Rochester Institute of Technology
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11-2006
"All Aboard!"
Grant Chang
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M.F.A. Thesis Project
"All Aboard!"
by
Grant Chang
MFA Imaging Arts / Computer Animation
School of Film and Animation
Rochester Institute of Technology
Rochester, New York
November 2006
Stephanie Maxwell
Stephanie Maxwell
Professor
School of Film and Animation
Thesis Committee Chair
Johnny Robinson
Johnny Robinson
Assistant Professor
School of Film and Animation
Thesis Committee member
Elouise R. Oyzon
Elouise Oyzon
Assistant Professor
School of Information Technology
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Acknowledgements
The creation ofthis film was notjust a singular effort on my part. I could not have
completed thisfilm withoutthe
help
of so many people in my life. I would liketoexpress mythanks and
bring
intothe forefront the names ofthe people who hada hand in mythesis.
Stephanie Maxwell,
Johnny
Robinson, Elouise Oyzon, Brian Sargent, Keliu Zhu,Skip
Battaglia, Lorelei Pepi, Jeff Lester, Carina Maggio, Josh Gramse, CamilleGeraci, Shaun Foster, Gurjeet Birdee, Daljit Birdee, Rajesh Singaravelu, Scott
Mooney, Darshan Sappal, Seth McCaughey, Manpreet Kalsi, Duane Palyka, Joe
Yang, Mike Jiang, Jeff Spoonhower, Kevin McNulty,
Mary
Barnard, Alden Filion,Kyoomin Hahn, David Ehrlich, Chris Robinson,
Kelly
Neall, Martine Chartrand,Frederic Back, Caroline Leaf, Tom Gasek, Nukufilm, Joonisfilm, myfamily:
Table ofContents
Acknowledgements 2
Introduction 4
Synopsis 9
Storyboarding
10Character Development 12
Environments 14
Drawing,
Scanning
andPhotoshop
14Editing
17Sound 18
The
Screening
19Conclusion 20
Bibliography and Appendix Sources 22
AppendixA:
Original Thesis Proposal 24
Budget 26
Timeline 27
Marketing 29
Appendix B:
Story
board 30AppendixC:
Film Stills 35
Appendix D:
Introduction
Creating
All Aboard!was one ofthe mosttrying experiencesthat I havegone through, but ultimately it became one ofmy most satisfyingachievements.
During
my timeat RIT I had learned the 'proper' methodfor creating a film:treatment to storyboard, storyboardto animatic, animaticto production, and post
production to thefinished work. Whilethis pathway may be effective formost
traditional works, I feltthat Iwanted to liberate myselffrom the tedium of this
approach. I wanted todefine for myself anew production process. Onethat
would inspire a work that unfoldsthrough the actual creation ofthework. I
wanted tocreate an animation that reflected the kind ofanimation that I like.
My
goal was to create a workthatwas more 'organic', somethingfar from the constraints ofthe trendycomputeranimated 3dspace. I wantedtoconcentrate more on the artistic merits ratherthan on the showytechnology. I
have always wanted to makefilms like The Street(1976)
by
Caroline Leaf andCrac!(1981)
by
Frederic Back. These works are rich and beautiful, andtheyhave timeless poignant plots. Both ofthese works have had an emotional and
artistic impact on me. Theirstories 'loosely' unfold.
They
takeadvantage ofthemedium of animation with theirdeft use of line, color and shape tocreate moving
art works that tell their unique stories in ways that live action cannot. Withthis in
mind, I neededto define a work thatwould satisfy myambition to similarlycreate
an animation thatwas imaginativeand artisticallycompelling.
proclivitytoward this subject matter, butthere was something that has always
been attractive aboutthese powerful machines. The Futurists, "who wanted their
paintingstoexpressthe energy and speed of modern life" 1 ~
particularly Gino
Severini, who painted RedCross Train
Passing
a Village, loved trains because oftheir
"vitality
and potency."I could relateto this sensibility abouttrains, so I
decided tofocus on trains in mythesiswork.
