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(1)

Graph Drawing

past - present - future

Prof. Dr. Franz J. Brandenburg University of Passau

Oct. 2002

(2)

Summary

• past = standard algorithms = before 1990

– fundamental algorithms

• Reingold-Tilford for trees

• Sugiyama for DAGs (acyclic)

• spring embedders for general graphs

• Tutte embeddings for planar graphs

• present = advances = 1990 - 2000

– improved versions – upwards planarity

• future = todo = 2001 - 2015

– new and actual directions

– open problems

(3)

Literature

G. DiBattista, P. Eades, R. Tamassia, I.G. Tollis

Draph Drawing, Prentice Hall, 1999 M. Kaufmann, D. Wagner (eds).

Drawing Graphs: Methods and Models LNCS 2025, Springer Verlag, 2001

Proceedings Graph Drawing Symposia, 1994 - 2001

LNCS 894, 1027, 1190, 1353, 1547, 1731,1984, 2265

Journals

JGAA, Comput. Geometry, Int.J. Comput Geom Appl, TCS,...

G. DiBattista, P. Eades, R. Tamassia, I.G. Tollis

Algorithms for Drawing Graphs. an annotated bibliography

Comp. Geom. Theory Appl. 4, 1994

"A Survey of Graph Layout Problems“

ACM Computing Surveys, Vol 34, 2002, 313-356

(4)

History

• Aristoteles (-384 - -322)

noli turbare circulos meos

• L. Euler (1707-1783)

Königsberg bridge problem planar graphs

• E. Steinitz (1871 - 1928)

planar graphs (polyhedrons, drawn by hand)

• H.W. Tutte (1963)

convex drawings of planar graphs

• D. E. Knuth (1970)

"How shall we draw a tree“

Special Reference:

(5)

What is Graph Drawing

• mapping d : G ---> d(G) into R

2

(or R

3

)

a transformation from topology to geometry

assign coordinates to the nodes and the bends of edges

– placement of nodes v ---> (X(v), Y(v)) – routing of edges e ---> polyline

• graph embedding into the grids

– map nodes into grid points

– route edges as paths along grid lines

• cost measures for quality

– area, edge length, crossings, bends, congestion, dilation,...

• topology ---> shape ---> (geo)metric approach

– identify graphs up to topology / shape / geometry

isomorphism, including faces, translation & rotation

(6)

Classifications for Drawings

• trees

• ordered trees hierarchical radial

• embeddings on the grid (H-, upwards, hv)

• other techniques (organigrams, inclusion diagrams)

• acyclic graphs, DAGs

• Sugiyama algorithm

• general graphs

• force directed approaches

• multi-dimensional approach

• planar graphs

• straight line (FPP)

• orthogonal (Tamassia‘s flow technique)

• visibility

(7)

Ordered Trees

• D.E. Knuth (1970)

– How shall we draw a tree ? Top-down!

Knuth’s algorithm

printed by texteditor symbols / \ – compute spaces on each layer

left-aligned / \

\ \ / \ \

\ _\ \

/ / \ / \

(8)

Reingold-Tilford Algorithm (1)

• Aesthetics

– horizontal by layer => Y-coordinate determined – left-right ordering

– father centralized over its sons – planar

– isomorphic subtrees are displayed isomorphic – minimal horizontal distance

– integer coordinates (grid)

• Implementation

– bottom-up in postorder

– compute the right-contour of T

left

and the left-contour of T

right

– compute minimal shifts for T

left

and T

right

– place the father above T

left

and T

right

• O(n)

(9)

Reingold-Tilford Algorithm (2)

• O(n) by

– cost(T) = cost(T

1

) + cost(T

2

) + min{height(T

1

), height(T

2

)}

= size(T) – height(T)

• quality

– symmetry and isomorphism: for free – in practice: OK

– in theory: bad: O(n

2

) area and too wide by (l l r)*

• NP-hard for minimal width/area

– grid + symmetry + center (Supowit-Reingold, Acta Inf. 1983)

no -approximation (1/24)

– grid + ternary + center (Edler, Passau 98)

(10)

Reingold-Tilford Algorithm (3)

• advanced features = many parameters

– arbitrary degree (Walker’s algorithm) – arbitrary nodes sizes (width, height)

– leveling: global or local for each subtree (distances) – father: center, median (innermost, outermost children) – grid (integrality)

– edge anchors

– routing: straight-line, orthogonal, bus-layout

my conclusion: ordered tree drawing is solved!

