G
Go
o
T
The m
he mos
ost
t cha
chall
lleng
engiing
ng
board game in the world
board game in the world
An introduction to this ancient and fascinating game
An introduction to this ancient and fascinating game
The Br
T
TOO YOYOKKUU NN II III (1786 – 1867) – AIII (1786 – 1867) – ACTOCTO RSRS PLAPLAYYINGING GGOO
b b y y k k i i n n d d p p e e r r m m i i s s s s i i o o n n
o o f f I I s s h h i i P P r r e e s s s s b b y y k k i i n n d d p p e e r r m m i i s s s s i i o o n n
o o f f I I s s h h i i P P r r e e s s s s A
The history of Go stretches back
The history of Go stretches back
some 3000 years and the rules have
some 3000 years and the rules have
remained essentially unchanged
remained essentially unchanged
thro
thro ughout
ughout this v
this very long peri
ery long period.
od.
The game prob
The game prob ably originated in
ably originated in
C
C hina or the H
hina or the H ima
imala
layas
yas and
and
myth
myth ology has
ology has it that the future of
it that the future of
Tibet was once dec
Tibet was once decided over a G
ided over a G o
o
board w
board w hen th
hen th e B
e Budd
udd his
hist r
t r ule
ulerr
refuse
refused t
d t o go int
o go int o b
o b attle;
attle; instea
instead h
d h ee
challenged the aggressor to a game
challenged the aggressor to a game
of Go
of Go to avoi
to avoid bloodshed.
d bloodshed.
In the Far East, where it originated,
In the Far East, where it originated,
G
G o enjoys gre
o enjoys great popu
at popu la
larity t
rity t oday
oday
and int
and interes
erest in t
t in t he ga
he game is g
me is grow
row ing
ing
stea
steadily in Eur
dily in Eur ope and A
ope and A merica
merica..
Like Chess, Go is a game of skill –
Like Chess, Go is a game of skill –
it’
it’s been
s been described
described as being like fou
as being like fourr
C
C hess
hess ga
games g
mes going on
oing on together o
together o n
n
the same board – bu
the same board – bu t it d
t it d if
iffe
fers from
rs from
C
C hess
hess in many w
in many w ays.
ays. Th
The rules
e rules of
of
Go are very simple and though, like
Go are very simple and though, like
Chess, it is a challenge to players’
Chess, it is a challenge to players’
analytical skills, there is far more
analytical skills, there is far more
sc
scope in G
ope in G o for intu
o for intu iti
ition.
on.
G
G o is a te
o is a terr
rritorial g
itorial game.
ame. The bo
The bo ard,
ard,
marked w
marked w ith a grid of 19 li
ith a grid of 19 lines by 19
nes by 19
lines, may be thought of as a piece of
lines, may be thought of as a piece of
la
land
nd to
to be sha
be shared betwee
red between t
n t he two
he two
players.
players. O
O ne playe
ne player has a s
r has a supp
upp ly of
ly of
black pieces, called stones, the other
black pieces, called stones, the other
a supply o
a supply o f white. The game s
f white. The game starts
tarts
with an empty b
with an empty b oard and th
oard and th e pla
e players
yers
take turns, placing one stone at each
take turns, placing one stone at each
tur
tur n o
n on a va
n a vaca
cant
nt po
point. Bl
int. Blac
ack p
k pla
lays
ys
fi
first and
rst and the ston
the ston es
es are pla
are place
ced o
d on t
n the
he
intersec
intersections o
tions o f the lines rather t
f the lines rather t han
han
in the squares. O
in the squares. O nce pla
nce played, stones
yed, stones
are not moved al
are not moved altho
tho ugh they may be
ugh they may be
surroun
surroun ded and so captured, i
ded and so captured, in
n
wh
whic
ich case
h case they
they are removed from
are removed from
the board as prisoners.
the board as prisoners.
The players normall
The players normally start b
y start b y staking
y staking
ou
out t
t their respective
heir respective cla
claims to
ims to
diff
different parts of th
erent parts of th e board w
e board w hich
hich
they intend eventually to surround
they intend eventually to surround
and thereby m
and thereby m ake i
ake into
nto territor
territory
y..
H
H owever
owever, fi
, fights betw
ghts betw ee
een enemy
n enemy
groups pro
groups pro vi
vide much of the
de much of the
excitement in a game and can result
excitement in a game and can result
in dramatic exchanges of territory.
in dramatic exchanges of territory.
At the end of the game the players
At the end of the game the players
count one point for each vacant
count one point for each vacant
intersec
intersection
tion insi
inside th
de th ei
eir o
r o wn
wn
territory
territory and one point
and one point for ev
for every
ery
stone they have captured. The one
stone they have captured. The one
with
with the large
the larger t
r t ot
otal i
al is the winn
s the winn er
er..
C
C aptur
apturing s
ing ston
ton es i
es is ce
s certainly one
rtainly one
way of ga
way of gaini
ining territory
ng territory but
but one of
one of
the subtleties of Go is that aggression
the subtleties of Go is that aggression
doesn’t always pay. The strategic and
doesn’t always pay. The strategic and
tactical possibilities of the game are
tactical possibilities of the game are
endless, providing a challenge and
endless, providing a challenge and
enjoyment to players at every level
enjoyment to players at every level
and the personalities of the players
and the personalities of the players
emerg
emerge v
e very cle
ery clearl
arly o
y o n t
n the G
he G o b
o board.
oard.
The game reflects the skills of the
The game reflects the skills of the
players in balancing attack and
players in balancing attack and
defe
defence, making stones wo
nce, making stones work
rk
efficiently, remaining flexible in
efficiently, remaining flexible in
response to
response to changi
changing situations,
ng situations,
timing, analysing accurately and
timing, analysing accurately and
recognis
recognising th
ing the strengths and
e strengths and
weaknesses of the opponent.
weaknesses of the opponent.
In
In short
short , G
, Go is a g
o is a game i
ame it is
t is
impossible to outgrow.
impossible to outgrow.
Introduction to the game of Go
Introduction to the game of Go
Go is unique among games
Go is unique among games
What makes Go so special
What makes Go so special
As an intellectual challenge Go is
As an intellectual challenge Go is
extraordinary. The rules are very
extraordinary. The rules are very
simple yet attempts to program
simple yet attempts to program
computers to p
computers to p la
lay G
y G o have
o have met with
met with
little success; even the best programs
little success; even the best programs
fail to avoid making simple mistakes.
fail to avoid making simple mistakes.
