© 2006 Cisco Systems, Inc. All rights reserved.
Introducing VoIP
Networks
Benefits of a VoIP Network
More efficient use of bandwidth and equipment
Lower transmission costs
Consolidated network expenses
Improved employee productivity through features
provided by IP telephony:
IP phones are complete business communication devices. Directory lookups and database applications (XML) Integration of telephony into any
business application Software-based and wireless phones offer mobility.
Access to new communications
devices (such as PDAs and
cable set-top boxes)
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Components of a VoIP Network
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Legacy Analog and VoIP Applications Can
Coexist
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Legacy Analog Interfaces in VoIP Networks
Earth and Magneto Foreign Exchange Office Foreign Exchange Station Analog Interface Type
Trunk, used between switches E&M
Used by the end device side of an FXS–FXO connection FXO
Used by the PSTN or PBX side of an FXS–FXO connection FXS
Description Label
Legacy Analog Interfaces in VoIP Networks
1
1
2
3
4
5
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Digital Interfaces
2048 kbps 64 kbps 1 channel (64 kbps) 30 E1 CCS 2048 kbps 64 kbps 64 kbps 30 E1 CAS 1544 kbps 8 kbps 1 channel (64 kbps) 23 T1 CCS 1544 kbps 8 kbps in-band (robbed-bits in voice channels) 24 (no clean 64 kbps because ofrobbed-bit signaling) T1 CAS 192 kbps 48 kbps 1 channel (16 kbps) 2 BRI Total Bandwidth Framing Overhead Signaling
Voice Channels (64 kbps Each) Interface
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Digitizing and
Packetizing Voice
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Basic Voice Encoding: Converting Analog
Signals to Digital Signals
Step 1: Sample the analog signal.
Step 2: Quantize sample into a binary expression.
Step 3: Compress the samples to reduce bandwidth.
Basic Voice Encoding:
Converting Digital Signals to Analog Signals
Step 1: Decompress the samples.
Step 2: Decode the samples into voltage amplitudes, rebuilding the PAM signal.
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Determining Sampling Rate with the Nyquist
Theorem
The sampling rate affects the quality of the digitized signal.
Applying the Nyquist theorem determines the minimum sampling rate of analog signals.
Nyquist theorem requires that the sampling rate has to be at least twice the maximum frequency.
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Example: Setting the Correct Voice Sampling
Rate
Human speech uses 200–9000 Hz.
Human ear can sense 20–20,000 Hz.
Traditional telephony systems were designed for
300–3400 Hz.
Sampling rate for digitizing voice was set to 8000
samples per second, allowing frequencies up to 4000
Hz.
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Quantization
Quantization is the representation of amplitudes by a
certain value (step).
A scale with 256 steps is used for quantization.
Samples are rounded up or down to the closer step.
Rounding introduces inexactness (quantization noise).
Digital Voice Encoding
Each sample is encoded using eight bits:
One polarity bit Three segment bits Four step bits
Required bandwidth for one call is 64 kbps
(8000 samples per second, 8 bits each).
Circuit-based telephony networks use TDM to combine
multiple 64-kbps channels (DS-0) to a single physical
line.
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Companding
Companding — compressing and expanding
There are two methods of companding:
Mu-law, used in Canada, U.S., and Japan A-law, used in other countries
Both methods use a quasi-logarithmic scale:
Logarithmic segment sizes
Linear step sizes (within a segment)
Both methods have eight positive and eight negative
segments, with 16 steps per segment.
An international connection needs to use A-law;
mu-to-A conversion is the responsibility of the mu-law country.
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Coding
Pulse Code Modulation (PCM)
Digital representation of analog signal Signal is sampled regularly at uniform levels Basic PCM samples voice 8000 times per second Basis for the entire telephone system digital hierarchy
Adaptive Differential Pulse Code Modulation
Replaces PCM
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Common Voice Codec Characteristics
8 CS-ACELP, but with less
computation G.729A 8 CS-ACELP G.729 16 LDCELP (Low Delay CELP)
G.728 16, 24, 32 ADPCM G.726 64 PCM G.711 Bit Rate (kbps) Codec ITU-T Standard
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A Closer Look at a DSP
A DSP is a specialized processor
used for telephony applications:
Voice termination:
Works as a compander converting analog voice to digital format and back again
Provides echo cancellation, VAD, CNG, jitter removal, and other benefits
Conferencing: Mixes incoming
streams from multiple parties
Transcoding: Translates between
voice streams that use different,
incompatible codecs
DSP Module
Voice Network Module
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DSP Used for Conferencing
DSPs can be used in
single- or mixed-mode
conferences:
Mixed mode supports different codecs.
