GRADE VI - MATHEMATICS
SIMPLE PROBABILITY
MODULE 17: PREDICTION AND OUTCOME
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Mind Map
The Mind Map displays the organization and relationship between the concepts and activities in this Learning Guide in a visual form. It is included to provide visual clues on the structure of the guide and to provide an opportunity for you, the teacher, to reorganize the guide to suit your particular context.
Stages of Learning
The following stages have been identified as optimal in this unit. It should be noted that the stages do not represent individual lessons. Rather, they are a series of stages over one or more lessons and indicate the suggested steps in the development of the targeted competencies and in the achievement of the stated objectives.
Assessment
All six Stages of Learning in this Learning Guide may include some advice on possible formative assessment ideas to assist you in determining the effectiveness of that stage on student learning. It can also provide information about whether the learning goals set for that stage have been achieved. Where possible, and if needed, you can use the formative assessment tasks for summative assessment purposes i.e as measures of student performance. It is important that your students know what they will be assessed on.
1. Activating Prior Learning
This stage aims to engage or focus the learners by asking them to call to mind what they know about the topic and connect it with their past learning. Activities could involve making personal connections.
Background or purpose
In this stage, students' will guess possibilities of an event to occur using a sunshine wheel.
Strategy
GRAPHIC ORGANIZERS. These are maps that represent student thinking. They involve students in skills like sequencing, comparing and classifying to create representations of concepts and processes. These mental maps depict complex relationships and can become “blue prints” that make abstract ideas more visible and concrete.
Materials
• enlarged sunshine wheel (refer to Teacher Resource Sheet 1 on page 9)
• marking pen
• manila or cartolina paper
• masking tape
Activity 1: “Flying Fork”
Instructions:1. Prior to the activity, enlarge the sunshine wheel and the situation separately on a manila paper or cartolina.
2. Organize the students into 4 groups or as desired. 3. Distribute the materials to each group.
4. Present the sunshine wheel so they will have uniformity in the presentation of answers in visuals.
5. Post the situation and questions on the board for them to answer. Let them write their idea on a sheet of paper. Instruct them to arrange and paste the sheets like a sunshine on a manila paper. Let them refer to the enlarged sunshine wheel so that they will be guided.
6. Ask them to present their outputs for comparison and discussion.
Formative Assessment
Ensure the involvement of each student during the group activity.
Roundup
Students would have guessed possibilities of an event to occur using a sunshine wheel.
2. Setting the Context
This stage introduces the students to what will happen in the lessons. The teacher sets the objectives/expectations for the learning experience and an overview how the learning experience will fit into the larger scheme.
Background or purpose
Students will enumerate possible ways of finding the solutions to the given problems.
Strategy
BRAINSTORMING. This is a process used for generating many ideas to be written down or recorded.
Material
• problem strips (refer to Teacher Resource Sheet 2 on pages 10-11)
Imagine dropping a plastic fork. What do
you think will be the position of the fork as it
lands? Give your guess.
Activity 2: “Let's Brainstorm”
Instructions:1. Organize the students into 8 groups. Provide one strip to each group.
2. Ask them to brainstorm the possible ways of finding the solutions to each problem at a given time. Let them write their ideas.
3. Then, instruct them to keep their notes as these shall be checked on the next activity.
Formative Assessment
Encourage and monitor the involvement of each member in sharing their ideas.
Roundup
Students would have enumerated possible ways of finding the solutions to the given problems.
3. Learning Activity Sequence
This stage provides the information about the topic and the activities for the students. Students should be encouraged to discover their own information.
Background or purpose
Students will make simple predictions and tell the favorable outcomes/chances.
Strategies
GAME. This is a strategy in which players' decision-making skills are highly significant in
determining outcomes. This strategy attempts to capture the decisions and processes inherent to some real-world situations. (en. wikipedia.org/wiki/Stategy_game)
MODELING. This explicitly demonstrates the cognitive processes and skills required of a learner for a particular task.
Materials
• activity sheet (refer to Student Activity 3 on pages 12-14)
• problem strips used in stage 2
• four-colored spinner (red, green, blue, and yellow)
• number strips with numbers 1 to 5
• die
• marbles (6 red, 5 green, 8 blue, and 3 yellow)
• jar
Activity 3: “Prediction and Outcome”
Instructions:1. Prior to the activity, reproduce six sets of the problem strips used in activity 2. 2. Organize the students into six groups and distribute the materials.
