Gleaming Eyes
for Stop-Motion
Slit-Scan
Filmmaker John Cosentino of Warren, I'll, condudes his two· part artlde on his home· built aerlal·lmage optical printer with Instructions for creating a number of spedal·effects scenes like the one pictured here.
Filmmaker's Forum gives readers the opportunity to speak out on the problems and techniques of filmmakIng. Jack Immes of Appleton, WI, submits a dazzling e.ample of hIs special effects produced with a 50·cent mirror tile. (See page 15.)
Editor's
4
Bench _ _
_
Aerial Image
Optical
Printer,
Part 2 _ _
_
Optical effects you can do in
Super-8 with your home built
printer.
Fllmmakers
'
1 4
Forum
;;;;;;:...:
A regular department devoted to
readers' comments about
film-making, their problems and
solutions.
Forced
Per
-
1 6
spective
_
~
Modeler Brick Price lends a bit of
professional expertise to youngfilmmakers.
Producers
'
Bulletin
Board
;=;;::,
Latest news of our readers'
productions.
Electronic
SFX _ _
A
survey of
professional
motion-control devices and suggestions
for producing your own effects
inexpensively.Number 5
Widescreen
-The Ultimate
Special
Effect
__
Widescreen advocate Tony Shapps
describes methods and materials
for filming in the panoramicformat.
Books
_
3 2
Books for filmmakers-valuable
sources of information and
techniques for the filmmaker.
Cinemagic
Market-
3 3
place
Classified advertising and
announcements.
Close-up
_
3 4
Add mysterious glowing eye effects to your fantasy creatures.
PubUshed by:
O'QUINN STUDIOS, INC.475 Park Avenue South New York, N,Y, 10016
PubUshers:
Norman Jacobs/Kerry O'Quinn
Founder of CINEMAGIC and
Editorial Consultant:
Don DohlerEditor-In-Chief:
David HutchisonDesign Director:
Cheh N, LowDesigner:
Robert SefcikAs.oclate Editor:
John Claytonlllanaging Editor:
Bob WoodsEditorial Contributors:
John Cosentino Brick Price TonyShapps Kenneth Walker ArtStaff
:
Laura O'BrienNancyObar
Associate Publisher:
Ira Friedman
Assistant Publl.her:
Rita Eisenstein
For Adwrtioing Inlom\l,lIon: Ira Friedman, RIUI Eisenstein (212)689·2830
CINEl>\AGIC 10 publloh«l ~I-monthly by O'QUINN ST{JDIOS. INC .. 41~ P.rk A.en ... South. New York. NV
10016. ISSN ~3000. This i, i...,., NumMr .5.
Volume I. Conlent It C> Copyright 1980 by O'QUINN ST{JDIOS. INC. All rights r •
..,,,,,,d.
Reprinl0'
reproduc-lion In ~n or In w~ ",i.hou. wrilt.n ~rmi .. ion from the publi~", I, sirictly lorbldden. CINEMAGIC <rCCepts rrc ,eoponslblilly for unsolicUed "",rms<;ripts. IJhotos, art
or other ""'Ierill •• bu. if freelance oubmillal. are .ccom·
~nled by a ..,11·.ddre~. stlmped M_elope, lhey ",ill M ""iou,ly considered arv:l. If r>ecnHry ... turned. Product • • dv.rtiwd ar. not """" .... 'ily .ndofoed by
CINEl>\AGIC. arv:l any
.Iew,
upr.,wd In edllorlll copyI,e not ne<:esMfily
1_
of CINEl>\AGIC. Subs<riprion rote.: $8.99one year(.I~ i ... )deli . . red inU.S .• Canada.rv:I Me~ico: foreign ... t>K,lprlons $11.99 In {J.S. lurv:ls
only. New ... bocrlprlonl. , ... 1. arv:lclwong< of.,Jdr"", >hould be ..,nl directly to: CINEl>\AGIC. O'QulM Studios,
Inc .. 47~ Park "' . . n"" South. Ne", York. NY 10016, Printed in U.S.A.
4 GNEMAG/C-5
CINEMAGIC Wants
You!
W
hether you have just discovered CINEMAG1C for the first time or whether you have been a loyal subscriber since the beginning, CINEMAGIC wants to hear from you. It says on our logo that CINEMAGIC is your guide to fantastic filmmaking. Certainly a guide to fantastic filmmaking has to include more than camera technique. In fact, many of you, C1NEMAGIc's readers, are one·man production teams. You write the script, build the set, scout the locations, design the special effects, direct the actors, paint the cels, build your own effects equipment ... and operate the camera. Likewise, CINEMAGIC seeks to cover all phases of production far beyond the mere development of camera technique.Perhaps you are one of the lucky ones. You live in a community in which there are lots of filmmakers who love to create fantasy films. There are others with whom you can share your ideas, work out problems and techniques and gain in· sight and stimulation. But many of you (I know from your letters) aren't in touch with other filmmakers. You have found something more than just information in the pages of C1NEMAGlC, because you know that the articles are written by film· makers just like you and that you are noI. alone.
Consider: In your hands is the "Filmmakers' Forum," in which you are invIted to speak your mind about the problems of filmmaking in Siapout, Oklahoma, share a shortcut or special technique that you have found to be especially useful or just to ask for help from your fellow filmmakers. Or "Producers' Bulletin Board," which lets you announce to other filmmakers the nature of your current film project and allows you to see what the rest of the fantasy filmmaking com· munity around the world is up to.
But the meat and potatoes of your magazine are the feature articles. Feature stories cover the whole world of production in fantasy filmmaking-everything from a dazzling title technique to casting creatures for stop·motion films to exotic makeup effects. These in·depth artides aren't written by John Dykstra or Doug Trumbull. They are being written by you, C1NEMAG1C's readers.
They are written by filmmakers who are as eager to share their own ideas and discoveries with you as they are to read oIIbout the ideas and discoveries of their fellow filmmakers. In taking time to document your work with stills, diagrams and explanatory text, you gain recognition for your work on a scale that would otherwise not be available to you.
Let your work and ideas be seen! You can leam from others and they can leam from you. The entire readership of CINEMAGIC is behind you ... you are not alone.
-David Hutchison
THE GUIDEBOOK FOR FILMMAKERS
The authoritative guide to Super 8 is back
in a newly revised edition
.
With the latest
equipment and prices
,
the latest systems
and techniques for serious users of the
Super 8 medium
.
And .
.
. a sturdy
spiral binding
!
second edition
The
com . . . .
hands-on guld
.
G
et y
o
ur h
ands o
n
Super
8
no
w
with the
c
omplete
g
u
i
de
, a $
1
6.
00 i
n
vestmen
t
that
will
pay fo
r i
tself hun
d
reds of t
i
mes
!
Handbook of Super 8 Production-the book that gives you Super 8 at
its best-is back In a newly revised edition. Gunther Hoos and Mark
Mlkolas have brought their complete hands-on guide up-tOodate with the changing technologies of Super 8 production-ali the latest equipment, systems, techniques and prices are here, In more than 300 pages of information on everything In SuperB. And now, a sturdy spiral binding to make the Handbook even handler!
You've read about Gunther Hoos and Mark Mlkolas in Industrial Photography, Audio-Visual Communications and Super 8 Fllmaker, where their reports have helped thousands of serious Super
8
film producers Improve their craft. But have you seen the reviews for the Handbook?"The Handbook's
312
pages contain just about everything there is to know about the craft and business of Super8 filmmaking. It deselVes the
attention of anyone seriously interested in the present state and future prospects of professional Super8 film production."-
Matthew Fleury in Millimeter."U's only the biggest, longest, heftiest, fullest, most firmly packed
compendium of Information about the gauge ever to greet our u
nbeliev-ing eyes."-Del Hltlgartner In Filmmakers Newsletter.