I studied Fine Art at Dartmouth College as an undergraduate, andone of
the projects I did and enjoyed
immensely
was a series of charcoal drawings. Ibenefited from the
immediacy
thatcharcoal gave me. I couldinstantly
translatean idea in my head with
deep
ranges of rich blacks and a multitude of grays in alarge format. I loved towork
big
and slash lines all overthe paper andspontaneouslycreate formson the spot. The subject matterdrew heavilyfrom a
modern technological iconography. I mixed organic shapes with forms taken
from modern design ranging from construction vehicles tocommon electrical
appliances. I feltthatwiththisfilm, I couldtake myartistic vision beyond
individual static hanging pieces. Myartwork had started out as still life art and
later moved towardsabstraction where motion was implied. Animationwas a
natural progression forme because I could make artthatactually movedthrough
a space I createdfully. The train object in my graduatework, I felt, could
represent so much conceptually, so I decidedto write the most open-ended
1 Blessing, Jennifer. Solomon R. GuggenheimMuseum. Articleon GinoSeverini.
treatmentforthis work. Thiswould allow meto find and focus on afacet of the
mystery oftrains thatwould emerge
during
the process of creatingthe work.I believethat the seed ofthe 'train' ideawas planted
during
my commutesto RIT
by
car on East River Road. Thislong
road winds along a scenic area nextto theGenesee Riverto the RIT campus. Onthe waythere is a stretch of road
with train tracks thatmust be crossed. If you're
lucky
(or unlucky) thetrain-crossing gatewill go down and you'll be stuckasyou wait fora slowfreighttrain
to pass by. This could bea real annoyance, butan appreciation of the steady
power and the rhythms ofthe train cannotbe ignored. I found inspiration in these
experiences atthe train-crossing gate. I found real
beauty
in trains.A previousfilm I created used 3d computeranimation, and aftermodeling
and lighting andtexturing for most ofthe schoolterm the animation really
suffered. I wantedto concentrate on the animationfor my graduate thesis. At
first, I wanted some elementsto be done in 3d to save time on the drawing, so I
decidedtocomposite 3d and 2d elements together. I would take the tedious
parts, like the drawing oftrain cars repetitively passing by, out and instead make
a 3d model orthe train. I alsothought that I would liketo make 3D backgrounds
too. But instead of makingmy work easier, I found thateven more organization
would be neededto merge the two elements into one cohesive look. I had
modeled a train and started blocking outtest scenes, buttheybecame fartoo
cumbersome. Ittook a lot of time and severaldifferent story ideas before I
abandoned the ideaof using 3D in mythesis work. Once I committed to
drawing
drafts tocome up with afinal idea.
Originally
I came up withthe idea usingthe train as a metaphorforthepassage of time in ayoung boy's life. Professor
Skip
Battagliaand I werehashing
this out and we were close to coming up withsomething interesting, butultimately I was
forcing
too many disparate elements togetherand itwasbecoming
a cryptic mess. The ideawas to intersperse scenes of a kid growingupwith shots of a man traveling on atrain. These alternating scenes of important
childhood experiences andthe adult on the train would end withthe
boy
gettingonto the train at a stop atthe sametime the older version ofhim would be getting
off. Somehowthis would represent a rite of passage or acoming of age. Itwould
also representthe older man comingto terms with himselfand his life going full
circle.
Ultimatelythis idea didn't workforme personallyalthough there were
parts that I really liked and were inspired by. At this point, I made another
attempt atcreating a worthwhile story. I then considered turning this work into a
documentary. I am particularly interested in theorigins ofthings and what kind of
impact theyhave on human lives. Steam trains have such a nostalgicquality and
theywere developed at atime in history of real innovation andtechnological
advancement. Their rise atone time in historyas the dominant form of
transportation coupled with the arrival of diesel train technology parallelsour
society's drive foradvancement. I feltthat a workthatcould depictthis and
conveythis ideawould be very interesting. There also seemed to be a
animation. Forexample, studios like
Disney
got rid oftheir 2d animationdepartment in favorof a3d computer animation lab. I saw a lot of possibilities for
creating a work thatexpressed the momentum and changes in ourculture and in our artthat parallelsthechanges in the technologies of ourmodern industrial
times.
Unfortunately, this idea became too wide open and too large in scopefora
solo project. I pitched my ideato Professor Lorelei Pepi andwhat resulted was a
drawn out stream of incoherent ideas
involving
thehistory
of trains and Americaand connectingthat with artistic integrity. Lorelei realized that I had lost focus and
suggested that I start nailing down concrete ideas.
From my
long
ramble about scenes and images, one image kept comingback to me. Thiswas of a mom
feeding
a baby and using choo-choo noisestocoax the
baby
to take a bite from atrain-shaped spoon. It then occurred to methat a baby could bea good starting pointfor mywork and the theme ofthe train
representing a passage in time could be retainedfrom my original idea. Instead
oftrying to portraythe baby'swhole life I decided that I could use the mother's
routine of caring forherchild as a motivation forthe film and that
imagery
of atraincould helpconvey the film forward.
