The Hyper Halflings Book of Lists Vol1

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The

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Content

...orhow to use The HyperHalfling's Book ofLists. Why and How To Use This Book

This book is designed as a supplementalaid forfantasy

roleplaying games.It is primarily an in-game toolto help fillin the storytelling gaps caused by unforeseeable events,but can also be used to build stories before the game starts.

No matterhow wellthe game masterprepares,players will always end up asking a question there's no answerfor.Instead ofsaying "Sorry,Ididn't plan forthat,"these Lists make it possible to quickly rollup an answer.Forthose who preferto make things up as they go,these Lists offermyriad options to combat blank brain moments.

This book assumes you have access to at least one standard set ofpolyhedraldice and know how to use them.Ifyou don't, google it orgo to yourfavourite gaming shop and they'llhelp you out.Those ofyou who preferchoosing can ignore the dice. Don't expect to find lists ofthings easily googled,like natural animals,trees orarticles ofclothing.There are also no lists of things easily found in core rulebooks,such as weapons,armour, monsters,spells ormagic items.Instead,there are lists of things that could be found in someone's pocket,backpack or closet;ways to measure random items,and what you might find in yourration pack ora farmhouse pantry.

Iencourage those ofyou who like deep detailto create reasons foritems to be what and where they are.An object found under a bed in the inn could be ofpassing notice orthe focus ofan entire campaign.

Within a list,words in *stars* indicate the title ofanotherlist. "Map case embossed with *sigil*"means that the item is a map case embossed with the sigilyou rollorchoose from the "Sigil" list.The word in *stars* may be singularorplural,depending on the context in which you find it.The Index uses the singular form ofeach word.

Ifyou should everrollthe same item twice,you have choices. You can re-roll,oryou can decide it is the exact same item, orpart ofa set,oryou can describe it so differently that it is clearly an unique and unrelated item."A pairofsuede gloves" could be "an old and worn but well-made pairoffaded blue ladies'suede gloves"or"a dusty brown pairofbone-beaded suede gloves with sleeves that reach nearly to the elbow". You can alterany item in any way you like.

These Lists state what an item appears to be.Any additional information is left to the GM's discretion.Feelfree to use as much oras little ofthe information given as you like,and there's nothing wrong with substitutions.Ifyou rollsomething about elves,but in yourworld elves don't exist,you should substitute something that makes more sense.It's also not necessary to disclose allavailable information about an item.Some players prefer"It's a clay plate"and others want to know allabout the painted pattern on the front and the maker's mark on the back. The information found in scrolls,books and maps may be flawed,eitherby accident oron purpose,orperfectly accurate. The reality ofany list result is subject to the imagination ofthe GM.Allattributes are variable,so every List result is unique.

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Index

Alphabetically by List Name

*Backpack* Backpack bits and pieces

*Barmaid*Names and details ofbarmaids & stable boys *Book*Book titles and content descriptions

*Carving*Figurines and othersmallcarve-work *City*City names and temperaments

*Component*Spellcomponents & odd gunk in jars *Container*Vessels to put things in

*Conversation*Snippets overheard in passing *Curse*Curses and items to go with them *Drink*Alcoholic beverages

*Furniture*Chairs,tables and otherbuilding-fillers *Gem*Gems and jewels and similarshiny things *Inn*Inns,taverns and houses ofillrepute *Item*Items that could be anything,anywhere *Job*Jobs,professions,trades and apprenticeships *Junk*Broken,clutterand things oflittle value *Map*Maps

*Meal*Meals;inn,farmhouse and feast

*Measurement*Age,colour,fit,quality,size,texture,etc *Music*Titles oflyricaland instrumentalpieces

Volume & page # p.3 p.7 p.11 p.16 p.18 p.20 p.56 p.21 p.23 p.27 p.28 p.30 p.31 p.32 p.34 p.36 p.81 p.38 p.40 p.42

*Name*First and last;male and female

*Nickname*Titles,endearments and earned names *Pantry*Pantry,market orgeneralstore foods inventory *People*Pre-made people.Just add water.

*Pocket* Items smallenough to fit in an average pocket *Potion*Potion qualities

*Powder*Dusts

*Prophecy*Visions ofthe future from seers ofthe past *Quirk*Odd ornotable qualities ofpeople

*Ration*Travelfood

*Scene* Painting,tapestry and pottery images *Scroll*Scrolls,papers,pages and parchments

*Sigil* Symbol,signet,emblem,arms,blazon,mark orflag *Smell*Odouriferous smelly scents

*Sound* Auditory experiences

*Spice*Spices,herbs and otherexotic flavours. *Starter*Blank brain busters

*Statue*Statue subjects and poses

*Three Words*Snippets ofspeech orwriting *Treasure*Treasure

Volume & page # p.43 p.45 p.46 p.48 p.52 p.54 p.56 p.57 p.60 p.62 p.64 p.66 p.68 p.70 p.71 p.73 p.75 p.76 p.78 p.79

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Backpack

The shoulderbag found with the corpse undera bush beside the caravan track,

or,

"Ipick up the backpack that the big guy tossed aside during the barfight and we leave quietly.Very quietly." Backpack,List 1,Part 1

d100

1.(d8)clean folded shirt,clean folded socks,hairbrush,soap, washcloth,cloth-wrapped jerky,bag ofapples,*book* 2.(d10)sooty cookpot,sticky frying pan,metalmug,waterskin,

wineskin,3 papertwists of*spice*,potato,roasting fork 3.(d12)torch,flint,rope,string,bell,whistle,4 round marbles,

canvas bag ofcaltrops,bedroll;pack is waterproof 4.(d8)2 strap-on boot spikes,2 thick fur-lined woolgloves,

2 pairs thick woolsocks,fur-lined earflap hat,ice pick 5.(d8)wig,reversible pants,reversible shirt,fake moustache,

face paint,makeup kit,elevatorboots,cheap necklace 6.(d6)jewelled sceptre,smallsack offoreign coin,chip ofstone,

charcoalpencil,sweaty bandana,*map*

7.(d4)parchment fullofnature sketches,blank parchment, charcoalpencil,wooden box ofdried berries

8.(d4)cloth-wrapped child's toy,worn socks wadded in a ball, list ofnames,list ofnaturalcreatures;pack is very small 9.(d6)rolled canvas paintbrush holderwith d6 brushes,pear,

blank canvas,rolled painting (*scene*),paintbox,*powder* 10.(d6)bag ofsalt,skinning knife,sewing needle,leathercord,

whistle,string with teeth from multiple creatures

11.(d6)scissors,box offine threads in many colours,monocle, bundle offabric squares,sewing needle set,fish jerky 12.(d8)bag ofraw wool,2 carding combs,skein ofspun yarn,

drop spindle,2 knitting needles,vialofdark blue dye 13.(d4)velvet-wrapped harp in a wooden case,wooden flute,

sheet *music*,flask of*drink*;pack is the harp case

Rollpercentile to find yourpack.The individualdie indicator is forfinding a single item inside the pack.Ifyou'd like

the chance to rolla nothing,use a largerdie.

The pack itselfcould be a backpack,shoulderbag,handbag, travelcase,sack tied with a rope,orotherstuff-holder; in various states ofrepair,cleanliness and originalquality.

(*measurement*)

14.(d6)pennywhistle,tiny mittens on string,tiny folded socks, parchment-wrapped cookies,feather,old cloth cat 15.(d6)head-lamp helmet,pickaxe,2 heavy leathergloves,

meat pie in an etched lunch tin,bunch ofcarrots

16.(d10)jarof*powder*,frayed rope,4 dirty stones,pickaxe, scrap offabric,dried end ofbread,dirty leatherleft glove 17.(d6)tiny hammer,singed leatherscrap,tiny pliers,lockpicks,

wet clay in oiled canvas,ballofstring

18.(d6)bag ofraisins,bag ofdried blueberries,flask ofgarlic oil, raspberry fruit leather,salmon jerky,bag ofhazelnuts 19.(d10)parchment,*map*,*scroll*,journal,pen,extra pen nib,

ink,quill,pouch ofsand,*book*;pack is a scrollcase 20.(d8)bag ofwood chips,half-made *carving*,*book*,*map*,

knife,folding campfire grill,fist-sized wood burl,*potion* 21.(d6)fancy ladies'moisturisercream in glass jar,naillacquer,

hairbrush,jewelled hairclip,silk gloves,silk scarf 22.(d4)rabbit's foot,tiny skullwith *gems* in eye sockets,

pressed 4-leafclover,feathered bird's beak talisman 23.(d12)clippings from 7 types ofevergreen,*powder*,apple,

leathercord,string ofcarved bone beads,bag ofwalnuts 24.(d10)lunch pailwith leftover*meal*,box oftiny nails,mug,

rawhide,hammer,leather,buckle,coin pouch,ring,acorn 25.(d20)hammer,wedge,rope,2 crampons,mittens,flint,

torch,unidentifiable jerky,rolled thick woolsocks,bedroll, smoke pouch,pipe,waterskin,wineskin,flask,candle, flask ofoil,rolled pairofleg warmers,extra blanket

(5)

Backpack

The shoulderbag found with the corpse undera bush beside the caravan track,

or,

"Ipick up the backpack that the big guy tossed aside during the barfight and we leave quietly.Very quietly." Backpack,List 1,Part 2

(d100 continued)

26.(d10)2 greasy rags,twine ball,*scroll*,split twig,dirty shirt, crushed gold ring,dried shakergourd,2 holey woolsocks 27.(d6)rollofcloth bandages,bag ofdried blueberries,*potion*,

