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175 Chess Brilliancies

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ONE HUNDRED AND

SEVENTY FIVE

CHESS BRILLIANCIES

ILLUSTRATED WITH

222

DIAGRAYIS

BY

P. WENMAN

EX-SC<YrnSII CHAMPION

o.�. H"�".m RDlA"ILUIL1' >;SD!S",: 0"" ''''�D'''D CH� c�"" OU<, O' TI'" C ... 8OAMu: ... U,.'P.<:"" OP Til>: CUP'" �("'IU>; CAMES P�O" MO",n. CARLO: .... n· TW"_"O'·� 'KOULD<>: HOBt. •. ", �'m '�ZZL"':

U"RS TO .LAV CU .... : nc., nc.

LONDON

SIR ISAAC PITMAN & SONS, LTD.

[9<17

(4)

SIR ISAAC PITMAN &; SONS, LTD.

PIT,. .. ", HOUSE, PARKEIt. STltUT, KI"<:SWAY, LD�"D"', W.C.2 THE PIT ... N PItZ.S, UTH

PIT .... " IIDOSIO, LnnE cou,l"'. snarr, "HLBOORNE U""TJ:HRS "UlLDING, ."'0. v ALLKY ROAD, SINGAPOItZ :17 ".cKErn BUILDINGS, P�ID""T ST"-"I<T, JOHA"'NQ.URG

ASSOCIATED COitPA",U

PITMAN PUBLlSHING CORPORATION :1 WUT 4�TH STRltn, NEW YORK 20S WItST "ONRO'" �TitKn, CBICACO

SIR ISAAC PITMAN & SONS (CANAnA), Vm. (U'CORPO"ATIN<> TBE CO .... "'RClil T1XT IIOOK CO,."A"T)

P"' .... " HOO .... 381-383 CIIURCH STltErr, TOROHTO

THE PAPER AND DINDrNG OF TIllS BOOK CONFORM TO THE AlJffiORlZED ECONOMY STANl)ARDS

(5)

N_"�6

MARSHALL V. Gumel!:RG MAAOER V. TJEn

EOWE v. FLOHR • AMATEUR v. BRUENING PALMER 1I. SERGEANT Fll'f2 V. YUDOVTTCH

INDEX

GIBSON o. WENIolAN

GUNSBERO U. VAN' VLIltT

LUOOWSKJ D. PROBEDIN

STEINER II. THOMPSON .

LASKER tJ. FINE: •

SHOOSMlTH IJ, NlEMZOWITCH

ST. AMANT II. ST"UNTON

CHALUPETZKY V. MIES!.S

LAsKER v. MIESES

BocoLJUIiOW v. HASI!.I'fPUSS

A. N. OrnER

V.

KO

£HNL£lN

NlELSUf V. HAAIUI

ALLIES II. A"U.KHINE AND ALLY

FINE

V. PETIERSSON-E�LUNO GISAIJD v. LAZARD Ltt v. AUKHlNE SPI!YER V. WENYAN SULUVAN V. INSALL PORDHORCER U. WENMAN A. N. OntER u. WENMAN AMATEUR v. A. N. O'nrEa EIJWB V. AORAHAMl! LoYD v. MOORE . STBINITZ v. MEITNER NAPIER v. ATKINS BARLOW v. SERGl>A..VI'

KlBSERlTZKY II. CALVI

ScHULTEN II. MORPHY .

GUNSBERG U. CJ.pABLANCA

UPG£ V. 8AALOAD

LASOUROONNAIS D. JAY

DupR! V. ZUKl!.RTORT •

MfCU£UT V. KIESERlTZKY MARSHALL II. NAPIER •

\ JI-' . .to-. , • , , 4

7 • 9 '0 n " "

'4

'5

,. '7 ,. '9 '0 • " " " '4 '5 ,. '7 ,. '9 ,0 " "

33

34

35

s6

37

" '9 40

(6)

INDEX x....", .f PI�,..,

LEE II. EOWARI)S

MAcDONNP.LL II. LABOUROONNAts NIEMZOWITCH II. N. N.

BLACKBURNE II. SHERRARD ANDERSSEN II. A. N. OTHER WEl'OMAN II. A. N. OrnER WEN10IAN II. DALE

WENMAN U. MOORE SPEYER II. JANOWSKI GUNSBERG II. AI.EKHlNE TUOROl.O u. BLACKBURNE OWE;"; v. BURN

LABOURDONNAIS II. MACDONNEl.L ST. AMANT II. PERiGAL

POWERS 11. DARE

VON ROTHSCHILD II. N. N. A. N. OTHER II. E. LAsKER . DUBINI� II. BoTVINNIK

MARCO II. JANOWSKI

CAPABLANCA II. ROSENTHAL BERt.STEIN II. GUNSBERG

ANDERSSEN II. :MAx LANGE

WENMAN V. GIBSON LASKER II. GUNSBERG WENMAN V. POno.-rON WELCH II. N. N.

