The Greater
The Greater
Toronto Area
Toronto Area
ICT:
ICT:
Interactive Digital
Interactive Digital
Media
Media
•
The GTA consists of 25 municipalities,
including the City of Toronto and 4
regions.
•
The area of the GTA is 7,124 Sq. Km. or
2,750 sq. miles.
•
Population: 5.9M
•
The GTA contributes 20% of Canada’s
GDP, at $323 billion
Greater Toronto
Why the GTA is the right choice!
•
iDM Capital –
The GTA has a large pool of highly
skilled labour and a variety of government tax
incentives
•
Cost Competitive –
Canada’s business center,
the Toronto Region, is one of the lowest cost
centers in the world with a variety of attractive
government incentives.
•
Proximity –
Greater Toronto is central to North
American markets, lowering costs and smoothing
business transactions.
•
Top Tier Talent –
A well-educated and creative
talent pool; Canada’s Largest Pool of Digital Media
and Software Talent.
•
Quality of Life –
The Toronto Region is an
attractive location for any international business.
Diverse Economy:
Ensuring Stability & Resilience
•
The GTA is a city of innovation and
ingenuity.
•
A diverse economy will increase
collaboration, in turn, increasing the
competitiveness and profile of the
industry.
GTA: NORTH AMERICAN INDUSTRY RANKINGS
RANK
INDUSTRY
2
NDAutomotive
2
NDFood & Beverage
3
RDFinancial Services
3
RDFilm & Media
3
RDICT
3
RDDesign
3
THBiotechnology
Source: Toronto Region Research Alliance, 2007.
Services 57% Manufacturing 15% Utilities, Transportation & Warehousing 6% Construction 6% Wholesale & Retail Trade 16%
ICT CAPITAL
GTA: Canada’s ICT Capital
•
GTA ICT Companies increased revenues by 15.63% in 2008
•
GTA ICT Companies represent 44.72% of Branham Top 250’s
total revenues
29.1
29.4
34
26 28 30 32 34 2006 2007 2008GTA ICT Revenues (Billions)
PLUS 40,000 additional
ICT specialists
in non-ICT sectors
Sector
Employment
Percent of
Employment
Manufacturing
28,000
15%
Development –
Systems
26,000
18%
Development –
Software
22,000
15%
Services
64,000
43%
No Classification
8,000
5%
Total
148,000
100%
GTA Labor Force 3.1 million
ICT Companies 3,362
Revenues $32.5 billion
Revenues from exports $6.2 billion
Source: Greater Toronto Information & Communications Technologies Industry Profile; E&B Data, 2004.
ICT CAPITAL
GTA - Strong iDM Cluster
Gaming
Film Production
Animation &
Special Effects
Education
iDM
ICT Cluster: Creating Synergies
GTA is positioned as one of
North America’s premier
ICT centres because of
our:
•
Innovative projects
•
Diverse & flexible economy
•
Dynamic corporate presence
•
Educated, technologically
savvy workforce
ICT CAPITAL
ICT/Digital Cluster: Gaming
•
Canada is the 3rd largest game developer world wide
•
Market expected to grow from $585 million to $1.3 billion by 2013
Ubisoft
•
Will open a full development studio in Toronto,
•
Half a billion CAD investment
•
Will create 800 jobs over the next decade.
Transgaming
•
Portability technology: single system to multiple
platforms
ICT/Digital Cluster: Animation & Special Effects
•
The GTA is a centre for post production, special effects & emerging
technology
•
3-D and 2-D animation; visual and special effects
C.O.R.E. Digital Pictures
•
Toronto-based creator of digital visual effects and animation for
feature film and television
•
Staff of over 300 people
Starz Animation
•
Canada's leading high-quality digital animation studio
•
Provides major Hollywood studios and independent producers
alike with world-class computer-animated content for feature films,
DVDs, television series, commercials, visual effects and shorts.