*powder*,jarofsticky pungent goo,rag with *smell* 28.(d10)hollow animalhorn,metalbell,crystalball,conch shell,

wind chimes,silk headband,deck ofcards,3 bone dice 29.(d8)2 lockpicks,unlocked manacle,two-fingered left glove,

box ofstamped metaltags,2 leathersandals,bowstring 30.(d10)2 snowshoes,camp grill,*spice*,*powder*,*drink*,

leatherstrap w/buckle,bag ofcarrots,2 pink hairribbons 31.(d8)broken manacles,torn section ofscale mail,hammer,

woolblanket,*ration*,tiny fry pan,2 *treasures*

32.(d8)metalfile,cloth-wrapped etching set,rawhide mallet, tiny ball-peen hammer,chisel,metalpunch,2 tin scraps 33.(d10)folding camp stool,2 snowshoes,metalcup,journal,

smallcookpot,*map*,wooden spoon,*ration*,icepick 34.(d8)kindling wrapped in oiled canvas,bundle ofsoft leaves,

comb,one-person tent,spade,hatchet,*ration*,*scroll* 35.(d6)double handfulofdusty dirty gunk,smelly holey shirt,

frayed rope,*drink*,roast bone,fuzzy sucking candy 36.(d8)knitted pot holder,sketchbook ofkittens,ballofyarn,

makeup kit,scissors,folded hankie,shoe polish,teacup 37.(d12)dried lizard,stick,*ration*,ball,3 smallcoloured rocks,

waterskin,bit ofwire,snailshell,feather,wrapped candy 38.(d10)deck oftellercards,crystalball,satin sheet,fancy hat,

wig,magic wand,wind chimes,whistle,*powder*,*spice*

Rollpercentile to find yourpack.The individualdie indicator is forfinding a single item inside the pack.Ifyou'd like

the chance to rolla nothing,use a largerdie.

The pack itselfcould be a backpack,shoulderbag,handbag, travelcase,sack tied with a rope,orotherstuff-holder; in various states ofrepair,cleanliness and originalquality.

(*measurement*)

39.(d8)whetstone,hammer,hatchet,*ration*,leatherapron, heavy leatherleft glove,dented mug,unfinished *carving* 40.(d12)*ration*,furvest,candle,flint,knife,id card,chisel,

crochet hook,lockpick set,crumpled *scroll*,ring,apron 41.(d8)spell*component* (x8)pouch,*gem*,*book*,*scroll*,

*ration*,wishbone,spoolofthread,sewing needle

42.(d10)smallharp,parchment,snakeskin,rabbit's foot,*book*, ceramic mug,flask,*carving*,large feather,*spice* shaker 43.(d8)dead rat,dried shrew,owlpellet,2 charcoalpencils,

*book* with pressed leaves inside,snakeskin,thin knife 44.(d8)knife sheath,pouch of*powder*,ballofdirty string,

wineskin,*ration*,bag ofbuttons,letter,candle holder 45.(d8)glass jarofpink hard candies,wooden flute,blue ribbon,

silverknife & spoon,hairbrush,carved candle,music box 46.(d10)leatherapron,charcoalpencil,metaltongs,lantern,

knife,bag ofcarrots,hammock,balloftwine,candle,twig 47.(d10)*ration*,map case w/sheet music,quillpen,ink vial,

pouch ofsand,candle stub,flint,knife,*sigil* ring,wax 48.(d10)potters toolkit,blue paint pot,*scroll*,soup ladle,

pillow,letteropener,rabbit's foot,string,bell,clothespin 49.(d10)2 work gloves,2 smelly socks,*ration*,hand broom, spade,soft dusting brush,scrub brush,pouch ofbones 50.(d20)pouch ofbat guano,owlpellet,pouch ofraccoon poop,

pouch ofbearpoop,pouch ofdeerpoop,wineskin,2 vials, wooden scoop,empty pouch,bowl,cup,spoon,*spice*, cookpot,ballofstring,coilofrope,journal,quill,vialofink

(6)

Backpack

The shoulderbag found with the corpse undera bush beside the caravan track,

or,

"Ipick up the backpack that the big guy tossed aside during the barfight and we leave quietly.Very quietly." Backpack,List 1,Part 3

(d100 continued)

51.(d4)pouch with pieces ofa broken fine teacup,*book*, letterwith *sigil* in the wax seal,unused hatchet head 52.(d10)nailfile,hairbrush,hairclip,tweezers,makeup kit,tiara,

stockings wrapped in silk,2 dangly *gem* earrings,ribbon 53.(d8)long-handled fish net,box offishhooks,*carving*,knife,

oiled canvas sheet,bedroll,spooloffishing line,fish jerky 54.(d8)2 copies ofthe same *book*,fountain pen,ink powder, vialofbrown ink,vialofred ink,pouch ofsand,wax block 55.(d6)pink featherduster,pairofhigh-heeled strappy shoes,

candle,frilly underwear,lace hairnet,slinky silk nightie, 56.(d8)frying pan,wooden spoon,smallquilted wallhanging,

clean rag,thin knife,flint,fish jerky,tailor's sewing kit 57.(d8)2 shiny clean horseshoes,bag ofhorseshoe nails,wax,

fine knit hat,2 fine suede gloves,knot ofnew bootlaces 58.(d10)wooden ruler,abacus,ink vial,quill,bag ofsand,*sigil*,

charcoal,sealing wax,ledgerbook,pairofleathergloves 59.(d10)*spice* packet,2 knitted legwarmers,*book*,*ration*,

fishhook,box ofpins,sweater,knitted hat,box oftea 60.(d8)smallfelt giraffe,spoolofthread,sewing needle,wax,

glass vial,*map* rolled up tight,an eggplant,a cauliflower 61.(d8)jarofpickled onions,riding crop,hammer,used candle,

cushion,*sigil* wax stamper,*ration*,dried severed hand 62.(d10)child's sweater,2 shoes,broken belt,fuzzy *ration*,

drop spindle,crumpled *scroll*,wool,2 heavy work gloves 63.(d8)theatre script,journalofshow notes,scarf,necklace,

fancy jacket,pipe pouch,pipe,fancy hat with a feather

Rollpercentile to find yourpack.The individualdie indicator is forfinding a single item inside the pack.Ifyou'd like

the chance to rolla nothing,use a largerdie.

The pack itselfcould be a backpack,shoulderbag,handbag, travelcase,sack tied with a rope,orotherstuff-holder; in various states ofrepair,cleanliness and originalquality.

(*measurement*)

64.(d8)pot ofvarnish,paintbrush,plain silverring,leatherball, box oftile samples,smallcookpot,wooden spoon,*map* 65.(d6)engraved blue hairclip,lavendervest,purple pantaloons,

silk hose,white blouse,pairofpolished pointy shoes 66.(d6)box ofpinned butterflies,sketch ofdissected cocoon,

book about winged insects,quill,ink powder,blank vellum 67.(d6)carving chisel,smallhammer,bag of*spice*,leathercap,

pouch ofwood chips,half-finished carved wooden boat 68.(d8)paper-wrapped cookies,dusty rag,hairbrush,knife,

silverhairclip,box ofsalt,jarofraspberry jam,*book*, 69.(d10)empty backpack,clean hanky,tiny glass tube,tin mug,

wax lump,rolled up socks,folding stool,candle,*sigil*,bell 70.(d10)quill,ink vial,leatherbracerwith *sigil*,wolftooth,key, manacles,*ration*,fur-lined hat,bead necklace,brass ball 71.(d8)key ring,smallhammer,large hammer,heavy chain,

lump ofcharcoal,dusting brush,featherfan,horseshoe 72.(d10)*ration*,shoelace,marsh grass,spoolofthread,rope,

hosiery,red hairribbon,vine,snakeskin,very long feather 73.(d8)charcoaldrawing by a smallchild,2 knitted right gloves,

knitted hat,*ration*,2 mugs,snip ofred hairin a cloth 74.(d8)carved address sign,blue yarn,crochet hook,*treasure*,

blue baby hat,*spice*,old-fashioned quilt,tin ofpastries 75.(d12)hand drum,bracelet ofteeth,feathered gourd rattle, box ofnails,smallbasket,hoop earring,sticky *scroll*, pouch offresh mushrooms,wood medallion with *sigil*, bag offish bones,ratty leatherstrap,notched stick

(7)

Backpack

The shoulderbag found with the corpse undera bush beside the caravan track,

or,

"Ipick up the backpack that the big guy tossed aside during the barfight and we leave quietly.Very quietly." Backpack,List 1,Part 4

(d100 continued)

76.(d6)pouch ofblack powder,pouch ofscented wood chips, pouch ofmagnesium strips,pouch ofsalt,flint,steelbar 77.(d6)lovingly etched lidded lunch pail,scrollcase,large quill,

ink pot,sweaterwith *name* inside,mittens on a string 78.(d10)pairofclean socks,rabbit skin,bone handle knife,flint,

scarf,journal,pencil,fry pan,twine ball,folded camp chair 79.(d6)parasol,*book* with *name* inside,wad oftissue paper,

*drink*,dangly bird ornament,packet ofdried peaches 80.(d12)canvas-wrapped oillamp,flask ofoil,waxed egg,tarp,

3 tent poles,folded papercat,flute,*carving*,2 boots 81.(d10)blue fabric,cream lace,cream fabric,pin box,chalk, dark brown fabric,scissors,3 matching thread spools 82.(d6)box oftiny nails,strip ofhard leather,chunk ofrawhide,

rabbit skin,4 rabbit's feet on a string,*ration* in canvas 83.(d8)black silk necktie,pipe,tin oftobacco,hairbrush,hanky,

jarofscented hand cream,sachet ofpotpourri,nailfile 84.(d6)bottle ofstrong perfume,shawl,elbow gloves,lipstick,

silk-wrapped silvernecklace,silvercoin encased in glass 85.(d6)bronze-framed mirror,stone tree frog,fishing tackle,

huge fluffy black feather,wide-brimmed hat,tiny boat oar 86.(d8)lump ofsilverore,naturalcrystalshard,fossilized fern,

polished granite,red jasper,petrified wood,jade,agate 87.(d8)sack ofcookie cutters,rollofwaxed paper,cloth square,

*ration*,box oftea,birthday card,pencil,silverdagger 88.(d6)spoolofcopperwire,jewellery box,pouch of8 *gems*,

wire cutters,large velvet cloth,necklace display stand

Rollpercentile to find yourpack.The individualdie indicator is forfinding a single item inside the pack.Ifyou'd like

the chance to rolla nothing,use a largerdie.

