Chapter 1- Introduction to Software Project
Management
What is a project?
Some dictionary definitions:
“A specific plan or design”
“A planned undertaking”
“A large undertaking e.g. a public works scheme”
Longmans dictionary
Key points above are planning and size of task
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Jobs versus projects
‘Jobs’ – repetition of very well-defined and well understood tasks with very little uncertainty
Characteristics of projects
A task is more ‘project-like’ if it is:
Non-routine
Planned
Aiming at a specific target
Work carried out for a customer
Involving several specialisms
Made up of several different phases
Constrained by time and resources
Large and/or complex
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Why do software projects fail?
People begin programming before they understand the problem
◦ Everyone likes to feel that they’re making progress
◦ When the team starts to code as soon as the project begins, they see immediate gains
◦ When problems become more complex (as they always do!), the work gets bogged down
◦ In the best case, a team that begins programming too soon will end up writing good software that solves the wrong problem
The team has an unrealistic idea about how much work is involved.
◦ From far away, most complex problems seem simple to solve
◦ Teams can commit to impossible deadlines by being overly optimistic and not thinking through the work
Why do software projects fail?
Defects are injected early but discovered late.
◦ Projects can address the wrong needs
◦ Requirements can specify incorrect behavior
◦ Design, architecture and code can be technically flawed
◦ Test plans can miss functionality
◦ The later these problems are found, the more likely they are to cause the project to fail
Programmers have poor habits – and they don’t feel accountable for their work.
◦ Programmers don’t have good control of their source code
◦ Code written by one person is often difficult for another person to understand
◦ Programmers don’t test their code, which makes diagnosing and fixing bugs more expensive
◦ The team does not have a good sense of the overall health of the project.
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Why do software projects fail?
Managers try to test quality into the software.
◦ Everyone assumes that the testers will catch all of the defects that were injected throughout the project.
◦ When testers look for defects, managers tell them they are wasting time.
◦ When testers find defects, programmers are antagonized because they feel that they are being personally criticized.
◦ When testers miss defects, everyone blames them for not being perfect.
How can we make sure that our projects succeed?
Make sure all decisions are based on openly shared information
◦ It’s important to create a culture of transparency, where everyone who needs information knows where to find it and is comfortable looking at it.
◦ All project documents, schedules, estimates, plans and other work products should be shared with the entire team, managers, stakeholders, users and anyone else in the organization who wants them.
◦ Major decisions that are made about the project should be well- supported and explained.
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How can we make sure that our projects succeed?
Don’t second-guess your team members’ expertise
◦ Managers need to trust team members.
◦ Just because a manager has responsibility for a project’s success, it doesn’t mean that he’s more qualified to make decisions than the team members.
◦ If you don’t have a good reason to veto an idea, don’t.
Introduce software quality from the very beginning of the project
◦ Review everything, test everything.
◦ Use reviews to find defects – but don’t expect the review to be perfect.
◦ Use reviews to gain a real commitment from the team.
How can we make sure that our projects succeed?
Don’t impose an artificial hierarchy on the project team
◦ All software engineers were created equal.
◦ A manager should not assume that programming is more difficult or technical than design, testing or requirements engineering.
◦ Managers should definitely not assume that the programmer is always right, or the tester is always raising false alarms.
Remember that the fastest way through the project is to use good engineering practices
◦ Managers and teams often want to cut important tasks – especially estimation, reviews, requirements gathering and testing.
◦ If it were faster to build the software without these practices, we would never use them.
◦ Every one of these practices is about saving time and increasing quality by planning well and finding defects early. Cutting them out will cost time and reduce quality.
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Are software projects really different from other projects?
Not really! …but…
Invisibility
Complexity
Conformity
Flexibility
make software more problematic to build
than other engineered artefacts.
Activities covered by project management
Feasibility study
Is project technically feasible and worthwhile from a business point of view?
Planning
Only done if project is feasible Execution
Implement plan, but plan may be changed as we go along
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The software development life-cycle (ISO 12207)
ISO 12207 life-cycle
Requirements analysis
◦Requirements elicitation: what does the client need?
◦Analysis: converting ‘customer-facing’
requirements into equivalents that developers can understand
◦Requirements will cover
Functions
Quality
Resource constraints i.e. costs
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ISO 12207 life-cycle
Architecture design
◦Based on system requirements
◦Defines components of system: hardware, software, organizational
◦Software requirements will come out of this
Code and test
◦Of individual components
Integration
ISO12207 continued
Qualification testing
◦Testing the system (not just the software)
Installation
◦The process of making the system operational
◦Includes setting up standing data, setting system parameters, installing on operational hardware platforms, user training etc
Acceptance support
◦Including maintenance and enhancement
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Some ways of categorizing projects
Distinguishing different types of project is important as different types of task need different project approaches e.g.
Information systems versus embedded systems
Objective-based versus product-based
What is management?
This involves the following activities:
Planning – deciding what is to be done
Organizing – making arrangements
Staffing – selecting the right people for the job
Directing – giving instructions continued…
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What is management?(continued)
Monitoring – checking on progress
Controlling – taking action to remedy hold-ups
Innovating – coming up with solutions when problems emerge
Representing – liaising with clients, users, developers and other stakeholders
Setting objectives
Answering the question ‘What do we have
to do to have a success?’
Need for a project authority
◦ Sets the project scope
◦ Allocates/approves costs
Could be one person - or a group
◦ Project Board
◦ Project Management Board
◦ Steering committee
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Objectives
Informally, the objective of a project can be defined by completing the statement:
The project will be regarded as a success if………..
Rather like post-conditions for the project
Focus on what will be put in place, rather than how
Objectives should be SMART
S – specific, that is, concrete and well-defined
M – measurable, that is, satisfaction of the objective can be objectively judged
A – achievable, that is, it is within the power of the individual or group concerned to meet the target
R – relevant, the objective must relevant to the true purpose of the project
T – time constrained: there is defined point in time by which the objective should be achieved
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Goals/sub-objectives
These are steps along the way to achieving the objective. Informally, these can be defined by completing the sentence…
Objective X will be achieved
IF the following goals are all achieved A………
B………
Goals/sub-objectives continued
Often a goal can be allocated to an individual.
Individual may have the capability of achieving goal, but not the objective on their own e.g.
Objective – user satisfaction with software product Analyst goal – accurate requirements
Developer goal – software that is reliable
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Measures of effectiveness
How do we know that the goal or objective has been achieved?
By a practical test, that can be objectively assessed.
e.g. for user satisfaction with software product:
Repeat business – they buy further products from us
Number of complaints – if low etc etc
Stakeholders
These are people who have a stake or interest in the project.
In general, they could be users/clients or developers/implementers
They could be:
Within the project team
Outside the project team, but within the same organization
Outside both the project team and the organization
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The business case
Benefits of delivered project must outweigh costs
Costs include:
- Development - Operation
Benefits
- Quantifiable
£
£
Benefits
Costs
Management control
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Management control
Data – the raw details
e.g. ‘6,000 documents processed at location X’
Information – the data is processed to produce something that is meaningful and useful
e.g. ‘productivity is 100 documents a day’
Comparison with objectives/goals
e.g. we will not meet target of processing all documents by 31st
Management control - continued
Modelling – working out the probable outcomes of various decisions
e.g. if we employ two more staff at location X how quickly can we get the documents processed?
Implementation – carrying out the remedial actions that have been decided upon
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