Single mode demands that the same codec to be used by all participants.
Mixed mode has fewer
conferences per DSP.
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Example: DSP Used for Transcoding
Encapsulating Voice
Packets for
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Voice Transport in Circuit-Switched Networks
Analog phones connect to CO switches.
CO switches convert between analog and digital.
After call is set up, PSTN provides:
End-to-end dedicated circuit for this call (DS-0)
Synchronous transmission with fixed bandwidth and very low, constant delay
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Voice Transport in VoIP Networks
Analog phones connect to voice gateways.
Voice gateways convert between analog and digital.
After call is set up, IP network provides:
Packet-by-packet delivery through the network Shared bandwidth, higher and variable delays
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Jitter
Voice packets enter the network at a constant rate.
Voice packets may arrive at the destination at a
different rate or in the wrong order.
Jitter occurs when packets arrive at varying rates.
Since voice is dependent on timing and order, a
process must exist so that delays and queuing issues
can be fixed at the receiving end.
The receiving router must:
Ensure steady delivery (delay)
Ensure that the packets are in the right order
VoIP Protocol Issues
IP does not guarantee reliability, flow control, error
detection or error correction.
IP can use the help of transport layer protocols TCP or
UDP.
TCP offers reliability, but voice doesn’t need it…do not
retransmit lost voice packets.
TCP overhead for reliability consumes bandwidth.
UDP does not offer reliability. But it also doesn’t offer
sequencing…voice packets need to be in the right
order.
RTP, which is built on UDP, offers all of the functionality
required by voice packets.
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Protocols Used for VoIP
Low
9
Low9
Contains unnecessary information As little as possible Overhead No Yes9
Yes9
Yes Multiplexing Yes9
No No Yes Time-stamping Yes9
No Yes9
Yes Reordering No9
No9
Yes No Reliability RTP UDP TCP Voice Needs Feature© 2006 Cisco Systems, Inc. All rights reserved.
Voice Encapsulation
Digitized voice is encapsulated into RTP, UDP, and IP.
By default, 20 ms of voice is packetized into a single IP
packet.
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Voice Encapsulation Overhead
Voice is sent in small packets at high packet rates.
IP, UDP, and RTP header overheads are enormous:
For G.729, the headers are twice the size of the payload. For G.711, the headers are one-quarter the size of the payload. Bandwidth is 24 kbps for G.729 and 80 kbps for G.711, ignoring
Layer 2 overhead.
RTP Header Compression
Compresses the IP, UDP, and RTP headers
Is configured on a link-by-link basis
Reduces the size of the headers substantially (from 40 bytes to 2 or 4 bytes):
4 bytes if the UDP checksum is preserved 2 bytes if the UDP checksum is not sent Saves a considerable amount of bandwidth
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cRTP Operation
The sending side sends the entire header without compression.
There is an
unexpected change.
The receiving side substitutes the original stored header and calculates the
changed fields. The receiving side
predicts what the constant change is.
The sending side sends a hash of the header.
The predicted change is tracked.
The sending side tracks the predicted change.
The change is predictable.