Apart from beating the computer,
Apart from beating the computer,
Go offers major attractions to
Go offers major attractions to
anyon
anyon e who
e who enjoys ga
enjoys games of skil
mes of skill:
l:
❍❍
There is gre
There is great scope for intu
at scope for intu ition
ition
and experime
and experiment
nt in a g
in a game of Go
ame of Go ,,
especially in the opening. Like
especially in the opening. Like
Chess, Go has its opening
Chess, Go has its opening
strategies and tactics but players
strategies and tactics but players
can become quite strong knowing
can become quite strong knowing
no
no mor
more than a few basi
e than a few basic patterns.
c patterns.
❍❍
A great adva
A great advantage of G
ntage of Go is the
o is the
very effective handicapping
very effective handicapping
system. This enables players of
system. This enables players of
widely diff
widely differing strengths to
ering strengths to play
play
ea
each oth
ch other on equal terms withou
er on equal terms withou tt
distorting t
distorting the charac
he character o
ter of the game.
f the game.
❍❍
The objec
The object in G
t in G o is to make more
o is to make more
territory t
territory t han the other playe
han the other player by
r by
surro
surro un
unding it mor
ding it mor e e
e eff
ffic
icie
ient
ntly or
ly or
by
by attacking the opp
attacking the opp onent
onent ’’ss
stones to greater ef
stones to greater effe
fect. O
ct. O n such a
n such a
large board, it’s possible to do
large board, it’s possible to do
somewhat badly in one area but
somewhat badly in one area but
still to win the game by doing
still to win the game by doing
better on the board as a whole.
better on the board as a whole.
❍❍
Every game of Go quickly takes
Every game of Go quickly takes
on a character of its own – no two
on a character of its own – no two
games are alike. Since a player
games are alike. Since a player
nee
needs only t
ds only t o h
o h av
ave more territory
e more territory
than the oppon
than the oppon ent in order to win,
ent in order to win,
there are very few dr
there are very few drawn games
awn games
thou
though the out
gh the out come ma
come may h
y hang i
ang in
n
the b
the bal
alance
ance unt
unt il the ve
il the very
ry end.
end.
A brief history of the game
A brief history of the game
G
G o is probably the oldes
o is probably the oldest bo
t bo ard
ard
ga
game in th
me in the world. It
e world. It is
is sa
said that t
id that t he
he
fi
first Em
rst Em peror
peror of C
of C hina – himse
hina – himself
lf aa
myt
myt hologica
hological fi
l figure – inve
gure – invented
nted th
thee
game in order to improve the mind
game in order to improve the mind
of his slow-witted son.
of his slow-witted son.
Altho
Altho ugh o
ugh o rigi
riginating in ce
nating in centr
ntr al
al
Asia, historically it was in Japan
Asia, historically it was in Japan
that the game really flourished.
that the game really flourished.
Introduced into Japan around 740
Introduced into Japan around 740
AD
AD , G
, G o w
o w as
as initia
initiall
lly confined to
y confined to
court circles but gradually spread to
court circles but gradually spread to
the Budd
the Budd hist and Shi
hist and Shinto
nto cl
clergy and
ergy and
among th
among th e S
e Samurai.
amurai. Fro
Fro m t
m t his
his
auspi
auspici
cious begi
ous beginning, Go
nning, Go too
too k ro
k ro ot
ot
in Japanese society. The Japanese
in Japanese society. The Japanese
call the game
call the game
Igo
Igo
which has been
which has been
short
short ened to G
ened to G o in the W
o in the Wes
est.
t.
The Japanese government recognised
The Japanese government recognised
th
th e va
e value of th
lue of th e ga
e game and
me and in 161
in 1612
2
the to
the to p G
p G o p
o p la
laying fa
ying famili
milies we
es were
re
endowed with
endowed with gra
grants and constituted
nts and constituted
as Go
as Go sc
schoo
hoo ls
ls. O
. O ve
ver t
r t he next 25
he next 250
0
years, the intense rivalry between
years, the intense rivalry between
these s
these schools bro
chools bro ught abo
ught abo ut
ut a gre
a great
at
improvement in t
improvement in t he standard o
he standard o f pla
f play
y..
A r
A r anking s
anking system was se
ystem was set u
t u p w
p w hich
hich
divided professional players into 9
divided professional players into 9
grades or
grades or
dans
dans
of which the highest
of which the highest
w
was
as
Meijin
Meijin
, meaning ‘expert’. This
, meaning ‘expert’. This
title
title could be hel
could be held by
d by only o
only o ne
ne
person at a time and was awarded
person at a time and was awarded
on
on ly if one p
ly if one p la
layer o
yer o ut
ut cl
clas
asse
sed
d al
all his
l his
contemporaries.
contemporaries.
The most significant advances in Go
The most significant advances in Go
theory were made in the 1670's by
theory were made in the 1670's by
tthe
he
Meijin
Meijin
Dosaku who was the
Dosaku who was the
fourth h
fourth h ea
ead of the H
d of the H oninbo S
oninbo School
chool
and po
and po ss
ssibly the greate
ibly the greatest G
st G o p
o pla
layer
yer
in his
in histor
tor y
y. The
. The H
H ouse of
ouse of H
H oninbo
oninbo
was by far th
four G
four G o S
o Schools
chools, produ
, produ ci
cing more
ng more
Meijins than the other three schools
Meijins than the other three schools
put together.
put together.
The whole structure of professional
The whole structure of professional
G
G o in Japa
o in Japan w
n was
as un
undermined in 186
dermined in 1868
8
when
when the
the S
Sho
hogunate colla
gunate collapsed and
psed and
the Emp
the Emp eror was res
eror was restored t
tored t o p
o p ower
ower..
The G
The G o colle
o college
ges lost their fund
s lost their fund ing a
ing ass
the westernisation of Japanese
the westernisation of Japanese
soci
society t
ety t oo
ook h
k h old. T
old. Tod
oday
ay, the m
, the m ai
ain
n
organisa
organisation
tion of pr
of pr ofes
ofessi
sion
onal Go
al Go
players in Japan is the
players in Japan is the
N
N iho
ihon Kiin,
n Kiin,
which increasingly fosters interest in
which increasingly fosters interest in
the ga
the game throu
me throu ghout th
ghout th e world.
e world.
