• No results found

UNIT 18: Creating cartoons and producing animations (LEVEL 3)

N/A
N/A
Protected

Academic year: 2021

Share "UNIT 18: Creating cartoons and producing animations (LEVEL 3)"

Copied!
6
0
0

Loading.... (view fulltext now)

Full text

(1)

OCR Level 3 Nationals in Art and Design 1

animations (LEVEL 3)

Learning outcomes

This unit will give candidates, who have an interest in cartooning and animation, an opportunity to develop their skills from basic character development through to complete film or cartoon strip. This unit will provide candidates the opportunity to:

• create cartoon characters and the world these characters live in • create cartoon characters for print

• animate characters for film and video.

They will also be exposed to the fascinating world of the cartoonist/animator and where many of the most famous characters have come from.

Assessment objectives Knowledge, understanding and skills 1 Explore the industry of

cartooning and animation

The major studios and their creations Significant animated films

Significant cartoon characters famous animators 2 Study the

development of characters and their humour

Elements of a character Character concepts Character development

Characters in different situations 3 Create your own

unique character

First sketches

Giving your character a personality

Evidence the development of your character through annotated sketches

Producing some finished drawings of your character 4 Examine the

animation and sequencing of characters and their surroundings

Principles of movement Acceleration and fairings Storyboards

Bar sheets Log sheets 5 Create a simple

animated film, video or cartoon strip

Use your character(s) to produce a short animated film or a print based cartoon strip

Keep records of the production including storyboards and log sheets

Assessment

This unit is centre-assessed and externally moderated.

In order to achieve this unit, candidates must collate a portfolio of evidence showing that they can meet all the assessment objectives.

Portfolios of work must be produced independently. They will need to be made available, together with witness statements and any other necessary supporting documentation, to the OCR Visiting Moderator when required.

(2)

Guidance on assessment and evidence requirements

This unit has adopted a broad approach to cartooning and has strived to address the breadth of different forms of cartooning within this immensely wide industry. Candidates may work in any format from 3D model animation to simple comic toons. It is important that candidates demonstrate an ability to characterise and develop characters so that they tell stories.

In addition they must also learn the discipline of keeping accurate logs of their activities, from original character sketches through to finished products, because this is a critical part of the animation industry. It is expected that due to the nature of this unit, this work will be in the form of illustrations, examples of work and short critical notes rather than long written passages.

Assessment Objective 1 requires the candidate to study the industry and investigate the work of animators, such as Chuck Jones, Ub Iwerks and latterly Matt Groening. Studying the work of animators and the studios they worked for will give the candidate a real appreciation of the level of commitment that is required in the animation industry. In addition, they should also study some of the great cartoonists in print such as Carl Giles and Charles Schultz.

The animators named above are to serve as examples only and are not an exhaustive list for candidates to select from. Candidates are encouraged to identify print and film animators of interest to them.

Signposting to Key Skills

9 The unit contains opportunities for developing the Key Skill, and possibly for generating portfolio evidence, if teaching and learning is focused on that aim.

Key Skill reference Key Skill reference Key Skill reference C3.1a  N3.1 IT3.1  C3.1b  N3.2a IT3.2  C3.2  N3.2b IT3.3  C3.3  N3.2c N3.2d N3.3

(3)

OCR Level 3 Nationals in Art and Design 3

Mapping to National Occupational Standards

Occupational Standards Unit Number Title

D7: 21 Exploring design briefs:

• Research information and ideas using a range of techniques D8: 22, 32 Originating design ideas:

• Develop and communicate design ideas

• Develop alternative design ideas using materials, processes and technology

Creative and Cultural Studies National Occupational Standards for Design 2006

D9: 33 Developing and communicating design ideas:

