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Deep Blue https://deepblue.lib.umich.edu/documents

2019-11-06

Beyond Reality: Expanding Your Library‘s Services to the Virtual

Varnum, Kenneth J.

https://hdl.handle.net/2027.42/151940

Downloaded from Deep Blue, University of Michigan's institutional repository

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Sharjah Library Conference 6 November 2019

Ken Varnum (MLS, MA) University of Michigan

[email protected]

BEYOND REALITY

EXPANDING YOUR LIBRARY’S SERVICES TO THE VIRTUAL

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A Bit About Me

● Senior Program Manager at the University of Michigan Library

● Previous experience at small academic, corporate, and special libraries

● Edited books focused on library technology

Top Technologies Every Librarian Needs to Know (2014)

Exploring Discovery (2016)

New Top Technologies Every Librarian Needs to Know (2019)

Beyond Reality: Augmented, Virtual, and Mixed Reality in the Library (2019)

● Editor of Information Technology and Libraries

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Beyond Reality:

Augmented, Virtual, and Mixed Reality in the Library

Case studies about “Realities” in the Library

Plus a chapter on legal considerations (in the U.S.A.) Topics today

● Some definitions

● What libraries are doing today

● What should be on the 2-4 year horizon

● What we should keep in mind

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DEFINITIONS

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Reality is a Continuum

MIXED REALITY (MR)

REALITY

(REAL WORLD) AUGMENTED

REALITY VIRTUAL

REALITY

Based on http://www.teachingthroughmuves.info/ by By Giovanni Vincenti CC BY 3.0, https://commons.wikimedia.org/w/index.php?curid=14956549 CC BY 3.0, https://commons.wikimedia.org/w/index.php?curid=14956549

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Definition: Mixed Reality (MR) MIXED REALITY

A continuum of experience that extends from slightly augmented experiences to something almost completely virtual.

The range of experiences that we are likely to have in the real world.

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Definition: Augmented Reality (AR) AUGMENTED REALITY

An enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (such as a smartphone camera)

EXAMPLES

Heads-up displays in cars or aircraft, popular Pokémon Go kids game, Layar, Google Translate

https://www.merriam-webster.com/dictionary/augmented%20reality

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Definition: Virtual Reality (VR)

https://www.merriam-webster.com/dictionary/virtual%20reality

VIRTUAL REALITY

An artificial environment which is experienced through sensory stimuli (such as sights and sounds) provided by a computer and in which one's actions partially determine what happens in the environment

EXAMPLES

Oculus Rift, Google Cardboard

Popular movies -- Ready Player One, for example

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STARTING POINTS

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Quiver AR coloring books Implemented at White Plains Public Library (NY)

Special coloring books Tablet/phone app

Quiver Coloring Books

https://www.youtube.com/watch?v=6NVo0Mcoi18 Austin Olney, “Augmented Reality: All about Holograms,” Beyond Reality: Augmented, Virtual, and Mixed Reality in the Library, ALA Editions 2019.

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Quiver AR coloring books Implemented at White Plains Public Library (NY)

Special coloring books Tablet/phone app

Quiver Coloring Books

https://www.youtube.com/watch?v=6NVo0Mcoi18 Austin Olney, “Augmented Reality: All about Holograms,” Beyond Reality: Augmented, Virtual, and Mixed Reality in the Library, ALA Editions 2019.

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Visualize Minecraft constructions Export as .OBJ files

Uses Microsoft Hololens VR goggles

See the model projected in space

Minecraft

Chad Clark, “Extended Reality in Informal Learning Environments,” Beyond Reality: Augmented, Virtual, and Mixed Reality in the Library, ALA Editions 2019.

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Makerspaces and 3D Labs

What someone designs may not be printable Build a shape, and visualize it

Or, use VR tools to build the object first Find the problems

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Verify Shapes before 3D Printing

Bohyun Kim, “Virtual Reality for 3D Modeling,” Beyond Reality: Augmented, Virtual, and Mixed Reality in the Library, ALA Editions 2019.

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Headset:

Google Cardboard & a smartphone Content from lots of sources

I like the NY Times VR experiences, but there are many.

Provide the Experience — Entry Level

https://www.vice.com/en_us/article/539epa/google-cardboard-mars-vr

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Put your library’s local history into the community

Have a historical image collection?

Geotag it so that users can see what the street looked like “back then”

Add information about historical figures to places they lived, worked

Provide the Experience — Virtual Library in the Community

https://www.vice.com/en_us/article/539epa/google-cardboard-mars-vr

William Denton, “Libraries and Archives Augmenting the Virtual World,” Top Technologies Every Librarian Needs to Know, ALA TechSource 2014.

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Headset: HTC Vive, Oculus Rift, etc.

Dedicated space (6’ x 5’) Dedicated hardware

Provide the Experience — High End

Bohyun Kim, “Virtual Reality for 3D Modeling,” Beyond Reality: Augmented, Virtual, and Mixed Reality in the Library, ALA Editions 2019.

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You may remember “Second Life” from 10 years ago

Virtual meetings are likely the next step after “telepresence”

It’s a way for library patrons to meet virtually -- job interviews, education, etc.

In academic libraries -- imaging hosting virtual conferences for academic departments

Virtual Meeting Space — “Future End”

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CONSIDERATIONS

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Budget Space

Training (library staff & library users) Security

Staying up to date

VR can make some users motion sick; hasn’t been completely solved

Practical Considerations

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Social Considerations

Augmented, Virtual, Mixed Reality - this is all new Digital divide could grow even greater

Common sense a great guide

So many social norms to figure out

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Legal Considerations

A great deal about intellectual property law and virtual reality not yet decided (legally) Many parallels to 2D image and print world

Who owns rights to one’s digital avatar, digital creations?

What can be included in a created virtual space?

How do legal considerations change if the library is “publisher”?

Michael Riesen, “Augmented Reality and Virtual Reality and their Legal Implications for Libraries,” Beyond Reality: Augmented, Virtual, and Mixed Reality in the Library, ALA Editions 2019.

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OUR VIRTUAL FUTURE DYSTOPIAN UTOPIAN

{ }

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We’ve seen movie examples of virtual reality used for better and/or worse.

The Matrix

Avatar

Ready Player One

People are people: any challenges you might have with library users in the real world will have analogs in the virtual

Dystopian or Utopian?

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OUR VIRTUAL FUTURE DYSTOPIAN UTOPIAN

{ }

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Extended Reality Is Here — It’s Just Not Everywhere. Yet.

However it shapes up, augmented & virtual reality are that: reality A lot to figure out

But so many opportunities to take part and expand the library’s presence

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Thank You

Ken Varnum [email protected]

References

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