissolve
I
built
and addedthe two
drums.
The
drums
arecircleswhich werebeveled
to
getthe
rings aroundthe
drums.
Then
I
createdP
THE LILAC FESTIVAL
Client:
Beau
Productions,
Rochester,
NY
This
project wasthe
very
first
animationjob
that
Vantez,
Inc.
completed.At first it
wasto
be
a pro-bonopiece,
but
because
the
project endedup
costing
mealot
morethan
anticipated,
I
managedto
get a small amount reimbursed.A friend
of mine wasthe
coordinator
for
the
Lilac Festival
of1993. She
had
made mentionto
me several months earlierthat
she wouldlike
to
see and animated spotdone
for
the
event.Of
courseI
offeredmy
services
immediately.
At
first
she was not ableto
getany
television
stationto
donate
airtime,
but
then
she gotChannel 10
to
donate
the time.
By
the
time this
was arranged,I
had
only
two
weeks
to
completethe
job
from
modeling
to
afinished
renderedversion.My
company
wasvery
new and equipment was stilllimited.
Fortunately
Channel 10
wasvery
helpful
in
supplying
me with most ofthe
equipmentI
needed.My
friend
wasvery
clear on what she wanted.The
spot wasto
openup
with snowflakesfalling,
andthen
having
them
changeinto
petals of alilac
flower.
Then
she wanted a nightimage
with starsflickering
for
representation ofthe
night activities atthe Lilac Festival. Then
I
was
to
animatethe
Lilac
Festival
logo.
She
wantedthe
pavilionincluded
in
the
illustration
in
the
1993
officialLilac
posterincluded into
this
segment.The
first
step
wasto
meet withthe
manager ofChannel
10
to
showhim
storyboards(see
Appendix
D).
He
liked
the
storyboards and gave meimmediate
approval.The
first
thing
I
did
was
the
snowflakes.I
createdthe
snowflakes withpolygons.To
create apatternthat
wasexactly
the
samethroughout
I
made a quarter of a circle.I
created shapes aboutthe
circle andthen
drilled it,
deleting
the
shapes.I
mirrored offthe
quarterto
matchup
onthe
horizontal
axis.
Then
I
mirroredthe
half
circleto
matchup
onthe
vertical axiscreating
aperfectly
symmetrical snowflake.
I
made afew
ofthese
snowflakesthe
sameway
using
different
shapesto
get some variation.Next I
neededto
createlilac
petals.Since I
had
very
little
time to
completethis
job I
wanted
to
ensurethat
I
would spendthe
time
efficiently, soinstead
ofreshaping
a spline meshI
decided
I
could achievethe
samelook
with asphere,
drilling
away
three
quarters ofit. I
first
drilled half
ofthe
sphere away.With
the
otherhalf
I
made apolygonin
the
shape ofthe
sideofa petal.
I
drilled
the
half
spherewiththe
shape withoutdeleting
it. Then I
mirroredit
anddid
the
sameto the
other side.I
copiedthe
quarter spherethree
moretimes
and matchedthem
up
pointto
point atthe
tip.
I
groupedthem
together,
coloredthem
andthen
I
had
my
petal.
I
copiedthe
petal off severaltimes
for
the
animation script.Then I
createdtwo
different
backgrounds.
One
was a nightsky
with stars andthe
other a cloudbackground
with ahint
ofyellow
for
a sunshine effect.Both
done
in
Adobe
Photoshop
onthe
Macintosh.
The
snowflakes andthe
petalsweresimultaneously
scripted.The
snowflakes startedfirst.
Then the
petals mixedin
withthe
snowflakes,finishing
withthe
petals alone.First I
used alot
of
key
frames
to
makethem
sway from
sideto
side.Then
I
animatedthem
as agroup
to
movedown
overthe
screen.I
revolvedthe
camera upward at an angleto
makethe
snowflakes andthe
lilac
petals appearto
be
falling
into
the
camera.I
renderedthe
snowflake/petal animationtwice.
The
first
time
overthe
sky background.
The
secondtime
overthe
cloudbackground.
This
was sothe
editor could switchfrom
onebackground
to
the
nextto
matchthe
voice over.The
next part ofthe
commercial spot was wherethe
nightsky
would appear withthe
starsflickering. This
wassimply
alldone
in
Adobe Photoshop.