"The most comprehensive book on Super 8. The authors, who are
among the most knowledgeable of Super 8 filmmakers, describe the equipment that Is available, tell howto select what's best for an individu-al's needs, and describe how to make inexpensive substitutes. More Importantly, they detail how to use the equipment to its best advantage. It is an amazing compendium of information, much of it unavailable elsewhere, making this a book that is a must for any serious Super 8 filmmaker".-Elinor Stecker, Camera column, The New York Times.
The second edition of Handbook of Super "8 Production is ready for you. Use the coupon below to order yours today!
r---
CINEMAGIC
DEPT.C5
C/
O O
'
QUINN STUDIOS
,
INC
.
475 Pa
rk Avenue SouthNe
w Y
o
rk
NY 10016
Here's my cash
,
check
or money o
r
d
e
r for $16
_
00
Send
me my
copy
of the second edition
of Handbook of Super 8 Production.
Payable to "O'QUINN STUDIOS. INC .. "
Checks must be payable In U.S. lunds. Canadian orders add
one dollar. Other foreign orders add two dollars. ,"0 C.O.O.·s.
Name ______________________________ _
Company ____________________________ _
Address
______________________________ __
Aerial Image Optical
Printer, Part II
V
irtuelly every
sc:1~nce-fiction ran is familiar with the "beaming-up" effect of the transporter used on Slar Trek,but not many
~Ieknow exactly
how the effect was accomplished for TV. Now you can lIChleve the same effect for your own SF films with an inexpen. sive, homemade aerlallmollge opticoIIlprinter1
6 CINEM ... CIC·S
Using the Printer
By JOHN
COSENTINO
Multiple &po.ure JIIl.Hework
Aerlallmagea
I have made my own version of e Star
Trek
episode. My film is calle<!Paragon's Paragon and it fei!ltures the
same beaming-up effects as the
original TV series. I accomplished these effects with the homemade op-tical printer that J described In eM #4.In Paragon's Paragon, Sellek (my ver·
sian of the Spock character) is seen standing on one of the pods in the transporter chamber. An eerie, twin-kling light gradually fades in over his
body and he begins to dissolve away.
The twinkling effect continues as Sellek's body becomes transparent and the transporter chamber becomes visi· ble through his body. Very quickly thereafter, the image of Sellek's body•
Matting Actors onto Miniature Set.
actor. are .uperlmpo.ed. Thl. cutll co.tII d .... th;.Uy. refilming of the .... m·down chamber m •• ter.
disappears completely, leaving only an anthropomorphic silhouette of twin· kling matter which slowly dissolves away and leaves the transporter
chamber empty.
I aerially combined three separate pieces
of
master film footage-one at a time-in my optical printer to achievethe effect of Sellek beaming up from the transporter chamber, This effect
re-quires theuse
of mattes, countermattes
and a timing chart.The first andmost important things
necessary
for the beam·up effect are the three dif·ferent
pieces
of master footage that must be combined in the optic:al printer for the finished effect.The
masters mustbe
shot
and developed before they can be aerially combinedin the printer,
The
three masters reoquired for this effect were: a static shot of
the
transporter chamber; the'·twinkle" effect; and a static shot of
Sellek.
I shot the footage of my transporter chamber with the pod lights on. At the moment of the beam.up effect I blink-ed the lights on and off to simulate the
Timing or Cue Chart
,
, ~ o..-_~)~_~--,...
I '- - - -
-_.
--+-
..::.
-,
-_
..
:----
--,00'
.
•
I
,-'-
I
The number or rrame. _ch matte and counter·matt. needed ror the 8ellek effect are .bown here.
effect of the transporter chamber In
operation. After Setlek beams up, the lights return to their constant "on"
position.
The footage of Sellek is taken with him standing in front of a large black backdrop, A black backdrop
eliminates the need for
a
counter mattein certain instances. Because the master of Sellek is also used as a counter matte, it is essential that he be
lit not only from the sides but also
from behind. Backlighting will ensure
that the darker parts of Sellek's body
(hair, boots, pants, etc.) will
be
outlined with light and, therefore, stand out against the background and not disap-pear in the final effect.Special care must be exer(:ised duro
ing the filming of the Sellek mester(or any master) to make sure that his size
and position in the frame are consis·
tent with the size and position desired relative to the set (the transporter chamber) over which he is to be super, imposed for the final effect. This Is very important for positioning the ac·
tors in the right places on the
miniature set. It is a necessary pr o-cedure because the printer is set up to aerially rephotograph the masters on a 1:1 ratio.
For example: If
an
actor is to appearon the right side of the transporter
chamber in the fin<!1 effect, he must be
rephotographed in the
same
exact size and frame position relative to his sizeand position in the transporter in the final effect. This principle also applies to the actor's up and down sc::reen posi· tion, and especially to the placement
of
his feet. If the &etor isn't placed proper
-ly (exactly) he will either appear to be standing to one side
of
the transporterpod Of" hovering over it.
Of
course
,
thiscould
be
done purposely to make the actor appear to be walking on air or neating inspace.
The distance the actor is placed from the camera during the filming of the master (or the focal length seUin!]
of a zoom lens) can make the actor ap-pear to be a giant or a midget on the
screen if his size is inconsistent with his desired relative size to the miniature
set. Care must be taken to prevent ClNEMAG/C -5 7
. . ,II ... II. the beam·down cbambeJ' befo ... buontlng "'p. The errect requires man)' .... ne ••
The counter·....ue of 8eUek wtth the twinkles
effect betag
_rtall,.
comblped In the printer.The result of the combl_Uon of the chamber _ .ter .nd the twinkles master.
these placef'ne'1t and size problems from OC'Curing. A little experimentation
will
teach you how to compensate for these shooting problems.The third end final master film for the beam-up effect is the twinkling light master. I accomplished this effect by slowly pouring glitter Into 81 glass of water and filming it with e
dose
·
up
lens end e cross-star filter.
After the three separate pieces of master film footage are processed, you hlIve to meke the ~ry mattes lind counter mattes for the effect. Due to the fact that the effects footage must
be exposed three times to &c:hieve the
final composite effect, en eppropriete matte or counter matte is required for the exposure of each master onto the
second unit effects footage.
The mattes are made by rotoscoping (tracing) the outline of the actor (Sellek) onto clear acetate cels. The outlining is done while viewing the
~rilIl image projection through the printer's camera (see CINEl'\AGIC -4, OptiCllI Printer article). You could also place a rear.projection screen (foggy
acetate) in place of the condenser lens of the printer and trace the rear· projected (no longer aerial) image onto a piece of clear acetate placed over the rear·projection screen.
My cels are made of Mylar (a DuPont tr&demark for clear acetate) and are taped over a 4" I( 5" window cut out of
the center of an 81fl" I( II" piece of
typing paper, The clear Mylar acts as a window through which the aerial image can pass and also as the surface on which the matte is drawn.
Throughout this article, a sheet of typing paper with a piece of clear Mylar lIttllched to It will be referred to liS e
cei
registralion sheet 1\ cel registration sheet is placed into the 9" x 11" moulding framework of the optical printer's table top and locked into piece by pressing the registration punch through It.The typing paper you use for your eel registmtion sheets should be durable enough to be used several times without becoming damaged as long as it 15 handled with reletive cllre. The 16 finely sharpened nails In the
registration punch ~ as registrlltion pins lind allow for some of the holes in the paper to become damaged during repeated use without the loss of registration accuracy.