The pack itselfcould be a backpack,shoulderbag,handbag, travelcase,sack tied with a rope,orotherstuff-holder; in various states ofrepair,cleanliness and originalquality.

(*measurement*)

89.(d12)balaclava mask,*map*,helmet,grappling hook,rope, mesh bag,2 boot spikes,harness,caltrops,marbles,dice 90.(d10)lockpicks,keyring,2 rough-palmed gloves,toolbelt,

woodcarving set,sling,pouch ofbullets,2 silk slippers 91.(d6)knife,fork & spoon on a metalring,collapsible spit,

long wooden spoon,fry pan,bedroll,oiled canvas sheet 92.(d8)bag ofteeth,steelknife,bone dagger,carved leg bone,

tiny bone box,bone bracer,pouch ofbone dust,bone ring 93.(d10)tent peg,rollofbandage,bug repellent lotion,sun hat,

rollof gauze,whistle,catgut,needle,safety pin,razor 94.(d8)magnifying lens,journal,sketch ofa bug,hand towel,

tweezers,fingerless gloves,left archery glove,thick apron 95.(d8)pegboard chess set,monocle,candle lantern,earmuffs, kite,rolled leg warmers,boxed dice game,long underwear 96.(d10)box ofscrews,screwdriver,box ofmetalscraps,pliers,

infant sling,metaltube,file,lump ofwax,wire,wire snips 97.(d10)brass candle holder,tapercandle,flint,knife,journal,

clean socks,spare bootlace,*ration*,*book*,*drink* 98.(d12)crowbar,magnet,rock,small*carving*,*ration*,drill,

hammer,glass vial,"CLOSED"sign,tiny teapot,cup,tea 99.(d10)velvet pouch,scented soap,*treasure*,hairbrush,

nailfile,tiny tooth,shaving brush,razor,cup,toothbrush 100.(d20)swim trunks,twig,pocketbook,wallet,coin pouch,

blue dragon scale,candy,concert ticket,brooch,hairclip, lip balm,resin,silverbelt buckle,2 thread spools,comb, stuffed donkey,pink fabric,pink hairribbon,wine bottle

(8)

Barmaids and Stable Boys

Allentries have female and male names,with all othercharacteristics being the same.

"Attracted to"doesn't have to mean "as a potentialmate". It could be a point offascination,a predisposition,a 'type'.

Skin tone is provided instead ofrace."Light"can mean pink human,nearly-white elf,pale orange goblin or light brown half-orc."Dark"can be deeply tanned human or drow elf.Race should be whateverfits best into yourgame. Barmaids and Stable Boys,List 1,Part 1

d100

Girls Boys Height Body Skin Eyes Hair Attracted to.... 1. 17 very short thin light blue-brown sandy,long grey eyes 2. 16 average chubby dark grey sandy,curly ponytail very short hair 3. 20 average fit dark amber sandy,straight red hair

4. 13 short-ish obese light light brown blonde,tight curls good conversations 5. 18 tall fit dark green auburn,long & wavy black hair

6. 29 average delicate dark brown black,short & sleek half-orcs 7. 21 average fit light amber red,frizzy short braid green eyes 8. 14 average chubby light grey-green white-blonde,very fine shaved heads 9. 16 short-ish gangly dark hazel black,long loose curls blue eyes 10. 17 average gangly dark brown red,long & straight wisdom

11. 14 average chubby dark grey auburn,shoulder wavy brown eyes

12. 30 tall-ish thin dark blue-brown red,short & straight dashing good looks 13. 19 average thin light blue-green red,wavy white-blonde hair

14. 14 short delicate dark blue black,short & scruffy charity workers 15. 23 average thin light grey red,messy tallpeople 16. 21 average bony dark grey-green auburn,well-styled everybody

17. 16 tall-ish soft light brown white-blonde,smooth short people 18. 33 average obese dark amber auburn,long & dirty animaltrainers 19. 16 average bony light grey-green red,short-ish & tidy athletic people 20. 23 tall soft dark brown brown,short dreadlocks broad shoulders

21. 21 very tall muscly light green white-blonde,straight ringlets

22. 19 short muscly dark brown auburn,bushy strong noses

23. 13 average bony light grey-green auburn,neatly woven stage performers 24. 29 short-ish chubby dark brown blonde,many braids fulllips

25. 11 average chubby light green blonde,short & wavy black hair w/blue eyes Age Rybie Rosh Carala Connish Pikapa Plandor Fanila Fostro Hedrie Honoran Ningapi Norn Harili Haradris Kilai Kolion Burra Bogdarion Dahli Dapris Jue Jestreel Ebra Estaf Ghilie Garard Melurya Mallar Solhimre Saludan Umana Uardel Iarwy Inon Oamina Ogreil Vori Vulsian Limma Lordect Turi Toggol Wistelie Wadelir Quirita Quos Nissi Noresn Abica Andrich

(9)

Barmaids and Stable Boys

Allentries have female and male names,with all othercharacteristics being the same.

"Attracted to"doesn't have to mean "as a potentialmate". It could be a point offascination,a predisposition,a 'type'.

Skin tone is provided instead ofrace."Light"can mean pink human,nearly-white elf,pale orange goblin or light brown half-orc."Dark"can be deeply tanned human or drow elf.Race should be whateverfits best into yourgame. Barmaids and Stable Boys,List 1,Part 2

(d100 continued)

Girls Boys Height Body Skin Eyes Hair Attracted to.... 26.Quinn 14 average bony light grey-green brown,tight curls good eaters

27. 25 very tall obese light green blonde,long braid adventurous cuddlers 28. 37 short thin dark grey red,spiky people who like kids 29. 28 tall-ish muscly light green black,long dreadlocks artistic inclination 30. 25 average thick dark green black,short & sleek sailors

31.Cora 17 average gangly light 1 amber,1 blue red,shoulder wavy good horsemanship 32. 13 average thick dark brown blonde,long & bushy cute ears

33. 10 average delicate light amber brown,carefully groomedgood cooks

34.Bronte 14 average thin light grey brown,short & messy martialarts prowess 35. 12 tall thick dark green blonde,long loose curls archery skills

36. 32 average delicate light brown black,very shiny nice bottoms 37.Mira 23 short-ish muscly light grey red,scruffy strong legs 38. 24 average thick light hazel red,long ponytail gentle hands 39. 20 short-ish fit light blue-brown black,short dreadlocks expensive presents 40. 16 short muscly light blue black,very short craftsmanship abilities

41. 13 tall chubby light amber red,short tight curls swimmers 42. 26 short-ish fit dark hazel black,long & straight painters 43.Ellie 19 average chubby dark blue-brown auburn,shoulder ponytailswordplay 44. 15 average muscly light grey auburn,thin & wavy politicalpower 45. 15 average fit light hazel blonde,long & sleek low-cut shirts 46.Sky 18 tall-ish delicate light brown red,tiny beaded braids dark broody people 47. 35 average delicate light light brown black,shoulder wavy exhibitionists 48.Lara 21 very short chubby light hazel blonde,shoulder crimped dog lovers 49. 35 short bony dark amber black,shoulder braid druids 50. 19 short-ish fit light amber sandy,long ringlets cat lovers

Age Quisk Bebie Borial Jallie Jeng Nyanne Noris Pia Pitar Colisp Hana Hisrid Rala Rodek Brast Pirielle Por Ofrina Oglen Mahas Tasipi Toron Niqua Nyar Jiki Jimrip Sansuko Sithiel Aralai Aguin Edowit Pammie Pritom Freela Frem Sacrim Naret Ness Losep Phueta Phodrys Jurille Jedwur

(10)

Barmaids and Stable Boys

Allentries have female and male names,with all othercharacteristics being the same.

"Attracted to"doesn't have to mean "as a potentialmate". It could be a point offascination,a predisposition,a 'type'.