MIESES II. WOOD . ALUES II. ALLms

HOROWITZ II. HruSIKOl"OULOS SHOWALTER II. MIES£S • SHERRARD II. SnOOSMITH LASKER D. MARSHALL • PRINS II. IVANOFF

NIEMZOWlTCU 11. ALAPIN THOMAS II. TARRASCH

\\'ENMAN II. STREETER • MARSHALL 11. ALUES TEICHMANN 11. TCUICORIN A. N. OTHER 11. BIRD .

KOUSCH II. ANoERSSEN PILLSBURY 11. ALI:.lES AMATEUR II. B. LAsKER

PILLSBURY II. �TEUR GUNSBERG II. ScUUCHTER

RAUSER Ii. ILYN-GI!.NEVSKI WENMAN v. N. N. x •. pi (;Q ...

4'

4'

43

44

4'

46

47

48

49

50

0 5' 0 5'

53

54

55

56

57

,.

'9

60

6,

6,

6,

64

6,

66

67

6B

fig

70

7'

7'

73

74

75

76

77

78

79

80

8,

8,

83

84

85

86

(7)

INDEX N_s ./I'I.P" BARNE.! V. MORPlIY NI':WCASTL'£-UPO!>l-TYN£ V. GLASGOw W.I':l"MAN V. NoRJ,lAN CHAROUSEK V. BRODY . WE:<MAN D. N. N. ZAMtI£LY l/. MAROCZY. \\'ENMAN v. AWAnllR A\(ATEOR v. TARUSCH

Blltt) v. BucJOl;u .

i\ POSITION "ROM CZECHOSLOVAKIA RICHARDSON v. DELMAR

!\;« EI..I'.OANT DRAW

i\[IE5E$ V. VON BARI)ELEBEN AN E:.;o GAME BY DR. LASKER MIF.lIU O. AAATEUk B�CKBUIl."-:E V. PlTSCHEL MII�sJl.S V. AMATEUR AMA'ttUR V. DELItAR !I.·IETjER D. MEINERS KO

,L

8 D. ScIlROD.I':R

AN ELEGANT WIN

T ABtiNSCHIXOW V. SSOSKO-BoROW$Ki DUitAS V. SUCHTINC

A", ENO GAME IiY RINCK AN END GAl« IiY LtsatlltKIN THOMAS v. RrtsON-MoRRY

l'Ol'EVSKl v. K AVNl MIKENA.S V. $cHWI'lT

A", ENDiNG BY PONZ1ANI Bu .. "iST&lN v. CoHN

A FINE END CA)oJE CHAJlOUSEK V. WOLLNER CI;KIERMANN V. VOISIS Wl'.."OdAN /I. A. N. OTHER A", ENDING FROM ACTUAL PJ..AY PILLSBURY V. JAFFE

A. N. OTHER V. WENMAN SCHLECHTER /I. WOLl' • TCHIOORlN V. SCHl.ECHTElt AN END-OM"E IIY TROITZKY WENMAN o. A. N. Onn:R BoNDAREVSKY V. UFIMZ.I':V MOlloTlCEUI o. HOROWITZ AN A'ITRACTl\'l!; ENDING GoLDSCHM1£O V. Pit.:£INHAL'ttJl. AN ENDING BY TA'l'TEItSALL • • • • • • N •. .,e ... .7 88 So go 9' 9' 93 9. 0> 9.

iA

99 000 00' 00' 00, '04

:�

'07 ,08 '09 "0 ' " , " '" "4 "5 I 16 "7 ". "9 "0 '" m '" "4 "5 ". "7 ,,0 "9 " 0 " ' '3'

(8)

.v""", of Pl.""s STEARm v. LEYSENS AN ENDING BY LTBURK1N ALEKHlNE v. SUPICO CUitlERMANN v. T ARTAKOWER KERES v. Pl!TROV AN ENDING BY TROITZKY AMATEUR v. MASON

WHITE Ii. BLACK.