With a clear eel locked and registered in place, the Sellek master film is now placed into the printer pro-jector and aerially imaged into the camera, While looking through the camere's eyepiece. Sellek's outline is traced onto the clear eel. Sif"lCe this is to be the matte of Sellek, care must be taken not to extend the ink beyond the edges of his body, Bleck felt·lipped marking pens are used to outline the malte and fill it In. 1\11 marking pen mattes must be painted over with black poster paint or acrylic paint because marking pen ink is not dense enough to completely block out the lIeriel Imege.
The completed Sellek matte is now removed from the table and II
fresh
eel is registered in its place. Thisnew
eelwill be the counter matte of Sellek. Therefore, the lIree all around Sellek must be filled in with ink and poster
•
Superimposing Titles ove .. Ae .. lal Image
The ...ter of Ut.
bridge KeDe show.
the bridge _ t that w_ con.tructed for
p.,ason'. ,.,agon.
1'hD full· sized
_t
cost tSl0 to build.
The mInl.ture beIIm·
down _ t co.t very
Uttle money.
The title •• p.,e.r bl.ck If not front· lit. You may
de.lre thl. efFed to contr •• t a bright aerial tm.ge.
Front lighting make. the title. white. The expo.ure
for the aerlallnuoge and the tltlea must be the . . me.
paint on the cel. This counter matte is then removed from the table so that the first part of the effect can be prepared for filming.
The Sellek master is removed from the projector lind the beam·down chamber footage is placed in the pro-jector and aerially imaged into the camerll. The standard filter pack (10 blue and 30 magentll) is placed into the projector.
The camera's through.the-Iens automatic electric eye sets the lens at the COITKt f·stop. After the f·stop is ob-tained it has to be manually locked in· to the camera. Otherwise, when the maUe is set in place the electric eye will readjust the f·stop to an improper setting. The electric eye sees manesas dark lIfl!llS In need of II larger lens opening and this tendency of the elec· tric eye will result in overexposed second·unit effects footage unless the aforementioned precllution is taken.
The Sellek matte Is now registered back into place. At this point, If the aerial image is viewed through the Cllmera, a black silhouette of Sellek
will be observed standing on II transporter pod within the beam·down chamber. This is exactly how the first exposure will appellr on the film.
Filming the matte of Sellek on the pod is done one frame at a time according to a timing or cue chart (see figure ·I~ The chart shows when the mattes or counter mattes must be pYt in place-and for how long.
The
timing chart also specifies when the fade·out effects must occur. In general it is a graphic chart that specifically showswhen changes occur. Using the chart os a guide. the beam·down chamber Is filmed for 100 frames with the Sellek matte placed in the eel registllltion sheet. During the last 75 frames, the matte Is removed so that only the chamber is refilmed. The film is
now
wound back to its starting point in the camera and the first exposure is completed.
The second part of the composite ef· fect requires that Sellek be aerially im· aged into the beam·down chamber end faded out at the proper moment. The beam·down chamber film is repl.!lced
by the Sellek master in the printer's projector. The Sellek matte is removed and his counter matte is registered into pilice.
In this kind of printer the counter matte must be used to check the film's alignment. The alignment must be checked because when a master is removed from the projector and replaced by another it causes the fr.!lm· ing of the projector to change. Splices also affect the framing.
Next, the exposure must be deter· mined and locked ilto the camera. Then the second part of the effect is filmed according to the timing chart. Basically, what occurs during the first 100 frames of the second exposure is that Sellek is being exposed to the black silhouette area that his matte oc· cupied during the first exposure. Then, during the following 50 frames, the Sellek master is faded out so that he dissolves away to nothing.
The fade·out is accomplished by manually closing the f·stops on the camera. Another method of doing the fade·out (or a fade· in) is by rotating two
pieces of polarizing material in front of the camera lens. The last 25 frames of the second exposure are totally black. During the explanation of how the second exposure is made, I postponed mentioning a problem which occurs: how to find the correct f·stop needed for the rephotographing of Sellek. The camera's electric eye will set the wrong f·stop because of all the black that sur· rounds Sellek. There is no easy solu· tion to the problem. A common remedy is to film a series of "test ex· posures'" of the Sellek master, get it
processed and then note which ex·
posure is the correct one. Test ex·
posures are common for matte work
effects.
Another solution to this exposure difficulty is to film the Sellek master
with him standing by a background
other than black (preferably a gray one). The idea of using gray is to duplicate a gray scale card. In this way when Sellek, by the gray background,
is aerially imaged into the camera, its electric eye will give an average light reading that is very dose to correct.
Superimposing titles over msster fUm csn be tlone In one ~ss througb the op· ticsl printer. Tltie must be front·llt with pbotonoods or they'U be bboclr..
The gray background will definitely make the aerial rephotographing pro·
cess much easier.
For the third and final part of the ef· fect, the film once again is backwound to its starting point. The Sellek film is now replaced by the twinkles master, which is aerially imaged into the camera. The counter matte must be removed so that the proper f·stop can
be found and locked into the camera. Then the counter matte is registered back into place and the timing chart is used to guide the filming. First, 100 frames of total black is filmed (lens cap on), then a 25·frame fade·in of the twinkles occurs and is followed by a 25·frame fade·out of them. The last 25 frames are totally black (lens cap on). This completes the special effect.
Aerial Image Combined
withArtwork
Combining art with an aerial image is probably the most useful feature of this kind of optical printer. No double exposures are necessary because the artwork is self·matting. What you see is
basically what you get. Composition
aside, the success of the effect simply depends on balancing the light levels between the artwork and the aerial image. If so desired, the artwork can be animated as each frame of the aerial imaged film is re·copied. For a simple example of art combined with an aerial
image I have chosen to demonstrate
the title of my film over a bridge scene.
First, the master footage of the bridge scene is placed into the printer projector and aerial imaged into the camera. The correct f·stop is noted and locked into the camera. The f·stop for the master of the bridge scene now becomes the only setting acceptable for filming the title letters. In other words, the aerial image light level determines what the light leve[ on the artwork must be.
For my titles [chose to use white rub·off lettering. [t is pressed onto the dear area of a registration cel so that it"" is positioned where I want it, relative to the aerial image. The ce[ is registered in place over the condenser lens.
•
Combination Malle Effects
The allen world m •• ter (top of
~ge) I. the flr8It .tep for the Or· gantlpu. effect. Next, the Organ· tlpu. ma.ter (above) I • • hot with castle .... tte In place.
Although the letters are white, the let· ters appear as black as the aerial image
is viewed through the Camera. This happens because the letters block the light path of the aerial image. By shin·
ing bright lights onto the title letters, they will become visible as white when
they are viewed through the camera
along with the aerial image .
Usually, two photo flood lights are placed as a light source above the titles at a 45·degree angle to the flat surface of the title cel. In order to balance the light on the titles to that of the aerial image, [ used a gray scale card. These
are available at most photo stores and
are used to find the correct f·stop at
whatever point they are placed. The
gfCly so:::tll~ c<Hd is pltlced on lop of th", titles (covering them up). The camera's
electric eye is taken off manual and put
back on automatic so that it can re
-spond to the light on the card. The
photo flood lights are then moved
closer or farther from the card (which ever direction is necessary) so that the
camera's f·stop becomes the same as it
was for the aerial image. When the cor·
Organtlpu • .... tte. (below) are obtained by painting on Mylar eel. while viewing ma.ter through camera's len.,
rect exposure is obtained, the card is removed and the composite effect is filmed in one pass of the film through the camera. This completes the title effect.
