Rochester Institute of Technology
RIT Scholar Works
Theses
Thesis/Dissertation Collections
2-20-1995
From computer to video
Susan Michelle Masters
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Recommended Citation
ROCHESTER INSTITUTE OF
TECHNOLOGY
A Thesis
Submitted
to the
Faculty
ofThe
College
ofImaging
Arts
andSciences
in
Candidacy
for
the
Degree
ofMASTER
OF FINE ARTS
From Computer
to
Video
by
Susan Michelle Masters
Approvals
Chief Advisor:
Robert Keough, Professor
_
Date:
3
-/C-7~
Associate Advisor:
Nancy Ciolek, Associate Professor
-Date:
2· /(, .
9
J--Associate Advisor:
Jim VerHague, Professor
_
Date:
3./(,.
2
)-Chairperson of Graphic Design Department:
MaryAnn Begland, Associate Professor
_
Date:
-{a9~
I, Susan Michelle Masters
hereby grant permission to the
Wallace Memorial Library of
RIT
to reproduce my thesis in whole or in
part. Any reproduction will not be for commercial use or profit.
Table
ofContents
PREFACE
iv
INTRODUCTION
viORGANIZATIONAL
FLOWCHART
viiiPROJECT MANAGEMENT
1
Create Timeline
Gather
Information-Review
ofLiterature
ASSESS
NEEDS
1
Define
Scope
andEvaluation
Criteria
ofProject
Determine
Prototype Needed
Analyze Prototype
to
Determine Equipment Needs
Hardware
Software
VISUAL
DESIGN PROCEDURE
4
Determine Design
andPlanning
Criteria
Conduct
Design
Process
Accept
Problem
Analyze
Define
Ideate
Select
Implement
Retrospective
Evaluation
DEVELOPMENT/OPERATION
10
Compile
andAssemble Animation
Sequences
Movement
Structure
Viewing
Time
Sound
Synchronization
EVALUATION
15
Prototype
Editing
andRevisions
Determine Project Effectiveness
THESIS PROTOTYPE MODIFICATION
17
Interactive Design Considerations
Screen Design Revisions
Utilize
Existing
Animation
New
Information Included
Navigation Design
Detail
ofNavigation
Structure
Interactive Evaluation
CONCLUSION
22
APPENDICES
A. Thesis
Statement
B.
Thesis
Proposal
C. Timetable Proposal
D.
Project Organization Flowchart
E. Review
ofLiterature
F.
Meeting
withBill
McElveney
G.
Graphic
Design Tips for Video
H.
Packaging
Design for Prototype
I. Voice-overs
andOrganizational
Structure
ofPortfolio Showcase
J. Sketches for Screen Design
K.
Definition
ofTerms
Preface
Upon
completion ofmy first
yearof graduatestudy I began
to
contemplate
the
idea
ofcreating
athesis
projectthat
wouldincorporate
state-of-the-art
computertechnology
with alocal
professionalbusiness,
such as a graphicdesign
studio.I
wantedthe
thesis
researchandfindings
to
bene
fit
the
professional environmentalong
withproviding
technicalinformation
within
the
academic setting.With
this
in
mindI began
looking
for
ajob
in
graphicdesign
for
the
summer.Soon
thereafter
I began working
at alocal
design firm
calledMcElveney
& Palozzi. The business
was smallbut
growing
rapidly.Prior
to
my
arrival,
McElveney
& Palozzi had recently
invested
in Macintosh
computersto
aidin design
and production.The
owners,
Bill
McElveney
andSteve
Palozzi,
wereinterested in working
with meto
find
an areathat
would provide atopic
for
my
research.While reading
computer/design relatedmagazines,
books,
and annuals,
I became
aware ofthe
interest
andon-going
research of computer graphicstechnology;
suchas, multimedia,
interactivity,
desktop
video,hybrid
imagery
and computeranimation.As
I
began
to
look
atthe
spectrum
ofcomputer related graphicstechnology,
I
realizedthat
narrowing
down
atopic
wouldbe
my first
challengein
beginning
the thesis.
Fortunately,
I had
already
decided
to
develop
a projectthat
wouldincorpo
ratethese
new areas ofcomputertechnology
with anexisting
business-such asMcElveney
andPalozzi. The
documentation
would provideresearch
for
the
Computer
Graphic
Design
field,
as wellasbeing
a source of referencefor
students orfaculty
in
the
future.
The finished
thesis
pre sentation wouldbe
an actual piecethat
McElveney
& Palozzi
could use andbenefit from.
After
much research and explorationI
reached adecision
onthe thesis
topic.Its
purpose wouldbe
to
incorporate
computeranimation with videotechnology.
A
series of animations wouldbe
created onthe
computer which wouldthen
be
recordedto
ananalog
storagedevice-NTSC
videotape.
McElveney
& Palozzi
wouldbe
the
subject ofthese
animation sequences.Since
the design
studio's promotional material was rather out ofdate
anddid
not showcasetheir
most recentwork,
I
decided
to
develop
an electronicportfolio
for
the
business.
It
wouldbe
a computerbased
"show
and tell"oftheirwork.
The
presentation wouldbe
recordedto
videotape
for distribution
to
prospective clients.After arriving
atthis concept,
I began
to
research varioustopics;
suchas,
self-promotion,
portfoliopresentation,
desktop
video, computer animation, andinteractive
design.
Unfortunately,
up
untilthat
pointmy
knowledge
of videotechnology
consisted ofbeing
ableto turn
onthe
VCR
and viewmovies.
That
was soonto
change.I
was ableto take
a class onthe
subject
whichhelped
to
give me anunderstanding
ofhow
video signals arecreated,
recorded anddisplayed.
During
the
course ofmy
inquiry
the
originalthesis
proposal wasslightly
modifiedto
include
aninteractive
electronic portfolioalong
withthe
videotape.
Given
the
limitations
ofthe
equipment onhand,
the
quality
ofthe
videotape was not considered professional and
therefore
functioned
as a sketch orcomp for
afuture
presentation.However,
the
interactive
project's
quality
was acceptablefor
usein
a professional environment.I have
concludedthat
electronic computer-oriented self-promotionis
aneffective
way
to
advertise abusiness'
services.