Go in the Far East today
Go in the Far East today
The most important G
The most important G o-pla
o-playing
ying
countries in the Far East are Japan,
countries in the Far East are Japan,
China and Korea all of which
China and Korea all of which
maintain communities of professional
maintain communities of professional
pla
players. Maj
yers. Major
or tou
tournaments in t
rnaments in t hes
hesee
countr
countrie
ies attrac
s attract spon
t sponsorship from
sorship from
la
large comp
rge companies a
anies and
nd a following akin
a following akin
to
to big s
big spor
porting ev
ting events here. Unt
ents here. Unt il
il
relatively recently, the strongest
relatively recently, the strongest
pla
players from Ko
yers from Ko rea a
rea and
nd C
C hina tended
hina tended
to
to go to
go to Ja
Japan
pan as profess
as professionals.
ionals. T
Tod
oday
ay
they are more likely to remain in their
they are more likely to remain in their
own
own countr
countrie
ies where
s where they become
they become
national heroes. There are perhaps 50
national heroes. There are perhaps 50
mil
milli
lion
on G
Go
o pla
players in the F
yers in the Far East and
ar East and
many people who don't play still
many people who don't play still
follow the game with keen interest.
follow the game with keen interest.
Japan
Japan
O
O n his
1938,
1938,
n his retireme
H
H oni
retirement in
oninbo
nbo
Shusai
Shusai
nt in
ce
ceded his title to th
ded his title to th ee
N
N iho
ihon Kiin
n Kiin
for an annual tourn
for an annual tourn ame
ament
nt
betw
betw een all lea
een all leadin
ding players. Si
g players. Since
nce
then o
then o ther m
ther m aj
ajor
or contests have
contests have been
been
introdu
introdu ce
ced, the most import
d, the most import ant bei
ant being
ng
tth
hee
Meijin
Meijin
and
and
Kisei
Kisei
tournaments.
tournaments.
Mor
Mor e rece
e recent
ntly
ly, you
, you ng peop
ng peop le hav
le havee
turn
turn ed awa
ed away from
y from G
G o as they hav
o as they havee
from other traditional elements of
from other traditional elements of
Ja
Japanese c
panese cultur
ultur e. In
e. In spite of th
spite of th is
is
there are still about 10 million
there are still about 10 million
Go players in Japan, some 500 of
Go players in Japan, some 500 of
wh
whom
om are pro
are profe
fess
ssional.
ional.
China
China
In its original home
In its original home
G
G o
o iis
s kno
known a
wn ass
Wei
Wei
Q
Q ii
which means ‘surrounding game’.
which means ‘surrounding game’.
G
G o in
o in C
C hina dev
hina devel
eloped m
oped m ore sl
ore slowly
owly
than in Ja
than in Japan and dur
pan and dur ing the Cultur
ing the Cultur al
al
Revolution t
Revolution the ga
he game suff
me suffered thr
ered throu
ough
gh
being regarded as an intellectual
being regarded as an intellectual
pursuit. As a result, it is only recently
pursuit. As a result, it is only recently
th
that C
at C hinese pla
hinese players have matched
yers have matched
the strength of the Japanese. Today,
the strength of the Japanese. Today,
W
Wei Ch
ei Ch i is
i is being re-intro
being re-intro duced in
duced in
schools and tournaments are held
schools and tournaments are held
throughout the country. There is also
throughout the country. There is also
the annual match between China and
the annual match between China and
Japan which is followed with great
Japan which is followed with great
interest. With the opening up of
interest. With the opening up of
C
C hina, C
hina, C hinese profes
hinese professi
sionals are
onals are
now frequent visitors at European
now frequent visitors at European
Go tournaments. Go is also played
Go tournaments. Go is also played
professionally in Taiwan.
professionally in Taiwan.
Korea
Korea
Baduk
Baduk
H
H ere
ere G
G o is
and is very
and is very
o is known as
known as
po
popular
pular. Kor
. Korea
eans have a
ns have a reput
reput ation
ation
for p
for pla
laying ve
ying very
ry fa
fast. Fas
st. Fast o
t or n
r not
ot they
they
are al
are also pr
so prod
oducing some of th
ucing some of the wor
e world’
ld’ss
strongest players. Both China and
strongest players. Both China and
Korea have a growing population of
Korea have a growing population of
very strong young players, a
very strong young players, a
phenomenon which bodes well for
phenomenon which bodes well for
th
the f
e futu
utu re deve
re development
lopment of th
of the g
e game.
ame.
We
Wei Qi Q ii – the C– the C hineshinesee charac
characters for Gters for G oo
Igo
Igo – the Japanese– the Japanese Kanji
Go
Go in E
in Europe
urope
Altho
Altho ugh th
ugh th e g
e game of
ame of G
G o had been
o had been
described by western travellers to
described by western travellers to
the Far E
the Far E as
ast in th
t in th e 1
e 17th ce
7th centu
ntu ry
ry it
it
was not p
was not p la
layed in Eu
yed in Eu rop
rop e until 18
e until 1880
80
when a German, O
when a German, O tto
tto Korsc
Korschel
helt,
t,
wrote a book about the game.
wrote a book about the game.
After th
After th is s
is some G
ome G o w
o w as pl
as played in
ayed in
G
G ermany an
ermany an d Y
d Yugoslav
ugoslavia.
ia. H
H ow
ow eve
everr
the game was slow to spread and it
the game was slow to spread and it
was not until 1958 that the first
was not until 1958 that the first
regular European Championship
regular European Championship
was held.
was held.
N
N owadays
owadays, Go
, Go is
is pla
played in most
yed in most
Euro
Euro pea
pean
n countries
countries. The standard of
. The standard of
play is significantly below that of
play is significantly below that of
professionals in the Far East but the
professionals in the Far East but the
gap is steadily closing as more of the
gap is steadily closing as more of the
top European players are spending
top European players are spending
time stud
time stud ying th
ying th e ga
e game in Japan.
me in Japan.
In 199
In 1992,
2, a European G
a European G o C
o C entre was
entre was
opened in Amste
opened in Amsterdam with suppor
rdam with suppor tt
from Iwamoto Kaoru.
from Iwamoto Kaoru.
Go
Go in Bri
in Britain
tain
Go has been played in Britain at least
Go has been played in Britain at least
si
since the thirt
nce the thirt ie
ies but
s but was not
was not played
played
on an organised basis until 1964
on an organised basis until 1964
when the British Go Association
when the British Go Association
– the BG
– the BG A – was formed. Today
A – was formed. Today, G
, G o
o
players c
players can be nu
an be nu mbered in
mbered in
thousands. There are over 50 Go
thousands. There are over 50 Go
cl
club
ubs i
s in Britain and th
n Britain and th e s
e standard
tandard of
of
play compares reasonably with the
play compares reasonably with the
rest of Europe. Matthew Macfadyen,
rest of Europe. Matthew Macfadyen,
Britain’s top player in recent years,
Britain’s top player in recent years,
won t
won t he Europ
he Europ ea
ean C
n C hampionshi
hampionship in
p in
1980, 1984, 1987 and 1989.
1980, 1984, 1987 and 1989.