This ideafreed me from having tocreate a story arc, and I could
concentrate on the visuals and howto make them move. ProfessorStephanie
Maxwell was a great help with this and she told me that I could throwaway plot
altogether.That I could create something more abstract and notfeel guiltyabout
reminded of howanimation is a singularform offilm. Transitions from sceneto
scene don't have tobe straightcuts, buttheycan morph from onedisparate
image toanother. On re-viewing The Streetand observing howtheanimator
would movefrom one sceneto the next in painterlytransitions and
metamorphoses, I had a revelation about applyingthis technique in mywork.
There are no limitationsor strict rules on howa film should flow from shotto shot.
I decidedthat I would tryto
keep
my drawings 'alive'and maketransitionsas
creative and expressive as possible in animatedform.
Synopsis
The film beginswith a train crossinga bridge alongside a mountainous
landscape. Thescene morphs with the moon turning into the baby'sface, the
train becoming a plush train toy, and the mountains wrap around his face turning
into blankets. The baby is then woken up
by
his mother andthen taken offscreen to be changed. The babygrabsthe train toyin his mouth quickly before
he is completely off screen.
Histrain toy morphs into a realtrain and you zoomto a windowwhere you
see a melancholy kid
looking
outthe window with a man who's head is obscuredby
an open newspaperhe's reading. Thetrain windowthen morphs intotheinterior ofthe baby and mother's window. Outthe window you can see that the
family lives nextto train tracks.
The
baby
is placed down to have his diaperchanged. The mothertakesby
a train mobile. The train mobilegoes around and then morphs into a real trainzipping acrossthe screen. Thecaboose becomes a
baby
powderbottle and isshaken on to the baby's diaper. The powderfills the room andbecome smoke
emitted froma train stack. Thecamera pans across the train andthen enters
through one ofthe windowstoshow the motherwalking down an aisle. She
changes cars into onefilled with men reading newspapers.
They
ruffle theirpapers as the mom exits the car and the scene morphs into a staircase.
The mother walks down the stairs and the baby is lowered intoa
highchairto be fed. The spoonthe mother usesto feed the
baby
morphs intoatrain and entersthe baby's mouth which morphs into a train tunnel. The baby
gets veryexcited and spills the utensils and empty babyfood jar from his crib.
He looks down to seethathis mess is atrain wreck. The motherenters
the landscape and cleans up the train wreckage. She findsthe baby'stoytrain
and puts it back onthe track and pats it forwards. Thetrain then follows the
tracks onto a bridgewhich morphs into the mother arms
holding
the baby. Thechild catches the toytrain that then emits a big puff of smoke from its stackto
bring
the film full circle.Storyboarding
For the longesttime I didn't have a
fully
laid out storyboard. I figured that Iwould just start drawing and let mysubconscioustake over. I
initially
thought thata storyboard would constrict me and keep me from coming upwith spontaneous
idea which kept changing everytime I sat down todraw. I needed some kind of
direction and withoutthat Ifelt like Ijustcouldn't get started. Aftermultiple
meetings with mythesis committee and showing the same tests again and again,
I realizedthat I hadto
lay
my wholefilm out. The storyboard process becamethe most crucialstep to creating myfilm.
With my loose treatment I could do almost anything, butthatprovedto be
a hindrancetoo. I went through the mother's routine and drewout allthe possible
things she coulddo for herchild. Ithen saw differentopportunities inthe mother's
routines where I could includetrains. I feltthat
beginning
thefilm with the babysleeping and ending with the motherputtingthe
baby
backto sleepmade sense.I then filled up the middle up with an assortment of ideas and the film really
beganto take shape. From there the transitions really came easily andthe train
motifsfit in really well. I gave the
baby
a traintoyand had the mother and herchild live close to train tracks.
By
doing this I had the trainvisuals become moreand more integrated into theirlives.
Stephanie really inspired me bysuggesting I watch Pacific231
(1949)
byJean Mitry. It is a short, non-narrativefilm that isalmost a musical experience of
the images oftrains and the abstractionsthat are createdthrough their
movements. Among the many creativelycomposed shots were ones oftrain
tracks.
They
seemed to transform from components ofsteel and wood intowebsof divergently weaving Norman McLaren-esque lines like those McLaren created
by drawing and scratching onfilm.
I must have createdfive times as manyscenesthan what I
finally
endedup using in thiswork. I rememberthe multipletrips to
Johnny
Robinson,Stephanie Maxwell and Elouise Oyzon's officesto tryand mold my storyboard
into something lean and complete. Wethrewa lot ofscenes away. We
questioned the meaningof scenes or made adjustments to them to makethem
work better. These sessions were so helpful andvital for myprogress.
I remember one particular session with Carina Maggio, afellowgraduate
student in the School of Film andAnimation, who helped give mea lotof
confidence in my ideas. We whittled away a lot ofthe unnecessary
imagery
inthe work. She helped me come up with several solutionsto nagging problems.