Action Condition
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When to Use RTP Header Compression
Use cRTP:
Only on slow links (less than 2 Mbps)
If bandwidth needs to be conserved
Consider the disadvantages of cRTP:
Adds to processing overhead
Introduces additional delays
Tune cRTP—set the number of sessions to be
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Calculating
Bandwidth
Requirements for
VoIP
Factors Influencing Encapsulation Overhead
and Bandwidth
– Depends on protocol (IPsec, GRE, or MPLS)
Tunneling overhead(if used)
– Depends on protocol (different per link)
Data-link overhead
– Depends on the use of cRTP
IP overhead
(including UDP and RTP)
– Depends on packetization period
– Depends on codec bandwidth
(bits per sample) Packetization size
(payload size)
– Derived from packetization period(the period over which encoded voice bits are collected for encapsulation)
Packet rate
Description Factor
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Bandwidth Implications of Codecs
Codec bandwidth is for voice information only. No packetization overhead is included. 8 kbps G.729 16 kbps G.728 16 kbps G.726 r16 24 kbps G.726 r24 32 kbps G.726 r32 64 kbps G.711 Bandwidth Codec
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How the Packetization Period Impacts VoIP
Packet Size and Rate
High packetization period results in:
Larger IP packet size (adding to the payload) Lower packet rate (reducing the IP overhead)
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VoIP Packet Size and Packet Rate Examples
25 50 33.33 50 Packet rate (pps) 80 60 280 200
VoIP packet size (bytes) 40 40 40 40 IP overhead (bytes) 40 20 240 160 Packetization size (bytes) 8 8 64 64 Codec bandwidth (kbps) G.729 40 ms G.729 20 ms G.711 30 ms G.711 20 ms Codec and Packetization Period
Data-Link Overhead Is Different per Link
6 Frame Relay 6 MLP 22 18 Overhead [bytes] Ethernet Trunk (802.1Q) Ethernet Data-Link Protocol
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Security and Tunneling Overhead
IP packets can be secured by IPsec.
Additionally, IP packets or data-link frames can be
tunneled over a variety of protocols.
Characteristics of IPsec and tunneling protocols are:
The original frame or packet is encapsulated into another protocol.
The added headers result in larger packets and higher bandwidth requirements.
The extra bandwidth can be extremely critical for voice packets because of the transmission of small packets at a
high rate.
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Extra Headers in Security and Tunneling
Protocols
8
PPPoE
4
MPLS
24
L2TP/GRE
50–73
IPsec tunnel mode
30–53
IPsec transport mode
Header Size (bytes)
Protocol
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Example: VoIP over IPsec VPN
G.729 codec (8 kbps)
20-ms packetization period
No cRTP
IPsec ESP with 3DES and SHA-1, tunnel mode
Total Bandwidth Required for a VoIP Call
Total bandwidth of a VoIP call, as seen on the link, is important for:
Designing the capacity of the physical link Deploying Call Admission Control (CAC) Deploying QoS
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Total Bandwidth Calculation Procedure
Gather required packetization information:
Packetization period (default is 20 ms) or size Codec bandwidth
Gather required information about the link:
cRTP enabled
Type of data-link protocol
IPsec or any tunneling protocols used
Calculate the packetization size or period.
Sum up packetization size and all headers and trailers.
Calculate the packet rate.
Calculate the total bandwidth.
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Quick Bandwidth Calculation
Total packet size Total bandwidth requirement ————————— = ————————————————
Payload size Nominal bandwidth requirement
Total packet size = All headers + payload
8 kbps for G.729, 64 kbps for G.711 Nominal bandwidth
20 bytes for G.729, 160 bytes for G.711 Payload size (20-ms sample interval)
40 bytes IP + UDP + RTP headers 6 to 18 bytes Layer 2 header Value Parameter
Example: G.729 with Frame Relay:
Total bandwidth requirement = (6 + 40 + 20 bytes) * 8 kbps
————————————— = 26.4 kbps 20 bytes
VAD Characteristics
Detects silence (speech pauses)
Suppresses transmission of “silence patterns”
Depends on multiple factors:
Type of audio (for example, speech or MoH) Level of background noise
Other factors (for example, language, character of speaker, or type of call)
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VAD Bandwidth-Reduction Examples
6.24 kbps 17.16 kbps 43.33 kbps 56.68 kbps Bandwidth with VAD (35% reduction) 9.6 kbps 26.4 kbps 66.67 kbps 87.2 kbps Bandwidth without VAD 40 ms 40 bytes 20 ms 20 bytes 30 ms 240 bytes 20 ms 160 bytes Packetization G.729 8 kbps G.729 8 kbps G.711 64 kbps G.711 64 kbps Codec cRTP 2 bytes no cRTP 40 bytes cRTP 4 bytes no cRTP 40 bytes IP overhead MLPP 6 bytes Frame Relay 6 bytes Frame Relay 6 bytes Ethernet 18 bytes Data-Link Overhead
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Traditional Nonconverged Network
Traditional data traffic characteristics:
Bursty data flow FIFO access
Not overly time-sensitive; delays OK Brief outages are survivable
Converged Network Realities
Converged network realities:
Constant small-packet voice flow competes with bursty data flow.