Surely
as multimediatechnology
progresses we willsee more promotions of smallbusiness in
the
graphic arts on video, computerandCD ROM. Perhaps
these
smallbusinesses
willbe
ableto
create and producethe
presentationsin
their
own studio on
their
own equipment.I
wouldlike
to
thankmy
thesis
committee-Robert Keough
andIntroduction
Not
being
taken
for
grantedis
the
point ofany
type
ofself-promotion.Could
computer graphicstechnology
and videotechnology
be
the
combi nationthat
would create a uniqueway
to
addthat
creative sparkto
abusi
ness'promotion of
their
service and product?Certainly,
multimediaanddesktop
video aregetting
people's attention.It is
the
future
ofcommuni cationdesign.
The
use of video and computer graphicstechnology
in
advertising
is
growing
at anincredible
pace.Effects
ofthis
canbe found
in business
presentations oftoday.
No longer
is
a simple slide showenough.Soon,
incorporating
live
actioninto
presentationsis
going
to
be
a must.It
standsto
reasonthat
businesses,
especially
those
who use computers asdesign
tools,
would promotethemselves
in
away
that
incorporates
this
exciting
andattention-getting
technology
The
use of computer and videotechnology
incorporated into
adesign
studio's portfolio speaks ofabusiness
that
is
investigating
the
outer realms of graphicdesign,
as opposedto
doing
just
what's expected.Video has
avery broad viewing
range.It
is
arelatively low-cost
way
to
distribute
information
andit is
notdependent
onthe
computer equipment ofthe
viewer.Video
canbe
edited,
sound and other graphics canbe
added withoutaffecting
the
"memory" neededto
storeit.
Unfortunately,
as withany
newtechnology
there
exists possiblelimitations.
For
instance,
a presentation viewed on atelevision
does
nothave
the
navigationalfree
dom
that
aninteractive
presentation on a computerhas. The
vieweris
not allowedto
navigatethemselves throughout
the
information
nor arethey
ableto
slowit down
or speedit
up.This issue
provides problemsfor
the designer
creating
the
presentation.One
mustdesign
the
project with adequateviewing
time
withoutthe
presentationdragging
orbecoming
boring.
Another factor
to
consideris
resolution.If
there
is
a significantloss
of resolutionin
the
videotapepresentation, then
videomay
notbe
a good solutionfor
electronic portfolios.Much
ofthis
issue
is dependent
onthe
quality
ofthe
equipmentthat
is
usedin
the translation
ofdigital
informa
tion
to
ananalog
signal.Since
the
workbeing
featured
in
this thesis
is
in
the
field
of graphicdesign,
the
graphics needto
be
clearly
defined,
giving
the
viewerthe
best
possibleimpression
ofthe
business's
work.This
thesis
is
an experimentto
determine
whetheror notthe
quality
of a computerpresentation recordedto
videotapeis professionally
acceptable as aform
ofself-promotion.It
willtake
into
considerationthe
quality
ofthe
available equipmentthat
willbe
usedfor
the
project.As
listed
there
are certain assumptionsthat
have
been
madethat
supportusing
videoas a promotionmedia,
as arethere
limitations.
Based
on an electronic portfolio for
the
local
graphicdesign
studioMcElveney
&
Palozzi,
this thesis
willdetermine
the
advantages andlimitations
in using
videooutputin
conjunction
with computergeneratedwork.In
additionto the
videotape aninteractive
project was producedfor
comparison.The
following
chart was createdto
provide a visual organizational picture
ofhow
the thesis
prototype wasdeveloped
oncethe
initial
concepthad
been determined. The
flowchart
wasderived
from
a previous chartcreated
by
Dr.
Charles
M. Plummer
ofthe
Simulations Systems
Laboratory
ofRochester
Institute
ofTechnology.
The
subjectmatter,
cate gories anddivisions
have been
alteredto
apply
to this thesis.
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Project Management
CREATE
TIMELINE
Once my
committeehad
been
chosen,
I began
atimeline
in
orderto
give myself somedirection
andto
keep
my
time
organized.This helped
meto
plan ahead andbe
aware of whattasks
neededto
be done in
orderto
finish
the
prototype ontime.
I
was ableto
follow
the timeline
somewhat oncethe
projectbegan;
however,
there
werefactors
that
I had
not madetime
allowancesfor
that
continuedto
surface.SEE
APPENDIX
C.
GATHER
INFORMATION: (Review
ofRelated Literature)
I began working
onthe
projectby
first reviewing
relatedliterature.
Various
topics
included:
self-promotion,
portfolioorganization,
computeranimation, video,
digital
to
analog
conversion andinteractivity.
Maga
zines,
books
and video presentations weremy
main sources ofinquiry.
The
researchhelped
meto
formulate
specificideas
and goalsthat
I
felt
shouldbe
accomplishedin
the
project.SEE APPENDIX E.
Assess Needs
DETERMINE SCOPE AND
EVALUATION
CRITERIA OF PROJECT
The
evaluation criteriafor
the
project wasdeveloped
first
by
determining
the
needs ofthe
business,
its
services andits
currentand prospective clients.I
askedMr.
McElveney
to
describe
how
he
would wantto
be
viewedby
his
clients,
competitors andthe
publicin
general.Based
onhis
responseconcerning
the
forementioned
questions,
we concludedthat
the
overall appearance ofthe
presentation neededto
be:
simple,
professional, polished, sophisticated,
communicative and creative.These
guidelinesbecame
the
criteriaby
whichthe
success ofthe
project was evaluatedfrom
a visualdesign
andtechnical
standpoint.SEE
APPENDIX
F
DETERMINE PROTOTYPE NEEDED
The
prototype was created on aMacintosh
computerusing
varioustypes
of softwarein
orderto
achieve a professional presentation.Once
the
computer animation sequence wascompleted, the
digital information
was sent as a compositeanalog
signalto
a videorecording
device.