Autodesk Maya
•
High end 3-D: used in film, TV, computer, video games and
architectural visualization and design- Academy award (technical
achievement)
Nelvana
ICT CAPITAL
ICT/Digital Cluster: Film Production
•
The GTA is the 3rd largest city region in film production in North America
•
Contributes $1.1billion to local economy
Alliance Atlantis
•
Revenues over $1billion
•
Producers of CSI: Crime Scene Investigates
Deluxe Laboratories
•
Film processing services to studios and film-makers
SDI Media
•
World’s leading provider of dubbing and subtitling
Future Prospects of iDM in Canada
•
Digital spending in Canada will rise from 20% of total
industry revenues in 2008 to 32% in 2013
•
Dynamic in-game ads will boost Canadian video game
advertising, with 13.9% compound annual growth expected
from 2009 to 2013
•
The video game sector in Canada will expand to over US$2
billion in 2013, a compound annual growth rate of 6.2%
•
Canada has numerous tax incentives available for
companies that develop digital content
Source:
Tracey Jennings
Canadian Leader,
Entertainment and Media Practice
COST COMPETITIVE
Lower Corporate Taxes
2009
2010
2011
2012
2013
Federal
19.00
18.00
16.50
15.00
15.00
Ontario
14.00
12.00
11.50
11.00
10.00
Combined Federal &
Provincial
33.00
30.00
28.00
26.00
25.00
Source: PwC 2009 Ontario Budget
33.00 40.50 41.60 42.50 43.50 43.84 30 32 34 36 38 40 42 44 ONTA RIO Flor ida U.S. Ave rage New Yor k Indi ana Calif orni a
Competitive Health Costs
638 293 0 200 400 600 800 Th ou sa n d U S $ U.S. OntarioEmployer Health Costs for a Typical Firm (2006)
Typical firm defined as having approximately 99 employees
Source: MMK Consulting, 2006
Source: www.2ontario.com
TAX INCENTIVES
CRITERIA
HOW MUCH
Next Generation of
Jobs Fund - companies must help the environment, secure jobs for
Ontario, and help establish Ontario as a global leader in an emerging market.
- grants of up to 15% of total project cost (qualification is 100 new jobs created or $25M in capital investment)
Ontario Business Research Institute Tax Credit (OBRITC)
- must incur qualified expenditures in respect of scientific research and experimental development (SR&ED) under an eligible contract with an eligible research institute (ERI)
- 20% refundable tax credit for SR&ED expenditures incurred in Ontario under an eligible contract with an ERI.
- the maximum amount a corporation can claim is $4 million.
Ontario Innovation
Tax Credit - must carry on eligible SR&ED in Ontario - 10% refundable tax credit for qualifying - can be combined with OBRITC (above) for a total of 30%
Ontario Research and Development Expenditures Deduction
- must carry on eligible SR&ED in
Ontario - allows corporations to exclude from Ontario taxable income the portion of the federal investment tax credit that relates to qualifying SR&ED expenditures
through Ontario pool calculation on CT23 Schedule 161.
COST COMPETITIVE
Digital Media Incentives
Source: www.2ontario.com
TAX INCENTIVES CRITERIA HOW MUCH
Ontario Computer Animation and Special Effects Tax Credit
- computer animation and special effect activities in film or TV production
- 20% refundable tax credit for eligible labour expenditures
Ontario Interactive Digital Media Tax Credit
- labour, marketing and distribution expenditures for the creation of interactive digital media products
- 40% of eligible expenditures; 30% for qualifying small corporations
Ontario Media Development
Corporation (OMDC) Interactive Digital Media Fund
-
labour expenditures and eligible marketing and distributionexpenses claimed with respect to interactive digital media products
- a non-refundable contribution of up to $100,000 to a maximum of 50% of the project budget to create a market-ready interactive digital media content
product. OMDC Video Game
Prototype Initiative - the creation of a prototype in order to secure a publisher or attract financing for a market-ready,
commercial video game product
- a repayable contribution of up to $500,000 to a maximum of 50% of eligible expenses for their prototype OMDC Ontario Sound
Recording Tax Credit - eligible production and marketing costs incurred by a qualifying corporation with respect to an eligible Canadian sound recording
- 20% refundable tax credit for eligible sound recording company with respect to an eligible Canadian sound recording by an emerging Canadian artist or
group
Digital Media Incentives
Digital Media Incentives
COST COMPETITIVE
Digital Media Companies in Ontario
Number of Gaming & Digital Media Companies in Ontario by Year
0 20 40 60 80 100 120 140 160 1975 1980 1985 1990 1995 2000 2005 2010
Year
Nu
m
b
e
r o
f Co
m
p
a
n
ie
s
Note: Gami ng Or i ented Di gi tal Medi a Compani es Ref er s to Compani es Cur r entl y Oper ati ng i n Ontar i o as of Apr i l 16th, 2007.