A Britis
A British C
h C hampionshi
hampionship and
p and aa
British Youth Championship are held
British Youth Championship are held
every year and there are Go
every year and there are Go
tournaments throughout the country.
tournaments throughout the country.
These often attract upwards of a
These often attract upwards of a
hundred players, including many
hundred players, including many
begi
beginners and y
nners and y oun
oun g pla
g players. An
yers. An
open British Go Congress has been
open British Go Congress has been
held at a different venue each year
held at a different venue each year
since 1968.
since 1968.
A
Wha
What t
t t he BGA does
he BGA does
The BG
The BG A is a v
A is a volunt
olunt ary o
ary organis
rganisation
ation
which promotes the game of Go in
which promotes the game of Go in
the U
the U nited Kingdom. Members
nited Kingdom. Membership is
hip is
open to
open to al
all on p
l on p ayme
ayment
nt of an annual
of an annual
subscription and the BGA aims to
subscription and the BGA aims to
suppo
suppo rt
rt players of a
players of all
ll standards. Its
standards. Its
most important activities benefit all
most important activities benefit all
BGA
BGA members
members::
❍❍
A bi-monthly newsletter is sent
A bi-monthly newsletter is sent
to
to al
all members.
l members.
❍❍
Each year members receive 4
Each year members receive 4
is
issues
sues of th
of th e Bri
e British G
tish G o Jour
o Jour nal,
nal,
a maga
a magazine of n
zine of news, c
ews, comm
omm ent,
ent,
instructional articles and game
instructional articles and game
commentaries.
commentaries.
❍❍
The BGA makes available a wide
The BGA makes available a wide
selection of books and equipment
selection of books and equipment
to members at moderate prices.
to members at moderate prices.
These
These ca
can b
n b e ordered by
e ordered by post o
post o rr
bought at most Go tournaments.
bought at most Go tournaments.
❍❍
In
In conjunc
conjunction w
tion w ith internationa
ith internationall
Go organisations, the BGA
Go organisations, the BGA
supports the playing and teaching
supports the playing and teaching
of Go.
of Go.
❍❍
The BGA h
The BGA h el
elps to attract more
ps to attract more
players to the game through
players to the game through
va
various
rious pro
pro mot
mot ional activ
ional activitie
ities.
s.
Services mainly for beginners
Services mainly for beginners
The BG
The BG A m
A mai
aintains li
ntains lists of members
sts of members
and of Go clubs. These are available
and of Go clubs. These are available
to members wishing to find new
to members wishing to find new
oppo
oppo nents. The B
nents. The BG
G A als
A also
o
encourage
encourages the formation
s the formation of new
of new
cl
club
ubs – i
s – including sc
ncluding scho
hool G
ol G o clubs –
o clubs –
by providing ‘starter sets’ and
by providing ‘starter sets’ and
advis
advising o
ing o rganisers.
rganisers.
T
Two
wo tru
tru st funds, the C
st funds, the C as
astledine T
tledine Trust
rust
and the Susan Barnes Trust exist to
and the Susan Barnes Trust exist to
promote the playing of Go by young
promote the playing of Go by young
people.
people.
Helping players to improve
Helping players to improve
Th
There is a
ere is an
n ex
extensiv
tensive pr
e programme o
ogramme o f
f
G
G o to
o to urn
urn ame
aments dur
nts dur ing
ing the yea
the yearr,,
some of which are organis
some of which are organised by
ed by the
the
BGA which maintains a tournament
BGA which maintains a tournament
sc
schedule
hedule. O
. O ther to
ther to urnaments are
urnaments are
organi
organise
sed b
d b y G
y G o clubs,
o clubs, support
support ed by
ed by
the BGA in various ways. Most
the BGA in various ways. Most
to
tourn
urn aments are orga
aments are organise
nised in such a
d in such a
way as to allow players of all
way as to allow players of all
streng
strengths to
ths to take pa
take part
rt by
by matchi
matching
ng
th
them aga
em against players of
inst players of
appro
appro xi
ximately the same s
mately the same strength
trength ..
The BGA runs a game analysis service
The BGA runs a game analysis service
provided by some of the country’s
provided by some of the country’s
stron
stron ge
gest p
st pla
layers. S
yers. Str
trong
ong players are
players are
also encouraged to visit clubs to give
also encouraged to visit clubs to give
teaching and simultaneous games,
teaching and simultaneous games,
subsidised by the BGA. The BGA
subsidised by the BGA. The BGA
also supports teaching visits by
also supports teaching visits by
pr
profes
ofessi
sional G
onal G o p
o p la
layers.
yers.
Services for stronger players
Services for stronger players
The BGA
The BGA rec
records t
ords t he res
he results of top
ults of top
level tournament games and
level tournament games and
organises a grading system in which
organises a grading system in which
stron
stron g pla
g players ac
yers achiev
hieve pro
e promot
mot ion
ion
through
through
d
dan
an
grades according to
grades according to
th
thei
eir r
r res
esults in tou
ults in tou rnament
rnament play
play..
A three stage British Championship
A three stage British Championship
is orga
is organise
nised ann
d ann uall
ually and
y and the BG
the BG A
A
al
also lia
so liais
ises wi
es with
th th
the Eur
e Europ
opea
ean G
n G o
o
Federa
Federation and
tion and the Int
the Int ernati
ernational Go
onal Go
Federation. A British Youth
Federation. A British Youth
C
Cha
hampi
mpions
onship
hip is al
is also h
so h el
eld
d annually
annually..
T
A game of Go starts with an empty A game of Go starts with an empty board and each player has an effectively board and each player has an effectively unlimited supply of ston
unlimited supply of ston eses, one taking, one taking the black stones,
the black stones, the otthe ot her taking white.her taking white. The basic object of the game is to use The basic object of the game is to use one’s stones to form territories by one’s stones to form territories by surro
surro unding vacunding vacant areas ant areas of the boof the bo ard. Itard. It is also possible to capture the opponent’s is also possible to capture the opponent’s stones by completely surrounding them. stones by completely surrounding them. The p
The p lalayers take turyers take tur ns, plans, placicing one of ng one of their stones on a vacant point at each their stones on a vacant point at each tur
tur n, Bln, Blacack playing fk playing first. Nirst. N ote thote th at theat the
stones are placed on the intersections of stones are placed on the intersections of the line
the lines rather than in ths rather than in th e se squares. quares. OO ncence playe
played, stones are not d, stones are not moved almoved althotho ughugh they m
they m ay be captured, in way be captured, in w hich cahich case theyse they are removed from the board and kept by are removed from the board and kept by the captur
the captur ing plaing player as pryer as pr isisoners.oners. At
At the end othe end o f the game the plaf the game the players countyers count one po
one po int for int for eaeach vacch vacant poant po int insideint inside thei
their owr ow n territory n territory and one point forand one point for ev
every stonery ston e they he they h avave cae captuptu red. Thered. The playe
player wr w ith the largeith the larger tor to tal of territorytal of territory plus prisoners is the winner.
plus prisoners is the winner. Diagram 1
Diagram 1 shows the position at the endshows the position at the end of a ga
of a game on me on a 9 by 9 board, dua 9 by 9 board, du ringring which Bl
which Blacack capturk captur ed one whed one wh ite site stonton ee which had b
which had b eeeen atn at aa..