For instance, the transition of going fromthe mess the
baby
makes nearthe endto the workwhere the baby is back in the mother's arms. I felt that
having
thebaby's mess/wreckage be shown as atrain wreck and having the mom enterthe
sceneto clean upthe mess was avery powerful scenethat magnifiedthe
mother's role andthe security of hercare. Tying in the baby'stoy lostwithin the
mess/wreckage was a great idea. Anotherexample is when the tunnel morphs
into the mother's arm because itwas a perfecttransition tobring the film to the
closing scene.
Character Development
Thefilm was created to appeal to many different audiences and the
characters are all wholesome participants in the story. There arethree characters
in my film: the baby, the motherand the train.The baby represents imagination
theirlives and had many roles and meanings in thiswork. Thetrain could
representtime, or an intrusive element in life, orsimplya means ofcoaxing the
baby
tofeed. And, itwas always an object of the baby's affection.The
baby
is pliable, and his face isbasically
an oval. It was a design that Icould redraw over and over again and not worrytoo much about consistency.
Although the
baby
did gothrough some minordesign changes duringthedrawing, it neverdid lose its essential character. I wanted amore generalized
baby
characterthat's temperamentand personality is definedby
its expressionsand actions.
The mother's role wasto
lovingly
careforherchild through each stage oftheir
daily
routine. The mother's arms and hands are herpredominantfeatures that appear on screen. Mother's arms were based on real arms but were notconfinedto reality. I took liberties in stretching and squashing andsmoothing out
joints ofthe fingers. I wanted to makethe hands elegant and gentle so I avoided
any
knobby
orchunkyknuckles and used smooth lines to help conveythe mother's gentle character. I particularly love the partwhen the mother cleans up the train wreck. Mothers clean aftertheir babies all the time, and it's one of themost mundanethings they have to do. But I wantedto elevatethis menial task
by
making hera giant andtaking the time to clean upthe piles of train carsto show
that no matterhow bigthe mess is the mother still caresfor herchild and will
lovingly perform these tasks.
The train was based on real steam trains but notconfined to true to life dimensions. Attimes it has a lotof
'character'
and othertimes it is just a
mechanical train. It's also represented as the baby's toythat the baby is
obsessedwith. I also wanted toexploitdifferent parts ofthe train -- the
steam
stack, the passengercars, the aisles, the caboose, etc. I wanted to incorporate
allthese partsjust asJean
Mitry
did in Pacific231.The faces ofthe adults in thisfilm are nevershown. The only faces seen
arethe baby'sand a child'sface
looking
out of atrain window. Thebaby
is avery responsivecharacter, reacting to the mother's attention and to trains. I
wanted
body
movements and gestures to reallystand out in this workto expressemotion without relyingtoo much on facial expressions exceptforthose
belonging
to the baby.Environments
The backgrounds were intended to be simple depictions. I searched online
forsteam train pictures and train wreckage pictures. I also referenced pictures
from a bookcalled Classic Trains
by
Hans Halberstadt fortrain exteriors andinteriors (SeeAppendix D, p. 39). I did web searches for home interiorspacesfor
the time period between the 1930s to the 1950s. The kitchen in particularwas
an amalgam of different photos of kitchens andappliances from that time period.
The bridge in the verybeginning of my film was based on a photo I found online.
(See Appendix D, p. 41)
Drawing,
Scanning
and Photoshoporderedfrom Chromacolour International. Thesewere a standard thatwe used
forJohnny Robinson's dynamicdrawing class. Thisclass was thefirst class
where I really feltthat I was learningtrue animationfundamentals. It was a
valuable class that helped me gain confidence in my
drawing
skills and mysenseoftiming. I concentrated on making my figures very volumetric and pliable. The
Col-erases have a nice soft lead tip andthey leave a nice texture on the paper
that is picked upwell when scanned.
I wentthrough each scene ofmy storyboard chronologically. The
transitionsfrom one sceneto the next werecrucial to the film so I had to start
from the beginning. The timing and composition of each shot was alsodependent
on the previous shot. Scenestended to diverge from the storyboard
compositionally so itwas impossibletojump between scenes. This made
scheduling a loteasier but also a little
frustrating
when mynext shot happened tobe
long
and drawn out. I had toconcentrate on working one drawing at a timenot
letting
the length of shots become too influential.Since my storyboard was laid out very meticulously I was aware ofexactly
what I had to do foreach scene. To plan out the motion, particularlythe elements
before and aftertransitions, I had to drawout path lines on aseparate piece of
punched paper and crossed them with tick marksto gage how fareach drawing
hadto translate from frametoframe. I color-coded these lines since there usually
was more than one morphing element (See Appendix D, p. 40). Thiswas an
essential step in making the animation fluid and allowing each scene toflow
seamlessly into the next.
