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Three-Dimensional Path Tracking Control of Autonomous Underwater Vehicle Based on Deep Reinforcement Learning

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Figure

Table 1. Parameters in kinetic equation.
Figure 4.Figure 4. (a) Top view of the simulation training environment. (b) Side view of the simulation training environment
Figure 5.FigureFigure  5.5. Path tracking simulation results.  PathPath  trackingtracking  simulationsimulation  results.results.  
Figure 8. Learning reward during the training.
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