The
resulting NTSC
videotape showcased a widevariety
ofMcElveney
&
Palozzi's
work.Individual
categories were neededto
feature
specific examples ofthe
studio'swork.The
exampleshad
to
be
scannedinto
the
computerfrom
original works or slides.Since
the
images
shown wererepresenting
the
studio'swork, the
images
had
to
be very
legible,
true to
original color and shownin
an environmentthat
did
not overpowerthe
graphics.With
these
guidelinesin
mindI
focused
onthe
content ofthe
presentation and soondetermined
that the
video wouldbe
a series ofmoving
graphics,
fading
anddissolving
transitions between
frames,
including
music andpossibly
a voice-over.ANALYZE PROJECT
TO
DETERMINE
EQUIPMENT NEEDS
Hardware
nee-essary
in
orderto
viewthe
project on otherMacintosh
systems sincethe
documents became
quitelarge
after completion(20
MB).
The
cartridgeswere also used
to
store scannedimages
and convertedPICT
files for
later
importing
into
the
MacroMind
Director document.
Other hardware necessary
included
a colorflatbed
scannerand a slide scanner.Some
ofthe
portfolio examples were scanned onthe
flatbed
scanner,
however,
most ofthe
images
werein
slideform
sothey
had
to
be
digitized
via slide scanner.The
scans were all saved at72
dots
perinch
resolution.Since
most monitorsdo
notdisplay
ahigher
resolutionand print-outs were not
needed,
scanning
atahigher
dpi
was not neces sary.The low
scanning
resolutionkept
the
files
relatively
small andhelped
to
conserve space withinthe
presentation.A Macintosh llfx
with aMass
ColorSpace
II
videoboard
was usedto
record
the
animation sequencesto
videotape.The
videoboard
convertedthe
digital information
to
ananalog
signalthat
was sentto
aSony
NTSC
videotaperecording
device. A
Sony
NTSC
monitor was also usedin
orderto
viewthe
presentation asit
wasbeing
recorded.Software
MacroMind
Director,
Adobe
Photoshop,
Sound
Edit,
Aldus
Freehand,
and
QuarkXPress
werethe
software applicationsthat
were usedfor
the
production and completion of
the thesis
project.MacroMind Director
allowed meto
have
the
control of multimedia production
onmy
desktop.
The
program seemedbest
suitedto take
advantage
ofthe
multimedia capabilitiesinherent in
the
hardware
and systemsoftware of
the Macintosh
environment.Because Director
had
the
fea
tures
necessary
to
createdesktop
video,
I
was ableto
create and recordanimated movies onto videotape
to
completethe
proposed requirementsfor
the
thesis.Through the
use ofgraphics,
animation,
and synchronizedsound
effects,
MacroMind Director
allowed meto
communicateideas
andAnother
software program usedin
the
development
ofthe
project wasAdobe Photoshop. Once
the
portfolioimages had
been
scannedthey
wereopened
in
PhotoShop,
sizedto
fit
the
MacroMind
presentation, cropped and retouchedif
necessary, their
color palette changedto
NTSC
video,
andthen
saved asPICT
files
to
later be imported
into
Director.
The
background
texture
was also createdin
PhotoShop,
as wellas,
all ofthe
text
in
the
presentation.Since
text
createdin MacroMind
has
ajagged
appearance,
all ofthe text
had
to
be
anti-aliasedin
PhotoShop
andthen
applied
to the
various screendesigns.
The
incorporation
of soundhelped
add an extradimension to the
presentation.
SoundEdit
was usedto
import
and editthe
soundtracks
throughout the
project.Both
the
music andthe
voice-overs were recordedat a
22 to 1
compression ratiofor
maximumimpact
and clarity.The
recordings were also saved as
PICT
files for
importing
into Director.
Packaging
designs for
the
project were createdusing Aldus FreeHand.
In
orderfor
the
projectto
be
seen as an overall cohesive promotionalpiece, these
designs
were completedto
bring
unity
to the
separatetypes
of presentation media.
Box design
andlabels
were createdfor
the
videotape
presentation.The packaging
ensemble createdin
FreeHand
wasdeveloped
to
relateto
the
screendesigns found in
the
presentations.SEE APPENDIX H.
QuarkXPress
wasthe
page-layout software usedfor
the
word processing
andlayout
ofthe
writtendocumentation.
A
template
wasdesigned
and appliedto
each pageto
unify
the
presentation.Visual Design
Procedure
DEVELOP DESIGN
AND PLANNING CRITERIA
Although
printis
the
medium which comesto
mind when wehear
the
words
"graphic
design",
designers
arebeing
required more and moreto
design
multimedia, videoand computer presentations.A
video or comprincipals
that
work onthe
page alsoapply
to the
screen.Illegible
type,
conflicting
colorcombinations,
disorganized
layout
andpoorly
reproducedimages
dramatically
affectthe
impact
ofthe
presentation screen as much asthey
do
a magazine page.This
area ofthe thesis
focused
onthe
manipulation ofgraphic elementsto
create a visual environmentthrough
whichto
viewthe
portfolio exam ples.The
graphicdesign
ofthe
presentationfollowed
the initial
guidelines ofsimple, professional, creative,
and communicative.I became familiar
withthe
following
design
processin
aVisual
Semiotics
class andfelt
it
wouldbe
aclear,
logical way
to
reachthe
visualdesign
requirements ofthe
project.CONDUCT DESIGN PROCESS
Identify
Problem:
As
previously
stated, the
purpose ofthis
project wasto
explore videoinput/output in
the
Macintosh
environment.In
orderfor
the
projectto
be
successful,
aninteresting
animated movie was requiredfor
its
final desti
nationto
videotape.The
graphicdesign
for
the
screenlayout
wasthe
first
area ofthe
projectthat
neededto
be
defined.
Research & Analyze:
Color,
typography,
graphics,
texture,
movement,
music and voice-overmaterial were all elements of
the
animationthat
had
important
roles.Seeing
actual computer animationsonVHS
videotape was also animpor
tant
part ofmy
research.I
orderedMacroMind
Director's
information
kit
to
see
the
quality
of animation and presentation effectsthat
couldbe
achieved on
tape.
The
packageI
received came with printedinformation,
as wellas,
a videotape andtwo
CD
ROMS.