Critical traffic must have priority. Voice and video are time-sensitive. Brief outages are not acceptable.
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Converged Network Quality Issues
Lack of bandwidth:
Multiple flows compete for a limited
amount of bandwidth.
End-to-end delay (fixed and variable):
Packets have to
traverse many network devices and links; this travel
adds up to the overall delay.
Variation of delay (jitter):
Sometimes there is a lot of
other traffic, which results in varied and increased
delay.
Packet loss:
Packets may have to be dropped when a
link is congested.
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Measuring Available Bandwidth
The maximum available bandwidth is the bandwidth of the slowest link.
Multiple flows are competing for the same bandwidth, resulting in much less bandwidth being available to one single application.
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Increasing Available Bandwidth
Upgrade the link (the best but also the most expensive solution).
Improve QoS with advanced queuing mechanisms to forward the important packets first.
Compress the payload of Layer 2 frames (takes time).
Compress IP packet headers.
Using Available Bandwidth Efficiently
Using advanced queuing and header compression mechanisms, the available bandwidth can be used more efficiently:
Voice:LLQ and RTP header compression
Interactive traffic:CBWFQ and TCP header compression
Data (Low) Data (Medium) Data (High) Voice (Highest) 1 1 2 2 3 3 3 4 4 4 4 4 3 2 1 1 Voice • LLQ • RTP header compression Data • CBWFQ • TCP header compression
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Types of Delay
Processing delay:The time it takes for a router to take the packet from an input interface, examine the packet, and put the packet into the output queue of the output interface.
Queuing delay:The time a packet resides in the output queue of a router.
Serialization delay:The time it takes to place the “bits on the wire.”
Propagation delay:The time it takes for the packet to cross the link from one end to the other.
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The Impact of Delay and Jitter on Quality
End-to-end delay:The sum of all propagation, processing, serialization, and queuing delays in the path
Jitter:The variation in the delay.
In best-effort networks, propagation and serialization delays are fixed, while processing and queuing delays are unpredictable.
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Ways to Reduce Delay
Upgrade the link (the best solution but also the most expensive).
Forward the important packets first.
Enable reprioritization of important packets.
Compress the payload of Layer 2 frames (takes time).
Compress IP packet headers.
Reducing Delay in a Network
Customer routers perform:
TCP/RTP header compression LLQ
Prioritization ISP routers perform:
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The Impacts of Packet Loss
Telephone call:“I cannot understand you. Your voice is breaking up.”
Teleconferencing:“The picture is very jerky. Voice is not synchronized.”
Publishing company:“This file is corrupted.”
Call center:“Please hold while my screen refreshes.”
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Types of Packet Drops
Tail drops occur when the output queue is full. Tail drops are common and happen when a link is congested.
Other types of drops, usually resulting from router congestion, include input drop, ignore, overrun, and frame errors. These errors can often be solved with hardware upgrades.
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Ways to Prevent Packet Loss
Upgrade the link (the best solution but also the most expensive). Guarantee enough bandwidth for sensitive packets.
Prevent congestion by randomly dropping less important packets before congestion occurs.
Traffic Policing and Traffic Shaping
Time Traf fic Traffic Rate Time Traf
fic Traffic Rate Time Traf fic Traffic Rate Time Traf fic Traffic Rate Policing Shaping
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Reducing Packet Loss in a Network
Problem:Interface congestion causes TCP and voice packet drops, resulting in slowing FTP traffic and jerky speech quality.
Conclusion:Congestion avoidance and queuing can help.
Solution:Use WRED and LLQ.
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What Is Quality of Service?