ComblnaUon
Matte.a,
BlIck Pro
-Ject.lon. AerU.llnmge
MulUple
EIposures: Energy Emitting
Organtlpus on
an
Allen World
By using mattes and doing multiple exposures, interesting aerial images can be added to rear projections.
Because the condenser lens plate is in· terchangeable with a rear·projection
plate, any rotoscoped matte work will accurately fit both the aerial image and the rear projection. This ability to have
<I (''{)fI!1T!CN! reg~erOO fTldlle for multiple exposures is a great convenience for
effects work.
The effect which is about to be described involves multiple exposures, mattes, an aerial image and a rear pro· jection. In the finished effect a creature
with streaks of energy emitting off its
body slithers out from behind a moun· tain castle on an alien world and grows
SUBSCRIBE TO
A
PHANTASMAaORIC
rLiaHTINTO
SHnR IMAalNATION
Here, lit 11Ist, is o!I rn<ig<lzine that will ex -plore the outer limits of i!T1dginlition, offering glimpses of both fllr-out science
fk:tion lind out'lInd-out fllnt~y. Hobbits, horrors lind hideous invaders from outer
sPlICe will join forces each issue with the
reliHife lIrtists who crellte them to bring you the best r::J movie lind TV creature
features.
EACH tsSUE
INCLUDES--Pages of
FULL-COLOR photos!!!
Original
h.:>rrific art!!!
Exclusive
interviews!!!
Behind
the
scenes
i
n
Hollywood!!!
t-Aonster
makeup secrets!!!
Animation and
special
effects!!!
Fright film
updates!!!
. .
.
plus
MUCH
MORE!!
!
r---
I
FANGORIA
I
clo O'Qulnn Studios OEPTC/5
I
-475 Park ... venue SOuth •
New York NY 10016
[] One Vn,{6 bi·morthly iss~s) S9.98
{in U.S. ~nd CMada:
[] Forclsn Surfkc 0!Ic YeM 514.98
•
•
•
•
•
EnclOHCl $ _ _
(~
n
.
OlCck 01 moneyOlder
.'
drawn to O'Quinn Studios, Inc.)•
~~~---
.
~~~=~
---
.
•
""~"---
---
----
-
.
\ SWE ZIPJ
'---~
ClNEMAG/C-S /1The allen world mIIster Is an
aerially projected 35mm slide.
in size.
First. the masters must be filmed. A 35mm slide is taken of the alien world miniature set. It will be the rear projec· tion. The animated Organian Organ·
tipus (the creature) is filmed within an all·black setting and will be the aerial
image. In order to make the creature's size appear to change, the camera is
zoomed from wide angle to telephoto.
The next step is to make the static
matte of the mountain castle. The slide
projector must be set up in place of the printer's usual movie projector, and the
condenser lens must be replaced by the rear'projection plate. The alien world slide is focused on the rear· projection material (.003 foggy Mylar), a registration cel sheet is punched into place, and the matte is drawn. Then, the matte is removed so that the first exposure of the effect can be filmed.
The first exposure simply consists of filming the rear projection of the alien world slide. This was done with an B2A
color correction filter over the camera's lens. This filter is needed to bring the
color temperature of the slide
projec-12 ONEMAG/C"S
The Organtlpus master Is shot S9slost a blsck backdrop.
tor's bulb up from 3200 degrees Kelvin to 3400 degrees Kelvin, which is stan·
dard for Super-S filming with type-A film indoors.
For the second exposure. the
camera's film must be backwound to
its starting point. The slide projector must be replaced by the movie
projec-tor, and the rear'projection plate is
replaced by the condenser lens. The
movie projector has to be aerially realigned, but this is not very difficult to do because the rest of the optical system should still be very close to
correct.
The master of the Organtipus
creature is now aerially imaged into
the camera, the f-stop is locked in place, the castle matte is registered in place, and the creature is refilmed_
This completes the second ex-posure_ Although the creature is mat-ted behind the mountain castle, it is simply double exposed over the alien skyline. In order to distract the viewer away from any slight bleed-through that might occur, I decided to add an energy-emitting effect to the creature.
Rather than use painted rays of energy, I decided to use streaks of light. A form of moving matte work is
required for this techni que. Therefore, the creature footage within the projec-tor must be run back to its starting point. One frame at a time, one cel per frame, its movements must be traced and matted onto the cells. Next,
scrat-ches are made into the black paint on
each eel so that light can pass through them. The remainder of each eel must now be totally blacked in, which eliminates the silhouette of the
creature and leaves only rectangular black mattes that have clear scratches across them_ These mattes, when used in sequence, appear as the energy that flows out of the creature as it moves across the alien world.
For the final exposure, the film in the camera is backwound to its starting point and the film in the projector is removed. All that is needed for the energy rays is a beam of light pro·
jected up through the mattes into the
camera. The mountain-castle matte is registered in place along with the first
•
•
Aerial Image and Multlple Mattes
Tbe completed OrganUpus on .lIen world effecl.
energy matte_ In order to give the rays some color and make them in-teresting, two Edmund Scientific
color-burst filters have been placed between the matte and the camera lens_ One is
right on the matte and the other is r ais-ed above it and twisted so the rays
bend. Then the first frame is filmed.
Next, the first energy matte is removed
and the second energy matte set in its
place and the second frame filmed.
This procedure is repeated until the
last energy matte is filmed. This com-pletes the composite effect.
Concluding RelDalrlul
Through personal experience [ have
become aware of some advantages and
disadvantages of the type of optical printer described in this two-part arti
-cle_ The most convenient feature of
this printer is the many different kinds
of special effects that can be done on
it. Another benefit is that the aerial im-age is relatively dear and bright when
it is viewed, because it is not projected on a screen. Finally, the ability to re
-film an aerial image master with
art-work in only one exposure has
countless applications, especially for the Super-8 filmmaker.
However, this printer also has its negative points. For example, it pro
-duces second-generation effects which
are more grainy and less sharp than
the originals. The printer itself can become very expensive to build if you
incorporate high-quality optics, ac -curately registered camera and projec-tor components, and precision engineering_ Since Super-8 film and equipment is designed for the
"masses" and not for professionals, any
kind of special.effects work becomes more difficult and challenging_
Despite the problems encountered by using a Super-S optical printer, I
would not want to be without it. Mine
was constructed specifically to do the special effects for my Super·8 science-fiction fantasy film feature, Paragon's Paragon, my own version of Star Trek. I hope that the public will eventually get to see my film this spring (1980) at
comic-book and science-fiction
conventions_
_-SUBSCRIBE
TO-....
EACH ISSUE INCLUDES
:
INTERVIEWS
ThcJUght-provctlf19 encounters w,th such future thinkers as Arthur
C.
Darke, Ray Bradbury, Timothy Leary,AMn Toffler and many ethers.
SPACE ART
Fulkolor portfdios by such viSICXlaJ)'
artiSts as Chris Foss, Bob t-k(all,
Ches~ Booestell,
SF TV AND CINEMA
The most comp-ehensl¥e reporting in print d uPComll9 science fiction ard science
fact motion
pictures ar.d TVShoYvs. ExdJsive photos and
interviev-ls on ~lJch r>roollc:tions as Alien, Mc:xxlraker, Star T rek~ The
fv'c(1O(1 Picture, Nova, The f-IIartian
O¥onicles ar.d MeteOf.
TOMORROW
A.continuing column featuring visions
d tornorr("l'N by such authOrs as Jsaac: Asimov, Harry Harrison, Brian
Aldiss, Larry Nven aoo Fred Pcohl.