Black has surrounded 15 points of Black has surrounded 15 points of territory, 10 in the lower right corner territory, 10 in the lower right corner and 5 towards the top of the board and 5 towards the top of the board .. Bl
Black’ack’s terrs terr itory itory inclincludes tudes t he phe p ointoint aa formerly occupied by the stone he has formerly occupied by the stone he has captured. A
captured. A dding hdding h is prisoner, Bis prisoner, Blaclack k hashas a tot
a tot al of 1al of 16 points.6 points.
White’s territory is 17 points however so White’s territory is 17 points however so White wins the ga
White wins the game by onme by on e point.e point.
Ho
How
w to
to pl
pla
ay G
y G o
o
The rules and an example game
The rules and an example game
A l t h o
A l t h o u g h t h
u g h t h e n o r m
e n o r m a l
a l s i
s iz e o f a
z e o f a
Go board is 19 by 19 lines, it is
Go board is 19 by 19 lines, it is
possible to use smaller sizes.
possible to use smaller sizes.
Beg
Beginn
inn ers can le
ers can learn t
arn t he basics
he basics on
on
a 9 by 9 bo
a 9 by 9 bo ard and
ard and a quick game c
a quick game can
an
be played on a 13 by 13 board
be played on a 13 by 13 board
with
with ou
out losing the ess
t losing the essential c
ential character
haracter
of the g
of the game.
ame. Th
The
e foll
follow
owing
ing ex
examples
amples
all use a 9 by 9 board.
all use a 9 by 9 board.
a
a
D
Diagram 2
Diagram 2 shows thrshows thr ee iee isolasolated wted w hitehite stones with t
stones with t heir liheir liberties marked byberties marked by crosses. Stones which are on the edge of crosses. Stones which are on the edge of the board clearly have fewer liberties the board clearly have fewer liberties than those in the centre of the board. than those in the centre of the board. A single stone on the side is reduced to A single stone on the side is reduced to thr
thr ee lee liberties iberties and a stone in tand a stone in t he cornerhe corner has only t
has only t wo wo lilibertiesberties.. Diagram 3
Diagram 3 shows the same thrshows the same thr ee see stonton eses of
of Diagram 2Diagram 2 eaeach with och with o nly one libertynly one liberty le
left and tft and t herefore subjeherefore subject to ct to cacaptuptu re onre on
Black's next move. Each of these white Black's next move. Each of these white stones is said to be in
stones is said to be in atari,atari, meaning theymeaning they are about to be captured.
are about to be captured. Diagram 4
Diagram 4 shows the poshows the po sisition wtion w hichhich would arise if Black went on to play at would arise if Black went on to play at b
b inin Diagram 3Diagram 3. Black has taken the. Black has taken the captured stone from the board and in a captured stone from the board and in a real game would keep it as a prisoner. real game would keep it as a prisoner. The same remarks obvi
The same remarks obviously apply to ously apply to thethe oth
oth er two er two white stones should Blwhite stones should Blacack playk play at
at cc oror dd inin Diagram 4Diagram 4..
The p
The points wh
oints wh ic
ich are ho
h are horizon
rizon tall
tally and
y and ve
vertical
rtically adja
ly adjace
cent
nt to
to a stone, or a grou
a stone, or a group
p
of stones, are known as
of stones, are known as liberties
liberties. An isolated stone or group of stones is
. An isolated stone or group of stones is
ca
capt
ptured
ured wh
when all
en all of its libertie
of its liberties are occ
s are occupied b
upied b y enemy
y enemy stones.
stones.
D
D iaiagram 5gram 5
Capturing stones and counting liberties
Capturing stones and counting liberties
D D iaiagram 3gram 3
b
b
x x x x x x x x xx x x x x x x x x DD iaiagram 2gram 2 DD iaiagram 4gram 4
cc
d
d
Groups
Groups
Stones occupying adjacent points constitute a solidly Stones occupying adjacent points constitute a solidly connected
connected groupgroup. T. Two wo exaexampmples of such solidlyles of such solidly connected group
connected group s of stones as of stones are shown re shown inin Diagram 5Diagram 5.. It is important t
It is important t o remember that oo remember that o nly stones nly stones which awhich arere hor
hor izontally izontally or veor verticalrticallyly adjaceadjacent are solidly cnt are solidly cononnected;nected; diag
diagonals don'onals don' t t count count as cas connections. Thus, for onnections. Thus, for exexampleample,, the tw
the tw o marked bo marked b lalack stones ick stones in thn th e top left of e top left of Diagram 5Diagram 5 are not
Capturi
Capturing
ng grou
groups
ps of ston
of stones
es
As far as capturing is concerned, a solidly connected group As far as capturing is concerned, a solidly connected group of stones is treated as a single unit. As with isolated stones, of stones is treated as a single unit. As with isolated stones, a group is captured when all of its liberties are occupied by a group is captured when all of its liberties are occupied by enemy ston
enemy ston eses..
IInn Diagram 6Diagram 6 the groups of the groups of Diagram 5Diagram 5 have both beenhave both been reduced to just on
reduced to just on e le libertyiberty. N. N ote that tote that t he Blhe Blacack group k group inin the to
the to p right is not yet capturp right is not yet captur ed becaed because of the iuse of the internalnternal li
liberty berty atat f f . The two . The two stones astones at tht th e top left of e top left of Diagram 6Diagram 6 can each be captured independently at
can each be captured independently at gg oror hh..
IInn Diagram 7Diagram 7 we see we see the pthe p ositiosition on which wowhich wo uld ruld r esesult if ult if Black captured at
Black captured at ee and White captured atand White captured at f f andand gg. The. The remaining black stone could be captured at
remaining black stone could be captured at hh. As with the. As with the capture of a single stone, the points formerly occupied by capture of a single stone, the points formerly occupied by the Blac
the Black grouk grou p hp havave become White te become White territorerritor y and y and vivice vce versa.ersa.
A player may not ‘commit suicide’, that is
A player may not ‘commit suicide’, that is
play a stone into a position where it would
play a stone into a position where it would
have no liberties or form part of a group
have no liberties or form part of a group
which would thereby have no liberties
which would thereby have no liberties
un
unle
less
ss, as
, as a res
a result, on
ult, one or
e or mor
mor e of the ston
e of the ston es
es
surrounding it is captured.
surrounding it is captured.