The
information
wasvery
helpful
andthe
professionalquality
ofthe tape
wasextremely encourag
ing.
Define:
Defining
my
objectives,
goals and criteriafor
the
project relatedstrongly
to the
process ofidentifying
the
design
problem.The
process ofdefinition
had
already
been
accomplishedin
the
previous sections.Ideate:
At
this
pointin
the
design
process sketches of various screendesigns
were created.
My
goal wasto
organizethe
giveninformation into
a presentation
that
wasvisually
legible,
concise andlogical
withoutbeing
static orboring.
I
aimedfor
a corporatefeeling
or moodthrough
various combinations of color and
typography,
aswell as combinations of graphic ele ments andtextures.
SEE APPENDIX K.
Select:
The
selection processdealt
with all ofthe
visual elements ofthe
project.
It included
the
placement andsize ofinformation,
the
fonts
used, the
colors of
text,
graphics andbackground
andthe
overall style ofthe
screendesign.
This
part ofthe
design
process alsoinvolved
the
selection ofthe
portfolio
images
that
wereto
be featured
in
the
presentation.THE IMAGES
The
portfolioimages
were chosenbased
onthe
following
standards:Mr.
McElveney
picked outthe
images he
thought
best
representedtheir
work, then the
previously
mentioned criteria were applied whichfurther
narroweddown
the
list.
After
determining
whichimages
wouldbe
featured,
I decided
to
createindividual
categoriesto
distinguish between
the
studio'sdesign
services and capabilities.The
perspective categories were asfollows;
Graphic
Design,
Packaging
Design,
Corporate
Graphics,
Publication Design
andIllustration.
THE MAIN
SCREEN
DESIGN
Because I
wasworking
on a 13"monitor, the
entire screen was usedfor
the
presentationin
orderto
makethe
portfolioimages
aslarge
as possible withinthe
context oftheir
viewing
environment.The
aspect ratio of a computer screenis different
than that
of a video monitor.Since
I did
nothave
a video monitor availableI
choseto
workwithinthe
format
ofthe
computer screen andmodify
it later.
Because I
was awarethat
somecropping
wouldoccur,
I
made sureto
stay
withinthe
"safe
area"-
the
center80%
ofthe
screen.It
was essentialto
maintain a cohesive project whilegiving
the
viewer enoughinformation
to
differentiate between
separate groups ofdata.
Consequently,
the
main screendesign
chosen was versatile enoughto
allowslight visual modificationsin
orderto
distinguish between
informa
tional categories,
whilemaintaining
its
overall visual consistency.Color-coded
BarDark
Grey
Light
Grey
Portfolio Image
Viewing
Areaover
Medium-Grey
Textured BackgroundColor-coded Bar
COLOR
The
overall color scheme ofthe
presentation was achievedby
contrasting
a medium coolgrey
background
with accents ofbold
colors,
such asred,
blue,
purple,
andteal.
The bold
colors were usedselectively
to
indi
cate categories while not
competing
with ordetracting
from
the
portfolioimages.
TYPE
The
type
styles chosenfor
the
project wereFolio Bold
andPalatino
Regular.
Folio Bold
was usedfor
the
upperheadings
on each screen.It
was chosen
for its
legibility-plain, unobtrusive,
and reads well on a smallscale.
Palatino
was usedto
list
the
categories onthe
Main
Showcase
screen.This
type
face
provided anappealing
contrast againstthe
sans seriffont,
Folio Bold.
The
colorofthe type
was white with a slightblack
shadowbehind
them.
This
createdthe
necessary
contrastto
aidto their
legibility
onthe
screen.Implement:
During
this
stageofthe
design
processthe
projectbegan to
come alive.Once
all ofthe
graphics and screendesigns had been
selectedit
wastime to
bring
the
information
together.
The
screendesigns
were createdin
Adobe
PhotoShop by
combining
the
createdbackground
texture,
the
color graphics and
the
anti-aliasedtext.
Once
the
screendesigns
werecompleted
they
were saved asPICT
files
andlater imported into
MacroMind
Director.
A
colorflatbed
scanner and a slide scanner were usedto
digitize
the
portfolio
images.
Because
the
images
were not usedfor printing
purposes
it
was possibleto
scanthem
in
at alow
resolution of75
dpi.
Most
monitors do
nothave
adisplay
resolution greaterthan 72
dpi. This
was anadvantage since
the
project would consist ofmany
colorimages.
However,
even at such alow
resolution, the
images
still required a greatdeal
of storage space.Once
the
images
werein digital
form,
they
wereopenedin
PhotoShop
and resized
to
fit
the
screenlayout. The images
oftenrequired
retouching
to
achieve
the
best
color andclarity.
After
all ofthe
revisions were
made, the
photos
were convertedto the
NTSC
palette and saved asPICT files.
At
this
point aMacroMind
Director
file
was createdand all of
the
screendesigns
wereimported.
Having
the background
screendesigns in
place, the
portfolioimages
wereimported
and categorizedin
their
perspective section.The
images
werethen
"framed"with athin
black
rule and ablack
drop
shadow was addedRetrospective Evaluation:
The
colors combined withthe graphics, text
andtheir
placementin
the
screen
layout
created avery
simple,
clear andlegible design. The
screens
had
a corporate "look"that
contributedto the
professionalappearance
I
wastrying
to
achieve.Based
onthe
feedback I
received,
I
felt
the
visualdesign
and organization ofthe
projecthad
metthe
previously
mentioned evaluation criteria.Therefore,
it
wastime to
assemblethe
"frames"into
the
animation sequencesfor
recording
to
videotape.Development
/
Operation
ASSEMBLE
INFORMATION
INTO ANIMATION SEQUENCES
As
mentionedearlier,
multimedia and video require motion and soundfor
effective presentations.These
two
elements areforeign
to the
printedpage and
"graphic design". Although
skilled graphicdesigners
excelin
the
printworld, the
same professionalsmay
fail in
their
efforts at videoand multimedia.