I decidedto make my film in avery extreme wide angle aspect ratio at 15
frames persecond. This rectangularspace was a loteasierfor composing
cinematic shotsthan the more squashed rectangularspace of an analog TV.
This freed me to incorporate long
flowing
lines for mytrain and the transitionalelements.
Drawing
on 2's is a lot smootherthan on 3's, butdrawing
30 framespersecond seemed like waytoo muchwork forme to do on my own. Although
manyartists preferto work on 1's, I feltthat I could get away with 2's. I scanned
my drawings in grayscale at200 dots perinch in tiffformat. I used an Epson
Perfection 3170 Photo Scannertodo this. Ittook 10 days straightto scan all my
drawings intothe computer. I believe I had about3,000
-4,000 drawings in total
for my five minute film.
In orderto retain the registration ofthe drawings, I had to glue afew
blocks of wood to theside of myscanner making sure itwas on straightwith my
bubble level tool. I then mounted a peg baron top sothat the drawings would lay
flush withthe scannerbed when I closed the top. When I had my peg bar
mounted onthe frame of my scanner, the bottom part ofthe paper with the holes
would be elevated. The raised part ofthe paper would acceptlight
differently
from the scanner appearing darkerthan the part ofthe paperthatwasflat on the
glass. This would make compositing more difficult sinceconsistent scans had
betterresults with Photoshop layereffects.
With these scanned drawings I spenta weekend making an animatic. I
used themultiply mode on each different layersothat the background layers
committee membersforfeedback, and to thecomposer who wasto create the
musicalsoundtrack.
I then wentback and made fill layers forthe characters andforeground
elements sothat the background wouldn't showthrough them. Todothis I
created a
long Photoshop
action and played itas a batch action on wholescenes. I firstselected an area outside of the figurewith the magic wand. I then
hadto make sure that the outline ofthe figure was closed (sometimes I would
drawa line to close itout with the pencil tool) so that itwould keep its fill color. I
then grewthat selection with atolerance setto 10so that it took more of the
background with it. Afterthat I expandedthe selection
by
two pixels so that itwent a little beyondthe pencil outline (if not, then some white might show outside
ofthe figure and would look like a halo around it). Then I changedthe current
layer, which was a background layer, into a regularworking layerby double
clicking itand pressing OK. I then made a newempty layer. I then inverted the
selection andfilled it in with white ontothe newempty layer. Afterthis I deleted
the previous layerthat hadthe scan on it. Ithen converted the image from
grayscaleto RGB. I saved the file out as a colorlayerpsd file. The original scan
would be keptas a multiply layeron top ofthis fill layer, a layercontaining color,
and the background layer.
Editing
I didn't make an animaticfor my film
during
pre-production. I worked ondrawing and redrawing each scene until the pencil test produced something that
felt right. Myfirst rough cut didn't have any holds or loops sothe scenesflew
by
one afterthe other soquicklythat I felt like I didn't have a realfilm. I was afraid
thatI had just bunched scenes togetherincoherently.
Adding
loops and staticshots to allowthe audience to breatheand catch up to the story are invaluable.
Timing
is thefoundation of good animation and I put a lotof effort into gettingthetiming right. I used After Effectsto shape and adjustthetiming of my rawfootage
and toshape the work.
I edited myfilm in Adobe After Effects 6.0.
Bringing
in theframes as a psdsequence saves a lotof space and worksvery efficiently.
Parenting
layershelpedtremendously too. For example, I parented layerswith looping smoke
exhaustto a layerwith a cycling train. The smokeflowed out ofthe train'ssmoke
stack and I was able to translate the train without
having
to worry about matchingthe two animation elements
by
hand.The finished work was rendered out at 720 x 480 pixel resolution at DV
NTSC. This wasthe largest sizethat could fiton my DVD burner.
Sound
The rhythm of the train was what ultimately drove this film. This is very
much represented in the musical score. Brian Sargent, the music and sound
designerof this work, adopted the train motif and reallytookoff with it. I gave
him my first rough cutas soon as I had finished rendering it. I marked out points
in the film where I suggested flourishesor acertain type of music. He played the
brush drumsafter Elouise Oyzon had me listen to"Last Train Home"
by
PatMetheny Group
from the album Still Life Talking), electric guitar and keyboards.Brian and I both have favorite musical parts ofthesoundtrack. For instance, in
the sequence where the camera pans across a close up of a realtrain and its
passengers, the music sounds so rustic and
folksy
and capturesthe time periodandessence of thatparticular scene so well.
