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IEEE SeGAH 2019 – Kyoto, Japan 5 – 7 of August 2019

Ritsumeikan Center for Games Studies

A Picture-based Game to Train Non-medical People for Emergency Situations

Stephane Gobron Sylvie Chatelain Christophe Bolinhas Domingos Correia de Oliveira

2

Lausanne

HES-SO engineering area & Lausanne city

(2)

Content

• Contextualization

• Expertise and application domains

• Game concept & Game development

• Result/Demo

• User test and conclusions

3

4

Contextualization

• Depicting an event

• Emercency situations

• 3 weak stages amoung 5

(3)

Depicting an event… What do

you do?

5

First witness

Emergency situations

6

(4)

Emergency situations

• Who ever witnessed an accident?

• Who can pretend to be a health professional?

• Who considered having reacted “well”?

• Do you know the “3 main stages” that first witness should do?

This serious game can provide answers

7

3 weak stages among 5

1.

Scene

understanding

& securing 2.

Basic first aid

5.

Hospital emergency 4.

Advanced first aid + transport

to hospital 3.

Emergency call

The first witness => This SG

8

(5)

3 weak stages among 5

The first witness => This SG

First witnesses are almost never health professionals!

Death: 1 min => 20%

Most victims dies here

9

10

Expertise and application domains

• Application domain

• Consortium structure

• Involved actors

• One place, many aspects

(6)

Application domain

11

To show SG potential

 Domain should…

Kindergarten!

… have people at risk

… be with professional without health expertise

… be open to serious games

… be willing to participate almost for free

Consortium structure

12

 Emergency situation

 Validation of emergency

 Emergency situation advice

 Development proposals

 User profile advice

 User tests

This project

Heath

Emergency situations

Social

Kindergarten

Engineering

Serious game dev.

(7)

Involved actors

Main SG target

Any educators Emergency situation Any children

Beta testers 60 nursing BSc students 35 educators Experience resource

Five early childhood experts

App development Two computer scientists

Medical staff

One emergency expert

13

One place, many aspects

About 400 pictures 14

(8)

15

Game concept & development

• Budget constraints

• Serious game concepts

• App development

Budget constraint

16

Choice for - game design - game concept

Our group usual works - real-time hologram rendering - rehabilitation SG platform - museum art object rendering - spatial trips

(9)

Strong budget constrains - “very realistic” rendering - no 3D

- no graphics - no animation - no special effects … - only pictures !

Budget constraint

17

Quite a challenge here…

- game design - game concept

Serious game concept

18

About true stories… …and where your choices

involve consequences

…taking the form of picture stories…

(10)

Serious game concept

19

And so on for 400 pictures!

2 scenarios

20

Fingers stuck on a metallic door

Sudden infant death

Both scenarios involve potential death of a child

20 collected from experts

10 selected with emergency staff

5 designed as SG levels

2 implemented & tested

(11)

App development

Corridor to the pharmacy Victim

45°

90°

135°

180°

225°

270°

315°

360°

Corridor to the pharmacy

Access to the medical file

4 phases game

- Contextualization - Before the call

- Emergency call: official protocol quiz - Scoring result

21

App development

Scoring

- Among of time

- Positive & neg. actions - Emergency call

Feedbacks

- Advice on actions from the SG

- User comments

YES: Get the next emergency situation NO: Repeat the scenario

22

Enough point?

(12)

23

Results/demo

24

User test and conclusion

• User tests

- Scenario feedback - Application feedback

• Actual costs

• Perspectives

• Take-home messages

(13)

User tests

Totally agree

Totally disagree Disagree Agree

Moderately disagree Moderately agree

Relevant scenario for training

Consistent possible

actions

Interactions were consistent

Navigation was easy

Quality of pictures

were high

I enjoyed playing the

scenario

Scenarios and

25

Totally agree

Totally disagree Disagree Agree

Moderately disagree Moderately agree

Relevant scenario for training

Consistent possible

actions

Interactions were consistent

Navigation was easy

Quality of pictures

were high

I enjoyed playing the

scenario

Scenarios and

Totally agree

Totally disagree Disagree Agree

Moderately disagree Moderately agree

Relevant scenario for training

Consistent possible

actions

Interactions were consistent

Navigation was easy

Quality of pictures

were high

I enjoyed playing the

scenario

Scenarios and

Totally agree

Totally disagree Disagree Agree

Moderately disagree Moderately agree

Relevant scenario for training

Consistent possible

actions

Interactions were consistent

Navigation was easy

Quality of pictures

were high

I enjoyed playing the

scenario

Scenarios and

Totally agree

Totally disagree Disagree Agree

Moderately disagree Moderately agree

Relevant scenario for training

Consistent possible

actions

Interactions were consistent

Navigation was easy

Quality of pictures

were high

I enjoyed playing the

scenario

Scenarios and

Totally agree

Totally disagree Disagree Agree

Moderately disagree Moderately agree

Relevant scenario for training

Consistent possible

actions

Interactions were consistent

Navigation was easy

Quality of pictures

were high

I enjoyed playing the

scenario

Scenarios and

Totally agree

Totally disagree Disagree Agree

Moderately disagree Moderately agree

Relevant scenario for training

Consistent possible

actions

Interactions were consistent

Navigation was easy

Quality of pictures

were high

I enjoyed playing the

scenario

Scenarios and

Scenarios #1 & #2 feedback

n=95

User tests

Totally agree

Totally disagree Disagree Agree

Moderately disagree Moderately agree

I agree with attributed scores I understood

the score system

Feedback on my actions helped me improve

Application feedback: scores & actions

26

Application feedback: scoring & actions

Totally agree

Totally disagree Disagree Agree

Moderately disagree Moderately agree

I agree with attributed scores I understood

the score system

Feedback on my actions helped me improve

Application feedback: scores & actions

Totally agree

Totally disagree Disagree Agree

Moderately disagree Moderately agree

I agree with attributed scores I understood

the score system

Feedback on my actions helped me improve

Application feedback: scores & actions

n=95

(14)

User tests

• Have we proved a real impact?

No, we’ve just shown a potential interest

• What have been observed?

People felt concerned and have “appreciated” the SG

• What can be concluded?

There is a strong need

This methodology have a potential

27

Actual costs

28

emergency management 5%

engineering management

5% kintergarten experts

6%

emergency staff 15%

software 40%

pictures 21%

user test &

analysis 8%

 975 h

 No artist

(15)

Perspectives

• Many other scenarios for kindergarten

• Many of then can be deployed up to high school

• Any situation can be scenarized

29

Take-home messages

• Anyone can be trained for…

…identifying & securing the scene

…practicing very basic first aid

…calling emergency

• Making a serious game with pictures…

…is obviously easy and cheap to develop

…seems to have a strong potential

• Looking for partners to transform this prototype into an App 

30

(16)

GSGS’2020

Gamification & Serious Game Symposium

31

GSGS’16 GSGS’17 GSGS’18

Next Summer in Switzerland!

GSGS’19

GSGS’2020 Speech & demo

gsgs.ch

32

Many thanks! Questions?

stephane.gobron@he-arc.ch

References

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