3. Let them perform the task in each problem strip at a given time.
Formative Assessment
Encourage each student to participate actively. Monitor the progress of each group by roaming around.
Check their outputs.
Roundup
Students would have made simple predictions and given favorable outcomes/chances.
4. Check for Understanding of the Topic or Skill
This stage is for teachers to find out how much students have understood before they apply it to other learning experiences.
Background or purpose
In this stage, students' learning on simple probability will be checked.
Strategy
GAME. This is a strategy in which players' decision-making skills are highly significant in
determining outcomes. This strategy attempts to capture the decisions and processes inherent to some real-world situations. (en. wikipedia.org/wiki/Stategy_game)
Materials
• sets of playing cards (refer to Teacher Resource Sheet 3 on page 15)
• activity sheet (refer to Student Activity 4, “Probabilities”, on page 16)
Activity 4: “Probabilities”
Instructions:
1. Prior to the activity, prepare the playing cards. 2. Organize the students into 5 groups or as desired.
3. Distribute the materials and let them perform the activity at a given time. 4. Process the activity through an interactive discussion.
Formative Assessment
Monitor the involvement of each student during the activity. Check their outputs.
Roundup
Students' learning on simple probability would have been checked.
5. Practice and Application
In this stage, students consolidate their learning through independent or guided practice and transfer their learning to new or different situations.
Background or purpose
Strategy
ROTATING STATIONS. This strategy allows each group to perform the task in each station. Post the tasks in 6 different stations or distinct parts of the classroom. Each group will move from one station to another in any order. (Adopted from Learning Stations)
Materials
• enlarged problem (refer to Teacher Resource Sheet 4 on page 17)
• masking tape
• marking pen
Activity 5: “Chances”
Instructions:1. Post each problem in a distinct station/area in the classroom.
2. Organize the students into 4 groups. Assign each group to a specific station. 3. Let them discuss the problem at a given time.
4. After which, let each group move to the next station in a clockwise direction. 5. Instruct them to do steps 3 and 4 until they have visited all the stations.
6. Then, ask each group to present their outputs on the first station where they were assigned for comparison and discussion.
Formative Assessment
Ensure the participation of each student during the activity. Check their outputs.
Roundup
Students' learning on simple probability would have been applied through real-life situations.
6. Closure
This stage brings the series of lessons to a formal conclusion. Teachers may refocus the objectives and summarize the learning gained. Teachers can also foreshadow the next set of learning
experiences and make the relevant links.
Background or purpose
Students' learning on simple probability will be summarized through journal writing.
Strategy
JOURNAL. This provides a good opportunity for students to demonstrate and reflect on their learning. This serves as a good source of assessment for teachers.
Material
• journal (refer to Student Activity 4, “My Reflection”, on page 18)
Activity 6: “My Reflection”
Instructions:
2. Give 10 to 20 minutes or as desired for them to reflect their learning on the journal. 3. Ask volunteers to share their outputs to the class.
Formative Assessment
Assess their journal using the suggested rubric on page 19.
Roundup
Students' learning on simple probability would have been summarized through journal writing.
Teacher Evaluation
(To be completed by the teacher using this Teacher’s Guide) The ways I will evaluate the success of my teaching this unit are: 1.
TEACHER RESOURCE SHEET 1
SUNSHINE WHEEL
Directions:
Enlarge the sunshine wheel on a manila paper.
SUNSHINE WHEEL
TEACHER RESOURCE SHEET 2
WORD PROBLEMS
Directions
: Reproduce and cut each problem. Give a set to each
group.
A single die is rolled.
What is the chance of
getting each number? an
even number? an odd
number?
Choose a number at random
from 1 to 5. What is the
chance of getting each
number? What is the chance
that the number chosen is
even? What is the probability
that the number chosen is
odd?
A spinner has 4 equal
sections
colored
yellow, blue, green
and
red.
After
spinning the spinner,
what
is
the
probability of landing
on each color?
blue
red
STUDENT ACTIVITY 3
PREDICTION AND OUTCOME
Objectives:
Make simple predictions and tell the number of favorable
outcomes/chances.
Directions:
1. Make simple predictions for the possible outcomes/chances for the situation in
each strip. Record your answer under the
prediction
column in each
corresponding table.
2. After which, perform each task using the given materials.
3. Then, complete each table.
Roll the die
Face
Number of
Chances/Outcome Total Number of Faces
Probability
(Actual/Total number of faces)
Prediction Actual
Note: Actual
face of a die
2
3
4
5
6
Odd numbers
Even numbers
Question:
•
Are there equal chances to get each face? Support your answer.