Skin tone is provided instead ofrace."Light"can mean pink human,nearly-white elf,pale orange goblin or light brown half-orc."Dark"can be deeply tanned human or drow elf.Race should be whateverfits best into yourgame. Barmaids and Stable Boys,List 1,Part 3

(d100 continued)

Girls Boys Height Body Skin Eyes Hair Attracted to.... 51. 24 very short thin light blue-brown black,short & messy nature lovers 52. 19 tall-ish thick dark blue-brown sandy,long braid farmers 53.Rosie 19 average thin dark brown red,long & wavy & shiny bookworms 54. 12 average chubby light blue-brown auburn,shoulder& frizzy singers 55. Brit 38 tall gangly dark blue black,short & curly great wealth 56. 17 average bony light light brown brown,long & greasy instrumentalists 57. 13 short-ish fit dark green blonde,very short great courage

58. 20 short-ish bony light hazel sandy,two long braids loud boisterous people 59. 18 average soft dark light brown sandy,dirty & crusty storytellers

60. 14 average chubby dark hazel sandy,very shiny curls sweetiepies 61.Winnie 32 average fit dark grey-green red,short & spiky soft voices 62. 12 very tall bony light grey auburn,long & windsweptjugglers

63. 27 very tall gangly dark grey-green red,scruffy & badly cut neat,clean fingernails 64. 24 short thick dark grey-green auburn,shoulderringlets nice knees

65. 29 average thin light green black,long & sleek good teeth 66. 11 very short bony dark blue-green black,short & scruffy dwarves

67. 20 average chubby light blue-brown sandy,shoulderbraid pretty-smelling hair 68. 16 average chubby dark grey black,long braid w/bells good listeners 69. 22 average gangly light blue red,short tight curls high-maintenance 70. 24 average gangly dark grey black,short & dull half-elves

71. Jess 21 very short thin dark green red,long & wispy married people 72. 34 average thick light hazel auburn,short & thin childless people 73. 11 short-ish fit light blue-green black,shoulderwavy parents

74. 21 tall bony light light brown blonde,light & fluffy halflings

75. 23 average delicate light blue blonde,tiny beaded braidsmuch olderpeople Age

Quissa Quinlan Hafre Holektor

Radwyn Patsine Pagar Borada

Ari Astrionis Vorana Viksel Dawnie Diram Wuna Wister Lylah Lenger

Wol Rellie Randas Teblia Talgad Susa Soryl Valasine Vantrich Ude Umric Deara Drynan Jina Jolel Yana Yesrek Rulanne Rit Jani

Lorusse Luren Xora Xadron Otty Oliath Meedira Monin

(11)

Barmaids and Stable Boys

Allentries have female and male names,with all othercharacteristics being the same.

"Attracted to"doesn't have to mean "as a potentialmate". It could be a point offascination,a predisposition,a 'type'.

Skin tone is provided instead ofrace."Light"can mean pink human,nearly-white elf,pale orange goblin or light brown half-orc."Dark"can be deeply tanned human or drow elf.Race should be whateverfits best into yourgame. Barmaids and Stable Boys,List 1,Part 4

(d100 continued)

Girls Boys Height Body Skin Eyes Hair Attracted to....

76. 35 average fit dark grey-green black,long tight curls much youngerpersons 77. Lad 29 average fit light grey-green white-blonde,wavy humans only

78. 25 very tall muscly dark light brown red,short & sleek crass language 79. Ranis 36 tall delicate dark grey-green grey,bushy ponytail gnomes

80. 19 short fit dark light brown blonde,short & very fine nobody

81. 20 average muscly dark blue-brown auburn,shoulderwavy high intelligence 82. 17 tall bony light blue-green brown,messy ponytail freckles

83. 10 tall-ish thick light blue-brown brown,short & badly cut sparkly smiles 84. 20 average soft dark grey-green red,long shiny ringlets long hair

85. 19 average delicate dark blue red,short & spiky expensive perfume 86. 27 short-ish delicate light green black,long dreadlocks dimples

87. 35 average delicate light blue red,long sleek ponytail nice ankles 88. 21 average soft light brown red,two shoulderbraids

89. 11 short delicate light brown auburn,shoulderbushy joyfullaughter 90. 23 average obese light grey-green black,short & sleek cute little noses

91. 34 tall-ish soft dark grey-green red,long & dusty being winked at 92. 17 tall obese dark hazel brown,intricate braid exotic accents 93. 22 very tall thick light light brown brown,short curls tattoos

94. 24 average fit light grey black,short & messy scars

95. 18 short gangly dark blue-green brown,long & tidy dark skin w/light hair 96. 11 short-ish muscly light grey-green red,shoulder& wispy teachers

97. 17 average thick light blue-green auburn,shoulderstraightblonde hair 98. 25 average muscly dark hazel red,short dreadlocks brawlers 99. 12 average thin dark blue-brown sandy,short braid hazeleyes

100. 12 very short obese light blue blonde,shiny short curls travellers

Age

Rhika Rulic Lonyeh

Melianya Mert Rhiodra Ula Urdal Kata Krinol Vye Vogrun Benala Bashel Preisa Peyan Treena Tistrian Pini Panaer Marni Mordriss

Talla Trelian sticky-outy ears Kalian Koryc Kypa Kulos Wendoline Wudruf Tilly Taimen Leebaia Lellit Caola Creen Viki Vorwon Seersa Saranwis Tanestra Tanbred Fernie Fidric Nanyi Nollin Apiri Argan

(12)

Books

"Ooh,check out the wizard’s library!" or,

The book underthe Duchess’dresser. Surely you had a good reason to be underthere.

Book titles are underlined,

authornames are in plain text,and descriptions are in italics. Books,List 1,Part 1

d100

1.(C)Woodworking techniques,by CarpenterPader.A notebook focusing mostly on repairmethods fordamage to fine wood items.Also covered are suitabilities ofvarious woods fordifferent project types.

2.(E)AstrologicalUnderstanding,by The Readerofthe North Skies.

Meandering stories about the stars and theirassociated spirits.Moons, comets,constellations,and othercelestialbodies are personified.

3.(C)Famine Feasts I:43 ways to prepare wrinkly turnips so they don’t taste like Old Sock Soup,authorunknown.Inventive recipes forroot vegetables.Some are simple;some are betterdone with a bit ofskill.

4.(C)Training Rabbits,Weasels and OtherSmallMammals,by Flicker.

Follows the training ofvarious adorably-named creatures as they learn to sit,stay,come,do flips,rollover,fetch and enterwateron command.

5.(C)Building Sailing Ships,by MasterShipwright Calverad.More ofan autobiography than a textbook,but this book contains interesting insights into docks,ports and seedy hangouts along the eastern coast.

6.(C)Children’s Games,by Matron Geleia.A massive list ofgroup games forchildren,both indoorand outdoor.Credit foreach game is given to the particularchild orchildren at Great Brine Orphanage who invented it.

7.(E)MentalDiscipline forHumans,by Eyau ofthe Rushes.A very condescending lecture on the inadequacies ofthe human mind.Content mostly deals with how to manipulate humans without them noticing.

8.(C)Turning the Table:Laying the blame at the feet ofothers,by Vayse the Clever.A collection ofdouble-talking tricks designed to twist what people say and make them think they get it while saying the opposite.

9.(E)MagicalTheory forAdult Novices,by ElderSymaenoe.An excellent source foranyone wishing to pick up a few magicaltricks,but written in complicated language.Translating this text would be extremely difficult.

10.(H)Trap-making - don’t sit in yourown bed ofspikes!,by KibiChubly.

A cheerfultextbook explaining basic traps made from items around the house,with precautionary tags;"Neebo fellin this once and eww!" ...etc...

C= Common,D= Dwarven,G= Gnomish,E= Elven,H= Halfling, Ce= Celestial,Dr= Draconic,Gi= Giant,S= Sylvan,U= Unknown Books on this list default to having leather-bound wood plank covers.

Any differences are noted in the particularentry. *map* indicates that a particularbook includes a map ormaps.

These maps could be part ofthe book's narrative, loose sheets tucked in carefully,doodled roughly inside a cover

orstuck to the back by a bit ofold gummy cake. 11.(C)Exercises forElegant Somatic Components,by High Wizard Duranak ofthe Crystallic Bank.This volume describes the beauty of magic and provides a disciplined routine to help wizards contribute to it.

12.(C)Soap,by Palisha Waverstalk.Whimsicalbut accurate recipes for scented soaps in solid,powdered and liquid forms.Severaloptions for pretty things to add to solid soap,such as pressed flowers,are included.

13.(C)Disguise Is An Art Form,by Hexan Taskerwing.A biography of masterartisan Bollatri,a rogue ofimmense fame and power.She is well known forhertalents ofdisguising the obvious and hiding in plain view.

14.(C)What MannerofCreature…?,by Sha’ean Kenderkin The So Very Interesting.An account ofthe author's adventuring career.Most stories involve strangers staring at herin slack-jawed amazement.4 *maps* 15.(C)The Way to Grandmother’s House,by Miah.An olderchild's account ofa months-long journey across two kingdoms as she is relocated to live with relatives during a warin herhomeland.*map* 16.(C)A Very Short,Nicely Abridged,WellEdited,History ofGnomes,by Clan Knockerwhistle.A well-intentioned text that attempts to provide a gnomish history tolerable to non-gnomes,but is often ratherverbose.

17.(C)38 Ways to Killa Man Using Only YourThumb,authorunknown.

A list containing martialarts and homemade street scrapping moves that allend up causing death by thumb.Descriptions are very graphic.

18.(C)A Treatise on SpellComponents ofAncient Times,author

unknown;transcribed by Sage Tyamiri.A dry but thorough catalogue of component theory and usage,oftwo and three centuries previously.

19.(C)Embroidered Beadwork,by Buhalte Tamnangere.This horn-cover book contains no text and is quite thin.Each facing page shows a grid of tiny symbols depicting the beadmaker's colourcode.Backsides are blank.

20.(C)AnimalTracks NearMy House,by Glyn the Ranger’s Apprentice.