(11)

Radial Tree Drawings

• applications

– block-tree of 2-connected components – (minimal) spanning trees

– telekommunication structures

• radial algorithm by P. Eades

– place nodes on concentric circles by level

– partition the circle into sectors of width „number of leaves“

– draw the subtrees into their sectors – the order is preserved

– planarity is not guaranteed

• Graphlet

– global and local leveling

(12)

• H-trees (D4 = NESW)

• T-layout (D3 = ESW)

• hv-layout (D2 = ES)

Grid Embeddings of Free Trees

free = no left-right order

orthogonal drawings place the nodes on grid points

route edges along grid lines / paths

how many directions ?

(13)

13

Complete Binary Trees

• H-tree layout

– area (n), since side-length(4n) = 2•side-length(2n) – edge length ( ) with hyper-H-layout

• T-layout (upwards)

– „nothing new“

• hv-layout

– area (n) for complete (balanced) trees

– area (n logn) for arbitrary trees with width ≤ logn by h- and v- compositions

n logn

horizontal composition

vertical composition

(14)

Hierarchical Drawings, Sugiyama

• directed acyclic graphs, DAGs

K. Sugiyama, S. Tagawa, and M. Toda IEEE Trans SCM 1981

(1) break cycles

(2) compute layering, the Y-coordinates

and insert dummy nodes for long-span edges (3) crossing reduction

repeat

down phase: sort next layer

placement on lower layer up phase: sort previous layer

placement on upper layer

until DONE

(15)

15

Force Directed Methods

idea: a spring model

select optimal edge length (node distance) k repeat

for each node v do

for each pair of nodes (u, v)

compute repulsive force f

r

(u,v) = - c•

for each edge e = (u,v)

compute attractive force f

a

(u,v) = c•

sum all force vectors F(v) = ∑ f

r

(u,v) + ∑ f

a

(u,v) move node v according to F(v)

until DONE

d(u,v) 2 k

k 2

d(u,v)

(16)

Tutte’s Barycenter Algorithm

G is planar and tri-connected (mesh of a convex polytope) drawing(G) is planar, straight-line, convex

in O(n logn) Algorithm:

select an outer face F = (v

1

,...,v

k

) draw F convex e.g. as a k-gon

fix the X- and Y- coordinates of F by d(v

i

) = (x

i

, y

i

), 1≤i≤k place each node v at the barycenter of its neighbours

compute nn matrix A

A[u,v] = 1/deg(v) for each edge e=(u, v) A[v,v] = -1

and A[v

i

, v

i

] = x

i

(resp. y

i

) and solve Ax = 0 (Ay = 0) Correctness and Complexity:

(17)

Drawing Styles

• polyline drawings

reduce bends, no sharp angles, polish by with Bezier splines

• straight-line

uniform (short) edge length

• orthogonal drawings

minimize bends

• planar drawings

minimize crossings and bends

• grid embeddings

grid coordinates for nodes and bend-points

• visibility

horizontal bar nodes and vertical visibility

(18)

Aesthetics (1)

• What is a nice drawing ?

• What makes drawings understandable or readable?

• How can we measure quality?

• Can we formalize aesthetics ?

• Chinese proverb

”A picture is worth a thousand words“

• R. Feynman (Nobel prize in Physics)

”It’s all visual“

• R.A. Earnshaw (a poineer in computer graphics, 1973)

”visualization uses interactive compute graphics to help provide insight on complicated problems, models or systems“.

”Scientific visualization is exploring data and information

graphically, gaining understanding and insights into the data“

(19)

Aesthetics (2)

• recognize complex situations faster

learn things more easily (sketch of a proof)

– H. Purchase with students experiments on graph drawings (GD97)

• chess players recognize patterns

• recognize graph properties

– a path between two nodes – connectivity

– Hamilton cycle (on the outer face)

– interactive graph drawing competition (GD2003 )

(20)

Aesthetics (3)

D.E. Knuth (GD' 1996)

• ”Graph drawing is the best possible field I can think of:

It merges aesthetics, mathematical beauty and wonderful algorithms.

It therefore provides a harmonic balance between the left and right brain parts.“

• “A good graph drawing algorithm should leave something for the user‘s satisfaction.”

No perfect algorithm!