Brian's sound effectswere very meticulously madetoo.
They
reallycomplimentedthe imageson screen. In particular, I like the
dreamy
sound effectshe added to the segmentwhere the train mobile morphs into a real train and zips
past the screen. Anothersuccessful part was when the mother walks down the
train aisle and opens a door to get to the nexttrain car. The sound ofthe train is
muffled indoors and when the door opens, the sound changesto a louder
outdoorsound. This attention to detail really made the soundtrack strong.
The
Screening
The screenings proved tome that it's nevertoo lateortoo challengingto
finishanything. Hardwork really does get rewarded and the feeling of
accomplishment is incredible. Somehow I was ableto make somethingthat I
was proud of and was appreciated bythe audience. Moments before the work
was projected Iwas squirming in myseat nervous about failure.
Afterscreening AllAboard I made my wayto the podium and fielded quite
afew questions. Thequestions ranged from inquiries about how I made thefilm
to wherethe music came from to if I liked kids. One woman in particular
commented thatwhen she first sawthat my film was goingto be a blackand
white hand drawnfilm, she wasn't thrilled. It wasn't hertype offilm. But
by
theend ofthefilm she said thatshe changed hermind and wanted to see more.
That could beone ofthe best compliments that I had gotten and itmade the
whole experience seem worth it.
Conclusion
Therewas a lotthat I learned about myself
during
the creation ofAllAboard!. I learned thatself-confidence can have an extraordinary impact on
one's life. The factthat I couldn'tfinish this work, or even get startedforthat
matterreally damaged my feelings of self worth. I was petrified with the idea that
I would not be ableto finish. Because ofthe amountof work thatit would require
and because of doubts about whetherthis workwas worth doing at all, I felt
hopeless attimes. After many years, and with the helpof myfriends, this work
was accomplished. I am grateful to Jeff Lesterwho spent months working on his
own thesis alongside me. Because ofJeff's support I was able to get back on
trackand beginworking. We critiqued each other's work. We pulledfor each
other. And, we ended up really pulling the best out of each other.
Having
someone near who is going throughthe sametrials as you are can really be
helpful, especially because you knowyou are not alone in your struggles. Lastly,
mythesis committee was verypatient and believed in me, and theyalso helped
me through a lot of hardtimes along the way.
whenthe muse will come so you'd betterbe in the studio because when it does
come, it's a real gift. I haveto admitthat I avoided working on my film for a long
time. But when I
finally
did getthe confidence to put pencil to paperand resolveto
finally
get thiswork done my musedid arrive and saw methrough my project.The train andthe baby's
family
were somehow involved morethanjust ascharacters orprops in myfilm. They 'demanded' to be created and I eventually
learned to acceptthis and getto work.
Bibliography
and Appendix SourcesBlessing, Jennifer. Solomon R. Guggenheim Museum. Article on Gino Severini. http://www.guggenheimcollection.org/site/artist_work_md_146_1.html
Halberstadt, Hans, (2001). Classic Trains. NewYork, NY. Metro Books, an
imprint ofthe Michael Friedman
Publishing
Group, Inc.Appendix D References:
Page 39 Photos:
Title: OldTime Train overHigh Bridge on Georgetown
Loop
BetweenGeorgetown and Silver Plume. Photographer: Sanborn. Ca. 1930. Location Geogetown Loop. Provided
by
Art Source International, 1237 Pearl St. Boulder, Colorado 80302.http://www.rare-maps.com/?CFID=3762967&CFTOKEN=79740395
Image from personal website "Paul's Modernistic
World"
in the Modern Style link.
The Modern Kitchen Circa 1940.
http://www.geocities.com/hepcat_paul/ms2.html
Image from Oak Inheritance, LLC furniture retail site. Copyright 1999-2002.
Spindle Back high chair. CustomerPhotograph ofthe Cohen
family
http://www.oakinheritance.com/photo%20gallery/high%20chair%20gallery.htm
Photograph from Call ItHome: The House That Private Enterprise Built.
Produced by Keller
Easterling
and Richard Prelinger. The VoyagerCopmany
1992. A laserdisc history of suburbiafrom 1934-1960. Chapter3: New Deal
Regional
Planning
and GreenbeltTowns-Greenbelt, Maryland - Feb. 1938. http://www.columbia.edU/cu/gsapp/projs/call-it-home/html/chapter3.3.html
Page 40 Photos:
Personal Photograph
by
Bill Kosanda. Photo taken between trips on August 2002 and 2005 toOakridge. Ohtunnel 18 towardsWicopee.http://webpages.charter.net/upcascade/Cascade%20Sub%20Photos.htm
Photo from Appalachian Studies Association website. Huntington, WV.