True to its title:a listing ofcreature traces in the area with sketches and specific details like "a pace south ofthe shed and left ofthe boulder."

(13)

Books

"Ooh,check out the wizard’s library!" or,

The book underthe Duchess’dresser. Surely you had a good reason to be underthere.

Book titles are underlined,

authornames are in plain text,and descriptions are in italics. Books,List 1,Part 2

(d100 continued)

21.(C)Trees ofthe Northern Woods,by Cagly 'Foxtail'Sameron.Journal ofa man living alone in the forest.The trees become his friends and conversation partners as wellas guardians against "Town".*map* 22.(Ce)Blue,by sssshsss.An existentialpoetic musing on allpossible shades ofthe colourblue.Lovely poetry to the average readerbut containing many layers ofphilosophicalcontemplation.

23.(U)(an untitled workbook),by authorunknown.Spellresearch notes and diagrams.This book ofpartialsketches and disordered blocks oftext seems to be written in a personalshorthand.2 *maps*,*scroll*

24.(D)Advanced Mathematics,by Mason Drillsmasher.A non-narrative, complex textbook ofnumbers forexcavating,underground construction, mining and stone cutting.Assumes a basic familiarity with mathematics.

25.(C)Famine Feasts II:86 ideas forpotatoes,aside from throwing them at yoursister,authorunknown.Most recipes callforherbs and other optionalingredients,but many are do-able with only utensils and a fire.

26.(C)Love Potions and Hedge Magic,by Chess Agallek.A serious examination ofwhat the authorterms 'magic mockery';the creation and sale ofsupposed magic items fordesperate buyers who know no better.

27.(C)Mending Socks and Making Beds:The Homewife’s Guide to Hut Management,by Brilly Cabberhast.Basic skills usefulin daily life:needle and thread,washing up,organisation,storage and otherhandy things.

28.(C)TallTales ofGop the Great and His Talking Rock,by Batt Thoruna.

Lovable children's stories with great wit.Written one at a time in a local magazine,then reprinted but bound in mixed chronologicalorder.*map* 29.(C)Beasts ofIce,by TrapperChaydask.A tourofthe Dark Ice Desert with emphasis on the unique creatures that live there.Survivaltips are mostly limited to "That one bites," and "Don't fallin a crevasse".*map* 30.(E)Mysteries ofDwarven Stone,by Rubialisse Windclimber.An appreciation ofdwarven artistry in stone,with specific examples of monuments and buildings from across the realm.2 *maps*

C= Common,D= Dwarven,G= Gnomish,E= Elven,H= Halfling, Ce= Celestial,Dr= Draconic,Gi= Giant,S= Sylvan,U= Unknown Books on this list default to having leather-bound wood plank covers.

Any differences are noted in the particularentry. *map* indicates that a particularbook includes a map ormaps.

These maps could be part ofthe book's narrative, loose sheets tucked in carefully,doodled roughly inside a cover

orstuck to the back by a bit ofold gummy cake.

31.(C)How to Win at Games ofChance:Cheat!,by Slicky Bagnotter.

Specific tricks forcheating at common games like Pig and Ogre Knuckles, and a bunch ofgeneraltricks that may be used in any numberofgames.

32.(D)Shields,by CracklerGritgrind.A textbook forfighters that assumes a high vocabulary levelin the reader.Multiple weapon-and-shield fighting styles are presented,with many options foreach hand.

33.(C)Monkey Tricks,by Kinnie Tabula.A collection ofpoems,limericks and short stories involving animals both naturaland magical.This text seems to have been designed as an educationalbook forchildren.

34.(C)Jewelry in the Elfic Style,by Millianne bos Prunste.A scathing criticism ofaccessories made by elves.The authorbelittles any craft made with the aid ofmagic and explains how to identify "that elfic work".

35.(C)Cooking forthe BachelorHermit,by ChefRybun Lemonwater.

This self-taught chefprovides insights into the habits ofthe average bachelor,and recipes that serve one with minimalwashing up after.

36.(C)Divine Beings ofthe Realms and the Cults,Sects,Religions and Worshippers That Surround Them,by Second ResearcherBahas.An impartialexamination ofthe myriad deities and theirinfluences.*scroll* 37.(C/E/D)The Adventures ofPifWingle:A First Lesson in Translation,by Sirawick Eradine.A children's story that gains layers when read in successive translations,but quite entertaining the first time through.

38.(E)Seeing With YourEars,Hearing With YourHands,by Speaker Fuilascha Tahe Lostwind.A mysticalvolume best understood while burning hallucinogenic incense.

39.(E)Warriors ofthe Violet Moon,by Tendant ChiefHalleri.An insider's look at a secluded monastery in the farnorth.This text is very thin and reads like a recruiting manualtargeted at parents ofvery young children.

40.(C)Famine Feasts III:Herbs & Spices - Anything can taste good ifyou know what to sprinkle on it,authorunknown.A very large list offlavours to add to plain food,including many unusualwild-growing localchoices.

(14)

Books

"Ooh,check out the wizard’s library!" or,

The book underthe Duchess’dresser. Surely you had a good reason to be underthere.

Book titles are underlined,

authornames are in plain text,and descriptions are in italics. Books,List 1,Part 3

(d100 continued)

41.(D)Legends ofthe FiercehammerClan,by Margorus Fiercehammer.

A glorious accounting ofthe daring adventures ofFiercehammerclan members,spanning seven generations and fourdwarven kingdoms.

42.(C)Great Weaponsmiths ofthe Ages & How to Identify TheirWork, by ShadesteelRoughgravel.Descriptions and some rubbings ofmakers' *sigils*;also notes on telltale design tendencies ofparticularcreators.

43.(C)Necromancy forBeginners,by TendrilSoftstep.A guide to

assorted methods ofpreserving a corpse as prelude to different types of reanimation.Includes burialand cremation information forfailed efforts.

44.(D)RoyalHouses,by Archivist Naladarofthe SilverBasin.Lineage charts fortwenty-three dwarven houses ofroyaldescent,each many generations long.*Sigils* provided forheads and when houses branch.

45.(C)(an unnamed shop ledger),authorunknown.Inventory tallies and stock descriptions foritems consistent with the running ofa general store ofmiddling size.Margin notes on seemingly unrelated topics.

46.(G)The Complete History ofShoes,by BiddlenackerMeppertoppis IV.

A huge fat heavy book with nearly translucently thin pages that starts with tough soles offeet and probably includes the pairyou are wearing.

47.(C)The Benevolent Goddess,by The Pantarch ofthe Blessed Light.

A religious text;required reading formembers ofthe Blessed Light.This book is long,wordy and assured ofits great worth.Nice illustrations.

48.(S)The Secret Rituals ofDruids.ForDruidic Eyes Only.Author unknown,but clearly a druid ofhigh order.Text is encoded.Specific histories and step-by-step details ofa great many druidic rituals.

49.(E)Caterpillars,by Innelarreas ofthe Grey Mountain Stream.A naturalhistory study spanning 142 caterpillargenerations.More than halfthe book is sketches ofhereditary pattern marking variations.

50.(C)TrollBiology,by Naturalist Eburshen.Descriptions ofbasic troll physicaltraits,with habitat information and discussion oflanguage with regionaldifferences.Known locations ofrecent raids provided.*map*

C= Common,D= Dwarven,G= Gnomish,E= Elven,H= Halfling, Ce= Celestial,Dr= Draconic,Gi= Giant,S= Sylvan,U= Unknown Books on this list default to having leather-bound wood plank covers.

Any differences are noted in the particularentry. *map* indicates that a particularbook includes a map ormaps.

These maps could be part ofthe book's narrative, loose sheets tucked in carefully,doodled roughly inside a cover

orstuck to the back by a bit ofold gummy cake.

51.(Dr)Blood and Laughter,author's name is an unintelligible symbol.

A terrifying collection ofscenes involving torture victims and gruesome deaths.It is difficult to tellwhetherthe volume is historicalorfictional.

52.(C)Creative Counterspells,by MagicweaverLethral.An auto-biography focusing on the author's fantastic talent forcounterspells, identifying magic and similareffects,and creating magicaldefences.

53.(C)Working with Clay,by Mage Priest Stodulare.A journalrecounting the methods used and the difficulties encountered in a series ofgolem building experiments.*scroll*,*map*

54.(C & E)A Beginner’s Phrasebook:Common to Elven and Back Again, by Whisperrush,Forest Guide.A selection ofphrases usefulto Elven- or Common-speaking travellers in friendly territories.

55.(C)Dances ofNobility,by AlanstiarCabrulet IV.Descriptions of dances,step diagrams,how to choose a partnerofappropriate status, and much discussion ofdresses,jewelry,hairpieces and footwear.

56.(E)Goblin Hierarchies,by Krystalanas.Clan structures and family groups from twenty-seven clans scattered across the realm.Includes rough job descriptions forwarcamp ranks bearing titles.*map*

57.(C)Learning to Lip-read,by Barmus the Rogue.Beginning exercises in lip-reading,accessible to anyone with average orbettereyesight.Tips and variations forstudents with exceptionally good orbad eyesight.

58.(C)Famine Feasts IV:Drying & Preserving – How to prepare so that you’re not eating turnip allwinter,authorunknown.How and what foods to sun,wind and smoke dry;pickling,potting & fermenting techniques.

59.(C)Imitating Accents and LocalMannerisms,by Kitterthe Cape.

Lessons in vocalimitation with recommended daily voice training exercises,and observationaltechniques formimicking physicalquirks.