D D iaiagram 6gram 6ee
f
f
h
h
g
g
D D iaiagram 7gram 7h
h
D D iaiagram 9gram 9ii
j
j
D D iaiagram 8gram 8ii
j
j
DD iaiagrams 8grams 8 andand 99 illustrate the ruleillustrate the rule governing capture. In
governing capture. In Diagram 8Diagram 8, White, White may not
may not play atplay at ii oror j j since either of thesesince either of these plays would amoun
plays would amoun t tt t o suicio suicide; de; thethe stones would
stones would then then have no libertiehave no liberties.s. H
H owoweveever, r, if if ththe outside liberties have outside liberties havee
been fille
been filled, as showd, as shown inn in Diagram 9Diagram 9, then, then the plays at
the plays at ii andand j j become legal; they fillbecome legal; they fill th
the lase last bt b laclack libertk libert y in y in eaceach case andh case and result in the black stones being captured result in the black stones being captured and removed from the board as White’s and removed from the board as White’s prisoners.
Li
Life a
fe and dea
nd death
th and th
and the concept o
e concept of eyes
f eyes
IInn Diagram 9Diagram 9, White was able to play at, White was able to play at ii andand j j becausebecause these plays result in the capture of the adjacent black these plays result in the capture of the adjacent black stones. Since White’s plays carry the force of capture they stones. Since White’s plays carry the force of capture they don’t count as suicide.
don’t count as suicide. A d
A d ififfeferent rent sisituation tuation is sis shown hown inin DD iaiagram 10gram 10. The black . The black group
group here could only bhere could only b e cae captuptu red if White were able red if White were able toto play at both
play at both mm andand nn. Since the first of these plays would. Since the first of these plays would be suic
be suicide, ide, there is no way tthere is no way t hat Whhat Wh ite cite can caan carrrr y ouy ou t tt t hehe ca
captuptu re. These two separate spare. These two separate spaceces within ths within th e group e group areare known as
known as eyeseyes..
In
In DD iaiagram 11gram 11, the blac, the black group k group at the botat the bot tom tom is is inin dange
danger or o f being cf being capturaptur ed. Ted. To ensure tho ensure th at his group at his group hashas two eyes, Black needs to play at
two eyes, Black needs to play at oo. If White plays at. If White plays at oo,, the black group w
the black group w ilill no longer be able to make two l no longer be able to make two eyeseyes and cannot avoid eventual capture; White can always fill and cannot avoid eventual capture; White can always fill in the outside liberties and then play at
in the outside liberties and then play at pp andand qq. Black . Black plays at
plays at pp oror qq would only hasten the group's demise.would only hasten the group's demise. The blac
The black group k group at the top at the top leleft of ft of DD iagriagram 11am 11 is alreadyis already alive even though there is a white stone inside one of its alive even though there is a white stone inside one of its eyes. Since White can never capture the black stones, the eyes. Since White can never capture the black stones, the white stone caught inside the group
white stone caught inside the group cacan'n' t bt b e sae saveved.d.
In the course of a real game, players are In the course of a real game, players are not
not obligobliged to ed to complete the cacomplete the captuptu re of anre of an isolated dead group once it is clear to isolated dead group once it is clear to both
both playeplayers that trs that t he group is deahe group is dead.d. In this case, once White has played at In this case, once White has played at oo
in
in DD iaiagram 11gram 11, the situation may be left, the situation may be left as it is until the end of the game. Then, as it is until the end of the game. Then, the dead ston
the dead ston es aes are simply removed fromre simply removed from the board and counted togethe
the board and counted together with r with thethe ca
captuptu ring plaring player'yer' s other prs other pr isisoners.oners.
Any group of stones which has two or more eyes is
Any group of stones which has two or more eyes is
permanent
permanently saf
ly safe from captu
e from captu re and is refe
re and is referred
rred to
to as a
as a live
live
group
group. C
. C onversel
onversely
y, a g
, a gro
roup
up of ston
of ston es whic
es which is un
h is unable to
able to
make two eyes and is cut off and surrounded by live
make two eyes and is cut off and surrounded by live
enemy
enemy grou
grou ps is c
ps is call
alled a
ed a dea
dead grou
d group
p
since i
since it is un
t is unable to
able to
avoid eventual capture.
avoid eventual capture.
D D iaiagram 10gram 10
n
n
m
m
Diagram 11 Diagram 11o
o
p
p
q
q
Th
Thee k
ko
o rule
rule
At the top of
At the top of DD iaiagram 12gram 12, Black can capture a stone, Black can capture a stone by playing at
by playing at rr, resul, resulting in the situation at the tting in the situation at the t op oop o f f D
D iaiagram 13gram 13. H. H owoweveever, this stone is itselr, this stone is itself vulnerable tof vulnerable to ca
captuptu re by re by a White play ata White play at uu inin DD iagriagram 13am 13. If White. If White were allowed to recapture immediately at
were allowed to recapture immediately at uu, the, the position would revert to that in
position would revert to that in DD iaiagram 12gram 12 and thereand there would be nothing to prevent this capture and re-capture would be nothing to prevent this capture and re-capture going on
going on indefinitelyindefinitely. Th. This pattern is pattern of stoof stones is canes is callelledd kk oo – a term meaning eternity – a term meaning eternity – a– and nd two two othoth er possibler possiblee shape
shapes fs for a koor a ko , on the edge of the board or , on the edge of the board or in thein the corner, are also shown in this diagram.
corner, are also shown in this diagram.
The ko rule removes this possibility of indefinite The ko rule removes this possibility of indefinite repetition by for
repetition by for bidding the recabidding the recaptuptu re of the ko, inre of the ko, in this case a play at
this case a play at uu inin DD iaiagram 13gram 13, until White has, until White has played at least one move elsewhere. Black may then fill played at least one move elsewhere. Black may then fill the ko
the ko but but if he cif he chooses not to hooses not to do so, insteado so, instead answeringd answering Wh
White’ite’s inters intervening move elsevening move elsewhwhere, Where, White is thenite is then permitted t
permitted to retake the koo retake the ko . S. Similimilar remarks apply to tar remarks apply to t hehe other two positions in these diagrams; the corresponding other two positions in these diagrams; the corresponding moves at
moves at ww andand vv inin DD iagriagram 13am 13 must also be delayedmust also be delayed by one turn.
by one turn.