• Develop and present suitable design responses

Resources

This section provides suggestions of suitable resources. The list is neither prescriptive nor

exhaustive, and candidates should be encouraged to gather information from a variety of sources. Some suggested resources are intended for tutor use. The resources in this section were current at the time of print. For the most up-to-date list of resources please refer to our website:

www.ocr.org.uk Books

Culhane, Shamus. (1990) Animation from Script to Screen

St. Martins Press

Edwards, Betty. (1999) Drawing on the Right Side of the Brain

Putnam Johnston, O & Thomas, F. (1995) The Illusion of Life

Disney Editions

Muybridge, Eadweard. (1979) Complete Human and Animal Locomotion

Dover Publications (3 volumes) Noake, Roger. (1989) Animation Techniques

Book Sales

Redman, Lenn. (1984) How to Draw Caricatures

McGraw Hill/Contemporary Books

Websites

The Disney Corp. URL:http://www.disney.com Warner Brothers. URL:http://www.warnerbros.com Aardman Animation. URL:http://www.aardman.com

(4)

Grading

Assessment Objective

Pass Merit Distinction AO1

Explore the industry of cartooning and animation

Candidates demonstrate a basic understanding of the cartoon and animation industry. They have shown knowledge of a range of animated films, animators and characters by means of notes, assembled film clips or other methods of recording their investigation into the industry.

Candidates demonstrate a sound knowledge of the cartoon and animation industry. Their interpretation of animated films, animators and characters by means of notes, assembled film clips or other method of recording their investigation into the industry shows a thorough appreciation of the subject.

Candidates’ knowledge of the cartoon and animation industry is detailed and has a critical

appreciation of a wide range of topics. Their in depth interpretation of animated films, animators and characters are drawn from a wide range of sources showing a

comprehensive subject knowledge.

AO2

Study the development of characters and their humour

Candidates demonstrate

satisfactory understanding of the features that make up a cartoon character. They are able to develop a character at a basic level and be able to place the character in a simple narrative

Candidates show good knowledge of the features that make up a cartoon character, ranging from the concept and development of a character through to placing that character within a story.

Candidates have a detailed appreciation of the sum parts of a cartoon character and be able to describe the character’s elemental make up in a highly detailed manner.

(5)

OCR Level 3 Nationals in Art and Design 5

Assessment Objective

Pass Merit Distinction AO3

Create your own unique character Candidates, at a simple level, develop a new cartoon character from initial sketches through to finished drawings. The character functions at a low level of

personality but lacks attention to fine detail.

Candidates design a new cartoon character from initial sketches through to finished drawings that show a well developed sense of style and characterisation. The character functions at an effective level making it believable to the viewer.

Candidates design a new cartoon character from initial sketches through to finished drawings that show a level of professionalism in the development process. The progression from initial sketches through character development to final drawings displays a well rounded character that displays a wide range of expression and emotion.

AO4

Examine the animation and

sequencing of characters and their surroundings

Candidates demonstrate a

fundamental understanding of the principles of character animation and an attempt is made to use the correct terminology of movement and how to apply them to

storyboards, bar sheets and log sheets.

Candidates demonstrate a sound understanding of the principles of character animation and the correct terminology of movement to create thorough storyboards, bar sheets and log sheets.

Candidates demonstrate a detailed understanding of the principles of character animation and uses the terminology of movement that demonstrates a detailed knowledge of storyboard, bar sheet and log sheet production.

AO5

Create a simple animated film, video or cartoon strip

Candidates produce a simple short animated film or cartoon strip that involves the character that they have developed. The story lacks detail and does not explore the character in any depth. They keep accurate records of the production.

Candidates produce a well structured short animated film or cartoon strip that involves the character that they have developed. Candidates explore the strengths of their character and display a sound understanding of placing their character in a narrative. They keep thorough records of the production.

Candidates independently produce an excellent short animated film or cartoon strip involving the character they have developed. The story explores in detail the strengths of their character. The placing of their character in a narrative shows a thorough critical appreciation of the demands of high quality animation and cartooning. They keep in-depth records of the production.

(6)

References

Related documents