60.(C)The Last G’Ming,by Hetherford Binksley.A complete examination ofthe creature discovered by the authorand known as a 'G'Ming';

(15)

Books

"Ooh,check out the wizard’s library!" or,

The book underthe Duchess’dresser. Surely you had a good reason to be underthere.

Book titles are underlined,

authornames are in plain text,and descriptions are in italics. Books,List 1,Part 4

(d100 continued)

61.(C)Making Maps,by Sallia Griffmark.A beginner's guide to accurate mapping,including symbols,legends,various localtrends and adventuring shorthand techniques.2 *maps*

62.(C)Diagrammed Gemcutting,by Shadro.Technicalmanualwith blueprints forsignature gem designs.Written by a mastercrafterbeyond his hands-on years,wishing to pass on his extensive knowledge.

63.(C)Carpentry vs.Stonemasonry,by CarpenterBellen and Mason Tagmerrodan.A mostly good-natured competitive presentation ofthe attributes and shortcomings ofbuilding with wood and stone.

64.(C)Farm Animals,by Vordenin Gafetter.A sweet story about

childhood on a farm,including detailed information subtly woven in about breeding and caring fora vast array ofdomesticated creatures.

65.(C)The Adventures ofGarfth,by Shadlys Coe Mecklen.The daring, exciting,superadventurous adventures ofthe young author's imaginary friend Garfth,with lots ofjumping,and a cat.

66.(C)Smoke Signals,by Scout Baser.A non-narrative listing of communications signals used by the Lord's Patrolfrom the White Mountains to the borders ofKing's Green Country.

67.(C)MyalTuerryn:The Most Talented Bard in Allthe Realms,by Myal Tuerryn.A very self-important autobiography,including lyrics and song notes,though no one could top Myal's performances,even with magic.

68.(H)Really Scary and Entirely True Stories About Ghosts,by Pickle.A collection ofelaborate campfire horrorstories,with author's margin notes about when to pause for(magic optional)prestidigitation effects.

69.(E)The Odd Travels ofJiParra Duen,by Tousihai.Following Ji's quest across the lands offoreign lords;through traps and mazes,ladies and mages thwart noble efforts in the search forthe Quinat.3 *maps* 70.(C)Three Legs Are BetterThan Four:Tables and Stools and the Art of Balance,by Finets Hickerstocker.Includes detailed construction diagrams and suggestions forleg carving patterns.

C= Common,D= Dwarven,G= Gnomish,E= Elven,H= Halfling, Ce= Celestial,Dr= Draconic,Gi= Giant,S= Sylvan,U= Unknown Books on this list default to having leather-bound wood plank covers.

Any differences are noted in the particularentry. *map* indicates that a particularbook includes a map ormaps.

These maps could be part ofthe book's narrative, loose sheets tucked in carefully,doodled roughly inside a cover

orstuck to the back by a bit ofold gummy cake.

71.(C)Becoming an Adventurer:How to survive the first three weeks,by Meggie Syla.Anecdotes about the clumsy,awkward and terrible deaths suffered by green adventurers across the realms,and handy survivaltips.

72.(C)Cartography:Tracing YourSteps,by ScholarPrime Hastaleus.Ink mixing,quills and pen nibs,paper-making,papervs.parchment vs.vellum, and illumination are covered from a copyist's point ofview.No maps.

73.(E)Painting Life,by Artisan Caliesta ofFerns In The Mist.A treatise on painting styles;discusses whetherlifelike painting captures the visible attributes ofa subject orthe essentialbeing ofthe item.

74.(C)Rug Weaving Patterns:Grasses,Rushes and Rags,Author

unknown.Advanced patterns forthe experienced weaver.Speaks to the professionaland assumes that basics are already understood.

75.(C)HorticulturalFascinations,by Gatare,GroundskeeperforHerMost Honourable Majesty Empress Sai'Lenne.An overview ofunusualplant life from across the realms,including wild,cultured and sentient specimens.

76.(C)Quellious Bitrams,authorunclear.The entire volume seems to be gibberish;scraps ofvarious languages intermixed with long strings of random letters.Symbols unassociated with language appearthroughout.

77.(C)Elementary Particles,by Inasra Miyang.A very technical

dissection ofthe basis ofmatter,with the understanding that matteris made up ofthe elements ofFire,Water,Earth,Airand Song.

78.(C)Strength ofWill,by ElderSage Tespriki.Meditation exercises designed to improve generalwillpower& the specific ability to ignore temptations and to build resistance to various types ofmind control.

79.(C)MagicalItems ofTremendous Fame A compilation oflegends and stories ofdubious verity about prominent magicalitems.Most have been lost to history,but some suspected ownerlocations are mentioned.

80.(C)Roots ‘n’Berries:What to munch forlunch and what to slip in yourenemy's drink,by The Elegant Nightshade.A plant-based poisons encyclopedia,with limited information on antidotes.

(16)

Books

"Ooh,check out the wizard’s library!" or,

The book underthe Duchess’dresser. Surely you had a good reason to be underthere.

Book titles are underlined,

authornames are in plain text,and descriptions are in italics. Books,List 1,Part 5

(d100 continued)

81.(C)Anatomy Comparisons Between Humanoids,by Ghik Kshungc.An examination ofphysicalsimilarities between various good- and evil -aligned creatures.Common is likely not the author's native language.

82.(C)JournalofTig,the Very Stealthy Rogue,by Tig.An extremely self -congratulatory account ofamazing and daringly sneaky feats performed right underthe noses ofthe constables in the seaside town ofHarken.

83.(C)Archery Tournament Strategy,by the ElderGreens SocialClub.A how-to on hosting archery tournaments;this book covers space needs, safety,invitations,decorating,rules,scoring,awards and snack selection.

84.(E)The EthicalImplications ofNecromancy,by Applicant Sash Winter.

A dulland biased treatise about necromantic practice and techniques. Book is coverless and wrapped in canvas stamped with a schoolname.

85.(C)My Family,by Web Nippertog A long and finely detailed account of every memberofan extensive family tree dating back six and a half centuries.Also includes related gossip,rumours and friends ofthe family.

86.(C)Gwyftriniar,by Melisara Tryst.A gushy romance novelinvolving an elven maiden and hershapeshifting sometimes-lover,a mysterious stranger,multiple planes ofexistence and much slinky elven lingerie.

87.(C)Mining Like a Dwarf,by "Scruffy"the Carter.Written from the point ofview ofthe man who pushed the scrap cart;a fairly accurate explanation oftechniques and minerattitudes,presented in plain speech.

88.(C)Life on the Ocean,by Erguerie Tappet.A squeaky clean biography ofSea Captain Hargo Welbursky.Many-handed accounts ofthe hero's famous battles and encounters with the Shilling Cove Pirates.*map*

89.(C)Meditate With the Peace ofthe Elves,by Dallie Barrelman.A human's perspective on meditation habits,weighing the benefits ofwind, water,incense,scented oil,birdsong,music,silence,sun and moonlight.

90.(C)Underground Ecologies,by Cumberofthe Cave.Documented explorations ofseveralvast cave systems,highlighting flora and fauna as they inhabit different depths and types ofcavern,crevice and corridor.

C= Common,D= Dwarven,G= Gnomish,E= Elven,H= Halfling, Ce= Celestial,Dr= Draconic,Gi= Giant,S= Sylvan,U= Unknown Books on this list default to having leather-bound wood plank covers.

Any differences are noted in the particularentry. *map* indicates that a particularbook includes a map ormaps.

These maps could be part ofthe book's narrative, loose sheets tucked in carefully,doodled roughly inside a cover

orstuck to the back by a bit ofold gummy cake.

91.(C)How to Play the Lute Just Like The Great Bard FlitterFingers,by Castarthe Miller's Son,apprenticed to Flitter.A journaloflute and musicaltheory lessons compiled by the student.Intermediate level.

92.(C)Heraldry:Understanding and Creating Coats ofArms and

PersonalSigils,by SeniorHerald Grace.Technicaldictionary ofterms and symbols.Goes into deep detailabout the creation stories oflocalarms.

93.(C)Talents ofthe Innkeeper:Innkeep/TravellerRelations,by Jebarrad GrufferofThe Grey Goat's Beard in LowerHickering.How to interact with various personality types in such a way that everyone leaves a tip.

94.(C)Talents ofthe Innkeeper:Mixing Drinks,by Jebarrad Grufferof The Grey Goat's Beard in LowerHickering.Cocktailrecipes that include directions,variations,and allthe known regionalnames foreach drink.

95.(C)Talents ofthe Innkeeper:Memorable Meals,by Jebarrad Grufferof The Grey Goat's Beard in LowerHickering.Discussion ofthe worth of extra effort such as garnish,fancy names,matching cutlery and smiles.

96.(C)Talents ofthe Innkeeper:How to profit without watering the wine,by Jebarrad GrufferofThe Grey Goat's Beard in LowerHickering.

Marketing strategies to fostercustomerloyalty and friendly referrals.

97.(C)Lance ofthe Dragon HistoricalSeries,Book I,by Heisan Wickman.

A captivating story about a small,curious,joyous main characterwho routinely finds himselfto have amazingly well-stocked pockets.*map*

98.(U)Cryptography,by Shy Hixter.Once decoded,this book proves to contain histories ofnoteworthy coders along with samples oftheirbest work.Each example is quite complex,as is the coding ofthe entire book.

