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(1)

Last Meeting …

What is Physics?

What is measurement?

Why are units important?Unit conversion?

(2)

Chapter 2 PHYSICAL QUANTITIES and

VECTORS

1. Physical Quantities: Classification

2. Physical Quantities: Scientific Notation3. Scalar vs Vector Quantities

4. Vector notation

5 Vector properties6. Vector components

(3)

Chapter objectives

1. Classify physical quantities and express in

scientific notation

2. Differentiate scalar quantity from vector

quantity

3. Define the components of a vector and use

them in calculations

4. Solve vector related problems graphically

(4)

PHYSICAL QUANTITIES

Classification of Physical Quantities

A Fundamental Quantity

 can not be derived from other physical quantities.  It can only be matched up to a standard using an

instrument or some other techniques e.g. Time, Length

Derived quantities

 are obtained by manipulating the fundamental physical

quantities and;

 are measured either by theoretical predictions or actual

(5)

PHYSICAL QUANTITIES

SCIENTIFIC NOTATION

When the need arises, we express quantities and measurements in terms of

a x 10

b

(Scientific Notation)

Where a is the measured value, condensed to a single significant 1-9 value at the left of the

decimal point, and b is the correct consequential exponent.

e.g

. 15,000 = 1.5

x 10

4
(6)

PHYSICAL QUANTITIES

SCIENTIFIC NOTATION

Is also done so we can write exponent instead

of prefixes.

We use:

(7)

PHYSICAL QUANTITIES

Consider a particle moving along a straight

line, we notice that it can only move in two

directions.

We can assign its motion to be

positive

in

one direction and

negative

in the other.

For a particle moving in three dimensions,

assigning signs is no longer enough to

indicate direction of motion.

(8)

VECTORS

Vectors are quantities with magnitude and another

attribute:

DIRECTION.

These attributes are needed to complete the description of the quantity, which is represented by a VECTOR.

Examples are displacement, velocity and acceleration.

(9)

Not all are vectors…

Not all physical quantities involve direction.

Temperature, pressure, energy, mass and time for example do not "point" in the

spatial sense.

We call them scalars, and we deal with them by rules of ordinary algebra.

A single value with a sign (as in a

(10)

Scalar

Scalar

• Quantity completely described by magnitude only • Ex. distance, time, temperature

Vector

Vector

(11)

VECTORS

Magnitude of a

vector is a number

assigned to

determine quantity

Direction of a

vector is a number

that gives which

way the vector will

go

In general

Vector

(12)

VECTOR NOTATIONS

Boldface Letter

Letter with arrow above

(graphical) Straight line with arrowhead

VECTOR magnitude representation:

When dealing with just the magnitude of a vector in print, an

italic letter will be used: Aor

A

A

(13)

WRITING VECTORS

There are

3 ways

of writing vectors:

1.

AXIAL NOTATIONS

2.

NEWS NOTATION

(14)

AXIAL NOTATION

write the magnitude and the angle it creates with

(15)

NEWS NOTATION

write the magnitude and

the appropriate direction

based on the NEWS

(16)

y

rectangular coordinate

system (Axial notation)

geographic reference frame

(NEWS) x

N

W E

S

1 unit, 451 unit, NE 1 unit, 1801 unit, west

1 unit, 330 1 unit, 60 E of S

(17)

UNIT VECTORS IN CCS

A unit vector is a

dimensionless vector

with unit magnitude.

Unit vectors are

usually written in the form

Vector

(18)

Properties of Vectors

Equality of Two Vectors

Two vectors are equal if they have the same magnitude and

the same direction

Movement of vectors in a diagram

Any vector can be moved parallel to itself without being

affected

Negative Vectors

Two vectors are negative if they have the same magnitude but

are 180° apart (opposite directions) ► A = -B

Resultant Vector

(19)

RESULTANT

is the vector sum of two or

more vectors. It is the result of adding two or more vectors together. If displacement vectors A, B, and C are added together, the result will be vector R.

(20)

We usually write vectors in terms of their magnitude and direction.

But alternatively, we can write it in terms of their components.

A = 5m, 60

N of E

Components of a VECTOR

A

component

is a

part

It is useful to use

rectangular

components

 These are the

(21)

Consider the vector on the right:The x-component of a vector is the

projection along the x-axis

The y-component of a vector is the

projection along the y-axis

Then,

 = 60

A

x

A

y

x y

Components of a VECTOR

cos

x

A

A

sin

y

A

A

x y

A

A

A

(22)

Take note of where the

angle is measured from!

Given the vector

(Vector A) in the

illustration:

(23)

The previous equations are valid

only if

is

measured with respect to the x-axis

The components can be positive or negative and will

have the same units as the original vector

The components are the legs of the right triangle

whose hypotenuse is

A

May still have to find θ with respect to the positive x-axis

Components of a VECTOR

x y 1 2 y 2 x A A tan and A A

(24)

The components can be positive or negative depending on the

quadrant where the vector is located.