Copyright 2000-2006.
http://www.appalachianstudies.org/gallery/albums/cumberland_gap_and_pint_mt
n/Cumberland_Gap_train_tracks_and_tunnel_6.jpg
Photo from familywebsite of Dale and
Amy
of Mayberry, NC. 10/26/03.Photofrom Friends of Locomotive #35 andthe Oyster
Bay
Railroad Museum.Photofrom
Rahway
Valley Railroad, FrankReilly
Collection. RV Caboose 102, Kenilworth, NJ, Feb. 1957http://www.trainsarefun.eom/rvrr/frankreilly/fr.rvrr.15.RV%20Caboose%20102,%2
0Kenilworth,%20NJ,%20Feb.%201957.jpg
Photo from Monon Caboose Roster. Copyright 2004-2006. Monon Railroad Historical-Technical Society, Inc. Photo ca. 1956
http://www.monon.org/caboose/b81531.jpg
Page41 Photos:
Personalwebsite of a train steam whistle enthusiast 'steamwhistle'. Copyright
1997.
http://www.geocities.com/Heartland/Ridge/5612/
Train wreckat Gatun Bridge 1853. Train Web is a free
hosting
websiteforrail enthusiasts. This a personal site dedicatedto the Panama Railroad.http://www.trainweb.org/panama/misc2.html
Photo coutesyofthe Yamhill
County
Historical Society, Lafayette, OR. Copyright2000, YCHS. Photo is Rex Trainwreck
-1913
Photo is "Train Bridge" bybyron Lawrence. 2005-06-20. Copyright 2005.
http://www.photo.net/photodb/photo7photo_id333495828
Photo is
Crossing
the Train Bridge 0138-04 bySteve Baker. 2004-09-02. FortNelson, BC, Canada. All Rights Reserved.
http://www.dlpgraphics.ca/gallery/photo.php?photo=3819&u=1354%7C41%7C...
Appendix A:
Original Thesis Proposal
The factthat people use choo choo noisesto feed theirchildren isa
device to entice them to eat. I believethat this kind ofsituation gives rise to a lot
of different scenarios where trains are used as models. Then can become
obsessions and theycan become dangerous.
They
are pictures of strength withtremendous size, butare also bound to tracks thatdetermine theirposition in
space
justifying
their existence.I want toplay with these different scenarios and create a surreal
interplay
of events that proceed in constant locomotion. I want to playwiththe
iconography
of the physicalityof the train and the tracks itselfand also mix itwithhuman interaction.
I want tostart with a child being spoon fed
by
a person makingchoo choonoises. When the person
feeding
the chyild switchesto a bottle and doesn'tmakethe noise the child will refuse. The person will ultimately turn the bottle
sideways and make the choo choo noise. Then the
baby
will accept itandthebaby's mouth will become atunnel to start offthe train exploration.
I will constantly morph events intoone anotherpaying close attention to
sounds andvisuals. I want to mix real life situation and exaggerated realitywith
a child'sversion ofthe events. I would liketo mix different types of visual styles
togethertying the train to metaphorical situations.
I wanttodiscovera vocabularythrough thisfilm relying on myown
subjectof trains tosee howpeople are connected withthis type oftransport.
I have different ideas forthe conclusion ofthe film. The train could end up
coming back out ofthechild's mouth orthechild could end up eating a realtrain
right off thetracks. Another possibility isthata train could be shown in its
environment
leaving
atunnel to representthe persistence oftrains in ourlives. Iwant to leave myself opento explorethese different options andcreate
something that is meaningful.
Budget
LightTable with lamp$99
Col-erase colored pencils and pinkpearl erasers$20
Paper (regular 8 V_"x 11"white copypaper and 500 sheets of acme punched
paper) and indexcards $300
Hole Puncher-Free from school but would cost
Pencil Test cart
-web cam, mount, and peg strips, lights $60
Anasazi
Stop
Motion Animator (pencil testcapturing program) free athttp://www.animateclay.com/modules.php?op=modload&name=Sections&file=ind
ex&req=viewarticle&artid=24&page=1
Newly
Built Computer(IncludingSony
DVD burnerwith Nero DVD authoringprogram) $1500
Wacom Tablet Intuos2 - $220
Epson Perfection 3170 Photo Scanner $200
Adobe Photoshop 7.0 $600
Adobe After Effects 6.0 Professional $900
Dvd's $40
CDR;s$30
Timeline
2001
Summer- Researched
myidea. Tried to come up with a concrete story idea.
