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Computer Animation: Art for the Digital Generation. By Jack Tovey

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(1)

Computer

Animation:

Art for the

Digital

Generation

(2)

Jack Tovey

USF Art Ed

Undergraduate 1979

USF MA Art Ed

emphasis- CG 1990

Art Teacher in Pinellas

County for 29 years

Who is this Guy?

(3)

15 years Elementary Art

4 years EL Art/ Tech

2 years Tech Coordinator

4 years HS Computer

Graphics

4 years Art Technology

coordinator

(4)

Animation

Engages

Students

(5)

Captures Students’

Attention

(6)

Movement Across

Time

(7)
(8)

Creation of New

Worlds

(9)

Animation Engages Students

(10)

Animation Engages Students

Dynamic

Not

Static

(11)

Animation Engages Students

Chance to

Excel

(12)

Chance

for

Collaboration

Animation Engages Students

(13)

Why in the Art Room?

Visualization Requires Artistic Skills

Drawing and Modeling:

(14)

Why in the Art Room?

Visualization Requires Artistic Skills

Drawing and Modeling:

Backgrounds

Characters

(15)

Why in the Art Room?

Visualization Requires Artistic Skills

Drawing and Modeling:

Backgrounds

Characters

(16)

Why in the Art Room?

Knowledge of Design

Effective Use of:

Space

Color

Value

(17)

Animation Crosses Disciplines

(18)

Animation Crosses Disciplines

Storytelling Skills

Writing Skills

(19)

Animation Crosses Disciplines

Storytelling Skills

Writing Skills

(20)

Animation Crosses Disciplines

Storytelling Skills

Writing Skills

Artistic Skills

Computer Skills

Wednesday, April 15, 2009

(21)

Animation Crosses Disciplines

Storytelling Skills

Writing Skills

Artistic Skills

Computer Skills

Production Skills

(22)

Animation Crosses Disciplines

Storytelling Skills

Writing Skills

Artistic Skills

Computer Skills

Production Skills

Collaboration Skills

Wednesday, April 15, 2009

(23)
(24)

Jobs for the ever changing times

(25)

Jobs for the ever changing times

(26)

Jobs for the ever changing times

Digital Artist

Animator

(27)

Jobs for the ever changing times

Digital Artist

Animator

(28)

Jobs for the ever changing times

Digital Artist

Animator

Web Design

Multimedia Design

Wednesday, April 15, 2009

(29)

Jobs for the ever changing times

Digital Artist

Animator

Web Design

Multimedia Design

Game Design

(30)

Jobs for the ever changing times

Digital Artist

Animator

Web Design

Multimedia Design

Game Design

Special Effects

Wednesday, April 15, 2009

(31)

Jobs for the ever changing times

Digital Artist

Animator

Web Design

Multimedia Design

Game Design

Special Effects

Simulations

(32)

Animation: How Do I Do It?

(33)

Animation: How Do I Do It?

(34)

Animation: How Do I Do It?

Study

Make

Animations

(35)

Animation: How Do I Do It?

Study

Make

Animations

Frustration

(36)

Animation: How Do I Do It?

Study

Make

Animations

Frustration

Find Resources

Wednesday, April 15, 2009

(37)
(38)

Animation: How Do I Do It?

Research at School

(39)

Animation: How Do I Do It?

Research at School

Software You Have ?

(40)

Animation: How Do I Do It?

Research at School

Software You Have ?

Your Computers:

Ram ?

Hard Drive Space?

Processing Power ?

(41)

2D Animation:

Adobe CS Suite

(42)

2D Animation:

Adobe CS Suite

Adobe Illustrator

Industry Standard Software

(43)

2D Animation:

Adobe CS Suite

Adobe Illustrator

Adobe PhotoShop

(44)

2D Animation:

Adobe CS Suite

Adobe Illustrator

Adobe PhotoShop

Adobe Flash

Industry Standard Software

(45)

2D Animation:

Adobe CS Suite

Adobe Illustrator

Adobe PhotoShop

Adobe Flash

(46)

Maya

Industry Standard Software

3D Animation

(47)

Maya

Lightwave

Industry Standard Software

(48)

Maya

Lightwave

3D Max

Industry Standard Software

3D Animation

(49)

Maya

Lightwave

3D Max

Carrara 6

Industry Standard Software

(50)

Maya

Lightwave

3D Max

Carrara 6

Industry Standard Software

3D Animation

(51)
(52)

Alternative 2D

Toon Boom

(53)

Alternative 2D

Toon Boom

Flip Book/

Flip Book Light

(54)

Alternative 2D

Toon Boom

Flip Book/

Flip Book Light

Anime Studio

(55)

Alternative 2D

Toon Boom

Flip Book/

Flip Book Light

Anime Studio

Manga Studio

(56)

Alternative 2D

Toon Boom

Flip Book/

Flip Book Light

Anime Studio

Manga Studio

(57)
(58)

Alternative 3D

(59)

Alternative 3D

(60)

Alternative 3D

Amorphium 3

Animation

Master

(61)

Alternative 3D

Amorphium 3

Animation

Master

Bryce 6

(62)

Alternative 3D

Amorphium 3

Animation

Master

Bryce 6

Carrara 7

Express

Wednesday, April 15, 2009

(63)
(64)

Free Open Source

2D

(65)

Open Source / Free

(66)

Open Source / Free

3D

(67)

Open Source / Free

(68)

Try before you buy:

Many companies have

30 day trials:

Adobe.com - All products

Cnet’s Download. Com

(69)
(70)

How Do I Start?

Choose a Focus

(71)

How Do I Start?

Choose a Focus

(72)

How Do I Start?

Choose a Focus

Interactive Websites

2D Animation:

Movies & Effects

(73)

How Do I Start?

Choose a Focus

Interactive Websites

2D Animation:

Movies & Effects

3DAnimation:

Movies & Effects

(74)
(75)
(76)

How Do I Start?

Change Your Teaching

Method

(77)

How Do I Start?

Change Your Teaching

Method

You don’t have to know

everything

(78)

How Do I Start?

Change Your Teaching

Method

You don’t have to know

everything

Be willing to learn along

with the students

(79)

How Do I Start?

Change Your Teaching

Method

You don’t have to know

everything

Be willing to learn along

with the students

Be Willing to let the

Students lead ocasionally

(80)
(81)
(82)

Why Do They

Need ME?

You have been trained

to teach students to

create great works of Art

(83)

Why Do They

Need ME?

You have been trained

to teach students to

create great works of Art

(84)

Your Focus

(85)

Your Focus

(86)

Your Focus

Technique

Creativity

(87)

Your Focus

Technique

Creativity

Integrity

(88)
(89)
(90)

Technique

Create and Save

(91)

Technique

Create and Save

Workspace

(92)

Technique

Create and Save

Workspace

Objects

(93)

Technique

Create and Save

Workspace

Objects

Symbols

(94)

Technique

Create and Save

Workspace

Objects

Symbols

Timeline

(95)

Technique

Create and Save

Workspace

Objects

Symbols

Timeline

(96)

Technique

Create and Save

Workspace

Objects

Symbols

Timeline

Tweening

Wednesday, April 15, 2009

(97)
(98)

Creativity

(99)
(100)

Integrity

(101)

Integrity

(102)

Integrity

Original ArtWork

Permission for Music

(103)

Michael Winerip

New York Times

The new technology is easy to

mock. But it is surely

coming,always has been,and

always will be. And before you

know it, what seemed like the

latest annoying contrivance will

be essential.

(104)

Now It’s

Up To You!

(105)

Computer

Animation:

Art for the

References

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