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Computer Architecture and

Computer Architecture and

Organization

Organization

Chapter 3: Data Representation

(2)

Decimal to Binary Conversion – Fixed Point Numbers

Decimal to Binary Conversion – Fixed Point Numbers

Converting the Fractional Part —The Multiplication Method

A binary fraction is represented in the general form:

b–1 X 2 –1 + b

–2 X 2 –2 + b–3 X 2 –3 + . . .

If we multiply the fraction by 2, then we will obtain:

b–1 + b–2 X 2 –1 + b

–3 X 2 –2 + . . .

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Decimal to Binary Conversion – Fixed Point Numbers

Decimal to Binary Conversion – Fixed Point Numbers

Remainder Method:

Conversion of the

decimal number 1234 to binary by

successive halving, starting at the top and working downward. For example, 77

divided by 2 yields a quotient of 38 and a remainder of 1

Quotient Remainder 1234 617 308 77 38 19 154 2 4 9 1 0 1 0 1 1 0 0 0 1 0 1 0

1 0 0 1 1 0 1 0 0 1 0

(4)

Decimal to Binary Conversion – Fixed Point Numbers

Decimal to Binary Conversion – Fixed Point Numbers

Converting the Fractional Part —The Multiplication Method

.375 X 2 = 0.75

.75 X 2 = 1.5

.5 X 2 = 1.0

(0.375)10 = (.011)2

Most significant bit

(5)

Decimal to Binary Conversion –

Decimal to Binary Conversion –

Fixed Point Numbers

Fixed Point Numbers

Converting the Fractional Part —

The Multiplication Method

Terminating Fraction

Terminating Fraction

Mixed Fraction

Mixed Fraction

Check by converting back to Decimal

(6)

Binary to Decimal Conversion

Binary to Decimal Conversion

Conversion of the binary number 101011011 to decimal by

101011011

1 X 20 = 1

1 X 23 = 8

1 X 24 = 16

0 X 25 = 0

1 X 26 = 64

0 X 27 = 0

1 X 28 = 256

1 X 21 = 2

0 X 22 = 0

34710

(7)

Binary, Octal, and Hexadecimal Radix Representations

Decimal (Base 10)

Decimal (Base 10) Binary (Base 2)Binary (Base 2) Octal (Base 8)Octal (Base 8) Hexadecimal (Base 16)Hexadecimal (Base 16) 0

0 00 00 00

1

1 11 11 11

2

2 1010 22 22

3

3 1111 33 33

4

4 100100 44 44

5

5 101101 55 55

6

6 110110 66 66

7

7 111111 77 77

8

8 10001000 1010 88

9

9 10011001 1111 99

10

10 10101010 1212 AA

11

11 10111011 1313 BB

12

12 11001100 1414 CC

13

13 11011101 1515 DD

14

14 11101110 1616 EE

15

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Representing Negative Numbers

Representing Negative Numbers

Signed magnitude

Signed magnitude

One’s complement

One’s complement

Note that: Both Signed magnitude and one’s

Note that: Both Signed magnitude and one’s

complement have two representation for

complement have two representation for

zero: a plus zero and a minus zero

zero: a plus zero and a minus zero

Two’s complement

Two’s complement

Excess 2m – 1 – Examples: for an eight bit

Excess 2m – 1 – Examples: for an eight bit

number, 0 becomes 128 + 0 = 128, 1

number, 0 becomes 128 + 0 = 128, 1

becomes 1 + 128 = 129, -5 becomes -5 +

becomes 1 + 128 = 129, -5 becomes -5 +

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Negative Binary Numbers – 8 bits

Negative Binary Numbers – 8 bits

N N Decimal Decimal N N Binary Binary -N Signed -N Signed Magnitude

Magnitude -N 1’s -N 1’s

Complement

Complement -N 2’s

-N 2’s

Complement

Complement -N excess

-N excess

128

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Binary Arithmetic

Binary Arithmetic

(12)

Binary Arithmetic

Binary Arithmetic

• Addition

– 1’s Complement – 2’s Complement • Subtraction

– Use addition – add the complement of the subtrahend to the minuend

– Both are complement form, just add them together. • Overflow

– If the addend and augend are of opposite signs, overflow error cannot occur. If they are of the same sign and the

(13)

Floating Point Numbers

Floating Point Numbers

n = f X 10

e

Radix

Exponent

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Floating-Point Numbers

Floating-Point Numbers

3.14 = 0.314 × 101 = 3.14 × 100 0.000001 = 0.1 × 10-5 = 1.0 × 10-6 1941 = 0.1941 × 104 = 1.941 × 103

Consider a number representation:

• A signed three-digit fraction range in magnitude from 0.1 ≤ |f| < 1 or zero and a signed two-digit exponent has the negative number range:

from -0.100 × 10-99 to -0.999 × 10+99 and positive number range

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Floating-Point Numbers

Floating-Point Numbers

Large negative number less than -0.999 × 1099

Negative number between -0.999 × 1099 and -0.100 × 10-99

Small negative number with magnitudes less than 0.100 × 10-99

Zero

Small positive number with magnitudes less than 0.100 × 10-99

Positive numbers between 0.100 × 10-99 and 0.999 × 1099

Large positive numbers greater than 0.999 × 10+99

Total of 358,201 distinct numbers (179,100 positive, 179,100 negative, and one 0) over the range between -0.999×1099 to 0.999×1099

What are these numbers?

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Floating-Point Numbers

Floating-Point Numbers

Overflow – the magnitude is too large to be represented by it’s positive exponent value (for both + and - numbers)

Underflow – the magnitude is too small to be represented by it’s negative exponent value (for both + and - numbers) • In many cases the underflow error is less serious than the overflow error.

Fraction (mantissa) represent the density between two real numbers. Increasing the fraction increases the accuracy. • Exponent represent the size (scope) of the number.

(17)

IEEE 754 Floating-Point

IEEE 754 Floating-Point

• Single precision – 32 bits • Double precision – 64 bits • Extended precision – 80 bits • Starting from the leftmost bits

– Sign; Exponent, 8 for single (excess 127) and 11 for double (excess 1023); Fraction, 23 for single and 52 for double.

(18)

IEEE 754 Floating-Point

(19)

IEEE 754 Floating-Point

(20)

Floating Point Operations

Floating Point Operations

Addition/subtraction

Addition/subtraction

Align the exponent

Align the exponent

Add (subtract) the mantissa

Add (subtract) the mantissa

Normalize the result

Normalize the result

Multiplication (division)

Multiplication (division)

Multiply (divide) the mantissa

Multiply (divide) the mantissa

Add the exponent (subtract)

Add the exponent (subtract)

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References

References

http://www.acs.ilstu.edu/faculty/cjong/Sprin

g2006/ITK225/ClassNotes

William Stallings, Computer Architecture

William Stallings, Computer Architecture

and Organization. 2000

and Organization. 2000

Miles J. Murdocca and Vincent P. Heuring.

Principles of Computer Architecture. Class

Principles of Computer Architecture. Class

Test Edition, 1999

http://www.acs.ilstu.edu/faculty/cjong/Spring2006/ITK225/ClassNotes

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