Hardware
Console Gaming
PC Games
Mobile Games
Web Games
Animation
Digital Effects
Software Tools
Handheld Games
Low-risk Business Environment
Canada moved up FOUR ranking spots in 2009
“Forbes’ Annual Best Countries for Business.”
1.
Denmark
2.
USA
3.
Canada
4.
Singapore
5.
New Zealand
6.
United Kingdom
7.
Sweden
8.
Australia
9.
Hong Kong
10.
Norway
Ranking is focused on:
•
Degrees of trade and
monetary freedom
•
Property rights
•
Innovation
•
Technology
•
Red tape
•
Investor protection
•
Corruption
•
Tax burden
•
Market performance
Forbes notes, “this is not a tally
of economies with high gross
domestic product growth, or low
unemployment.
The goal is to
quantify for entrepreneurs
and investors the often-
qualified information about
dynamic economies and
what they would consider
desirable conditions for
business.
”
Source: Ontario Investment Service
•
The GTA is within a 500 mile radius
(one-day drive or 1 hour flight)
where you can access
135 million
people
, compared to 70 million for
New York at a comparable distance.
•
Through the
North American Free
Trade Agreement
(NAFTA),
Canada is assured long-term
access to the North American
market of over 440 million people,
with a combined GDP of more than
$16 trillion.
PROXIMITY
Pearson International Airport
-
The busiest Canadian airport with direct
flights operating to over 100 destinations.
-
$4.4 billion development program designed to
increase passenger capacity to 52 million
annually over the next 2 decades.
Gateway to international trade…
Cargo Services
-
Toronto Pearson is rated in the top 30
airports worldwide for cargo activity.
-
Pearson offers over 240 truck loading
doors;
-
1.2 million square feet of on-airport
warehouse space;
-
Capable of processing 1 million metric
tonnes of cargo annually.
With dedicated cargo apron space, a Cat III
airport with 5 runways to handle all aircraft
types and 24/7 customs clearance, Toronto
Pearson is the superior choice for cargo
services.
Source: Greater Toronto Airport Authority, http://gtaa.com/en/business_at_pearson/cargo_services/
PROXIMITY
Excellent Public Transit System
Metrolinx: Plan to build over 1,200 kilometres of rapid transit over 25
years— more than triple what exists now — so that over 80 per cent of
residents in the region will live within two km of rapid transit.
The Corridor is a VIA Rail passenger train service area
in the Canadian provinces of Quebec and Ontario.
The Corridor service area has the heaviest passenger
train frequency in Canada.
GO Transit is Canada's first, and Ontario's only,
interregional public transit system, linking Toronto with
the surrounding regions.
GO Transit carries more than 50 million passengers a
Highly Integrated
Telecommunications Network
The GTA boasts:
One of the most extensive telecommunication
networks in North America
A highly integrated telecommunications network
including:
-
the largest “free Calling” area in North America
(416/647/289/905)
-
100% Digital Telecom Infrastructure
-
high speed data services
-
Internet connectivity
-
private lines
TOP TIER TALENT
GTA Among the World’s Most Well-Educated
Total University (%) 30 25 22 21 18 18 15 14 14 US (1) Ontario Canada (4) Japan (9) Ireland (12) UK (14) Germany (17) France (20) Mexico (21) Total College (%) 25 22 17 10 10 10 9 8 2 Ontario Canada (1) Japan (2) Ireland (6) Germany (8) France (9) US (10) UK (15) Mexico (23)
For Select Markets, Ages 25-64
58% of Ontario’s
Population has a Post-
secondary Education:
•
University: 25%
•
College: 25%
World Class Education System
Located in
the GTA
Located
within 100
miles of the
GTA
University of Toronto Ryerson University York University University of Ontario Institute of Technology
Ontario College of Art & Design (OCAD)
University of Waterloo Wilfred Laurier University University of Western Ontario
(Western)
McMaster University Guelph
Humber