99.(C)A Pirate's Life forThee,by FormerFirst Mate Gash ofthe Little Cove Princess.An exploration ofone man's descent into piracy,with extensive contemplations of'right'and 'wrong'.2 *maps*

100.(C)Reading Music,by DalMasario,Bard.Comprehensive musical theory lessons accompanied by philosophicaldiscussions ofsymbolism and poetry in music and lyrics.

(17)

Carving

What the rangerwhittled during his watch, or,

"Ifound this idolwrapped in velvet,in a box wrapped in canvas and a blanket,sealed in a chest in the locked,trapped, secret room downstairs.You guys think it might be valuable?"

Carving,List 1,Part 1 d100

1.puffed-up bullfrog

2.laughing gnome with arms and one knee up as ifdancing 3.twisty jumble ofroots with a snake wrapped through 4.sleeping lion

5.sphere with a cheery face 6.sphere with a cheeky face 7.sphere with an angry face 8.sphere with a terrified face

9.cube with a different face on every side 10.cloaked and hooded humanoid figure

11.fat hairy-legged spiderwith *sigil* on its back 12.diamond patterned snake eating its tail 13.closed fist with gnarled knuckles

14.sneaky-faced human 15.shield with a *sigil*

16.suit ofarmourwith *sigil* on the breastplate 17.elaborately horned demon with large wings 18.fluffy hen

19.cat with enormous fangs 20.long-tailed lizard

21.scowling dragon

22.twins holding hands,each with different *sigil* on tunic 23.skullwith bottom jaw missing

24.shaman wearing animalskins 25.smug orc with arms crossed

d12: 1.soft wood 2.hard wood 3.polished wood 4.rough wood 5.smooth stone 6.rough stone 7.polished glass 8.frosted glass 9.rough bone 10.polished bone 11.crystal 12.petrified wood

26.thoughtfulgoblin sitting with elbows on knees 27.holy symbol

28.two-headed chicken 29.snarling orc head 30.horse and cart

31.lobsterwith one claw open and one claw closed 32.stone towerwith conicalroof

33.wooden bridge with sturdy railings 34.three-headed hydra

35.bunch ofgrapes with curly vines 36.mushroom with a bite missing 37.child's hand

38.monkey face

39.tallhook-and-lace shoe 40.baby's right foot

41.knotted rope 42.winged bear

43.adult dog with puppy

44.contemplative elfwrapped in ivy tendrils 45.three holly leaves with berries

46.lettered stamping block 47.two squirrels nose to nose

48.wooden leafso thin it's translucent 49.scowling human male face

(18)

Carving

What the rangerwhittled during his watch, or,

"Ifound this idolwrapped in velvet,in a box wrapped in canvas and a blanket,sealed in a chest in the locked,trapped, secret room downstairs.You guys think it might be valuable?"

Carving,List 1,Part 2 (d100 continued)

51.drawstring pouch,very full 52.skunk

53.a man,a dog,a woman and a wolf 54.octopus

55.piece offruit

56.turtle with *sigil* on its back 57.old man snoozing in a rocking chair 58.diamond-backed snake with rattly tail 59.dragon's tooth

60.three ducks side-to-side in a line 61.crying woman's face

62.swoopy-finned fish with whiskers 63.owlwith eyes halfclosed

64.bird's wing 65.unicorn rearing

66.pairofhippos face to face 67.porcupine

68.six-legged cat

69.soft-faced goddess with herhead bent 70.tiny girlundera toadstool

71.halfling smoking a pipe 72.wizard with a familiar 73.double-masted sailing ship 74.sprite meditating

75.drinking horn

d12: 1.soft wood 2.hard wood 3.polished wood 4.rough wood 5.smooth stone 6.rough stone 7.polished glass 8.frosted glass 9.rough bone 10.polished bone 11.crystal 12.petrified wood

76.square crenellated tower 77.sleeping dragon

78.half-peeled earofcorn 79.cracked egg

80.crown adorned with triangularjewels 81.closed clamshell

82.flowerwith many petals 83.craggy mountain peak

84.goat with three horns and two tails 85.starfish

86.elfin flowing robes

87.manticore with removable tailspikes 88.latticework ballwith a smallerballinside 89.otterplaying with a fish

90.wyvern in pounce position with wings spread 91.little girlwith flowers

92.long-necked bird with outspread wings 93.tigerface

94.panda bearmum and baby 95.two-headed dog

96.snailwith head and antennae out 97.three rabbits,tailto tailto tail 98.swan

99.stamping block with *sigil* 100.circle ofpeople holding hands

(19)

City

The smudgy blot on an old map, or,

"We walk to the nearest city.What is it?"

Cities,List 1,Part 1 d100

Rollpercentile to find yourcity's name and generalattitude. Ifyou need to know how big it is,rolld8:

1.tiny hamlet 2.smallvillage 3.large village 4.smalltown 5.large town 6.mid-size city 7.large city 8.metropolis (Actualpopulation willdepend on relative sizes in yourworld.) Cities,List 1,Part 2 (d100 continued) City Name 1.Arblin 2.North Paddleford 3.Wystoria 4.Chidrin 5.Mygrady

6.Toss Man's Post 7.Dapple 8.Isling 9.Nordeyen 10.Tiffle 11.Pricklestand 12.Braverbar 13.Quondest 14.Haveringham 15.Skringe 16.Gobeleton 17.Kiaruc 18.Smottle's Peak 19.Amoersla 20.Dastrune 21.Gomreed 22.Hobnit 23.Chimaera's Claw 24.Mistering 25.Yarmtol City TemperorFocus militant laid back old-fashioned friendly

overly fond ofcats suspicious forgiving rude careful trusting crafty

adult-oriented scholarly distant

likes mixed races industrial vineyard economy greedy distrusts strangers honourable slow very open snotty escapist agreeable City Name 26.Poddlerock 27.Tiger's Cave 28.Ixohir 29.Lenadew 30.Shadowing Hollow 31.Frith 32.Scree 33.Bounty Field 34.Grassblade 35.Rider's End 36.Horizon 37.Tadronac 38.Jayne 39.Naran Dock 40.GuardialGate 41.Zek 42.Basaray 43.Tabalair 44.Chimneystack 45.Jowereis 46.Octopus Bay 47.Tagloston 48.Summit 49.Brantlech 50.Secken Ferry City TemperorFocus likes flowergardeners showy

individualist accepting disinterested market-oriented attuned to nature mercenary disagreeable likes scholars careless likes craftsmen cheery

moderately religious hard-working jovial fond ofchildren morose nosy shady privateer quick-witted secretive fearful

(20)

City

The smudgy blot on an old map, or,

"We walk to the nearest city.What is it?"

Cities,List 1,Part 3

Rollpercentile to find yourcity's name and generalattitude. Ifyou need to know how big it is,rolld8:

1.tiny hamlet 2.smallvillage 3.large village 4.smalltown 5.large town 6.mid-size city 7.large city 8.metropolis (Actualpopulation willdepend on relative sizes in yourworld.) Cities,List 1,Part 4

(d100 continued) City Name 51.Valcantsa

52.Snake Tooth Bend 53.Alderwoods 54.Watcher 55.Thossry 56.Homblington 57.Edge 58.Quissice 59.Lyrinses 60.Raspewel 61.Sider's Maw 62.Narhiro

63.Turtlefoot Junction 64.Haunt 65.Lamyan 66.Gloaming 67.Bugel 68.Dorchom 69.Litelvale 70.Sabriolle 71.Postar's Gate 72.Mucker 73.Sygraen

74.New Shipwreck Bay 75.Listinglane City TemperorFocus obnoxious slick salesmanship forest economy taciturn

performers economy quiet flaky nitpicky energetic gloomy offensive animalistic curious apologetic subservient nighttime economy abusive pushy mining economy fanatically religious overpopulated dishonest

musicaleconomy revivalist lazy (d100 continued) City Name 76.Vudruge 77.Signpost 78.Redalucie 79.Pastime 80.King's Ban 81.Gnewst 82.Molionam 83.Ocklin 84.Bumper 85.Home 86.Carthouse 87.Bowhery 88.Nermdin 89.Dry Land 90.Arraseth 91.Jemranis 92.Toggle Hill 93.Ritilune 94.Elgarse 95.Tima's Tears 96.Gamlure 97.Barafumor 98.Koligenan 99.Pasugain 100.Drayden's Light City TemperorFocus distrustful

cartography economy absent-minded distracted judgemental resentful short tempered farming economy gossipy welcoming elitist anti-religion raucous gullible refugees domineering romantic

distrusts mixed races contract economy fatalistic disrespectful passive obsessed by beauty fussy supportive

(21)

Components

That crusty bit ofsomething in the wizard's pocket, or,

"Don't bump that shelf.It's rickety and Idon't want to pick the stuffin those jars out ofmy hair."

To create a spellcomponent pouch,rollpercentile, then d4,d6,d8,d10,d12 ord20.

