Code Description TMU
1 MG2T Match and Get 2 parts Together 76
2 MG2S Match and Get 2 parts Seperately 107
3 FOOT (match) Part(s) to machine Foot 38
4 MAPE Match and Add Parts with one hand(Easy) 50
5 MAP1 Match and Add Parts with 1 hand 56
6 MAP2 Match and Add Parts with 2 hand 69
Code Description TMU
7 AM2P Align or Adjust 2Parts 61
8 AJPT Align or Adjust 1 Parts 43
9 ARPN Align and Reposition Parts 75
10 APSH Align or adjust parts by Sliding 24
Code Description TMU
11 FFLD Form Fold 43
12 FCRS Form Crease in folder part 28
13 FUNF Unfold or lay out 23
Code Description TMU
14 TCUT Trim-Cut with scissors (1st) 50
15 TCAT Trim-Additional cutwith scissors 25
16 TBLD Trim -Cut thread with fixed Blade 33
17 TDCH Trim - De - Chain parts with scissors 49
Code Description TMU
18 APSH Aside-Push away (sliding) 24
19 AS1H Aside-Part with 1 hand 23
20 AS2H Aside-Part with 2hands 42
Code Description TMU
21 MS1A Machine Sew 1cm Approx(sew to hold) 17
22 MS1B Machine sew 1cmaccucately within 1cm 26
23 MS1C Machine Sew 1 cm precisely within 1/2 cm 37
24 MHDW Machine handwheel or lower needle 46
25 MBTB Manual lever to back Tack at Beginning 34
26 MBTE Manual lever to back Tack at End 37 GPCO+PPAL KNUCLE/BUTTON BACKTACK
HANDLING MACHINE
GSD codes
OBTAIN AND MATCH PART OR PARTS ALIGNING AND ADJUSTING FORMING SHAPES TRIMMING AND TOOL USE ASIDINGF+PROCESS
TIME FOOT OPERATED BACKTACK
Codes
GET DATA TMU
27 GP1E Get Part with 1 Hand (Easy) 14
28 GP1H Get Part with 1 Hand 20
29 GP2H Get Part wit 2Hands 33
30 GPCO Get Part Contact only 9
31 GPOH Get Part from Other Hand 6
32 GPAG Get Part by Adjusting Grasp 10 PUT DATA
33 PPAL Put Part to Approximate Location 10
34 PPOH Put Part to Other Hand 6
35 PPST Put Part to Stack 14
36 PPL1 Put Part Locate once 27
37 PPL2 Put Part Locate twice 47
GET GATA
seconds Motion sequence 2.533
G , G ,P , G ,G
3.567G , P , G ,P , G , G
1.267P , F
1.667G , P , G
1.867G , P , G
2.300G , P , G , P , G
seconds Motion sequence 2.033
G , G , P , G
1.433
G , P , G
2.500
G , P , G , P , F
0.800
G , P
seconds Motion sequence 1.433
G , P , G
0.933
G , GW ,P , PW
0.767G , P
seconds Motion sequence 1.667
G , P , P , P
0.833
P , P
1.100
G , P
1.633
G , P , P , P
seconds Motion sequence 0.800
G , P
0.767
G ,P
1.400
G , G , P
seconds Motion sequence 0.567
F , F
0.867F , P ,F
1.233F , P, F
1.533G , P , G , P , G
1.133G , P , P , P , G
1.233G , P , PT , P , P , G
TMU derivations 1 hour = 100,000 TMUs 1 minute = 1667 TMUs 1 second = 27.8 TMUs 1 hour = 120,000 TMUs 1 minute = 2000 TMUs 1 second = 33.36 TMUs
Average 1 second = 30 TMUs
MTM low task
E
Grater than
Movement distances In
centmetres up to and
including
0cm
5cm
5cm
15cm
15cm
30cm
30cm
45cm
45cm
Case
Tolerance
A (approximate)
GREATHER THAN 1
cm
B
(accurate)
Within 1 cm
C
(precise)
Within ½ cm
case
description
Nil
A straight burst on
single ply
Guiding and Tensioning
Distance Classified GSD codes
LOW
A straight, non-visible
seam (i.e. not having
an appreciable effect
on final appearance of
the product)
MEDIUM
A straight visible seam
or a curved non-visible
seam
HIGH
A curved visible seam
or a seam worked in a
confined space
Elements
Code
FOOT MOTION F PACE P EYE ACTION EBEND AND ARISE B
BEND BD ARISE AB SIT SIT STAND STD APPLY PRESSURE A REGRASP R GET WEIGHT GW PUT WEIGHT PW CRANK C WRITING WORD WW WRIITE LETTER WL WRITE DEGIT WD WRITE PUNCTUATION WP READ WORD RW
MTM Elements
Code
Key movement
5
1
stknuckle
15
2
ndknuckle
30
Wrist
45
Elbow
80
Shoulder
Description
TMU ADDITION
Stop along a seam OR run
off the fabric
0
Stop to form a non-visible
backtack
9
Stop to change direction
(needle pivot) OR to form a
visible backtack
20
code
%addition
factor
N
0%
1
Guiding and Tensioning
Distance Classified GSD codes
L
10%
1.1
M
20%
1.2
H
40%
1.4
TMU
8.5 ( 9) 18 7 61 29 32 35 44 14 6 1 1 15 84.8 25.1 17.2 9.6 5MTM Elements
U .S Systems No of Zeros Lakh 5 million 6 billion 9 trillion 12 quadrillion 15 quintillion 18 sextillion 21 septillion 24 octillion 27 nonillion 30 decillion 33 36 42 48 54 60 0.000000001 second
British systems million milliard billion 1000 billions trillion 1000 trillion quadrillion 1000 quintillions quintillion 1000 quintillions sextillion septillion octillion nonillion decillion