FUTURE
FEATURES
A PdnQfaml: view of trends, technologies af1d lifestyles to come.
The WOfId of genetic engineering. Arcosantl~~ity of the future, Holography. Videodiscs. Jacques Cousteau 00 spdCe and sea sciences.
O'Nelll'S space colonies. Alternate energy. Future r:x.:k. Hardware, Book
reviews. Databank nevvs.
r ---,
FUfUII UFI 475 ParI: AVl'rrue Soot,..- DEPT. C5Nl'w York. NY. 10016
, j fUTURE UFE {U.S. "nd (anad~)
1 year (8 issuei) S 13.98
=
fUTURE LIFE (foreISn, surface) 1 year (8 iSSlJe,) $20I
...,..,.,.
In U.5. _ ~I
En<:lco$<:d S~~_IOt~1
(cit$h, cho:c< 0< ITl~Y o<der)
P1easc ~lIow SIX ~e's proccss,~ wne be'o<l' hIS! ISSue WI I bI' maill'd,
"'OOfESS
\ Ci1)',ST"TE,ZIPCo()(
I
...
_---;
Filmmakers'
arum
8cr.tch.buUtSp'.ce.ul'tl~---~~
ATfEI'ITIOI'I
SUBSCRIBERSI
· .. 1 ha~ made ~ ~lt thai
is It copy of
t
he
one 1M1 W!lS I,I~in the movie 2001: II Space
Odyssey. There were mllny chili
-lenges ol)(! technical problems
that had to be overcome In the reo
creation of this suit from KllIlch.
The suit Ihat Is pictured here
costs about
$60
to make. Joe R. Frlnd939 Washington St.
EllSton, PA 18042
Effective with the mailing of
this issue of ClNEMAGtC, 1111
renewals, notices of cl\ange of ad·
dress lind other sobscription
in-quiries should be itddressed to
our new Subscriber Service Center: CINEMAOle,
Subscriber Services, P.O. Box
142. Mt. Morri •• IL 61 054. We
hope thai this new centralloca·
toln will enable us to serve you
more effectively. Please be sure to IIdvise us of your change of ad·
dress six to eight weeks before you move.
M.ore
EzplosloD FX
•.. After much experirncnUltion,
I have finally created an inexpen
-sive way to achieve explosion FX
like the ones seen in Sr4l' WIllS.
All you need is; flash powder
(ttle stuff used by photographers
J, Frlozl's spacesuit'" faithful to 2oor. de.lgn, before flashbulbs were Invent.
Model Streaking
Without Airbrush
· .• 1 haye discovered a technique for streaking models for people
who can·t affO#"d an airbrush.
Paint your modele.s usual. Get
some grllphlte and sprinkle a small amount on a pie<:e of cloth or your finger{don·t put too much on). Rub the graphite along
the ~rt or ~rts of the model that you we.nt to streak (the e.irflow
lines). Be sure not to lellYt' any
fingerprints on the model.
Mark Niemilnn 2210 Grovewood Rd.
Clearwater, FL 33516
Robot Rivets
· .. In the IHticle, '·How to Build a Robot"" (CINEMI\GIC "3), you
said that you should assemble the robot with pop riYets. I haye tried to find out what these are but I hllve had no luck. I am In·
terested in building a robot and ... ould apprecitlte it if you could
explain wMt pop rivets are.
Scott Atkins
8578 E. Belmont Ave.
Fresno. CA 93727
Pop r1uets are uery ellSy fO use
and can be (ound In your local
hardware $lore. Yoo must buy a
14 ONEMAG/C-5
rivel gun as weU as the riuets, but ed-it is IIvaliable in most magic
lhese {JI"f! re/alltJely ineJqJensiuf>. supply stores): flash Pftper{lIlso
You alS<J need a drill 0#" a hole IIYllill1ble in rT"I!Igic supply stores):
punch of lhe proper gauge (Of" the and regular aluminum foil.
riuels you are using. The riuel gun Tllke some fillsh powder (II lit·
should ~ complete wilh In. tie goes /I long way), ... rap it in
Slructions on how 10 use II. flash paper (use II lot of flash
-- - - -
-
---
1
~per) and wrap this in eluminumBook.
..• I have been searching for Kit
Laybourne·s An£tnation Book, but I have not been e.ble to find It any· ... here. Om yoo please tell me
where I rnight be able to purchase
•
ropy'
Hans Kuer.schgen 31 St. Lambert Dr. Cahokia, IL 62206 IlJlIhe books thai ONEMAGIC
reviews CIlfI be orc1en?d (rom !JCXY
lo<:aI bookstore (or from Ihe pub. Iisher if /hey don ~ have il in $lode) .
0ccas;0naUy, ONEMAG/c will di$lJibute a book /hallhe OOifors
feel II Is exceptionally good.
Kodak's The World of Animation
may be otdt>red through O·Quinn
Srudlos. To order, wrile ""The World of AntmatOO~c/oOQu/nn Studios, 475 p"nr. Aue. South,
N. Y., N. Y. 10016. E.ndosf: $7.95 (drawn to O·QuInn Sludios) kx
each copy. Add $1.25 kxposl.age
and handing (or each copy
ordered. (Add $3.25 each for foreign posUtge and ~.)
foil. Next, place the explosive
charge in your model. Tne model
should be scored so that it flies eport easily.
There are two ways to ignite
the chllrge. One method Is elec· trical ignition. Siring e thin, unin·
sulated copper ... ire from a I!Inlern battery, through a switch
end into the flash paper. The heat from the wire will ignite the flash Pftper.
Another way to ignite the
charge is to use II fuse. Twist some flash paper into a fuse. The tighter it is twisted. ttle slower it
burns.
Be Careful! I cannot stress this
enough. Fortunately, ttle powder ond paper cannot be purchased
by anyone under 21. Younger readers will need parent&1 super· vision.
Berton Anderson
4120 Walter Ave.
Las Vegas, NV 89104 FO#" man! b1{OI'I"TIaUon 01'1
EKpIo-soo
FX, see the F"/Jrr1TMkers.Forum sectJon tI CJNEI.fAGK: "4.
Kool·Ald Martlans
. • • If IInyone is planning a film
version or any of the Edgar Ria:
Burrougns' Mar1.ian. novels, then here's a suggestion for creating effective· looking red Martians. On damp skin, rub cherry·
flavored KooI·Aid. This leaves e. ree.listic red coloration ... hich can
be we.shed off with soop end
water
Michael J. Wolff
1911 E, Southmore
Pasadena, TX 77502
KooI·Aid works
rille
,
buI. it"s a /it..de sticky. In The WiUlrd of Oz. Ihe
special·dfect 1«h1lique usa:f to
c0l-or
/he .. ~ ofa
dif(erenl ook:Ir~ was regularJeIJo
.
This worlredwell, bulthe hcKses (ound the .JeJJo
10 be I.If!f!II4Sly and cotd<:t!~ Ireep
from
licking fhemseIues.You might try red
grease
paint Inslead of KooI·Aid. Grease pain1iSn ~ unpkllSMlly slicky 10 weN.
You can orc#f.r rPrl !JfPrt.-pItinl
from Bob Kelly CosmetiCs lroc., 151 West4&h Sr., N. Y.. N. Y. 10036. You ClII1 also get It aJ. mosl
IIlealricaJ supply stOleS.
Electronic
Sound
FX
. .• Concerning your request for
informiltion on safe special ef·
fects. I may haYe some Informa·
tlon which could be of use to your
readers. Although yOUf article on special effects went into great detail on filming, it pfoYided no
Information for those who haye
sound equipment and ... ould wish to IKkI a special-effects sound· track 10 their film.