R. Tamassia (IEEE SMC 1988, p.62)

• aesthetics are criteria for graphical aspects of readability

(21)

Aesthetic Criteria

• visual complexity

how long does it take to ”see everything“, to get the overview

• regularity

repetitions, fractals

• symmetry

geometric symmetry by rotation, reflection, translation

• consistence

coincidence of the picture and the intended meaning

• form, size and proportionality

• common drawing styles

e.g. biochemical pathways, organigrams, ER-diagrams,

• algorithmic efficiency

seconds, not hours/years

(22)

Aesthetics Formalized

• resolution or geometric criteria

– area (2), volume (3D), height, width, aspect ratio

– edge length (sum, max, all uniform (Hartfield&Ringel, Pearls..) ) – angular resolution (avoid small angles)

– uniform node distribution

– integrality, grid drawings/embeddings

• all nodes

• all nodes and bends of polylines

• all nodes and edges (grid embedding)

• sizes of all faces (Hartfield&Ringel, Pearls in Graph Theory)

(23)

Aesthetics Formalized

• discrete criteria

– crossings – bends

– load factor (overlaps of nodes) – congestion (parallel edges)

– edit complexity (insertions, deletions, moves)

• symmetry

– center father above the children

– geometric symmetry (rotation, reflection) – graph symmetry, graph isomorphy

• constraints

– Sesame street relations (left-right, top-down)

– place distinguished nodes (e.g. center, at the border)

– clustering

(24)

Formalization

an information theoretic approach to aesthetics

Max Bense, designer at Bauhouse school (1930)

order redundancy complexity information

order = regularity

complexity = descriptional complexity, bit representation redundancy = log n – H(∑)

information = information content

”nice“ if well-ordered, symmetric

”nice“ if high redundancy, not overloaded, not compressed

=

aesthetics =

(25)

Aesthetics = Optimization

• MIN {cost(d(G)) | d(G) is feasible}

cost measures the aesthetic criteria feasible guarantees no overlaps etc

• most important

fulfill the common standards

(hierarchical, planar, left-right; bio-informatics)

• be ”almost“ optimal

do not waste space,

but do not minimize the area

• "aesthetics cannot be formalized“

there is a gap between the user's view and the formalism

D.E. Knuth (Graph Drawing '96)

(26)

References Aesthetics

G. Nees,

Formel, Farbe, Form Computerästhetik für Medien und Design. Springer (1995) H.W. Franke

Computergraphik - Computerkunst (1971) R. Tamassia, G. Di Battista, C, Batini

"Automatic graph drawing and readability of diagrams“, IEEE SMC 18 (1988), 61-79 C. Batini, E. Nardelli, R. Tamassia

"A layout algorithm for data flow diagrams“, IEEE-SE 12 (1986), 538-546 C. Kosak, J. Marks, S. Shieber,

"Automating the layout of network diagrams with specific visual organization", IEEE-SMC 24 (1994), 440-454

H.C. Purchase, R. Cohen, and M. James

"Validating graph drawing aesthetics“, Proc. GD'95, LNCS 1027 (1996), 435-446 C. Ding, P. Mateti

"A framework for the automated drawing of data structure diagrams"

IEEE SE-16 (1990), 543-557 J. Manning

"Computational complexity of geometric symmetry detection in graphs“.LNCS 597 (1991), 1-

7

(27)

present

1990-2000

theoretical foundations, extensions, improvements

Graph Drawing Symposia ’93 – ’02

(28)

Trees

• ordered trees solved

Reingold-Tilford algorithm with extensions radial drawings

• free trees something TODO preserve planarity

swap left-right subtrees to minimize the area --> NP ?

– complete trees solved H-trees in O(n) area

hv-trees in O(n) area

(29)

Exact Bounds are NP-hard

• H-tree

Bhatt-Cosmadakis reduction of NotAllEqual3SAT

area(T) ≤ w•h iff width(T) ≤ w iff NEA3SAT edge-length = 1 iff NEA3SAT

x 1 x 2 x 3 x 4

c 3

c 3

c 2

c 1

c 1

c 2

"upper hole" iff x occurs in c

i j

(30)

Area of binary Trees on the Grid

polyline orthogonal

polyline, bends

straight-line

grid or Fary

straight-ortho

rectangular

4 directions H-tree

(n) (n)

Leiserson 80, Valiant 81, Garg etal IJCGA97

O( n loglogn ) O( n loglogn )

Chan etal GD96 Shin etal, CG2000

3 directions upwards or T-layout

(n)

Garg etal IJCGA96

( n loglogn )

Garg etalIJCGA96,

O( n loglogn )

Garg et aI JCGA96, Shin et al CG 2000

Chan et al, CG02

2 directions hv-layout

(n logn) (n logn) (n logn) (n logn)

(n logn)

O (n logn)

(31)

the lower bound with Given Width

choose an arbitrary width, e.g. W = √n or W = log n consider the following tree T

T = a chain of length n/2W and a complete binary tree of site W/2 at each W‘s node of the chain.

These nodes are called T-joins.