Quantities are variable.Individualcontainers could be: d8:1.papertwist 2.wax papertwist 3.glass vial4.glass jar 5.leatherpouch 6.oilcloth pouch 7.wooden box 8.metalbox

Components,List 1 d100

1.fang ofa poisonous snake 2.incense 3.ink 4.charcoal 5.sulphur 6.ashes 7.molasses 8.holy water 9.pure water 10.powdered cinnabar 11.large naturalanimalfang 12.paint 13.glass rod 14.iron rod 15.silverrod 16.bronze rod 17.copperrod 18.gold rod 19.bone 20.vialofblood 21.lamp oil 22.lamp wick 23.dust 24.tiny harp 25.saltpetre 26.lizard skin 27.cotton fluff 28.fairy ring mushroom 29.stick puppet

30.fresh flowerpetals 31.bottle ofsmoke 32.lotus flower 33.honey 34.wet dirt 35.dry dirt 36.coloured sand 37.sulphur 38.feather 39.pebble 40.onion 41.phosphorus 42.hairs 43.dragon scale 44.ash 45.dried eyeball 46.tallow candle 47.chalk 48.ring 49.animalhide 50.dead bug 51.leeches

52.long metalneedle 53.copperwire 54.bronze wire 55.gold wire 56.silverwire 57.glass cone

58.stick ofpolished wood 59.holy symbol

60.loaded die 61.thorn 62.mirror

63.lock ofsheep's fleece 64.phosphorescent moss 65.mouse skull

66.scrollpaper

67.chunk ofsea sponge 68.spider

69.magnifying glass 70.rabbit's foot

71.powdered goat's hoof 72.powdered dried peas 73.live mouse 74.alum 75.vinegar 76.fur 77.eggshell 78.forked stick 79.dried animaldung 80.a few links ofchain 81.demon's tooth 82.nut shells 83.wooden box 84.nailclipping 85.holly 86.flint 87.sheafofwheat 88.ground stone 89.scrap ofleather 90.dried herbs 91.quill 92.blessed pearl 93.eyelash 94.live bug 95.beads 96.fool's gold 97.metalwhistle 98.salt 99.key 100.empty cocoon

(22)

Conversation

The bit the pickpocket spins to you as distraction while he goes through yourbelt pouch.

or

"Gah,what is the barmaid nattering on about?" Conversation,List 1,Part 1

d100

1.the weather 2.crop schedules 3.*name*'s wedding 4.the strangers in town 5.sales in localshops

6.opinions on *name*'s new love

7.how *job* isn't very good at what they do 8.the chandleris using rat tallow in his candles 9.which boots to wearin particularsituations 10.speaker's personalaches,pains orinjury 11.an upcoming contest

12.new localpolitician vs old localpolitician 13.speaker's garden and gardening skills 14.*name*'s garden and gardening skills

15.wild animals are causing problems in the area 16.*name* willbe having a baby

17.*inn*'s pot pie is made from gutterpigeon 18.localhero works miracles

19.how *job* is awesome at what they do 20.rum runners have a camp nearby

21.friend ofa friend dug up treasure in theirback field

22.yesterday,*name*'s kid brought home a stray...something 23.the town festival,eithercurrent orupcoming

24.*name* is a prodigy in:(d10)music/dance/alchemy/math/art/ sleight ofhand/acrobatics/combat tactics/knitting/cooking 25.*name* won a village tournament in:(d8)jousting/wrestling/ archery/hop jumping/javelin toss/hogtying/rock dropping/chess

Smalltalk,chatter,gossip,stories and rumours. Whetherthe conversation is storytelling orfact depends on

the speakerand theirpersonalmotivations.

*Name*,in many entries,can be substituted by *People*. 26.upcoming beauty pageant

27.*inn*'s pastries are the best to be found in the realm 28.*name* is having an affairwith *name*

29.new *job* has come,having trouble settling in 30.*name*'s uncle recently passed away

31.dragons attacked a nearby village and ate children 32.*name* went missing recently

33.talking dolphins live in a fleet ofsunken pirate ships 34.*name*'s aches,pains orinjury

35.neighbour's donkey turned blue 36.discussing a *prophecy*

37.items are going missing at night 38.the circus is here!

39.pirates/highwaymen are troubling travellers 40.tavern (*inn*)thins the ale with urine

41.fancy dress ballthrown by a noble

42.*name* had theirtwin go missing in theirearly teens 43.*inn*'s new policy ofrenting rooms by the hour 44.abandoned house has an unknown new occupant 45.worry overattacks from nearby barbarian camp 46.*name*'s new baby looks nothing like its parents

47.*name* thinks they're being cheated by a business partner 48.*name* was kicked out ofan apprenticeship

49.town is suffering an infestation of:(d8)feralcats/wild dogs/ caterpillars/grasshoppers/stinging moths/rats/bite-weed/fleas 50.child thought his most valuable possession was in danger, so ran allovertown searching fora place to hide it.

(23)

Conversation

The bit the pickpocket spins to you as distraction while he goes through yourbelt pouch.

or

"Gah,what is the barmaid nattering on about?" Conversation,List 1,Part 2

(d100 continued)

51.complaining about a sister 52.complaining about a brother

53.discussion ofa sister's engagement 54.discussion ofa brother's engagement 55.details ofthe lives ofthe localruling class 56.slave traders raided a nearby settlement 57.new public building is haunted

58.*name*'s parents died and left them with a spinsteraunt 59.speakertried a new recipe and it was a complete disaster 60.nomads are camped outside the city

61.speakertried a new recipe and it willwin them prizes 62.*name* is looking foran apprentice

63.*name* went offto be an adventurer

64.*name* got dumped in front ofa huge crowd today

65.*name* stole every valuable theirfamily had and ran away 66.*name* closed shop and disappeared during the night 67.*name* ran offwith *name*'s spouse *name*

68.*name* lost everything including his house in a card game 69.discussion offabrics fordresses

70.famous adventurers are in town,being jerks

71.famous adventurers are in town,being helpfuland wonderful 72.bragging about a new skill

73.bragging about a new lover

74.dream about:(d8)squids/caravans/flying noodles/demons/ merpeople/voices in darkness/dashing pirates/laughing raisins 75.there's an amazing treasure in a chest in a hole in a hut by a tree in a clearing in a forest in a kingdom in a land faraway

Smalltalk,chatter,gossip,stories and rumours.

Whetherthe conversation is storytelling orfact depends on the speakerand the situation,motivation and personalities. *Name*,in many entries,can be substituted by *People*. 76.discussion ofa *book* the speakerread

77.description ofhow the speakerhaggles with vendors 78.*name* died and nobody can find the will

79.argument overthe ownerofan *item* or*treasure* 80.an invitation to spend time with the speaker

81.recounting the events ofa trip taken recently 82.describing a trip to be taken in the future 83.chatterabout a pet

84.chatterabout Blythe Beekeeper,a rangerattuned to bees 85.making a bet

86.argument overwho won a contest ora bet 87.troop movements and soldiers in general 88.fighting in hand-to-hand combat

89.description ofa *sigil* and its owner

90.*name* died recently,undersuspicious circumstances 91.how to tellifsomeone is a were-being

92.argument about carrying a hidden blade

93.*name* was born to greatness but is disappointing so far 94.*name* is hiding theirmagicalskills

95.*name* was kidnapped and a ransom note left behind 96.there's an invitation-only high-stakes card game in town 97.localshop has started importing exotic goods

98.new entertaineris a scammer

99.trying to decide on a present for:(d12)mother/father/son/ daughter/sister/brother/grandma/grandpa/friend/lover/tutor/pet 100.*name* used to own a shop that was burned down by: (d6)orcs/dragons/rivalshopkeeper/accident/town fire/dumb kids

(24)

Cursed Items & Curses

The parting 'gift'from a disgruntled but smirking Duke, or,

“Huh… I’ve had a craving forlive toad allafternoon…”

Cursed Items,List 1,Part 1 d100

1.torch;light brown suede leatherwrapping on the handle 2.wide smooth ring ofblue-veined marble

3.silverchain necklace with palest blue stone teardrop pendant 4.the wax sealon an envelope containing a letterto a king 5.battered but shiny breastplate

6.heavy dark brown leatherboots that fold down mid-calf 7.rough leathergloves ringed with smallsharp teeth

8.charcoalgrey cloak with red *sigil* embroidered on left chest 9.lantern with a ring forhanging

10.modest golden crown with 6 small*gems* 11.loafofbread

12.fancy yellow silk shirt embroidered with tiny bluebirds 13.striped wooly socks

14.nearly new knapsack

15.bronze buckled thick cloth belt 16.polished walking stick

17.deep blue enamelled bracers with silvervine designs 18.old carved bone tobacco pipe

19.pairofthick blue velvet slippers 20.carved wooden carrot

21.jewelled pin;2 *gems* each ofthree different types 22.lovely unblemished red-skinned onion

23.*carving*

24.gold locket,difficult to open 25.light brown linen pants

Rollone from each list to create a cursed item,orrollone or the otherifyou already have eitherthe item orthe curse. Curses could take effect eitheron touch oruse ofthe object,

with effects appearing immediately orovertime. Strength ofcurse effects may be variable. Curse Effects,List 1,Part 1

d100

1.can’t let go oforremove item

2.can’t tolerate light brighterthan candlelight 3.can't stop talking

4.can only talk at night 5.can’t sleep

6.can’t tolerate sound louderthan a whisper 7.touch causes magic items to fail

8.nauseous allthe time 9.intolerably clumsy

10.normalanimals fearvictim and howlorwhine constantly 11.plants witherifthey touch victim's skin

12.thirst is not quenched by water,only more complex liquid 13.allstrangers constantly view victim with suspicion

14.can’t hearmen’s voices

15.can’t understand written word 16.can’t touch anything metal 17.heals very very slowly 18.can’t cross water

19.blind during daytime;can only see at night 20.can eat only still-living plants orcreatures 21.terrified ofbeing alone (20’radius)

22.hypersensitive to heat

23.compelled to say everything twice 24.hypersensitive to cold

Figure

Updating...

References

  1. www.gobl
  2. Creati
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