QUADRANT

I

II

III

IV

X

+

-

-

+

Y

+

+

-

(25)

Adding Vectors

When adding vectors,

their directions must

be taken into account

(26)

Vector Addition Techniques

Analytical

Graphical

(27)

A. Graphical Method

(using ruler and a protractor, draw the vectors graphically)

1. Parallelogram Method

most applicable for two vectors

2. Polygon Method

applicable for three or more vectors

(28)

Parallelogram Method

1. Draw the two vectors.

2. Construct a parallelogram.

3. Construct a line from the origin that will bisect the parallelogram.

(29)

3. Construct a line.

A

f

B

2. Construct a parallelogram.

R

(30)

Polygon Method

1. Draw the vectors (head-to-tail). 2. Connect the tail of the first

vector to the head of the last vector.

The line that connect the tail of the first vector to the head of last

(31)

A

f

B

R

1. Draw the two vectors. (head-to-tail)

(32)

A

B

C

R

D

R = A + B + C + D

R = D + A + C + B

D

A

C

(33)

B. Analytical Method

(utilizes Mathematical concepts in analyzing vectors)

1. Law of Sine and Cosines

Cosine Law: C

2

= A

2

+ B

2

– 2ABcosθ

Sine Law: A = B = C

sinα sinβ sinθ

2. Component Method

(34)

Adding Vectors Algebraically

Choose a coordinate system and sketch the vectors

Find the x- and y-components of all the vectors

Add all the x-components

This gives Rx:

x

x

v

(35)

Add all the y-components

This gives Ry:

Use the Pythagorean Theorem to find the magnitude of

the Resultant:

Use the inverse tangent function to find the direction of

R:

Adding Vectors Algebraically

y y

v

R

2 y 2 x

R

R

R

(36)

Adding Vector by Components

simplifies the mathematics by

enabling us to add vectors in the

same directions

we avoid having to make careful

(37)

Component Method

1.Express the vectors in terms of their component.

2. Add the components along the x direction to form the x

component of the resultant vector

3. Similarly, add the y components to get the y component of the resultant vector

(38)

If we have many vectors (A, B, C, D,...N), and we need to

find the resultant we just need to "SUM" all the x's and

all the y's separately, as illustrated

(39)

In the diagram, A has magnitude 12 units and

B has magnitude 8 units. The x component of

A + B is about:

A

B

60º

45º

x y

(40)

Solution

(41)

A= 3 units east

B= 4 units 30 N of W C= 2 units 70 W of S

30

70

A

B

C

Get the vector sum

: Take home quiz

for C section

(42)

Solution

Solve by component method:

Vector Components X Y

A = 3 0

B = 4 cos 30 = - 3.46 4 sin 30 = +2C 2 sin 70 = - 1.88 2 cos 70 = - 0.68Rx = - 2.34

Ry = +1.32

= √ (-2.34)² + (1.32)² = 2.68

Note: since X = - and Y = +, so Vector is in II

quadrant 2 2y xR R  2 y 2 x R R

R  

43 . 29 564 . 0 34 . 2 / 32 . 1

tan 1      

(43)

To best understand how the parallelogram method works, lets examine the two vectors below. The vectors have

magnitudes of 17 and 28 and the angle between them is 66°. Our goal is to use the parallelogram method to

determine the magnitude of the resultant.

Step 1) Draw a parallelogram based on the two vectors

that you already have. These vectors will be two sides of the parallelogram (not the opposite sides since they have the angle between them)

(44)

Step 2) We now have a parallelogram and know two

angles (opposite angles of parallelograms are congruent).

Step 3) We can also figure out the other pair of angles

since the other pair are congruent and all four angles must add up to 360.

Step 4) Draw the parallelograms diagonal. This diagonal is the resultant vector

(45)

Use the law of cosines to determine the

length of the resultant 

Cosine Law: C

2

= A

2

+ B

2

– 2ABcosθ

C2 = 282 + 172 - 2(28)(17) cos 114

(46)

A= 3 units east

B= 4 units 40 S of W C= 2 units 55 E of S

55

40

A

B

C

Get the vector sum

: Take home quiz

for V section

(47)

Solution

Solve by component method:

Vector Components

X Y

A = 3 0

B = 4 cos 40 = - 3.06 4 sin 40 = -2.57C 2 sin 55 = + 1.64 2 cos 55 = - 1.15Rx = + 1.58

Ry = -3.72

= √ (1.58)² + (-3.72)² = 4.04 Note: X = + and

Y = - so

Vector

is in IV

quadrant 2 2y xR R  2 y 2 x R R

R  

67 35 . 2 58 . 1 / 72 . 3

tan 1      

References

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