CLAIM 1

Each complete tree of size k needs k in each dimension (height, width)

CLAIM 2

Each rectangle of width W-1 and height (logW)/2 has at most one T-join

THEN

area(T) ≥ W * (n/W)*logW) = n*log W which is Ω(n logn) for W = na

W-1 nodes T-join

complete tree of size W/2

log n/2W

n/2 nodes in n/2W lines

complete tree of size W/2

complete tree of size W/2

„waiste height“

(32)

But

complete tree of size W/2

log n/2W

n/2 nodes in n/2W lines

complete tree of size W/2

complete tree of size W/2

W * logW, e.g. logn * lolgogn

1 unit

area:

2W

(33)

Tree Folding

1

2 11--10--9--8--7

12

3 19--18--17--16 15--14--13

24--23 22--21--20

4 31--30--29 28--27--26 25

32

40 39--38 37--36 35--34 33

5 47--46 45--44 43--42 41

49 48

57 56 55 54 53 52 51 50

O(n) area

for complete tree

(34)

Techniques

• make trees left-heavy

|T

left

| ≥ |T

right

|

a weaker version of balance with right-depth(T) ≤ logn

• recursive winding

partition in subtrees of appropriate sizes and merge

• solve complex recursion formulas

References:

T. Chan, M. Goodrich, S.R. Kosaraju, R. Tamassia, Comput. Geom. 23 (2002)

A. Garg, M. Goodrich, R. Tamassia, Int. J. Comput. Geom. Appl. 6 (1996)

C. Shin, S.K. Kim K-Y. Chwa, Comput Geom. 15 (2000)

(35)

other Tree Drawing Conventions

• standard

Knuth ”how shall we draw a tree“

Reingold-Tilford algorithm

• MS-file system

special hv-drawings

• tip-over = horizontal+vertical tip overs

• inclusion diagrams

– minimal size = NP-hard

by PARTITION

(36)

OPEN Problems on Trees

• H-tree layouts

– area of straight-line and straight-orthogonal drawings, O(n loglogn) – sum of edge lengths O(n logloglog n)

(Shin et al. IPL1998)

– bends

• T-tree layouts (upwards)

– area of straight-orthogonal drawings (in Chan et al CG23 (2002))

my CLAIM: O(n loglogn

2

) area by twisted windings Correction 9.10.02

• hv-layouts

– which trees (weak balance) have area O(n) ?

• better aspect ratio (width / height = 1)

– often: n/ logn

– Wanted: arbitrary

(37)

Advanced Sugiyama

• synonyms:

hierarchical = DAG-layouts = Sugiyma style

• aesthetics and conventions

– edges point downwards

– long edges should be avoided, i.e. few dummy nodes – few edge crossings

– many straight (vertical) edges

• the algorithm

– (1) compute layering – (2) crossing reductions – (3) routing with few bends

• extensions

(38)

Phase 1: Remove Cycles

¬

feedback arc set problem is NP-hard (Karp 72)

minimize the number of „to be deleted“ edges E

d

minimize the number of „to be reversed“ edges E

r

maximal acyclic subgraph by E

a

= E – E

d

Lemma

reverse each „deleted“ edge E

r

= E

d

heuristics (see Bastert,Matuszewski in LNCS 2025)

• depth-first search (or bfs) and reverse each „backedge“

• problem specific (while-loops, return-jumps, known cycles (acid cycle))

• in-out degree dominance deleting at most m/2 – n/6 edges (Eades et al. 1993)

reverse topsort from the sinks topsort from the sources

sort nodes v by outdegree(v) – indegree(v) keep the outgoing edges (v,w)

and delete the incoming edges (u, v)

(39)

Phase 2: Layering

layer span (v) = interval of layers on which v can be placed dummy nodes = nodes on intermediate layers

• topological sorting

ASAP ALAP

computes minimal height layering in O(n+m), min height is solved!

• Coffman-Graham method (multi-processor scheduling)

sort the nodes by their maximal distance from the sources bottom-up assign at most k nodes to each layer

by choosing the largest node whose descendants have already been placed

=> computes layering of width ≤W and height ≤ (2–2/W)•height

min

• ILP algorithm of Ganser etal. (1993)

minimize #dummy nodes min{Y(u) – Y(v)-1) | e=(u,v) } is polynomially solvable

gives the ”best“ practical performance

(40)

Phase 3: Crossing Minimization

algorithm:

layer by layer sweep

iterative improvement (finitely many rounds) theory:

two-layer crossing minimization is NP-hard

ILP-formulation and branch and cut works well up to 60 nodes method:

repeat in down and up phases

sort next layer by barycenter or median works well and efficient in practice

Who needs something better ?