I
usedthe
first
sky
picture andjust
added
highlights
to
a couple of stars.Then
I
savedthat
picture under another name as atarga
different
stars.I
savedthat
picture under adifferent
nameas atarga
file. I
repeatedthis
process a
few
moretimes.
The
editordissolved from
onepictureto the
nextcreating the
illusion
offlickering
stars.The
final
part ofthe
commercial spot(the
logo
animation)
requiredtwo
different
backgrounds
as well.The
first
wasthe
sky
picture withan addedimage
ofthe "Ticket
Express"logo.
The
second was a pictureusing
the
pavilionthat
was used onthe Lilac Festival
poster.The "Ticket
Express"logo
was createdin
Adobe Illustrator
andimported into
Topas.
I
usedthe
sky
pictureasthe
background,
and savedthat
image.
The
pavilion scene was createdcompletely in
Topas. The
floor
ofthe
pavilion wasdone
by
beginning
with a circle.I
then
madeinside
circles and polygonwedgesalong
the
axisesto
usefor
drilling,
giving
meblock like
shapesthat
fit
together
forming
a circle.I
beveled
the
polygons.
I
used atexture
map
of afine
red stoneto
makethem
appearalittle
morelike
bricks.
The
pavilion was createdin Adobe Illustrator
because
it is easy
to
make straight edges and arches symmetricalby
the
use ofmirroring
one side andjoining
the
points.I imported
the
outlineinto Topas
as amodel.I
extruded and coloredit.
The
lilac flowers
werecreatedbeginning
withthe
lilac
petalI
had
originally
made.I
made avery
small circle.I
placed several circles aroundthe
smallcircle, onebelow
the
otherincreasing
in
size.I
usedthis
series of circles as a
template to
matchthe
petals aroundthem.
When I
placed allthe
petals whereI
wantedthem
I
deleted
the
circles.I
rotated some ofthe
petals sothere
wouldbe
some variationin
their
directions.
When
finished
it
looked like
alilac
flower.
The
leaves
werebuilt
muchthe
sameway
asthe
petals.I
just
used alarger
sphere.I
added a specialtouch
in
the
leaves
by
adding
atexture
map
onthem
ofablack
and whiteimage
of veins.In the texture
map
settingsI
setthe
colorto
be
none andI
bumped
mappedthe
alpha channel sothat the
veins would
pop
out alittle bit.
I
usedthe
cloudbackground
as abackground
to the
model.I
added
the
"1993"to the top.
I
Rendered the
entiremodel,
savedit
as animage,
and usedthat
image
as abackground
to
the
"Lilac
Festival"logo
animation.For the "Lilac
Festival"logo
I
wasprovided with ablack
and white photostat ofthe
"Lilac
Festival"logo.
I
scannedit into
the
Macintosh saving it
as a pictfile (filename.
pict).I
openedthe
pictfile
into
Adobe
Illustrator
and usedit
as atemplate to
createthe
outline ofthe
logo.
This
was avery
tedious
job
because
the
logo
is very
complex.It
had
to
be
exact.When
this
was
finished I
had
an outline ofthe
logo
which asI
mentioned severaltimes
already
canbe
imported
into
Topas
as a model.I
drilled
the
appropriatespots,
extrudedthe
logo
and coloredit.
I
coloredthe
front
polygons adifferent
shadeto
addmore of ahighlight
to the
front
keeping
the
extruded polygonsdarker for depth
and variation.I
changedthe
logo's
axisto
be
setalong
the
bottom
horizontal
edge.Since
the
backgrounds
wereto
switchduring
the
animation,
I
had
to
animatethe
logo
sothat
at one pointthe
model wouldfill
the
screen.I
startedoff withthe
ticket
expressbackground
having
the
logo
greatly
extruded.I
madethe
logo
slidein from
below
the
camerato the
upperpart ofthe
screen.When
the
logo
wasin
place
I
rotatedit
onthe
horizontal
axisto
swing up
overthe
screen.When
the
screen wascompletely
coveredwiththe
logo
I
endedthat
part ofthe
animationduring
rendering.I
changed
the
background
then
andcontinuedthe
animationmaking
the
logo
appearto
unextrude and shrink
into
place.There
were enoughframes
ofthe
modelfilling
the
screenthat the
editor could cutfrom
one animationto the
next stillmaking it
appearto
be
onecontinuous animation.