Centennial College George Brown College Seneca College Sheridan Durham College Conestoga College Niagara College Fanshawe College UNIVERSITIES COLLEGES
•
The GTA is home to world-class iDM educational institutions such asSheridan College’s Institute of Technology and Advanced Learning,
which is world famous for integrating technology and artistic vision and has been awarded Academy and Genie Awards
•
Seneca College has a Digital Media Centre, which focuses on the designand management of digital graphics/audio for interactive multimedia applications, including internet
•
Studios such as Industrial Light and Magic, PixelAnimation and Disney all regularly send talent scouts to
TOP TIER TALENT
Post-Secondary Interactive
Digital Media Programs
Source: Interactive Ontario, MEDT and OMDC
8% 9% 19% 35% 5% 8% 6% 4% 6% Game Animation
Computer College Programming University Computer Science College Software
University Software Media
Computer Engineering Other
124 programs offered that are relevant to gaming and
digital media careers
Total Enrolment Interactive
Digital Media
(College and University Programs)
2004 – 2005: 13,055 students
2005 – 2006: 14,000+ students
Strong Influx & Retention of Talent
1%
14
%
51%
6%
4
%
8
%
16
%
.01%
•
Total Immigration: 235,826
•
34% of new immigrants have
at least one university degree
•
43% goes to Toronto
• Retention rate after 1 year:
Atlantic – 40%
Manitoba – 37%
Sask – 44%
BC – 72%
Quebec – 49%
Toronto – 88%
Calgary – 79%
TOP TIER TALENT
Source: 2006 Census, Statistics Canada
Openness to Diversity and Multiculturalism
•
Over 100,000 immigrants annually
•
Over 240 ethnic groups
•
Over 120 languages and major dialects
•
Over 169 countries of origin
•
English is the dominant mother
tongue, followed by Chinese, Italian,
Portuguese, Punjabi and Spanish
•
The UN has designated Toronto the
“world’s most multicultural city.”
•
The top five visible minority groups in
the GTA are:
•
South Asian 12.0 per cent of our
population;
•
Chinese 11.4 per cent;
•
Black 8.4 per cent;
•
Filipino 4.1 per cent;
QUALITY OF LIFE
Low Cost of Living
Toronto ranked 54
thon
the Global Cost of Living
Rankings 2008/2009.
Cost of Living Survey 2008
127
125
112.7
111.3
109.4
100
98.3
92.5
88.1
London
Tokyo
Zurich
Milan
Paris
New York
Shanghai
Frankfurt
Toronto
Affordable Housing
Average Housing Prices in the GTAHousing Type GTA
Detached Bungalow
(1,200 sq. ft.) $383,471
Executive Detached 2-Storey (2,000 sq. ft.) $548,296 Standard 2-Storey (1,500 sq. ft.) $426,256 Standard Townhouse (1,000 sq. ft.) $300,089 Senior Executive (3,000+ sq. ft.) $756,591 Standard Condo (900 sq. ft.) $261,094 Luxury Condo (1,400 sq. ft.) $395,489
QUALITY OF LIFE
Culture: Key to Attracting Creative Talent Pool
Royal Ontario Museum's new Michael
Lee-Chin Crystal extension
Over $1 billion in
public & private
sector funding raised
for over 50 arts
projects.
The Canadian Opera
Company’s new home
is a 2,000-seat jewel set in the heart of downtown Toronto
Ontario College of Art & Design (OCAD) is benefiting from its creative new addition
•
Toronto: ranked 15
thof 215 international
cities in terms of quality of life (William H.
Mercer)
•
Toronto: ranked 7
thbest place to live in
North America by Places Rated Almanac (354
cities surveyed) based on cost of living, job
outlook, transportation, education, health
care, the arts etc.
•
This same publication also ranked the GTA
the safest of its large North America
metropolitan counterparts.
2•
Toronto
has 5,000+ restaurants, a a symphony
orchestra, opera, ballet and theatre, major league
hockey, basketball and baseball, and 20,000
acres of ravines and parks.
1. William H. Mercer, World-Wide Quality of Life Survey, 2007
2. David Savageau & Ralph d’Agostino, Places Rated Almanac: Your Guide to the Best Places to Live in the United States & Canada, sixth edition, October 1999