Two Perspectives
The user perspective
Users perceive that their applications are performing properly
Voice, video, and data
The network manager perspective
Need to manage bandwidth allocations to deliver the desired application performanceControl delay, jitter, and packet loss
Different Types of Traffic Have Different
Needs
Sensitivity to QoS Metrics N N N Bulk Data Email File Transfer N N Y Transactional/ Interactive Y Y N Streaming Video Y Y Y Interactive Voice and Video Packet Loss Jitter Delay Application Examples Need to manage bandwidth allocations Real-time applications especiallysensitive to QoS
Interactive voice Videoconferencing
Causes of degraded performance
Congestion losses Variable queuing delays
The QoS challenge
Manage bandwidth allocations to deliver the desired application performance
Control delay, jitter, and packet loss
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Implementing QoS
Step 1:Identify types of traffic and their requirements.
Step 2:Divide traffic into classes.
Step 3:Define QoS policies for each class.
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Step 2: Define Traffic Classes
Scavenger Class
Less than Best Effort
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Step 3: Define QoS Policy
A QoS policy is a
network-wide definition of
the specific levels of QoS
that are assigned to
different classes of
network traffic.
Quality of Service Operations
How Do QoS Tools Work?
Classification and Marking Queuing and (Selective) Dropping Post-Queuing Operations
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Selecting an
Appropriate QoS
Policy Model
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Three QoS Models
The network recognizes classes that require QoS.
Differentiated Services (DiffServ)
Applications signal to the network that the applications require certain QoS parameters. Integrated
Services (IntServ)
No QoS is applied to packets. If it is not
important when or how packets arrive, the best-effort model is appropriate.
Best effort
Characteristics
Model
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Best-Effort Model
Internet was initially based on a best-effort packet
delivery service.
Best-effort is the default mode for all traffic.
There is no differentiation among types of traffic.
Best-effort model is similar to using standard mail—
“The mail will arrive when the mail arrives.”
Benefits:
Highly scalable
No special mechanisms required
Drawbacks:
No service guarantees No service differentiation
Integrated Services (IntServ) Model Operation
Ensures guaranteed delivery andpredictable behavior of the network for applications.
Provides multiple service levels.
RSVP is a signaling protocol to reserve resources for specified QoS parameters.
The requested QoS parameters are then linked to a packet stream.
Streams are not established if the required QoS parameters cannot be met.
Intelligent queuing mechanisms needed to provide resource reservation in terms of:
Guaranteed rate
Controlled load (low delay, high throughput)
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Benefits and Drawbacks of the IntServ Model
Benefits:
Explicit resource admission control (end to end)
Per-request policy admission control (authorization object, policy object)
Signaling of dynamic port numbers (for example, H.323)
Drawbacks:
Continuous signaling because of stateful architecture
Flow-based approach not scalable to large implementations, such as the public Internet
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The Differentiated Services Model
Overcomes many of the limitations best-effort and IntServ models
Uses the soft QoS provisioned-QoS model rather than the hard QoS signaled-QoS model
Classifies flows into aggregates (classes) and provides appropriate QoS for the classes
Minimizes signaling and state maintenance requirements on each network node
Manages QoS characteristics on the basis of per-hop behavior (PHB)
You choose the level of service for each traffic class
Edge Edge Interior Edge DiffServ Domain End Station End Station
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Implement the
DiffServ QoS Model
Lesson 4.1: Introducing Classification and Marking
Classification
Classification is the process of identifying and
categorizing traffic into classes, typically based upon:
Incoming interface IP precedence DSCP
Source or destination address Application
Without classification, all packets are treated the same.
Classification should take place as close to the source
as possible.
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Marking
Marking is the QoS feature component that “colors” a
packet (frame) so it can be identified and distinguished
from other packets (frames) in QoS treatment.
Commonly used markers:
Link layer: CoS (ISL, 802.1p) MPLS EXP bits Frame Relay Network layer: DSCP IP precedence
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Classification and Marking in the LAN with
IEEE 802.1Q
IEEE 802.1p user priority field is also called CoS.
IEEE 802.1p supports up to eight CoSs. IEEE 802.1p focuses on support for
QoS over LANs and 802.1Q ports. IEEE 802.1p is preserved through the
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Classification and Marking in the Enterprise
DiffServ Model
Describes services associated with traffic classes,
rather than traffic flows.
Complex traffic classification and conditioning is
performed at the network edge.
No per-flow state in the core.
The goal of the DiffServ model is scalability.
Interoperability with non-DiffServ-compliant nodes.