I
managedto
finish
the
entire projectthe
very morning
that the
editIll
CONCLUSION
Much
ofthe
animationindustry
useshigh-end
animation systems such asthe
Silicon
Graphics
package.There
aremany
wonderful software packagesavailablefor
Silicon
Graphics,
but
I
think the
Topas
software,
when pushedto
it's
limits,
cando
80%
of ahigh-end
system.The
mostimportant
lessons
I
learned
aboutdoing
animationsis
to
alwaysexpectthe
unexpected.
Always
anticipate problems.They
will occur almostevery time
if
notevery
time.
When
youbid
on ajob
keep
in
mind notonly
the time to
build,
script and render ananimation,
but
also allow extratime
for
corrections on mistakes.If
you're notdoing
corrections
then I'm
sure you'llbe
doing
last
minute changesfrom
yourclient.People
oftenchange
their
mindslate
in
the
gamebut
still expect youto
meettheir
originaldeadline
if
not earlier.The
mostfrustrating
thing
I
have had
to
deal
within
the
animationindustry
is
the
expectations of
the
clients.People
will approach you with ajob
andthey'll
wantit
to
be
someamazingly
elaborate animation.Then
they'll tell
youthat
youonly
have
a couple ofdays
to
complete
it. To
a non-animatorthere
is absolutely
nounderstanding
ofhow
time
consuming
animation
is.
Even
if
youknow
your softwarelike
the
back
ofyourhand,
you can stillonly
work as
fast
asthe
machine will allow youto.
You
can stillonly
produce a rendered animation asfast
asthe
system will renderit. This is
alsofrustrating
to
my creativity
as an animator.So
often
I
had
images in my
mind ofcreating
an elaborate animation piecefor
a client.Then
I
found
outI
had
to
cut out alot
ofthe
special effectsin
orderto
meetthe
clientsdeadline.
If
aclient
is
not concerned withtheir
deadline
then
they
are concerned withtheir
budget.
Listen
to
whatthey
want, assessthe ability
ofthe
system you areusing,
assess your own abilities,assess
the time
frame
allowed andtheir
budget.
Then
let
your clientknow
exactly
what'sthe
best
they
can expect,for
their
limitations.
Above
allelse,
never promisesomething
to
a clientthat
youdon't feel
comfortable and confident with.If
youdon't
produce what you said youwould, your reputation as an animator could
be
ruined.If
that
happens
it
is very
difficult
to
change
it.
Because the
business
runs on word ofmouth.Overall,
I
amvery
pleased withthis tape.
I
like
that
it
shows severaldifferent
examples ofthe
kind
of animationI
cando,
as opposedto
just
one,3-5
minute animation piece.I
think
the
editing
and sound effects areexamplary
ofprofessionalism.Although I personally
did
notdo
the
edit orapply
the
soundeffects,I
did
makethe
decisions
on when an edit cuttook place,
the
order ofthe
animations, and where andhow
the
sound wouldbe
administered.I
enjoyedbeing
a producervery
much andI
feel
I
have
the talent
for
it.
I
learned
alot
about animationin
the
last
two
years.The
mostimportant
of whichis
to
be
realistic when you
think
aboutthe
kind
ofanimating
you willdo
in
the
work place.Only
avery
few
getthe
exceptionaljob
ofcreating
wonderful,
awardwinning
animations withlarge
budgets
and sufficienttime
frames.
Most
animatorsfind
themselves
in
a position wherethe
animation
is
to
be
done
atlow
cost andfast.
This
is
whattaught
memy
secondlesson
about animating.Be
proficient with yoursoftware.Once
youknow
allthere
is
to
know
aboutthe
software you are using,youwill
be
ableto
determine
the
best
routeto take
in completing
ajob
efficiently.Once
youknow
whatit is
you arestriving to
create, youhave
to think
of allthe
possibilities
that
will get youto that
destination.
Then
pickthe
path ofleast
resistance.They