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COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

ETK Technical Workshop 17.11.2011

User Centric vs. Device Centric

1

René Princz-Schelter

Head of PreSales Alcatel-Lucent Enterprise Germany

emphasized Member of EMEA Marketing Team

(2)

Dynamic Enterprise Tour 2011

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

(3)

Dynamic Enterprise Tour 2011

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

Dynamic Enterprise Tour 2011

2

"Wer Visionen hat, soll zum Arzt gehen .."

(4)

Dynamic Enterprise Tour 2011

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

(5)

Dynamic Enterprise Tour 2011

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

Dynamic Enterprise Tour 2011

3

Egal wie es die anderen

machen. Das Zündschloss muss

nach links, das geht schneller

beim Start in Le Mans

(6)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

1.

Eine konvergente Architektur FÜR EINE

EFFEKTIVE ZUSAMMENARBEIT

(7)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

1.

Eine konvergente Architektur FÜR EINE

EFFEKTIVE ZUSAMMENARBEIT

2.

Applikationen und Anwendungen

sind KONTEXTABHÄNGIG

(8)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

1.

Eine konvergente Architektur FÜR EINE

EFFEKTIVE ZUSAMMENARBEIT

2.

Applikationen und Anwendungen

sind KONTEXTABHÄNGIG

3.

Endgeräte übergreifend

EINHEITLICHE OBERFLÄCHE

(9)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

1.

Eine konvergente Architektur FÜR EINE

EFFEKTIVE ZUSAMMENARBEIT

4.

Geschäftsrelevante

SOCIAL MEDIA Kanäle

2.

Applikationen und Anwendungen

sind KONTEXTABHÄNGIG

3.

Endgeräte übergreifend

EINHEITLICHE OBERFLÄCHE

(10)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

1.

Eine konvergente Architektur FÜR EINE

EFFEKTIVE ZUSAMMENARBEIT

4.

Geschäftsrelevante

SOCIAL MEDIA Kanäle

2.

Applikationen und Anwendungen

sind KONTEXTABHÄNGIG

5.

Unaufhaltsamer Trend zur

CLOUD

3.

Endgeräte übergreifend

EINHEITLICHE OBERFLÄCHE

(11)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

OPENTOUCH CONVERSATION

MULTI-DEVICES, MULTI-PARTY, MULTIMEDIA

ONE

Conversation

devices

ANY

media

ANY

VIDEO

CHAT

VOICE

ONE number

SAME services

Add /remove participant

N-party ad-hoc conference

Media escalation

Embedded video switching

(12)

Solution Tour 2011

§

Presence / IM, Peer Photo

§

Konferenz Funktionen

§

Rapid session shift

§

Visual Voicemail

§

Enterprise Directory

§

Session Continuity

Ø

verschiedene Endgeräte, je

nach Situation

Ø

Umfangreiche Enterprise

Feature

Ø

Smart Phone Bedienung am

Schreibtisch

(13)

Solution Tour 2011

§

Native integration mit

presence, IPT, Video, Web

Konferenz

§

Text, Group, Persistent

chat

§

Web Konferenzing

§

N-participants AD-hoc

Audio/Video/Data

Konferenzing mit video

switching

Ø

Native conference

management during

conversation

Ø

Remove distance

Ø

Any device, any

location ,any media

(14)

Solution Tour 2011

18

Ø

Offenes SDK

Ø

Zugang zum AAPP catalog

Ø

SIP 19

Erste Entwicklungen

Ø

Healthcare

Ø

Hospitality

Ø

SMS

Ø

Building automation

Ø

Social Network Integration: Facebook,

Chinese Twitter

Ø

Language customization

(15)

Solution Tour 2011

Call Center Anwendungen / Emotinal Equilizer

(16)

Solution Tour 2011

Call Center Anwendungen / Emotinal Equilizer

(17)

Solution Tour 2011

Call Center Anwendungen / Emotinal Equilizer

(18)

Solution Tour 2011

Call Center Anwendungen / Emotinal Equilizer

(19)

Solution Tour 2011

(20)
(21)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED. 11

Per Anhalter durch die Galaxis (Hitch-Hiker‘s Guide to the galaxy)

Parasit und Wirt leben in Symbiose.

Der Babel Fish ernärt sich externen Gehirnwellen deren Bedeutung er in Form von

telepathischer Energie direkt ins Gehirn des Trägers (Wirtes) ausscheidet

(22)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED. ILVT/LINUX SERVER 16 KHZ PCM AUDIO ENGLISH 16 KHZ PCM AUDIO SPANISH RECOGNITION AND TRANSLATION API ILVT RECOGNITION AND TRANSLATION SERVER HELLO HOLA 12

OpenTouch

TM

Unified Interface

(23)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED. ILVT/LINUX SERVER 16 KHZ PCM AUDIO ENGLISH 16 KHZ PCM AUDIO SPANISH RECOGNITION AND TRANSLATION API ILVT RECOGNITION AND TRANSLATION SERVER HELLO HOLA 12

OpenTouch

TM

Unified Interface

(24)

Solution Tour 2011

§

Native integration with

presence, IPT, Video, Web

Konferent

§

Text, Group, Persistent

chat

§

Web Conferencing

§

N-participants AD-hoc

Audio/Video/Data

Ø

Native conference

management during

conversation

Ø

Remove distance

(25)

Solution Tour 2011

§

Native integration with

presence, IPT, Video, Web

Konferent

§

Text, Group, Persistent

chat

§

Web Conferencing

§

N-participants AD-hoc

Audio/Video/Data

Ø

Native conference

management during

conversation

Ø

Remove distance

(26)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

OPENTOUCH CONVERSATION

(27)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED. 10 8

OPENTOUCH CONVERSATION

iPad Video-Integration

15

(28)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

OPENTOUCH CONVERSATION

Simplyfied Call Management

(29)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED. 9

10

8

OPENTOUCH CONVERSATION

Rapid Session Shifting – Calls transferieren…

…vom Smartphone zum Deskphone

…auf dem My IC Phone

(30)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

§

Komplex

§

Keine Interaktion

OPENTOUCH CONVERSATION

Von Videokonferenzen zu Visual Collaboration

(31)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

§

Komplex

§

Keine Interaktion

§

Zusammenarbeit mit Video

§

Voll interaktives Whiteboard

OPENTOUCH CONVERSATION

Von Videokonferenzen zu Visual Collaboration

(32)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

OPENTOUCH CONVERSATION

(33)

COPYRIGHT © 2011 ALCATEL-LUCENT. ALL RIGHTS RESERVED.

Mixed Reality

-

Virtual director,

-

Head & pose tracking, spatial audio..

Natural Human Interaction

-

Gesture control

-

Augmented Reality

Anywhere, Any Device

-

PC, mobile,

-

Tablet, TV

Cloud Architecture

-

Cloud based video processing,

-

Encoding, GPU, rendering

OPENTOUCH CONVERSATION

Der nächste Schritt: Immersive Communication

(34)

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