Visited Rochesterand Genesee
Valley
Railroad museum on multiple occasions http://www.rochnrhs.org/Fall
-Starting drawing
testsforanimation and styles and mediumsI was a TAthisyearfor Lorelei Pepi
Winter- Rethought
my film and reworked conceptofthe film. Did more planning and retooling in the
Spring
term.2002
After months of
Reworking
the storyboard through the summer and into the fall. I finished the storyboards late in the Fall quarter. Started work onthe firstscenewith the
baby
pullingthe train toy.Moved to North Carolinafora newjob in the March. Went on hiatus forcloseto
a year.
2003
Spent a yearworking at DP Associates on the V-22
Osprey
project. Made interactive multimediatraining material forthe marines.Discussed the storywith a small group of graphic artists who wantedto make
flms.
2004
Began work at Red Eye Studios back in Rochester in March. Made Full Motion Video (FMV's or cut-movie scenes) sequencesfor video games. Drew
sporadicallyduring the year. Work was intense.
2005
Red Eye Studio went out of business in July. Started up full time on the film from August to December. Worked
intensely
with Jeff Lester. Made a lotof progress.Professional experience was a real
help
in accomplishing the qualityof animationthat I envisioned.
2006
January
-began work at Irrational Studios in Boston. Settled into my new
environmentfora month. Then began working on the thesis at nightafter
workingon video game animation
during
the day.End ofApril wrapped updrawing and scanned forten days straight. One week
before screening
(May
22nd, 2006) I sentthe rough cut to my sound designer. Imethimwhile I was interviewingfor my currentjob in Decemberand he agreed
to do mysound pro bono.
I gave him the rough cut on aWed. and he had the soundtrack done by Friday
night.
I finished the compositing and editingwork the nightbefore screenings at Shaun
Foster's house in Oneida, NY
(halfway
from Boston to Rochester). I brought mycomputer with me and addedthe colorlayers and soundtrackthat morning. At
5pm I left Shaun's house and drove straightto the Screenings. I received a
speeding ticket in Chittenango. I arrived at 7:10 pm (the screening began at 7pm
Marketing
Submit to Festivals
Ottawa Int'l Animation Festival
Animation Block
Party
Coney
Island Film FestivalAnnecy
Rhode Island International Film Festival
(Accepted)
Zagreb
Crok
Black Nights Festival
South
By
SouthwestKalamazoo Fantoche
Slamdance
Portland Independent Short Shorts
(PISS)
festivalAnima mundi
Movies on a
Shoestring
Submitto web galleries
http://www.ifilm.com/ http://www.atomfilms.com/ http://www.youtube.com/
Use as demo material to pitch animation freelance projects
Appendix B: Storyboards
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Appendix C: Film Stills
Appendix D: ConceptArt
The
following
are visual reference images (photographsandillustration)
andhand drawings createdforthe making ofAll Aboard! The sources ofthe
photographs and illustrations may be found in the
Bibliography
andAppendixhttp://www. rare-maps.com/histori cPhoto_detai1.cfm??type=photos&auto_key=431
Halberstadt, Hans, (2001). Classic Trains. New York, NY. Metro Books, an imprint of
the Michael Friedman Publishing Group, inc.
p. 47.
b.
a. http://www.geocities.com/hepcat_pau1/ms2.html
b. http://www.oaki nhe ritance.com/photo%20gal1ery/
high%20chair%20gal1ery.htm
c. http://www.col umbia.edu/cu/gsapp/projs/
call-it-home/html/images/11-04.gif
a. http://webpages.charter.net/upcascade/i mages/Helpe rs%20at%205.jpg
b. http://www.appal achi anstudies
.org/gal1ery/albums/cumberland_gap_and_pint_mtn/
Cumber1and_Gap_train_tracks_and_tunnel_6.jpg
http://www. del aneandamy.com/
2003_10_26_Ben_GreenBeans_Yuck.jpg
b.
a. http://www.trainsarefun.com/rvrr/frankreiny/
fr.rvrr.15.RV%20Caboose%20102
,%20Kenilworth,
%20N3,%20Feb.%201957.jpg
http://www.geocities.com/Heartl and/Ridge/5612
a. http://www.trai nweb.org/panama/old/
trainwreck.jpg
b. http://www.co.yamhill.or.us/pics/
Pi aces%20of%20lnterest/
Rextrainwreckl913.jpg
a. http://www.photo.net/photodb/
photo?photo_id=349 5828
b. http://www. dl pgraphi cs.ca/gal1ery/
photo.php?photo=3819&u=1354%7c41367c
' *
Ii
I. Example of an animation
path with tick marks made
before drawing the scene.
The tick marks represent the
spacing of the train from one
frame to the next. This helped
ensure that the sequence would animate smoothly.
II. This is an overlay of
the path and a scanned
drawing.
III. This is the
final result of