OPEN

(41)

41

Phase 4: Coordinate Assignment

all dummy nodes of a path p should lie on a straight line the deviation is minimized

dev(p) = ∑ (x(v

i

) – (v x

i

))

2

with (v

i

)

= i −1

k −1 (x(v k ) −x(v 1 )) +x(v 1 ) x

at most two bends for each long span edge and strict vertical between the bends

integrate into the crossing minimization using heavy weights for dummy vertices and using exstra space

(Sander, TCS2000, Gansner etal)

(42)

Extensions

• real nodes with width and height

– recompute the layering from the heights and vertical distances PROBLEM: O(n

2

) layers, therefore a coarser grid

PROBLEM: edges cross nodes (maybe unavoidable)

• clusters

– nodes (including paths of dummy nodes) are grouped use weights for the sizes of the clusters

CHALLENGE PROBLEMs:

(1) global crossing minimization over many layers

model and solve (other than as a huge LP) e.g. by clustering

(43)

General Graphs

• force directed methods

– in a loop

compute attractive and repulsive forces

and move the nodes according to the force-vectors

• good:

– intuitive concept

– easily adaptable and extensible (more forces)

• bad:

– running time – termination – which forces

– too many parameters: the best selection and default values

– a „bag“ of tricks

(44)

Forces

• attractive forces

– along each edge

– proportional to shortest paths

• repulsive forces

– between each pair of nodes (O(n

2

) pairs, costly!) – only between closely related nodes (hash grid)

• other forces

– center of gravity (attractive)

– underlying magnetic fields (concentric, radial, horizontal)

– angular forces (between adjacent edges at nodes v)

(45)

45

Strength of Forces

• k = an ideal distance between nodes the ideal edge length k , k = 0.75•

area n

• formula (p=2, 3)

f

attract

(u,v) = – f

repulsive

(u,v) = ideal distance iff f

attract

(u,v) + f

repulsive

(u,v) = 0

(u,v) p

k (u,v) k

p

(u,v) (u,v)

• forces

– linear (Hooks’s law) not good in practice – logarithmic (Eades, 1984) too costly, too severe –quadratic, p=2 (Fruchterman, Reingold 90) standard

–cubic, p=3 (Forster,99) faster to compute, no

(46)

46

Spring Embedder

choose k, the ideal distance

compute an initial placement (at random, by user) repeat

for each node v do

compute force vector (v) move v, d(v) = d(v) + • (v) until DONE

loop:

– finitely many iterations

– cooling schedule, the temperature  decreases geometrically by 0.95

i

– oszillations, vibrations, rotations by lower temperature

F

F

(47)

Energy Model

repeat

compute the global energy (sum of all forces) for all nodes (in some order) do

check movement of the node by 

if improvement or random, then execute movement decrease the temperature

until DONE

Kamada-Kawai

quadratic forces / energy

all pairs of nodes and shortest distance (paths)

move the currently best node (compute minimum at zero derivative)

good in symmetry, particilarly on polyhedra

(48)

Experience

Force Directed Methods are

• good quality on many graphs

• always slow

• many modifications

– forces

– cooling schedule for termination

– restrict oszillations, vibrations, rotations

– adaptations of simulated annealing, TABU methods etc.

– randomized versions (Tunkelang)

• a ”bag of tricks“ (too many parameter)

(49)

Multi-Dimensional

a promising new concept by D. Harel and Y. Koren, GD2002

choose dimension m, e.g. d = 50

choose m nodes as pivot elements, randomly distributed here in O(d•|E|) by BFS

v

1

at random and

v

i+1

= max {distance{v

1

,...,v

i

}} (2-approximation of d-center problem)

for each node v

compute its graph theoretic distance d(v, v

i

), i=1,...,d to the pivot nodes

and assign an d-dim vector X(v) = (d(v, v

1

), ..., d(v, v

d

))

This is a d-dimensional drawing of G.

(50)

Multi-Dimensional(2)

projection into R

2

(or R

3

) by ”principal component analysis“

transform the coordinates in each dimension

around their barycenter X

i

(v) = X

i

(v) – 1/n∑

v

X

i

(v) construct the dn center matrix M[i,v] = X

i

(v)

construct the dd covariance matrix S = 1/n MM

T

compute the first 2 eigenvectors of S

normalize the eigenvectors to ||u

i

|| = 1

the 2-D projection by v --> (X

i

(v) u

1

, X

i

(v) u

2

)

(maximal variance in 1st and 2nd dimension)

Results:

(51)

Planar Graphs

• O(n) recognition algorithms

– path addition method (Hopcroft, Tarjan, 1973)

– node addition method (Lempel, Even, Cederbaum, 1967) with witness by a Kuratowski graph

• Tutte’s barycenter method

– place outer face on a convex face, e.g. n-gon

– place inner nodes at the barycenter of their neighbours – solve Ax=0 (by special techniques in O(n logn))

only for tri-connected planar graphs convex inner faces

”bad“ drawings

low angular resolution (too many small angles)

clustering

(52)

Planar Fary Embeddings

• FPP algorithm (deFraisseix, Pach, Pollak, 1989)

– compute a canonical ordering, a peeling of G – initialize: a triangle

– iteration: add v

k+1

at a grid point and above its lower neighbours shift the nodes below v

k+1

by +1

shift the nodes right of v

k+1

by +2

This guarantees even Manhatten distance!