STEINITZ Ii. VAN DER �DEN MALZEERG v. TWYFORD BLACKEURNE v. AMATEUR BLACKEURNE v. WINAWER A POSITION BY TREVENEN LEONHARDT /J. A. N. OnmR WENMAN v. HEATH

MAX LANGE v. HEINEMAN MAsoN v. MARCO TARRASCH v. TCHIGORlS BLACKBURNE v. AMATEUR A. N. OTiIER V. WWMAN WENMAN Ii. N. N. AN UNEXPECTED DRAW AN END-GAME 8Y LASKER INDEX

A POSITION BY LASKER AND CAPABLANCA STE1NTZ V. SANDS

KR£jCIK V. KUDtELKA . AMATEUR v. CAPABLA.l"CA A POSITION FROM NEW YORK A POSITION BY LASKER

A POSITION BY STEINITZ AMATEUR v. PILLSBURY HRUBY v. MANDELBAUM ADA.\lS l.I. SIMONSON KA:iSER v. OWEN

ALEKHlNE v. AMATEUR KING v. CAMPBELL HANHA:\I v. BffiD A PAWN ENDING DESLOGES v. KlESERlTZKY CHAPELLE v. JOURNOUD WHITE v. BLACK • SPENCER V. LEWlS • HORWITZ v. HARRWlTZ '33 '34 '35 '36 '37 '38 '39 '40 , 4' '4' '43 '44 '4' 146 '47 '48 '49 150 " , ", '53 "4 '55 ,,6 '57 ,,8 "9 ,60 , 6, ,6, ,63 ,6. ,6, ,66 ,67 ,68

'60

'70 '7' '7' '73 '74 '75

(9)

PREFACE

THE publication of this book has been long delayed as the ,work was complete several years ago. It is in two sections and contains nincty·fivc complete games and eighty game endings (or composed positions). A few old favourites are to be found, but not too many. Examples of the play of most of the leading players of the world, past and present, have their place, but it is unlikely that the average player will have seen more than a small number of those included. Many very brilliant games and endings from both ancient and modern records are presented to the reader, and it is hoped they will satisfy the desire of even the most ardent admirer of gambits and enterprising play. The text is illustrated with

222

diagrams.

(10)

GAME J

Played in the Monte Carlo Tournament, 1904. "Queen's Gambit Declined"

WHITE F. J. MARSHALL

I. P-Q4 2 . P-QB4

An original defence ind�ed. master play. 3. PxP 4. Q-R 4 eh Bl.ACK I. GUNSBERG P-Q4 P-K Kt 3

Probably never tried. before or since in Kt-K B 3

QKt-Q2 B-Q':I might be expected here.

5. Kt-QB 3 B-Kt 2

6. P-K 4 Castles

7· Kt-B 3 Kt-Kl3

The new defence has not given Black a very good game.

BLACK I. GUNSBERG F. J. MARSHALL White to play S. Q-B 2 9· B-Q3 10. P-K5 IfKtXP, II KtXKt, QxKt; II. P-KR4 Kt-K I P-KB4 K-Rl 12 B--QB4. The start of a real Marshall attack.

I I • . :.

Absolutely necessary. 12. R-R 3 13. BxKtP

A brilliant and correct sacrifice. '3· 14. PxB P-KR4 P-BS BxR. B-R3

(11)

15. BxRP 16. Q - B 5 17. B-B 7 Positimafia 1 3 B xKtP BLACK I. GUNSBERC WHITE F. J. MA,&SHALL Black to play 18. Q-R 5 If K-Kt 2 , mate in two. R-K Kt 1 KtxP R-K B 1 R x B Ig. Q x B ch Resigns

IfR-R 2; 20 Q-B8 mate. Or Ig K-KtI; 20 Q-Kt6ch, K-BI; 21 Kt-Kt S. Or 20 Kt-Kt 2; 2 1 Kt- KtS. Finally if 20 R-Kt 2, 21 Q-K 6 ch wins easily. A true Marshall game.

GAME 2 Played at Carlsbad, 1907.

"Queen's Gambit Declined"

WaiTE L. O. MAAOER 1 . P-Q 4 2. P-Q B 4 3 · Kt-K B3 4· P-K 3 5. PxQP 6. Px P 7· B-Q3 S. Castles g. B-Q 2 10. Q-B 2 II. B - B 3 BLACK V. TIETZ P-Q 4 P-K 3 P-Q B 4 Kt-K B 3 KPxP BxP Castles Kt- B 3 E-K 3 Q-K2 QR-B I

(12)

The key move of an excellent combination which secures a quick

victory.

1 2. B x Kt Q x B

The acceptance of the offer is fatal.

13. Q x B

BLACK V. TiETZ

WHITE L. O. MAADER

. White to play Kt-K 4 Now there is no escape for White.