As
adesigner
it
was a challengefor
meto
incorporate
the
addeddimensions
of sound and movementinto
this
project.Elements
such
as;
viewing
time,
musicselection,
voice-overs, synchronization ofsound and
picture,
and movement werevery important
to the
overallappearance and success of
the
prototype.At
this
pointI
had
to
onceagain
focus
onthe
originaldesign
objectives-simple,
professional,
polished,
sophisticated,
communicative andcreative.With
these
ideas in
mind
I began
to
assemblethe
animation sequences.Movement:
Once
all ofthe
graphicshad been
placedin
their
proper"frame",
I
be
gan
to
scriptthe
frames
together
to
create a continuous animationsequence.
I
was awarethat
if
the
animations wererelatively
simplethe
audience would
be
morelikely
to
focus
onthe
message ratherthan
be
distracted
by
alot
ofactivity
onthe
screen.So
I
decided
to
keep
it
simple.Moving
bars
anddissolving
images
werethe
extent of movementthrough
out
the
sequence.The
animation of graphics waslimited
to the
purposeof
directing
the
viewers attentionto the
changing information.
The
transitions
between
portfolio graphicsprimarily
consisted of simpledissolves.
Offsetting
the
images
helped
create a subtlefeeling
of movement.
Other
transitions
were applied wherethey
wereappropriate.Structure:
The
presentation was scriptedto
open with a menutitled
"PORTFOLIO
SHOWCASE"that
listed
the
five
categories.
The
animationthen
begins
playing
andfeatures
a sequencethat
highlights
whichcategory is
to
be featured.
After
eachcategory
is
completed
the
animation returnsto
the
previous menu until all portfoliosections and
images
are seen.As
I
wascompleting
the
scripting
for
the
electronicportfolio,
I began
working
onideas for
an animatedintroduction
to the
presentation.I
sketched storyboardsto
help
organizeand
develop
the
animation sequences.Once
completedthe
introduction
consisted of
moving
graphicsanddissolve
transitions
whilelisting
the
design
firm's
services.The
wordsCorporate
Graphics,
Packaging
Design,
Illustration,
Publication
Design
andGraphic
Design
werefeatured
along
with scannedimages
ofthe
studio's workdissolving
in
and out ofthe background.
The
presentation{^mn&mmm:
be9'nS
W'ththG
McElveney
&
Palozzi
^w^mmmmm
logo
in
coloron a whitebackground.
An
upbeat music sequence(See..
Sound)
accompaniesthe
introduction
animation whichleads
to the
PORT
FOLIO SHOWCASE
section.The
entire presentation consists ofthree
separate parts
that
werelinked
(scripted)
togetherto
create one continuous eight minute animation.
D =
SNTSCFDRUIDEO : =Er 3 Items 33,062XIr, dt. 7.392K/.jflati*
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HTROSEQUENCE SEQUENCE 2
D
SEQUENCESD
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Viewing
Time:
Unfortunately,
whendesigning
for
video, the
designer
has
to
predicthow
long
it
takes
anindividual
to
process giveninformation.
As
expectedthis
time
spanis
not consistentamong
most people.Therefore,
the designer
must
determine
how
long
to
showthe
information
withoutmoving
ontoo
soon,
resulting
in
notallowing
time
for
the
audienceto
registerthe
data.
Leaving
it
onthe
screenfor
too
long,
however,
givesthe
audiencetime
to
lose interest
orbecome distracted.
After
testing
the
viewing
time
on anumber of
people,
I
choseto
givethe
portfolioimages
four
seconds of"air"
time
before moving
onto the
nextimage
or category.Since
there
wasno
text
accompanying
the
images four
seconds resultedin
ampleviewing
time.
Sound:
The
voice-over material wastaken
from
apreviously
designed brochure
promoting
McElveney
& Palozzi's
services.Because
oftime
restraintsI
was unable
to
have
someone else readthe
information
for
recording
purposes.
I
recordedmy
own voiceusing
an external microphone connectedto
my
computer.The
sound was recorded and editedusing SoundEdit.
SEE APPENDIX I.
INTRO SOUNDI
5C ______
_-.
I
chose a musicsequence
from
the
group Tangerine
Dream
for
the
intro
duction
animation.The
segment wasupbeatand
very
contemporary.
The
music was recorded
using
the
same process asthe
voice-overs.All
ofthe
sound was recorded at a22
to 1
compression ratiofor
maximumimpact
and clarity.The
sounds were saved asPICT
files for
later
import
ing
into Director.
ff
<*
nTTT1 S H
Morw.22K HH[1 271 BOB.<*>EZK
Synchronization:
The
voice-overswere scriptedto
begin
whenthe
animation reachedthe
individual category viewing
environment.As
the
portfolio examples arebeing
shown, the
voice-over continues untilthe
last image
is
featured.
Synchronizing
the
voice-overs and music segmentsto
begin
ontime
and end ontime
was quitechallenging especially
sincethe
playing
speedvaried from
computerto
computer.Finally
the
animation was complete.At
this
pointI
saved acopy
ofthe
completed eight minute sequence and
began
to
further
modify
the
originalproject
for
video.By
reading
"Graphic Design Tips for
Video",
I
was ableto
revisethe
presentationto
makeit
"video-ready".One
ofthe
major revisions made was
changing
the
format
to
NTSC
videowhich required quiteof
bit
ofingenuity.
It
was suggestedto
usetwo
monitors whiledesigning
for
video- ahigh-quality
RGB
monitor and a genericTV-style
monitor.This
helps
to
avoidany
surprisesconcerning
cropping,
color changes andscreen
flicker.
Unfortunately,
I did
nothave
accessto
a computerthat
was connected
to
a video monitor untilit
wastime to
recordthe
animationto tape.
However,
I
continuedto
modify
the
projectin
preparationfor
transfer.
SEE APPENDIX G.
Color
was anotherimportant issue.
