Embracing the
Mobile Event App
What is it about conferences?
Conferences create communities. They bring people together around highly focused themes or topics to educate, collaborate, and/or innovate. Sometimes these
communities live on, long after the conference doors have closed through email exchanges, social media, and more.
DEMO is a great example of this. A prominent event in the tech industry, DEMO brings together entrepreneurs, investors, and industry professionals with a passion for innovation in technology.
As the DEMO brand expands to meet demand, they have partnered with other leading companies like VentureBeat and DoubleDutch to create an engaging and impactful experience for event attendees.
This case study will cover how DEMO tackled the problem every
event organizer faces — engagement — by embracing mobile.
ABSTRACT
CASE STUDY:
Increase Engagement
By Going Mobile
Learn how a leader in emerging technology leveraged
the devices attendees were already bringing to their
events to increase engagement and drive ROI by
offering a simple and intuitive mobile application.
What are we trying to solve?
As the adoption of smartphones across America approaches 50% in 2012 (ComScore), event producers have noticed attendees glued to their devices during sessions and keynotes. It’s clear that this tech-savvy audience views their mobile device as a critical way to connect with the world.
Working with IDG Enterprise to produce the event, the DEMO Conference
sought to solve two primary problems:
1. Attendees want new ways to connect and discover new and emerging technology.
2. Demonstrators want more visibility and a seamless way to connect with attendees, press and investors.
In assessing these issues, we asked ourselves:
1. Mobile devices are here to stay. How can we better engage attendees and enhance their experience through mobile?
2. How can we elevate demonstrators at primary attendee touchpoints and connect them to the press and investors?
The app needed to address 3 key goals of the event:
1. Be a resource for emerging technology and trends.
2. Offer attendees an atmosphere in which they can experience the future of innovation.
3. Create and empower a community around the DEMO brand.
OBJECTIVE
The DoubleDutch event app is simple,
intuitive and mobile. Making it easy for me
to help demonstrators get the word out
about their products/services to attendees,
press and potential investors...
What was the plan?
In an attempt to solve this problem, the team set off to evaluate a series of mobile event applications that could engage attendees and deliver more information to sponsors.
Debra comments,
“We want attendees to pay attention and engage with
content and demonstrators. We know that they will use their phone regardless,
so why not give them a mobile app that helps them engage with the event?”
Becker evaluated customizable white label products (like DoubleDutch) and compared them to
standard, out‑of‑the‑box solutions. Ultimately her team chose DoubleDutch because it would elevate their brand and give attendees the most pleasant experience.
SOLUTION
Gamification
Game mechanics, such as badges and
leaderboards, encourage check-ins and
chatter amongst attendees; getting them
to share comments and photos during
panels, on the expo floor and more.
Replace Paper
The app replaced printed event
guides by offering a cohesive,
easy-to-update agenda that allows
attendees to personalize their own
event track and create an agenda
Networking
To facilitate networking
during DEMO events
the app utilizes People
Matching, where attendees
have the opportunity to
select interests and connect
with like-minded attendees
during the event.
Social + More
Other elements included complete
demonstrator info, bios of the
entrepreneurs heading them up, and
seamless social sharing to Twitter,
LinkedIn and Facebook.
Customization
To elevate the DEMO brand, the app
was customized to fit within the look
and feel of the DEMO brand from
How did we do it?
To encourage DEMO 2012 attendees to download and engage with the application, the app was promoted before, during and after the event. Accompanying official press releases for the event were download links and boiler plates about the application. Social media was largely put into action, using the event hashtag with app download links for both iTunes and Android devices before and during the event.
Event signage and on-site app support were utilized in the expo halls. The biggest source of app adoption was word-of-mouth, since the app was such an interactive tool. The buzz in the expo hall was “I’ll connect with you on the app!” Word-of-mouth was key to encouraging others to download and use the app.
IN PRACTICE
2 4 6 8 10 12 14 DEMO Average Check-ins Per User 3.72 4.17 Comments Per User 1.75 2.97
RESULTS
With nearly 2,000 check-ins over the 2-day conference to sessions, speakers, exhibitors and places the level of engagement seen at DEMO was incredible. Attendees utilized the app as a way to connect with each other, set up meetings and even
provide feedback by leaving over 1,500 comments and likes on other people’s check-ins. Earning badges became the new street cred as attendees unlocked everything from Newbie badges to Photo Buffs. Overall, it was one engaged conference.
Did we achieve what we set out to?
1. James F. 1272 2. Aaron M. 1090 3. Thomas K. 525 4. Petr P. 455 5. Karrie H. 450 6. Daniel T. 438 7. Bruce G. 398 8. Renato C. 397 9. Antonio M. 352 10. Lance H. 351
Leaderboard Standings
58% of
users were
“Power Users”,
returning to the
app 10+ times
0 0.53 Photos Per User 1.10 Badges Per User 0.86 1.54 7.26 12.76 Actions Per User5,845
app actions
TESTIMONIALS
At the end of the day, it’s about the attendees.
Here’s what they had to say about the event app.
“We’ve been having
incredible feedback and
exposure for Tikkera
here at DEMO 2012.
Learning a lot, gathering
a lot, and sharing great
ideas and information.”
Daniel Smales, CFO & CMO, Tikkera
[The app] has a lot of functionality... It’s been a nice way
to network. I really like the feature that you can look
at the speakers and have the speaker’s bio... It takes a
big headache out of what I normally have to do.
Nick Tippman, Founder of ImpulseI love the feed…
Updating it constantly and
keeping it entertaining,
keeping us engaged.
How’d things pan out?
“It was amazing,”
said Debra Becker.
“With such an engaging mobile
event guide, we’ve been able to significantly reduce our dependency
on printed materials, ultimately saving us money in the long run,
and are giving attendees the best event experience possible.”
In-app game mechanics played a large part in encouraging attendees to check-in and share their experiences with the community. By capitalizing on people’s competitive nature, the DEMO team was able to gain true insights into what panels, keynotes and exhibitors attendees found most interesting or relevant to their experience. Enabling them to capitalize on this data for future event planning. Yet, more importantly was how the app improved the event experience for attendees. Giving people the opportunity to connect with like-minded folks and empowering them to make lifelong connections, the app played a huge part in naturally facilitating networking amongst attendees.
In the end, the DEMO team was able to give their attendees a mobile app that empowered them to take their conference experience into their own hands, leveraging the latest in event technology. Increasing attendee satisfaction and establishing the DEMO brand as a leader in emerging tech.
Fresh off the success of 2012 and looking forward, the DEMO team has partnered with DoubleDutch to deliver a mobile app for all upcoming events.