Save the shifts in an offset tree for O(n) time .

– area: (2n-4)(n-2) with improvement to (n-2)(n-2)

(53)

• Tamassia’s flow technique

– degree ≤ 4, planar embedded graph G = (V, E, F) – Transform into network flow problem

flow = 90° angle min cost = bends

– and finally a compaction by sweep-line

Orthogonal Drawings

s f

1

f

2

t

f

out

v on f

2 1

1 2 1

1

from s to v, f

8

to t, 4+degree f --> f’ cost 1

costly flow

(54)

Orthogonal

• Kandinski approach

extension to higher degree and parallel edges based on Tamassia’s flow technique

Fößmeier, Kaufmann, GD95-97

• incremental approach

add next node with open columns based on canonical ordering

Biedl et al. GD95-98

• visibility

compute st-numbering for G and G* (dual graph)

and assign coordinates to bar-nodes

(55)

Planar Drawings

there is no ”perfect, nice“ algorithm, yet

• good:

– O(n

2

) area – O(n) time

• bad:

– no uniform node distribution

– many bends (orthogonal) and small angles

• best compromise

– orthogonal drawings (Kandinski model)

– mixed model (Kant‘s variation)

(56)

future

2000 --->

new developents actual challenges

OPEN problems

(57)

Huge Graphs

• huge = to large to fit onto the screen

e.g. 200 or more nodes (software systems)

techniques

fisheye mode

reduce the resolution towards the boundary to zero

hide information

browse into the graph for more details

(58)

58

try 3-D Graph Drawing

• each graph has a straight-line 3-D drawing with O(n 3 ) volume

v

i

––> (i, i

2

, i

3

) mod p, n < p < 2n and p prime momentum curve,

Vandermond matrix

• folding graphs in 3D with few bends

orthogonal => degree ≤ 6

volume ≤ O( )  O( )  O( ) (Eades, Symvonis, Whitesides, GD96)

bends ≤ 7

lower bound: bends ≥ 2m + 6/7n (Wood, GD 2000)

n n n

(59)

Preprocessing

STATEMENT

All practical algorithms need & have a preprocessing phase

priority among properties and aesthetics

• (1) classification

general, DAG, planar, tree,....

• (2) by connectivity

– connected components: treat them separately

• problems: e.g. spring embedders, only repulsive forces

– bi-connectivity is „hard“,

• computable in O(n) by extended DFS, compute (north-south) pole-pairs

• often a pre-supposition, e.g. planarity test

• add edges for bi-connectivity

• (3) What else? OPEN

(60)

Clustered Graphs

• clustered graphs and c-planarity (Feng, Eades, LNCS 959, 979,..)

– C = (G, T) = (graph G + tree T)

nodes of G = leaves of T

inner nodes of T = tree-like nested subsets of nodes edges are inside in the next higher region

and at most one edge-region crossing per edge

• applications

– tree structure = new level of abstraction

= clustering of G (supernodes and browsing)

(61)

Drawing Clustered Graphs

• drawings

the underlying graph G is drawn

– planar orthogonal or straight line or

– G is acyclic and is draw in Sugiyama style tree = inclusion tree diagram

regions are drawn as convex boxes in O(n

2

) time

needs up to exponential area for straight-line planarity multi-level = tree in 3D

a pyramide

• preserve the mental map while browsing

(62)

• recognition

– Each c-planar graph is a subgraph of a connected c-planar graph – O(n

2

) algorithm for c-planarity

with embedding or

if all clusters are connected

OPEN: a challenge problem Is G c-planar?

Connectivity or an embedding makes it!

(guess: NP-hard)

OPEN:

Given G. How to find T?

Clustered Graphs

(63)

Compound Graphs

• compound graphs (Sugiyama, Misue, IEEE Trans SCM 21 (1991))

(G+T+I) = graph + tree + inner-tree edges

G directed, acyclic

T represented by rectangular boxes I lines connecting the boxes

drawing

G in Sugiyama style T as regions

• state charts (Harel, C ACM 88)

(G + D) = graph + dag drawing

no complete concept, hide some information

(64)

a global view + local views

• X-graphs of Y-graphs

a global X-graph of supernodes;

each supernode is a Y-graph

„free edges“ between the supernodes

– path (circle) of cliques in O(n

2

) – tree of cliques in polynomial time – path (edge) of paths is NP-hard

OPEN: demarcation between P and NP

My Two Stage Approach

drawing:

Y-graphs

(65)

Clustering

• how?