Fortunately,
I
was ableto
convertthe
current system paletteto the
NTSC
color palettein Director
withouttoo
many
problems.Minor
changes were made sincethe
NTSC
colorpalette
is
much more muted and subdued thanthe
system palette of anRGB
monitor.Once
convertedto the
NTSC
palette, the
bold blues
andreds
turned
pastelblue
and washed-out pink.Bold
saturatedhues
are notavailable
in
the
NTSC
palette.I
was curiousto
seehow
this
would affectthe
overall "look" ofthe
presentation.Single line horizontal
rules alsohad
to
be
changed.The
rulesthat
outlined
the
images
weredoubled
onthe
top
andbottom
to
avoid screenflicker. The
completed animation wasthen
placed on a44
MB
Syquest
cartridge-requiring 25
MB
of storage space.Once
allthe
changeswere madethat
I
could see asbeing
potentialproblems, I
setup
an appointmentwithRuss Krauss
to
recordthe
animation.
I
wasanxiousto
finally
seethe
project ontape.
RECORD
COMPLETED
ANIMATION TO VIDEOTAPE
Russ Krauss along
with one ofhis
videostudentshelped
meto
setup
and connectthe
equipmentin
the
American Video Institute department
atRIT.
I
was responsiblefor
bringing
the
Syquest
cartridgewiththe
animation
andthe
proper softwareloaded
onit,
as well as aVHS
tape to
recordonto.
The
equipment configurationis
shownin
the
following
diagram:
Mac llfx
Removable Media
^F2
digitalsignal
R]
Syquest Cartridge
analogsignal
Video Card for Color Macintosh
Video Tape Recorder
?
QD
Video Monitor
VHS Tape
Although
the
Macintosh High-Resolution RGB Monitor
displays defined
color
graphics, the
RGB
signalgoing
to the
monitor cannotbe
displayed
on a regular
television
or recordedto
videotape.This is
wherethe
videocard was used
to
convertthe
signalsfrom RGB
to
NTSC
composite.At
this point,
digital
information
became
analog
information.
The resulting
analog
composite signal consists of all colorinformation
and audioinfor
mation combined.
After
the
converterdoes its
job,
the
animation canbe
recorded real-time on a videotape recorder.
While
both
monitors,
NTSC
andRGB,
producetheir
images
by
scanning
the
phosphorsin
the
front
ofthe
picturetube
with ahorizontal
streamof
electrons,
anNTSC
videodisplay
is
made oflines
that
aredisplayed in
two sets,
calledfields,
that
alternatefrom
oneto the other;
eachfield
includes only every
otherline
ofthe
full
display. These alternating
fields
aredisplayed
at a rate of30 times
per second.This
display
technique
is
called
interlacing. RGB
display
is
a non-interlaceddisplay.
A
non-interlaced
display
scans eachline consecutively from
top
to
bottom
until allthe
lines have
been
scanned, then
starts againfrom
top
to
bottom.
Unattractive "screen
flicker"is
causedby
the
differences in
the
design
ofthe two
displays.
When
anRGB
graphichas
ahorizontal line
that
is only
one pixel
wide, the
interlaced NTSC
screen causesthe
image
to
flicker
each
time
it
scansthe
line.
The
flicker is
not visiblein
anRGB
monitorbecause
it
displays
eachline
withevery
scan ofthe
monitor's screen.The
scan rateis
higher
andthe
lines
are scannedin
a sequential order.Since
I
wasableto
seethe
animation on aNTSC
display
asit
wasbeing
recorded,
I
could see problems such as-flickering,
chromacrawl,
cropping,
and audio synctiming.
Evaluation
PROTOTYPE EDITING AND REVISIONS
Three recording
sessions were needed untilthe
final
prototype wasfin
ished. While it
wasexciting
to
finally
seethe
presentation ontape,
I
alsogot a
few
surprises.For
instance,
eachtime the tape
was played on adif
ferent television,
the
cropping
varied slightly.I
wasinformed
that this
issue
wasatypical
problemconcerning NTSC
video.Overall
the
NTSC
colorpalette worked
well,
but
the
redhues
bled
horizontally
into
othergraphics
(chroma
crawl).I
attemptedto
adjust all ofthe
line
weights aspreviously
mentionedto
reducethe
amount offlicker
onthe screen,
but,
these
revisionsdid
not alltogether
eliminateit.
Another drawback
ofthe
video presentation was
the
waiting
time
between
each ofthe
three
animation
segments.Because
oflimitations
relatedto the
recording
equipment,
I
was unableto
pausethe
recording
process andthen
continue withoutanobvious screen
flicker.
Consequently,
there
remained ratherlong
periodsof
time
in
two
areas onthe
tape
wherethe
computer wasreloading
the
next animation sequence.
DETERMINE
PROJECT
EFFECTIVENESS
Overall
the
presentation was a goodindication
of perhaps an animatedstoryboard
for
a more refined animated movie.The
idea,
design
and concept worked
well;
however,
there
existedlimitations in
the
recording
quality
ofthe
final
videotape.Nonetheless,
the
quality
ofthe tape
presentationwas acceptable
for my
thesis
showwhichhelped
meto
meetthe
requirements
for
the thesis
project.The
quality
wasnot,
however,
acceptablefor
use
in
a professional environment.Another issue
that
I had
not considered wasthe
quality
degradation
that
takes
place whenduplicating
videotapes.A
mastertape
mustfirst be
produced
andthen
duplicates
are createdfrom it.
Quality
is lost in
the
dupli
cation process.
Since
it is
noteconomically
feasible
to
distribute
mastertapes,
lower
quality
copies are madethat
unfortunately do
not reflectthe
true
quality
ofthe
original presentation.Thesis Prototype
Modification
During
the
process of videoediting,
I
realizedthat the
final
outcome ofthe tape
was notgoing
to
be
the
professionalquality
that
I
had
hoped
for.
I
then
consideredmodifying
the
originalthesis
objectiveto
include
a computer
interactive
presentation.While providing
research ondigital
to
analog
recording,
I
also wantedto
produce a presentationthat
abusiness
could
actually
utilize.INTERACTIVE
DESIGN
CONSIDERATIONS
1)
Screen
Design
Revisions
The
McElveney
& Palozzi logo
was addedto the
color codedbar
acrossthe
bottom
of each screen.The
logo
was "embossed"in
the
color ofthe
individual
graphic-an effect achieved
through the
use offilters
in
Adobe
PhotoShop. The
addedlogo
brought
consistency
throughout the
project andfunc
tioned
as a reminder ofthe
business' name.The
userinterface
wasdesigned
to
be
simple and cohesive withthe
overall "look"of
the
project.The
navigationalbuttons
wereclearly
labeled
with
their
descriptive function listed
onthem.