Seki
Seki - a kind of local stalemate
- a kind of local stalemate
Usually a group which can’t make two eyes will die Usually a group which can’t make two eyes will die unles
unless one of ts one of t he surrohe surro unding enemy grouunding enemy grou ps alsps also lackso lacks two
two eyeseyes. This often lea. This often leads to ds to a race to capture bua race to capture bu t cant can al
also result in a stand-off situation, knowso result in a stand-off situation, know n asn as sekiseki, in, in which neither group h
which neither group h as two eyes as two eyes but but neither caneither cann capture the other due to a shortage of liberties. Two capture the other due to a shortage of liberties. Two exa
exampmples of seles of seki are shoki are shown wn inin DD iaiagram 14gram 14. N. N eieitherther player can afford to play at
player can afford to play at xx,, yy oror zz since to do sosince to do so wou
wou ld enablld enable the other te the other t o make a cao make a capturptur e.e. N
N ote that even though tote that even though t he groups involvhe groups involved in a sed in a sekieki may have an eye, as a general rule none of the points may have an eye, as a general rule none of the points inside a seki count as territory for either player.
inside a seki count as territory for either player.
The e
The end of th
nd of the game
e game
The game ends by agreement – when The game ends by agreement – when neither player believes that he can make neither player believes that he can make mor
mor e territory, ce territory, capture moapture mo re stones orre stones or reduce his opponent’
reduce his opponent’s territors territor y byy by
playi
playing on. A ng on. A playeplayer wr w ho considers theho considers the game to be over may pass instead of game to be over may pass instead of playing a stone and two consecutive playing a stone and two consecutive passe
passes end s end ththe game.e game. D D iaiagram 12gram 12
tt
rr
ss
Diagram 13 Diagram 13v
v
w
w
u
u
D D iaiagram 14gram 14x
x
y
y
zz
Diagram 15 Diagram 15
The r
The r ules deules descscribed in tribed in t his booklet arehis booklet are the Japanese rules and these are the rules the Japanese rules and these are the rules most commo
most commo nly used in the Wenly used in the West. Thest. The Chinese use a different system of rules Chinese use a different system of rules
which are essentially the same but which which are essentially the same but which not
not ably involably involve a dive a difffferent methoerent metho d od o f f counting the score. The two
counting the score. The two sesets of ruts of ru leless usually lead to the same game result. usually lead to the same game result.
Japanese and Chinese rules of Go
Japanese and Chinese rules of Go
As remarked in the introduction, one of As remarked in the introduction, one of the best features of the game of Go is its the best features of the game of Go is its handicap system. A weaker player may handicap system. A weaker player may be given an advantage of anything up to be given an advantage of anything up to nine stones which are placed on the nine stones which are placed on the board in lieu of his first move.
board in lieu of his first move. Thr
Thr ough though th e ge grading srading system, aystem, any tny t wowo players can easil
players can easily establish ty establish t he dhe diffifferenceerence in their strength and therefore how many in their strength and therefore how many stones the weaker player should t
stones the weaker player should t ake inake in ord
ord er to er to compensate fcompensate for or the diffethe difference inrence in strength. Since a player's grade is measured strength. Since a player's grade is measured
in terms of stones,
in terms of stones, the numthe num ber of stonesber of stones for the handicap is simply the difference for the handicap is simply the difference in grade betwee
in grade between thn th e two e two playersplayers.. There is an es
There is an establistablished patthed patt ern for ern for thethe place
placement ment of handof hand icaicap stop sto nes, represenes, representednted by the dots which may be found marked by the dots which may be found marked on any Go board. This is shown in
on any Go board. This is shown in Diagram 15
Diagram 15, seen from the Black player's, seen from the Black player's point
point of viof viewew. For . For handicahandicaps of two ps of two oror thr
thr ee ee stones, stones, where the stones cawhere the stones can'n' t bet be placed symmetrically, the convention is placed symmetrically, the convention is that the far left corner is left vacant. that the far left corner is left vacant.
The handicap system
The handicap system
G
G o is normo is norm alally playely played on d on a 19 a 19 by 19by 19 bo
board ard (not(not e it’e it’s 19 ls 19 lines not ines not 19 s19 sququares)ares) but
but smalsmalleler r boards are recommended forboards are recommended for beginners. Even boards as small as 5 by 5 beginners. Even boards as small as 5 by 5 can provide an interesting game and 9 by can provide an interesting game and 9 by 9 or 13 by 13 boards are often used even 9 or 13 by 13 boards are often used even by
by strong pstrong p lalayers for a qyers for a q uick gauick game.me. The example game shown here is played The example game shown here is played on a 9 by
on a 9 by 9 board and 9 board and ilillustrates lustrates most omost o f f the rules in action. It's a game played the rules in action. It's a game played between two professionals so don’t between two professionals so don’t expect to grasp all that is going on at a expect to grasp all that is going on at a
first reading. Try to see how the players first reading. Try to see how the players use the thr
use the thr eaeat of capturt of captur e to de to d evevelelop top t heirheir positions.
positions. NN otice otice alalso how they trso how they tr y toy to connect their ow
connect their ow n stones and separan stones and separatete those of the opponent.
those of the opponent.
Most games of Go start fairly peacefully Most games of Go start fairly peacefully with
with eaeach player looselch player loosely my m apping outapping out territory in different parts of the board. territory in different parts of the board. O
O n a full sn a full size board pize board p lalay usually usually startsy starts in the corners. In this example on a small in the corners. In this example on a small board, Black chooses to play his first board, Black chooses to play his first move in the centre.
move in the centre.
An example game of Go
An example game of Go
The numbered stones in the figures show the order
The numbered stones in the figures show the order
in wh
in wh ic
ich t
h t he ston
he ston es a
es are played. In
re played. In la
later figures
ter figures, stones
, stones
which have a
which have alrea
lready
dy been played are not n
been played are not n um
umbered.
bered.
Figure 1 (1 - 7) Figure 1 (1 - 7) 1 1 2 2 4 4 5 5 3 3 6 6 7 7 Figure 2 (8 - 16) Figure 2 (8 - 16) 10 10 8 8 9 9 12 12 1 11 1 1133 14 14 15 15 1616 With 1 and 3 in
With 1 and 3 in Figure 1Figure 1, Bla, Black exerts influence over tck exerts influence over t hehe right side of the board while with 2 and 4, White lays claim right side of the board while with 2 and 4, White lays claim to the top left corner. With 5 Black aims to exclude White to the top left corner. With 5 Black aims to exclude White from t
from t he bothe bot tom tom half of the board. White leahalf of the board. White leans agns agaiainst thnst th ee lone black stone with 6, reducing it to two liberties. With lone black stone with 6, reducing it to two liberties. With 7, Black strengthens his stone at 5 by extending to 7 and 7, Black strengthens his stone at 5 by extending to 7 and now his group has 4 liberties.
now his group has 4 liberties.