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Classification Tools
IP Precedence and DiffServ Code Points
IPv4
: three most significant bits of ToS byte are called
IP Precedence (IPP)—other bits unused
DiffServ
: six most significant bits of ToS byte are called
DiffServ Code Point (DSCP)—remaining two bits used
for flow control
DSCP is backward-compatible with IP precedence
7 6 5 4 3 2 1 0
ID Offset TTL Proto FCS IP SA IP DA Data Len
Version Length
ToS Byte
DiffServ Code Point (DSCP) IP ECN
IPv4 Packet
IP Precedence Unused Standard IPv4
DiffServ Extensions
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IP Precedence and DSCP Compatibility
Compatibility with current IP precedence usage (RFC 1812)
Differentiates probability of timely forwarding:
(xyz000) >= (abc000) if xyz > abc
That is, if a packet has DSCP value of 011000, it has a greater probability of timely forwarding than a packet with DSCP value of 001000.
Per-Hop Behaviors
DSCP selects PHB throughout the network:
DefaultPHB (FIFO, tail drop)
Class-selectorPHB (IP precedence)
EFPHB
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Standard PHB Groups
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Expedited Forwarding (EF) PHB
EF PHB:
Ensures a minimum departure rate
Guarantees bandwidth—class guaranteed an amount of bandwidth with prioritized forwarding
Polices bandwidth—class not allowed to exceed the guaranteed amount (excess traffic is dropped)
DSCP value of 101110:Looks like IP precedence 5 to non-DiffServ-compliant devices:
Bits 5 to 7: 101 = 5 (same 3 bits are used for IP precedence) Bits 3 and 4: 11 = No drop probability
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Assured Forwarding (AF) PHB
AF PHB:
Guarantees bandwidth
Allows access to extra bandwidth, if available
Four standard classes: AF1, AF2, AF3, and AF4
DSCP value range of aaadd0:
aaais a binary value of the class
ddis drop probability
AF PHB Values
Each AF class uses three DSCP values.
Each AF class is independently forwarded with its guaranteed bandwidth.
Congestion avoidance is used within each class to prevent congestion within the class.
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Mapping CoS to Network Layer QoS
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QoS Service Class
A QoS service class is a logical grouping of packets
that are to receive a similar level of applied quality.
A QoS service class can be:
A single user (such as MAC address or IP address) A department, customer (such as subnet or interface) An application (such as port numbers or URL)
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Implementing QoS Policy Using a QoS Service
Class
QoS Service Class Guidelines
Profile applications to their basic network requirements.
Do not over engineer provisioning; use no more than four to five traffic classes for data traffic:
Voice applications: VoIP
Mission-critical applications: Oracle, SAP, SNA Interactive applications: Telnet, TN3270 Bulk applications: FTP, TFTP
Best-effort applications: E-mail, web
Scavenger applications: Nonorganizational streaming and video applications (Kazaa, Yahoo)
Do not assign more than three applications to mission-critical or transactional classes.
Use proactive policies before reactive (policing) policies.
Seek executive endorsement of relative ranking of application priority prior to rolling out QoS policies for data.
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Classification and Marking Design
QoS Baseline Marking Recommendations
Application L3 Classification
DSCP PHB
IPP CoS
Transactional Data 2 AF21 18 2
Call Signaling 3 CS3* 24 3
Streaming Video 4 CS4 32 4
Video Conferencing 4 AF41 34 4
Voice 5 EF 46 5
Network Management 2 CS2 16 2
L2
Bulk Data 1 AF11 10 1
Scavenger 1 CS1 8 1
Routing 6 CS6 48 6
Mission-Critical Data 3 AF31* 26 3
Best Effort 0 0 0 0
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How Many Classes of Service Do I Need?
4/5 Class Model Scavenger Critical Data Call Signaling Realtime 8 Class Model Critical Data Video Call Signaling Best Effort Voice Bulk Data Network Control Scavenger 11 Class Model Network Management Call Signaling Streaming Video Transactional Data Interactive-Video Voice Best Effort IP Routing Mission-Critical Data Scavenger Bulk Data Time Best Effort
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Trust Boundaries: Classify Where?
For scalability, classification should be enabled as close to the edge as possible, depending on the capabilities of the device at:
Endpoint or end system Access layer
Distribution layer