The
FORWARD
andPREVIOUS
arrows were notlisted
as such sincetheir
shapeis
self-explanatory.
The
following
graphics are examples ofthe
buttons
createdfor
the
interactive
presentation:$MmM8MM%M
IlSBlBl
MMliML
\l
will!
_.--_.-_._._._._....::::.
'%
"m
The
use offlat
color worked wellin
the
videopresentation,
but I
wantedto
achievemore of athree-dimensional
effectwiththe
graphics ofthe
interactive
prototype.I
decided
to
usethe
navigationalbuttons
as ameans
to
createthe
3-D
effectI
waslooking
for. The
raised or embossedlook
ofthe
buttons helped
them to
stand out onthe
screenmaking
them
very legible
andeasy
to
access.2)
Utilize
Existing
Animation
The
animatedintroduction
andthe
portfolio sequence wasincorporated
into
the
newinteractive
presentation.Fortunately,
I had previously
saveda version of
the
full-sized
computer screen animationbefore
the
NTSC
palette and
format
changes weredone.
The
animatedintroduction
wasused
in
its
originalform;
however,
the
PORTFOLIO SHOWCASE
waschanged
from
a continuous animationto
a series offrames
scriptedtogether
by
buttons.
3)
New Information Included
In
additionto the
PORTFOLIO SHOWCASE
segment ofthe
presentation
I included
two
new categoriesof
information. An ELECTRONIC
PREPRESS
section was addedto
give
the
user abrief
overviewofthe
studio's prepress capabilitiesand equipment.
The
second newcategory
wasthe
LIST OF
CLIENTS
section.SEE... Detail
ofNavigational
Structure.
4)
Navigation
Design
One
ofthe
primary
advantages of aninteractive
presentationis
the
free
dom
ofnavigationthe
user possesses.A
navigation system mustbe
cleverly
designed to
givethe
useralternativepathways ofaccessing informa
tion,
as well asbeing
logical
in
structure asto
not confusethe
user.H-fti-*i V_>.B ^.
SS^*& :._..
il
Hi
11111H
tUAlKJUC.tHir&l-'.iLi^PH
___ii_ '.:___<<_&_> >_v-:::$<S_Rlflm
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:*_._JSSK
ii.tvi'iiiihi'._ |
HSf1!
<':._-:-.
I
designed
a simple navigational structurefor
the
projectconsisting
ofan animated
introduction
leading
to
a menuthat
lists
three
categories.Each category has
a navigation structure ofits
own.Once
the
userdecides
to
leave
the presentation,
abrief
animation sequence of presentation
creditsis
activated.5)
Detail
ofNavigational Structure
The
projectwas arrangedasfollows:
First,
the
INTRODUCTION
animation
withaccompanying
musicis
played, then the
MAIN MENU
screenappears.
The
useris
allowedto
select eitherPORTFOLIO
SHOWCASE,
ELECTRONIC
PREPRESS,
LIST
OF
CLIENTS
orQUIT
as shownin
the
branching
diagram below.
]
Main Menu
]
Portfolio Shewca*
D
ilgn
PackagingDesign
CorporateOraphlci
Publication Design
Illustration
ElectronicPrepress I ListofClients I
]
Software Animated List
]
If
the
viewerselectsPORTFOLIO SHOWCASE
another menuis
provided with
the
variousdesign
categorieslisted
asbuttons. Upon
selecting
acategory
by
clicking
onthe
appropriatebutton,
abrief
animationis
played whichleads
to the
first
card ofthat
section.The
opening
screen of eachsection contains
text
aboutthe
business' related expertisein
that
area.The
information
givenis
the
materialthat
waspreviously
used asthe
voice-over
in
the
video.Each
screen containsFORWARD
andPREVI
OUS
arrowsthat
function
asbuttons
allowing
the
userto
browse
through
the
workathis
orher
own pace.Another button
calledPORTFOLIO
SHOWCASE
MENU
is
on each screenin
orderto
returnthe
userback
to
the
PORTFOLIO SHOWCASE
category
menu.The PORTFOLIO SHOW
CASE MENU lists
the
category buttons
and abutton
calledMAIN MENU
which allows
the
userto
returnto the
original menu screen.Upon returning
to the
MAIN MENU
screen, the
userhas
the
choiceto
selectELECTRONIC PREPRESS
asit is listed
afterPORTFOLIO SHOW
CASE
orLIST OF CLIENTS listed last. The
ELECTRONIC PREPRESS
section was
designed
to
help identify
the
company
as abusiness
that
incorporates
electronictechnology
into
their
design
processes and philosophy.
The
navigation orientationin
this
category
goesfrom
one screen oftext to
another screen withindividual buttons for HARDWARE
andSOFT
WARE. The
HARDWARE
section reveals alist
ofthe
company's computer
equipment,
suchas; the
kind
of computersused, the
number of workstations
available,
and other support equipmentlike
scanners and printers.
I
addedimages
to
relateto the text
by
taking
pictures atthe
studio ofthe
equipment andthe
surroundings.The
SOFTWARE
sectionlists
the
software applications
the
company
uses.In both
the
HARDWARE
andSOFTWARE
sectionsthere
is
abutton allowing
the
userto
returnto the
MAIN
MENU
screen.The final category listed
onthe
MAIN MENU
screenis LIST
OF
CLIENTS. This
section contains ashort animation sequence
revealing
the
logos
ofMcElveney
& Palozzi's
current clients.
I
felt
that
it
wasimpor
tant to
showthe
logos instead
ofonly
listing
them
in
text
form
because
the
graphic
images
are what most peopleare
familiar
with andthey
providemore
interest.
The
last
screen ofthe
animation also contains a return
to
the MAIN
MENU button.
Once
the
userhas
completedthe
entire presentation or enoughfor
their
interest,
they
are allowedto
leave
the
presentationby
selecting
the
QUIT
button.