•
Based on the above data, define
prediction
in your own words.
Spin
Color
Number of
Chances/Outcome Total Number of Sections (Actual/Total number of Probability sections)
Prediction Actual RED
BLUE YELLOW GREEN
Question:
•
Are there equal chances to land on red, blue, yellow, and green sections? Justify your
answer.
Pick a marble
Marbles Number of Chances/Outcome Total Number of Marbles
Probability (Actual/number of
marbles) Prediction Actual
RED BLUE YELLOW GREEN
Question:
•
Are there equal chances to get red and blue marbles? Why?
TASK 2
Pick a number
Number Outcome Total Number of
numbers Probability Prediction Actual
1
2
3
4
5
Questions:
•
Are the outcomes from 1-5 equally likely to occur? How about the even and the odd?
Why?
TEACHER RESOURCE SHEET 3: PLAYING CARDS
Directions:
Reproduce each card based on the number of copies in each set as
indicated below. Paste it on a hard paper or cartolina and cut.
•
bee - 2 cards
•
mosquito – 3 cards
•
beetle – 1 card
STUDENT ACTIVITY 4
PROBABILITIES
Objective
: Give the ratio of favorable outcomes or probabilities from a given set.
Directions:
•
Lay the cards on the floor or on your armchair.
•
Use the cards to determine your answers and test/check
them.
•
What is the probability of picking the following cards out of
the given cards:
•
dragonfly
•
bee
•
mosquito
•
bettle
•
fly
_____________________
_____________________
_____________________
_____________________
_____________________
TEACHER RESOURCE SHEET 4
PROBLEMS
Directions: Enlarge each problem on a manila paper or cartolina.
What is the probability of
choosing a vowel from the
English
alphabet?
a
consonant?
A number from 1 to 20 is
chosen at random. What is the
probability of choosing an odd
number?
There are 5 lollipops and 2
candy bars in a bag. What is the
probability of picking a lollipop? a
candy bar?
STUDENT ACTIVITY 6
MY REFLECTION
Name: ________________________________________________Date: ____________________
Topic: ________________________________________________Rating: ___________________
Things I learned
:Probability is
__________________________________________________________________
__________________________________________________________________.
The outcomes are equally likely to occur when
__________________________________________________________________
__________________________________________________________________.
The outcomes are not equally likely to occur when
__________________________________________________________________
__________________________________________________________________.
I can apply what I have learned in solving problems involving simple probability
through:
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
__________________________________________________________________
The things I encountered difficulty while finding the simple probability are the
following (if there are any):
TEACHER RESOURCE SHEET 5: RUBRIC FOR JOURNAL
Scale Score
CRITERIA
Reflection Grammar Concepts/Topics Discussed Technical/Writing Skill Organization of Ideas
Excellent 5 Learning is fully reflected and relating to many real-life situations or daily encounters.
No single grammatical error
committed. All concepts are discussed clearly and in detail. Observe writing standards with no erasures and neat Ideas presented in an organized and convincing approach
Very
Satisfactory 4
Learning is fully reflected and relating to few real-life situations or daily
encounters.
One or two grammatical
errors committed. All concepts are discussed clearly but not in detail. Observe writing standards with one or two erasures but neat
Ideas presented in an organized but not convincing
Satisfactory 3 Learning is quite reflected and relating to few real-life situations or daily
encounters.
More than two but less than six grammatical errors committed.
One or two concepts are not
discussed . Observe writing standards with more than two erasures but less than ten and quite neat
Ideas presented are poorly organized and not
convincing
Fair 2 Learning is poorly reflected and relating to only one real-life situation or daily encounter
More than six grammatical
errors committed. More than two concepts are not discussed. Poorly observe writing standards with more than ten erasures and not neat
Ideas presented are very poorly organized and not convincing
Needs
Improvement 1
Learning is not reflected. Intolerable grammatical
errors committed. Only one or two concepts are discussed but not clear and not in detail OR no discussion at all.
Does not observe writing standards with more than ten erasures and not neat.
Ideas presented are totally disorganized and not convincing.
For the Teacher:
Translate the information in this Learning Guide into the following matrix to help you prepare your lesson plans.
Stage
1.
Activating Prior Learning
2.
Setting the
Context
3.
Learning
Activity Sequence
4.
Check for
Understanding
5.
Practice and
Application
6.
Closure
Strategies
Activities from the Learning Guide
Extra activities you may wish to include
Materials and planning needed
Estimated time for this Stage