– by the underlying meaning

(cluster analysis in information systems) – by connectivity

separators and cut methods

partition algorithms (Fiduccia&Mattheyses, ratio cut) – by node degrees (Batagelj etal, GD99)

• What else? OPEN

(66)

Miscellaneous Areas

• labelling of nodes and edges

• planar upwards drawings

• circular drawings

• symmetry and isomorphism

• proximity drawings (Gabiel graphs etc)

• dynamic graph drawing

• mental map

• declarative approaches (layout graph grammars)

• Tools and Systems

• Experimental Studies

(67)

Level Planar: O(n)--NP

• NP-hard instance

Does G have a proper leveled planar embedding?

i.e. All edges are between adjacent levels?

Heath, Rozenberg, SIAM J. Comput. 21, 1992;

or edges are horizontal or to the next level

(Bachmaier, Brandenburg 2002).

• O(n) instance

the leveling V

1

,..., V

k

is given.

Is G with the leveling level planar ?

Heath, Pemmeraju GD95, Leipert et al. GD98, 99

level planarity

G is planar

and its nodes shall be placed on levels

edges point upwards and do not cross

(68)

G is directed and planar

Does G have a strictly upwards planar drawing i.e. all edges are strictly Y-monotonous polylines

NP-hard ( Garg Tamassia, SICOMP. 31, 2001)

G has no triangles, then YES O(n

6

) (Kisielewicz, Rival, Order 1993)

G tri-connected O(n) (Bertolazzi et al Algorithmica 1994)

G an embedded planar graph O(n) (Bertolazzi et al SICOMP 1998)

G outerplanar O(n

2

) (Papakostas, GD94)

OPEN

G series-parallel or tree-with(G) ≤ 3

Upwards Planarity

(69)

G is undirected, planar

Does G have a straight orthogonal drawing straight-orthogonal = rectlinear = H-layout

NP-hard (Garg Tamassia, SICOMP 31, 2001)

binary trees

H-layout with Ω(n loglogn) area. Is this the lower bound?

Recall: for T- and hv layout the bound is (n logn)

OPEN

• minimal area for binary trees in T and hv layout (H is NP-hard)

• G outerplanar or series-parallel graphs Does G have a rectlinear layout?

What is minimal area?

Rectlinear Planar

(70)

Special: Thickness

thickness

– planar –– geometric –– outerplanar (book-) –– forest –– tree

how many layers of planar,..., trees are needed to cover all edges?

– generall recognition: solved

• NP-hard for planar (Mansfield 83), outerplanar (Widgerson 85), trees (Br)

• polynomial for forest (Nash-Williams, J. London Math.Soc 69)

OPEN for geometric ( Eppstein et al. JGAA 4 (00), GD‘02)

– exact thickness, for fixed k

• k=1 is easy O(n)

• k=2 NP for outerplanar and trees

OPEN OPEN What graphs have small xyz-thickness numbers?

(71)

Angles in Planar Drawings

angular resolution π(G) a straight-line planar drawing

the smallest angle between edges orthogonal = 90° angles

30 30

30 30

30 30 120

120 120

300 300

300

obvious: π(G) ≤ 360° / degree but π(K

3

) = 60°

π(K

4

) = 30°

π(square) = 90°

problems

decide angle drawabiliy with given consistent angles

all planar drawing algorithms have low angular resolution: Do better ! FPP:  ≤ 360°/ 2n

40 20

40 20

20 40 120

120 120

300 300

300

illegal

undrawable

(72)

Angle Graphs

Theorem (Garg, GD94 and Comp. Geom. 9, 98)

(1) Planar angle graph drawability is NP-hard (with angles 45,60,90, 135,180)

(2) Can a triangulated graph be drawn with π(G) ≥ 

Theorem (Garg, GD94 and Comp. Geom. 9, 98)

horseshoe gadget

60 60

60 60

(73)

73

Angle Constraints

G is a planar embedded graph

variables 

i

for each angle, 2e variables

the angles

for each vertex v vertex consistency ∑ 

i

= 360°

for each face face consistency ∑ 

i

= (k-2)•180°

((k+2)•180° for the outer face)