IIf f Figure 2Figure 2 seems somewhat alarming, you may find itseems somewhat alarming, you may find it eas
easier to ier to look look back atback at Figure 1Figure 1 and imagine aand imagine adding thdding th e stonese stones one at a time. Better still, play the game out on a board. one at a time. Better still, play the game out on a board. After t
After t he 8 – 9 exhe 8 – 9 exchangchange,e,White puWhite pu shes shes towtow ards the bards the b ottott omom with 10 but r
with 10 but r ather than dather than d efefending the bottoending the botto m lefm left cornt corn erer,, Black changes direction with 11, now trying to fence off Black changes direction with 11, now trying to fence off the top right. Again White leans against the black stone the top right. Again White leans against the black stone and again Black strengthens his stone by extending to 13. and again Black strengthens his stone by extending to 13. White pushes into the gap with 14 and Black blocks at 15. White pushes into the gap with 14 and Black blocks at 15. If Black succeeds in surrounding all of the area to the right If Black succeeds in surrounding all of the area to the right and bot
and bot tom tom of the boardof the board , B, Blalack will ck will have have mormor e territorye territory than W
than W hite has in the tohite has in the to p left. Accp left. Accordord inglinglyy, White cuts, White cuts Black into two with 16, aiming to destroy the Black area at Black into two with 16, aiming to destroy the Black area at the bott
the bott om in the course of om in the course of this athis attack. Nttack. N ote that the threeote that the three black stones to the left of 16 now have only two liberties. black stones to the left of 16 now have only two liberties.
Bl
Blacack muk mu st do st do something to avoid the imminent capture of something to avoid the imminent capture of the th
the th ree stones cree stones cut ut off by Whoff by Wh ite 1ite 16. In6. In Figure 3Figure 3, Black 17, Black 17 and 19
and 19 are both tare both t hreats to capture White whhreats to capture White wh o fleo flees es in turin tur nn with 18 and 20 (can you see why 17 and 19 are threats?). with 18 and 20 (can you see why 17 and 19 are threats?). With 21, Black has stabilised his group and White's three With 21, Black has stabilised his group and White's three stones are trapped inside Black's sphere of influence. stones are trapped inside Black's sphere of influence. The ou
The ou tcome of the game now htcome of the game now h ingeinges on ts on t he fahe fate of thte of th esesee stones.
stones. If thIf th ey die aey die and Wnd W hite obtains no comphite obtains no comp ensaensation,tion, White will lose. If they live, or can be sacrificed in order to White will lose. If they live, or can be sacrificed in order to reduce Black's territory, White can still win the game.
reduce Black's territory, White can still win the game. Whit
White plays 22 ie plays 22 inn Figure 4Figure 4 in an attempt to in an attempt to exexpand hispand his position along the edge a
position along the edge and nd to to reduce the libertiereduce the liberties of thes of the black stone at
black stone at a.a. Black blocks at 23, preventing WhiteBlack blocks at 23, preventing White from forming a living shape along the second line. With from forming a living shape along the second line. With 24
24, White th, White th reatens to play at 25. Dureatens to play at 25. Du e to e to the prthe pr esesence of ence of 22
22, this move would , this move would sisimultaneouslmultaneously ty t hreaten thhreaten th e cae captuptu rere of the black stone at
of the black stone at aa and of the twand of the tw o stones to to stones to t he lehe left of ft of 25. Since either of these captures would save the white 25. Since either of these captures would save the white stones below, Black plays 25 himself, putting an end to stones below, Black plays 25 himself, putting an end to any possibility of the white stones' escape.
any possibility of the white stones' escape.
Unable to escape and with insufficient space to be able to Unable to escape and with insufficient space to be able to form t
form t wo eyes, White plawo eyes, White plays 26 ys 26 on ton t he outhe out siside. Hde. H is plis plan isan is to
to sasacrifcrificice the stones on e the stones on the rthe r igight ht and in tand in t he prohe pro cecess toss to destroy Black's prospective territory at the bottom. destroy Black's prospective territory at the bottom. Figure 5
Figure 5 shows White's plan put into effect. Black reallyshows White's plan put into effect. Black really has no choice about 27. Black would like to defend the has no choice about 27. Black would like to defend the stone to
stone to the right othe right o f 26 f 26 but but if White gif White gets the chance ets the chance toto block at 27, Black's advantage in the fight will be lost. block at 27, Black's advantage in the fight will be lost. White's plays at 28 and 30 are a device to increase the White's plays at 28 and 30 are a device to increase the val
value of tue of t he sacrifihe sacrifice; ce; BlaBlack muck mu st play at st play at 31 to p31 to p reventrevent White from
White from gegetting an eye by tting an eye by playiplaying there.ng there.
With 32 and 34, White captures Black 21 and now Black With 32 and 34, White captures Black 21 and now Black must capture the sacrificial white stones with 35, 37 and 39 must capture the sacrificial white stones with 35, 37 and 39 while White c
while White creeps areeps along the bottlong the bott om wom w ith 36 aith 36 and 38. Nnd 38. N oteote that a play to the right of 38 is White's privilege. It is not that a play to the right of 38 is White's privilege. It is not urgent since B
urgent since Blalack cannot pck cannot p lalay ty t here. Can here. Can you you sesee whye why ?? With 39, the fight in this part of the board comes to an end. With 39, the fight in this part of the board comes to an end. Although White has lost 7 stones, he has captured one of Although White has lost 7 stones, he has captured one of Bl
Black's and ack's and succsucceeded in destroying teeded in destroying t he bohe bottotto m area, em area, evevenn making a couple of points of territory in the bottom left making a couple of points of territory in the bottom left corner.
corner. FurFur thermothermo re it is re it is stilstill White's turl White's tur n to n to play and he isplay and he is free to take the initiative elsewhere: to expand his own area free to take the initiative elsewhere: to expand his own area or reduce his opponent's; to exploit Black's weaknesses or or reduce his opponent's; to exploit Black's weaknesses or to patch up
to patch up his his own.own.
Figure 3 (17 - 21) Figure 3 (17 - 21) 18 18 19 19 17 17 20 20 21 21 Figure 4 (22 - 26) Figure 4 (22 - 26) 23 23 a a 2222 24 24 26 26 25 25 Figure 5 (27 - 39) Figure 5 (27 - 39) 27 27 2828 33 33 29 29 30 30 31 31 32 32 34 34 35 35 3 36 6 3388 37 37 39 39
Before looking at the Before looking at the next figure, try to next figure, try to decide for yourself decide for yourself where it is most where it is most profitable for White profitable for White to p