As an employee lit a Radio
Shack store, It has come to my
attention that Rlldio Shack sells
an IC chip(RS" 27& 1765), ... hich
with a minimum of ellternal components. Ciln be used to
generate all sorts of Sr4l' Trek.
Srar Wars, GlIiadica·type space sounds. It can elso create gun·
soots. explosions, music lind other sounds, depending on the
application.
The chip alone sells for $2.99.
and is ayallable at most Radio
Shack stores. For further infor· rnation readers may contee\;
Radio Shack, Diy. Tandy Corp.,
14400 Tandy Center, Ft. Worth, TX 76102.
Cornelius A, Cronin Andover, M.A
•
•
Australian FX Artist
".T. Miller's depiction of s Moon shuttle landing. ... My aim in life is without fail
to somehow do special effects: mini"tures, pre·production, film· ing, anything. Unfortunately, in this country the art of speci,,1 ef· fects does not e~ist and there are no su<:h jobs available here in Australia. I have made miniatures from various SF shows and movies such as Space 1999.
My first film is a scien<:e fico tion/fact story about the explora· tion of the universe and our grow·
ing technology. It encompasses every major step in space ex· ploration from the 1969 landing
on the moon and continues all the way to ~ giant space col· onies envisioned by Gerald O·Neil. Here is a photo from my film thllt shows a spacecraft· lo!Inding on the moon.
James T. Millett 41128 West Toorak Rd. South Yarra, Victoria
Australia 3141
Window Jumping
Woes
. . l"m having trouble with cer· tain stunts. For inst<lnce, how do
stuntmen jump through glass
(like" window)? Also, how do "r· tists get the effect of I"ser be"ms. like the guns in Space: J999?
Nick Streit 4724 W. 97th PI. Oklllllwn, IL 604.53
II is not. a good idea 10 go
around jumping through windooJs. Professionals in Hollywood don 'I jump through glass, they use "inl
glass (a special stWlI gldss thlll
/lies apart wilhout. any sfwp edges). Mcxiern resin. {ormulas are also cun-ently being used in gldss· smashing stunts. Since you cannot
afford these specilll Slunt glasses,
slay IIway {rom gldss·breaking
Producer Wants
Script
... I 11m very much interested in making a short (15·30 minute) SF film. However, IIIl of the ideas that I <:ome up with h"ve either already been used, are in the pro· cess of being used or are just plain dumb.
My friend o!Ind I would like to
slunts or you may wind up
seriously injuring yourself .
In answer 10 your ques/.ion on
laser·beam effects, try this
lechnque:
ArsI., gel an airbrush and painl
the laser beams 000 a pane 0{
glass. Try using {/ourescent posler
palnJ. i!I1d sIlOOl.ing under a
b/1JCk/!ght. Photograph the laser
beam agams[ II black background,
preferably b/lJCk velvet. Then back·
wind, lind shoot your IiIJe adion 01"
animaLion sequences on the same
111m, cr vic:e versa. It doesn'l mailer
which you shoot {1I"Sl as long as
you know whkh paIt 0( /he {rarne
you u;anl your laser ef{ecllo couer.
I{ you can'l afford iJIIlrirl::>tush.
try usl'19 Bryan McLane's sugges·
tion on crealing laser beam e{{ecls
in Ihe Filmmakers' Porum s.xtion
0{ Of'lF"..M .... GIC #3.
Grease Paint Aliens
... I have found that creating alien makeup is troublesome. Well, one way to make it easier is with two basic colors. white and bla<:k (mime makeup, grease paint.)-- - - 1
hear from the readers of CINEMAGIC if they have any original ide"s that they would likeColor the person's fa<;e white and outline all outstanding features in bl"ck. Make simple black designs on the actor's white face (like Kiss or Alice Cooper)
and {or the [lnailouch, ouUine the
simpk biack de~n.~ in rPd
Space.hlp Shortcut.
... 1 was somewhat surprised at the attitude and comments of Ken Walker in his so-<:alled defense of the "toothpick-and·rubber·band method" of model building (ONEMAGIC ""2,) especially after reading his ilrticle on building a model spaceship out of modem materials. using sophisticated tools and lots of time.
I belong to England's only (I think) SF modeling club. The club's standards are very high !lnd the methods of scrnt<:h building are varied (as they should be).
Club members' methods of scratdl building rnnge from the use of sophisticated methods and materials down to the use of odds
and ends, but 1111 methods achieve
good results. It's the finished pr0-duct that matters.
111m interested in the dne sec·
tlon of our club. I think that Ken Walker, on reflection, will "p" precillte th.!!t a filmmaker ckle$n't have endless time to devote to the
construction of his miniatures. The
filmmaker may need two or three ships, miniature sets "nd planets, costumes. etc. llle filmmaker must also attend to such details as scriptwriting, filming, working out FX sequences, editing, sound synchlng, etc. The Iow·t>udgeted amateur filmmaker welcomes shortcuts that produce acceptable effects in model construction.
Certain spaceship designs,
especially ,.;aue .. ",. requil? the use of resins. llle last saucer that I built took two weeks to build "nd
<nst llbout $28. I consider this to be II moderate expenditure of time
"'" monoy.
Not all professionals deliberate· Iy use sophisticated techniques and materials. Bemard Wilkie, helld of the FX department at the
B.B.C., says, "If somebody says 'Make me a spaceship: lim· mediately look around the shop to see wllllt there is whkh, with a bit cl ingenuity, I can use to make a spaceship." Mr. Wilkie works on a tight budget. He is highly
re-spected in both professiofla! and amateur <:inematic circles.
I agree that anyone who is bUilding a model to enter into a
competition would spend as much
time as possible at constructing and detailing the model. But, if
you are filming, you don't ho!Ive!lS much time to devote to the miniatures because you have so rTh'Iny other details to attend to. If II part of a model is not to be
photngl1'lphfod. why Wllst .. til"nE"
detailing that pan of the model? There are no set rules for scratch building and I don't see any reason why new techniques and materials and "toothpk:ks and rubber bands" can't go hand in hand.
A. Sharples
191 Settle St.
Bolton, BL3 3DN Lancashlre.England
to have made into" tilm. We would greatly appreci"te any ideas that would make a good SF film. We will a<:knowledge the contributors in the credits of our film. Any ideas thllt we don't use will be sent back to the writers.
We prefer dr"ma. action and love stories that deal with SF. Horror stories are "Iso welcome.
John Lawrence Celtic Productions
13642 E. Terrace PI.
Whittier, CA 90601
Kaleidoscopic FX
grease painJ..
For a super·eerie effect. make the simple designs in nourescent grease paint and film under a black light using Kodak: Ekta<;".rome 160 Type G as your film stock. Then dress the actor in all black with white gloves and there you h"ve it, the perfect alien. Don't forget to spray the ac· tor's hair with silver paint-Just kidding!
Brien O'Connell Oreat Neck, NY
.J.c:k Imme.' effect looks better In c:olor tb.n B £. W, .. Super film effects from II
5O·cent mirror tile? Here's a shot showing just one of many special effects possible with a simple lens attachment made from II single
decorative mirror tile. ! made the attachment myself for 50 cents!
Jack lmmes Jr. 816 Washington Appleton, WI 54911
Forced Perspective
T
he art of simulating great dis-tances within limited .sp&ees is ell liedforced
perspecUue. There are many methods of IKhleving this eff@ct. Some of these methods have specific appliClltions.while others can be combi~ to form
a "multiple effect,"
This lIrtide
will
describe
thetech-niques involved in cr~ting a drematic feeling of depth for tiny diorama.