As
statedearlier,
whenthe
QUIT
button
is
usedit
activatesa short animation sequence of presentation credits.
INTERACTIVE EVALUATION
The
finished interactive
prototype was quite effective.The images
werevery
crisp, sharp,
andtrue to
color onthe
RGB
display,
giving
the
presentation the
polished "corporate"look I
wantedto
achieve.The bold
saturated colors remained
very strong
onthe computer,
in
contrastto the
washed-out
hues
ofthe
NTSC
video presentation.Because
the
quality
ofthe
interactive
prototype was acceptablefor
usein
a professionalenvironment,
it
enabledMcElveney
&
Palozzi to
showthe
presentationin
their
studio.The
prototype was seenby
current clientssuch
as;
Kodak, Xerox,
Comstock
andothers.The
responseto the
project
has been
very
encouraging
andMcElveney
& Palozzi's
clientshave
been impressed
withthe
studio'sinvolvement
withthis
creative newtech
nology.
Also,
while a prospective employee wasviewing
the demonstration
in
the
McElveney
&
Palozzi studio,
she suggestedthat
it
wouldbe
beneficial
if
moredesign
studioshad interactive
portfolio presentationsenabling
students
to
comein
andlearn
more aboutthe
business
andits
specific services.
She
wasa recent graduate ofRochester
Institute
ofTechnology.
Conclusion
To
summarize, this
project wasdeveloped
in
several stages afterthe
ini
tial
proposal wasdetermined. Two
separate prototypes wereproduced-one video andone computer
interactive.
Although
their
subject matterwas
the same, the technical
development
of each project was quitediffer
ent.
Each
project requiredits
own set ofdesign
standardsthat
relatedto
the
mediumthrough
whichit
wouldbe
viewed.For
example,
when creating
computer graphicsfor
videotape,
one musttake
into
considerationelements such
as;
synchronization of movement andsound,
display
crop
ping,
NTSC
colorshifts,
viewing time,
andthe
quality
of equipment usedfor
the transfer
process.Computer interactive
presentations also requirethe
designer
to
considerfactors
like
movement andsound;
however,
elements such as navigational structure and
human interface design
addnew
dimensions
to the
words"problem
solving"
in design.
As
a result ofmy
research,
I have
concludedthat the
success of computer generated graphics recorded onvideotape
has
largely
to
do
withthe
hardware
and software usedin
the
conversion,recording
and playbackprocesses of
the
presentation.Video is
avery
popularand powerfulcommunication
tool.
If design
studioshave
the
equipment requiredto
producehigh-quality
video,
a self-promotion video wouldhave compelling
results.However,
since mostdesign
studiosdo
not possesshigh-end
videosystems,
their
Macs
may
better
be
putto
useby designing
promotionalinter
active presentations.
Overall,
I
think
that this
project was a success.Although the
video prototype
was not professionalquality, the
interactive
presentationhas been
utilized
in
the
professional environment andthe
resultshave been
very
encouraging.
As
moredesign
studiosincorporate
CD ROM
for storing
theirimages,
I believe
there
willbe
a greaterdemand for designers
to
create computer generated environments
in
whichto
viewthe
business'work.
Once
these
electronic portfolios arecreated, the
business
cantailor
the
presentationfor
video orlet it
remainin
the
computer realmdepending
on
the individual
needs ofthe
studio.The
development
and result ofthis
thesis
has
contributedgreatly
to
my
understanding
andknowledge
of computer and videotechnology.
I have
had
the
opportunity
to
providetechnical
research and explorationfor
both
the
academic and professional environments.It has
been
avery
challenging
andrewarding
endeavor.APPENDIX
A
Thesis
Statement
Many
businesses
spend millions ofdollars
onads,
brochures
and packaging
that
basically
goes unnoticed.They
lack
that
creative sparkthat
promotes
their
product or serviceand, unfortunately, they're taken
for
granted.
The
point ofany
type
of self-promotionis
to
be
noticed.Could
computertechnology
and videotechnology
be
the
combinationthat
would create a uniqueway
to
addthat
creative sparkto
abusiness'
promotion of
their
service or product?
The
use of computer and videotechnology
incorpo
rated
into
adesign
studio's portfolio speaks of abusiness
that
is
investi
gating
the
outer realms ofdesign.
This
thesis
is
an experimentto
determine
whether or notthe
quality
of acomputer generated presentation recorded
to
videotapeis
professionally
acceptable as aform
of self-promotion.I have developed
two
seperate promotion piecesin MacroMind Director.
One
project wasdeveloped
as an animation sequence which wasthen
recordedto videotape, the
otherAPPENDIX B
Thesis Proposal for
the Master
ofFine Arts Degree
College
ofFine
andApplied Arts
Rochester Institute
ofTechnology
PROPOSED TITLE: From Computer
to
Video
SUBMITTED
BY:
Michelle Masters
DATE:
September
25,
1992
THESIS COMMITTEE:
CHIEF ADVISOR:
Bob Keough
ASSOCIATE ADVISORS:
Russ
Kraus
Nancy
Ciolek
SPECIAL CONSULTANT:
Bill
McElveney
The
purpose ofthis thesis
is
to
explorethe
possibilities of video outputwith various software applications on
the
Macintosh
computer.I
willresearch and report on
the
advantages andlimitations
ofusing
video output
in
conjunctionwith computer generatedwork,
such as animationsequences and
/or
stand-alone projects.This
thesis
willsupply
technical
data
aswell as computer generatedillustrations
onthe
process ofexporting
digital
sequences andrecording
them to
ananalog
storagedevice.
The
thesis
willdemonstrate
the
effectiveness
on video as a means of outputfor many
computer graphicdesign
works.
This
thesis
will provide research andinformation
that
willfurther
integrate
video processesinto
the
computer graphicsdesign
program.APPENDIX
C
TIMETABLE
PROPOSAL
WEEK
DATE
1
Dec. 2
2
Dec. 9
3
Dec. 1 6
4
Jan. 6
5
Jan. 13
6
Jan. 20
7
Jan. 27
8
Feb. 3
9
Feb. 10