Theorem (DiBattista, Vismara, STOC 93)

a triangulated planar graph G is drawable iff

angle constraints and

wheel condition at each v are satisfied

sinα i sinβ i

i=1

d−1 ∏ =1

1

1

5

4

3

2

2

3

4

5

wheel condition

(74)

the Angle LP

for each vertex v vertex consistency ∑ 

i

= 360°

for each face face consistency ∑ 

i

= (k-2)•180°

((k+2)•180° for the outer face)

for each angle nonnegative 

i

≥ 0 a lower bound 

i

≥ 

0

max {

0

| A  = b, 

i

≥ 0, 

i

≥ 

0

}

size of A

2e angles 

i

(and 

0

)

v + f equations for vertices and faces e inequalities 

i

≥ 

0

A is a (v+f+e)  (2e+1) = (2e+2)  (2e+1) matrix

but in normal form ( ≥  =>  –s =  )

(75)

Drawing with Angles

• sometimes the angle LP yields inconsistent results

i.e. the graphs are not drawable. When? OPEN

• if drawable

– then „nice“ drawings by the slope LP

min {∑ edge-length | each edge e has length at least k, endpoint = x

0

+ angle • edge-length

– uniform distribution and best-possible resolution – excellent for Platon solids (cube, dodecahedron)

• integrate angles into spring embedders

– add a torgue between adjacent edges for  = 360/degree(v)

– „good“ for fine-tuning, post-processor

f

1

f

2

(76)

Orderings of Graphs

traversing a graph and its impact

– dfs

• connectivity

• planarity test (Hopcroft-Tarjan path adition)

– bfs

• acyclic

• concentric representation of planar graphs; no „long“ edges

– st numbering (or bi-polar orientation)

• planarity test (Even-Lempe-Cederbaum node addition)

• visitbility representation

– canonical ordering of planar graphs

• Fary embeddings of planar graphs (FPP)

OPEN

What is the best ordering (for a particular purpose) ?

(77)

New Direction: Partiality

• ”almost“ π-graphs for some property π

– almost planar (with few crossings)

– almost acyclic (with few cycles, delete O(1) edges)) – an extension of G has property π, e.g. k-th power G

k

• subgraph drawing

– apply a drawing algorithm to a selected subgraph, only, and cluster

• similarity

– define “weaker versions“ of isomorphism

• squeeze meshes, ”meshes are for free“

– analogy: tree-width of graphs, now „mesh-width“

(78)

Premium Open Problems

• Which planar graphs have O(n) area straight line drawings?

O(n

2

) for all (FPP)

O(n) for trees, grids

O(n log n) for outerplanar graphs (Biedl, GD02)

• What is the constant for planar straight-line drawings in O(n

2

)?

4/9 ≤ c ≤ 1

Conjecture: 4/9, (from He GD94, p.287)

Yes, exactly 4/9 for polyline drawings with ≤ 1 bend per edge (Bonichon, LeSaic, Mosbah, WG 2002)

4-connected convex with 4-outerface on (n/2  n/2) (He, 97) this bound is optimal (Nishizeki et al, ISAAC2000)

proof via canonical ordering and fewer shifts by 4-connectivity

• volume of graphs (from Cohen, Eades, Lin, Ruskey, GD’94, p.9)

3-D straight-line drawings in O(nnn). Do better!

(79)

Premium Open Problems

• Is c-planarity NP hard?

• Global crossing minimization in Sugiyama style drawings

• The lower bounds on area and bends

for orthogonal drawings of nonplanar graphs

(Papakostas, Tollis, GD’94, p.50)

• A ”good“ planar drawing algorithm with good distribution of the nodes

(or arguments that this cannot exist)

(80)

More Open Problems

• Characterize consistent planar angle graphs?

(Br02 generalizing Vijajan Proc.ACM CG86, Garg, GD’94, p.86.)

• Find an st-numbering of a planar graph that minimizes the length of the st-path

( He, Kao, GD’94, p.101)

• Design general graph drawing with real sized nodes

Avoid node-edge crossings and provide a „good“ node distribution)

• Which trees have a legal, non-crossing radial drawing

by the Eades algorithm

(81)

A Special Problem

• multi-source shortest paths

Application: Harel&Koren’s multidimensional approach PROBLEM:

a graph G = (V, T) with |V|=n, |E|=m and a set of sources s

1

,...,s

d

• all edges have unit length

– Find the shortest paths from each source s to each other node v – in less than O(d•m)

– GOAL: O(m + d•n)

• non-neative costs (edge lengths)

• GOAL: not d* Dijkstra but O(m + d•nlogn)

IDEA:

• do BFS/Dijkstra‘s computation simultaneously for each source

• and re-use earlier shortest paths trees from other s

j

(82)

The END

Thank you

– for listening

– asking very good questions

– giving me a good feedback and new inspirations

Please, solve many of the problems

References

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