If you have collected a multitude of
different scale models of people from
model klu over the yetns you're ahead
of the game. Buying new models just for the figures can be expensi~, espedally if all you're after is dressing for a diorama. A less expensive wolly to
amass a collection of figures Is to ac· cumulate a stock of miniature people sold by PJaslruct or other producers of scale figures. ~ Plastruct figures look
like workmen, but can be altered by using standard modeling techniques. There liN!: II couple
of
different figurepositions available in a number of scale
sizes. The four figures in the photo are lIt6,
1124,
1148 andI
n2
scale.Spacing between one scale and
another can vary depending on the
degree to which you want to create the
illusion of depth. The setting also
determines where the figures should be
placed, and some experimentation is
(
By BRICK PRICE
--~I---
....
_
---
-h)ItINlW/NGii'
ZlUt
ALL otI.7/U.TS ~J(lST '"PUINtS Of' 1>""~.s't:.toLof 11IIt;~"'DIN!f WALLf,FLDAlfS,Erc.
--
-
-probably In order-until you are satis· -..
fied with the results
of
the staging. -.. -..I
-A prototype can
be
constructed in·I
expensively from light cardboard and '-_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __
-= ___________
-'
the measurements taken from It can be
i
used for the final diorama. A handy shapes in raw plastic stock and many
tool for figuring the rate at which your easily alterable models are available.
set "diminishes·' is a proportion grid. Make sure the figures and scenery of
Refer to the illustration for directions each successive scale are In the same
on how to make your own. vertic:al plane.
Some sections of the diorama may There are a few ways to Increase the have to be built from scratch or faked, apparent background distance. Th
ese
due to the transitional areas between techniques are for use behind the front·
one commercially available scale and stage setting of the diorama.
another. This is not necessarily difficult The first method involves the addi·
to
do
because there is a wide variety of tion of a forced·perspectlve painting at 16 ONEMAG/C·Sthe rear of the construction, which In·
volves some skill at landscape painting
unless
a
.suitable photograph can befound. This approach requires that you
engineer the diorama so it can be view·
ed only from a relatively small area straight in front of the background pic· ture. The camera lens must be perpen-dicular to the backdrop. A side angle
will expose the flatness of the backdrop
amon
-
UW l/lH
C
Z
•
•
z
8RllfHr LhfHT5 IW8ETW£~ OWLY 1 U LEVEL ,'J..AR(iEST
DETAJl-, FULLEST COLORSUBSCRIBE
TO
If
you
ar~ IIIyoung
filmmaker with IIspecial Interest In science fiction, special effccts and the limitless magic of the cinf:ma ...
THIS IS YOUR
MAGAZINE
(INIM.a,e WILL FlATUIII
How to produce prcIessIonaI tJtIes that fT'ICIYe,
cI"IanSe
cola, melt, 5pilr1de, bI.Jf5l"to
rIames,zoom into
~au
fa' lJf<w""',"
Tired ri 5QI.IM! scrttnS? Learn about
Ill-~ ~ «let devices to rniIkt: your picture W·~().E·S-C·R·e.e.N.
B~I0w"4Y props for realisrc fi<tlt scenes.
AnirMtion on your hotner'nade stand.
Build your
own
robcts 'Mth electronicIish!
dfects.MIlke your own loom Iato; llnimm.kJn
models, molds lind ¥i'Mtures lind
rMke thUn CCIITlI!: lIlive! ~ paintirl9S.
l'Mtte box effects, split screens.
Reviev.ts cJ rtf:W equipment, lenses lind opticlll9<'dgets for ((Wing speci/ll d·
fea:sIRe&ders' forum-Irlters /lnd questionS excMngirog t«:hniqlleS and prodlJCtion secretsl Step-by-step i~
lustrllted articles ooll,ling methods you can IJSt: to create visual effects, makeup lind sound FX.
---
CHMAGK <YQJomSludio5,~ DEPT.os
475 PeR A~ So..ctl, NewYor1<, f'l'Il0016
.,"""""'"
o
Ole Ye.w (6 GWe) SB.99(US. rod c-d!o)
DOne Ye.w f<lreen Surf~ 511.39
~$==~o===c=~o=:=--
Send ( $ \ chect. CO' money order d'awn to
0'0JInn Sludas, Inc.
\ STATe ZIP
J
...
---,..,.
screen
projected transparency
will pro-duce the most realistic lighting for this, effect.The second method involves
the
con· struction of diminishing scales in separate verticalplanes
with the transl·tional space deleted. Each sue<:essive
plane
is scaled down from theone in
front, and slightly tilted. Overhead lighting should be widest and brightest on the planes closest to the foreground, with dimmer spot lighting 00 the background.
A third method is mainly for repeti· tive backgrounds such as long tunnels or concourses.
Based
on the infinityForced
Perspective Figures
-
-Thea. flgurea are avaUple In _ ven.ldlfferent
.we •• nd lend ... lve • .,..11,. to forced perspectlve
dlor.m. •• The figure •• re m.nufactured. by Pl •• troct
.nd come In 1/16. 1/:Z4. 1/48 and 1/7:Z acale ••
FaKed per.pectlve-"Wrong."
)
I
1
r
mirror effect, this am be a very startling visual trick if properly lIChieved.
See
thediagrllm for construction details.
The
methods described here lIlso in· dudethe
benefit 0( material economy, sincethe
farther lIwlIY lin object is, thesmaller it will be in site and cost. In conclusion, fon:ed per5pI!(1ive
-Forced per.pectlve-"Rlsbt,"
dioramas, though requiring more lItten·
tion to detail than some scllie sets, com
-mand far more visual Impact. A well
-crafted scenario, creative staging of figures and subtle interplay 0( lighting wilt impress on your viewers a dynamic quality unobtainable in any other type
of diorama.
01
The Dlu.lon doetln't work from .Ide view, note the different IIC.I_,
FILM MAGIC is the only book eVe!" published that gives you clear, detailed information, photos, and diagrams on dozens of special effects techniques .. in a visually exciting end enten:aining formatl
Just $IJ~ of the fabulous contents iocIude these step-by·step methods: • Stop-mOlion animation models • Making full·body monstlll" suits • Foam-latex maklHJP made easy
Realistic minabJre sets • Building.ll life-size spcICeship
"bridge"
• Creating a galactic sunrise • The how-to of front j:Wo;ection • Realistic bldlel -,"ntiS nn lillA
""~,
• Techniques of glass paintings ... and much. much morel FILM MAGIC
IS A BEAUTIFUL BOOIC ...
12Q Pages
Large S)I, x 11 Size! More Than 225 Photos -Many in FULL COLOR! • Quality Pfinted on 7Q-Pound
Glossy Pap6f Throughoutl
FILM MAGIC was recommended by David Allen ~I the recent Celeblity Con in Pittsburgh, and animator Mike Jilliov has said of it: "Seautiful, gorgeous, a Wflalth of innovative infol"
DON'T MISS ITI TO: CINEMA ENTERPRISES BOOIC DEPT. 12 MORAY COURT BALTIMORE. MARYLAND 21236
Please send me copies 01
FILM MAGIC al only $11.95 pili" copy plus shipping fee.
Add lor shipping:
--4th Cla",, -UPS Ilastetl fofeign -$1.00 150 3.00 Total enclosed $, _ __ _ St.t. ONEMAG/C"5 19Producers
'
,
U In
Please {orward announcemenls of film projecls in current production or near complelion 10: CINEMAGIC, c/oO'Quinn Studios, Inc. 475 Park Avenue Sou/h. New York,
NY 100 16. Please include il photograph of some phase of
the production
if
possible.Runners Down. It isn't a game,
ifs
a
way of life. Producer: Homicopia Pro-ductions Unlimited. Director/FX: Carl Homer Jr. FX include: pyrotechnics, mattes, animation. extensive miniature work. (Carl Homer Jr., 411 Beaver St., Mars, PA 16(46)
Super Teddy. Puppets star in this superhero spoof. Pro-ducer: Richard Shepard. DirectorlWriter: Richard Shepard. Cast: (off.camera voices) Jason White, Mark Peters, Richard Shepard. FX: Mark Peters. Richard Shepard, Jason White. Camera Operator: Peter Schwartz. FX include: aerial brace, double exposures. Super·a. color. separate soundtrack. Run· ning Time: 10·15 minutes. (Richard Shepard, 320 West B6th St., N.Y., N.Y. 10024.)
The Sword and the Blaster, Zentrons invade the planet Denuvia. Producer: David Hucke. Cast includes 22 animated characters. FX: David Hucke. FX include: stop motion animation. Regular·B, color, silent. Running Time: 20 minutes. (David Hucke, N4BW26388 Bayberry Ct., Pewaukee, Wis. 53072.)
The Stardust Cubes. The adventures of a long.haired trouble·shooter from Starfleet and his sword wielding, pixie· like alien sidekick on the planet Rigel 7. Animated. Producer/Director: Terry Homsey. FX include: stop· motion animation. substitution animation. Super·B, color, silent. (Terry Homsey, 3505 Ohio St., Alton,
m.
62002.)The Tears of Thorla. Legion Associates and Cliffridge Publishing are co·producing a special for television. Current· Iy titled The Tears ofThorla, this special will be done com· pletely in stop·motion and optical effects. Now in the final planning stage, the production company is looking for
peo.
pie interested in working on SF and fantasy films. The special will feature the Garthian Strider and other space hardware. Anyone interested in working on this production can apply by contacting Legion Associates by letter at 44 Montgomery ·St.. San Francisco. CA. Lee Seiler, who will handle the effects unit, has expressed interest in amateur filmmakers and encourages them to apply. (Legion Associates, 44 Montgomery St., San Francisco, CA or con· tact Lee M. Seiler, 225 Hyde St., Suite 421, San Francisco, CA 94102. Tel. (415) 776-9571,)
Zombie. Skylab crashes to Earth in a small town during a local telethon and the dead come back to life. Producer/ Director: Mike Stanley. Cast: Phil Coco quyt, Bob Banek, Chuck lerland. Bob· bie Cocquyt. Super·B. color. Running Time: 25·30 minutes. (Mike Stanley, 19091 Frazho, Roseville, MI48066.) 20 CiNEMAGIC"5
Star Craft. The adventures of the Star Force as they pro· tect Earth and other peaceful colonies from mutated aliens known as Kreons. Producer: Starfilms Inc. Director: Paul Embrey. Cast: Paul Embrey and John Shanders. FX include: lasers, explosions, star fighter and attack craft models. Black and white videotape. In Preproduction, release set for fall 1980. (paul Embry, 904 Barracuda Dr .. Laurel Bay, Beufort, SC 29902.)
Earth Star. In the year
199B,
five space travelers encounter sabotage, cosmic storms, a super nova and a giant alien on man's first intergalactic space journey. Producer: United Bros. Film Corp. Director: Lorenzo Black. Cast: Lawrence Copland, Gisele Gleaton, Sherril Spikes, Derick Mekinzie, Mark Jones. Super·B, color, sound. Running Time: 30 minutes. (Lorenzo Black, 18663 Klinger, Detroit. Mich. 48234.)Target, Secret agent Matt Bond 7.00 must stop master criminal Esolaris from destroying the world with his heat ray. Producer: KRT Productions. Director/FX: Barry Kauf· man. FX include: explosions, stop·motion animation. squibbs(exploding blood capsules). mattes (ray guns, etc.) Super·a. color. music sound track. In Production. Running Time: 20·30 minutes. (Barry Kaufman, KRT Productions. 2901 Polly Lane. Flossmoor, III. 60422.)
Super Hero, Part
1.
An alien fleetdestroys a planet, but before the planet's destruction a scientist sends his son to Earth. The boy has super powers. which he uses to fight for good. Producer: Hank Morgan. Direc· tor: John Benson. FX include: nearly 200 FX accomplished by blackscreen superimposition, front and rear projec
tion, stop-motion and optical painting. Super·a, color, sound. Running time: 50 minutes. Produced through Alpha Productions. Super Hero, Part 2 in preproduction. (Alpha Productions, Box 149, Buford, GA.)
The Delmos Factor. A space station on Deimos, one of Mars' moons, is endangered when an uncontrollable ancient force is accidentally unleashed. Producer: Sippin·Smyth Productions. DirectorslWriterslFX: Steven Sippin and Kevin Smyth. Effects include: miniatures, slow motion, colored filters, superimposing. Super·B. Running time: Approxi· mately 15 minutes, (Sippin·Smyth Productions, 1014 Hart· man La., Far Rockaway, NY 11691)
Valley of Day and Night. A reporter is sent to a seaside community in northern California to investigate reports of UFOs and other strange happenings in the valley on the other side of the hills behind the town. Producer: Can Enter· prises. Executive Producer: Ralph P. Morgan. Director: Andy Nelson. FX: Andy Nelson. FX include: stop· motion anima· tion, front·screen projection, rear·screen projection,
miniatures. explOSions. Super·B. color, silent. Running Time: 25·30 minutes. (Andy Nelson. 415 Monterey Rd .. Pacifica, Calif. 94044.)
Electronic
Special Effects
Using Professional Techniques For
Your Own Special·
Effects Films.
Motion Control Photograph
y
By KENNETH
WALKER [, JOHN COSENTINO
W
hat do Luke Skywalker'sX-wing fighter, berrel· rolling over the Death
Star surface and the
Ster-ship
U
.
S
.S.
EnLerprise streaking through spKe and time at warp.6 have in common? Both are examples of Hollywo()(fs relatively new state-of·the· art visual·effects process known liS motion-controlled photography, or to be more precise, computer·controlled,repelltable-move cinematography. The DykstTanex, developed for
Star
Wars by cinemagidan John Dykstrllllnd his engineers, was the first fully realb:ed,computer·asslsted system of its type to be used for theatrical motion pictures. It is capable of recording images of dogfighting spacecraft as if the camera itself were positioned right in the mid· die of the action.
Around the time that the Dykstranex was nearing completion, Douglas
Trumbull was developing a motion -control system for a live-action camera that was used to film the stunning UFO sequences of Dose Encounters 0{ the
Third Kind, This device was able to record camera movement with live ac, tor.;; on l'I set, Nllhallhis fnotlloe could
later be combined with various studio-photographed effects elements, like flying saucers, The result was a perfect melding of camera moves, focus changes and even lighting effects which gave the saucer shots a reality that
had
never before been achi~,These two systems produced i!'1"1aQe5 that were e far cry from the locked-off, rether "stetic" visual effects seen In most previous films, But all of this amllzlng photographic technology didn't just spring up overnight. There were the pioneering efforts of John and James Whitney throughout I.h@ lale
Future General's computerized motJon'conb'ol amer •• ystem, featuring eight programmable ctumnel. for move -mentof either camera or model, wa. used for fUming varlou. miniature effecf.a _quence.ln Star 1re1t.- TM Ho -tton PIcture. All of the movements are accomplished by using elecb'onlc stepping motor ••