14· Q-Q 4 IS. PxKt 16. K-R I 1 7. R-Kt I 18. KxQ Ktx Ktch Q-Kt 4 ch B-R6 QxRch R-B8 ch And mates next move. A sparkling little game.

GAJ\.1E 3 Played in Holland in June, 1939.

"Queen's Gambit Declined"

WHITE BUCK DR. M. E1JW£ S. FLOHR I. P-Q4 P-Q 4 2. P-Q,B 4 P-Q B 3 3· Kt-K B 3 Kt-B 3 4· Kt-B 3 P-K Kt 3 5· B-B 4 B-Kt 2 6. P-K 3 Castles 7· Q-Kt3

A move which has been very popular of late.

7. Px P

8. Bx P Q Kt-Q2

(13)

An awkward looking move, but much better than KtxKt;

Kt-R 4; I I P-K 6.

10. B-K 2 II. BxKt

A quick return home.

KtxKt Q-Q. 12 . Castles Q-Kt 3 13· Q-R 3 R-K I 14. QR-B I B-B I 1 5. Kt-R 4 Q-Q 1 10 PXKt,

Black seems determined to keep his pieces on their original squares.

16. KR-QI Kt-Q 4

17· P-K4 P-K3

18. Q-KB3'

With this move White establishes a great advantage.

18. Kt-Kt 3

19. Kt-B 5 Kt-Q2

20. KtxKt BXKt

21 . B-B 6

A wedge that usually proves fatal.

2 I • • • •

If B--K 2, simply 22 P-K 5. 22. R-B 5

Q-R4

Very attractive chess. IfBXR, 23 PxB wins by threatening RxB and also 24 Q-K 3 and 25, Q-R 6.

QxP

BLACK S. FLOHR WHITE DR. M. EUWE White to play 23. R-KRS

Excellent. Threatening 24 Q-K R 3, Black is hard pressed to meet it.

(14)

23· . .. P-K 4 24 PxP

Now if PxR, 25 R X B leads to a forced mate.

24· B-K 3

I 2S· Q-B4 QxP

26. B-B I B-K 2

27. Q-R4 B-QB4

Preventing 28 R x P to which the reply would be Qx P ch.

28. R-R 6 P-R 4

29 R-Q3

Threatening 30 R-K B 3 and forcing B X P ch at oncc. BLACK S. FLOHR WHITE DR. M. EUWE Black to play 29. . .. BxPch 30. QxB QxQch 31. KxQ P-R S

Black still appears to have some prospects, but White's next two moves completely shatter them.

32. B-K 2

This clever move threatens P-Kt 4 and R(Q3)-K R 3 , which can only

be prevented at ruinous loss. 32• • •• 33· P-Kt 4 34. BxR 35· R(Q3)-K R 3 36. B-B 6 R-R4 RxP Jl.-B 5 BxB And (his brings an end to Black's resistance.

36. R-K 3

37· P-KS BxP

38. R x P RxB ch

39. P x R Resigns

(15)

GAME 4

Plaved

, in America in 1907.

"Queen's Gambit Declined"

WUln: BLACK

AMATEUR

PKQF. BRU2NING .. P-Q, P-Q, 2. P-QB 4-

P

-K S 3- B-B 4-

P-QB

4-4. Kt-QB3 BPxP 5. BxKt

P

xKt 6. B--KS

PxP

Resigns Final Position

BLACK

PROF. BRUENiNG

WHITE

AMATEUR

White resigns

The curious part of this six-move game is that Black has won without even moving a single piece. This must be almost a l'OCord.

Played in '909, WHITE

GAME •

"Queen's Gambit Declined"

B,-,CK REV. W. C. PALMER I. P-Q4 E. G. SERGEANT P-Q, P-Ks 2. P-QB4 3· Kt-QB 3 4· D-Kt 5 5· P-K 3 6. Kt-B 3 ,. Q-B 2 8. R-QI 9. QPxP 10. PxP II. BxB Kt-K B 3 B-K, Castles QKt-Q'l P-B4 P-QKt 3 KlxP KlxP QxB

(16)

12. KtxKt PxKt 13. RxP

With the gain of a P, but Black gets the advantage in position.

13. ... B-Kt2

14· R-Q4

Not a happy idea. R-Q I was much better.

14. ... Kt-Kg 15. R-KR4 P-Kt3 ,6. Q-R 4 QR-B I 17. B-K2 If 17 B-B 4, BxKt; , I 7. . .. lB. B-QI 19. Q-K Kt 4

White has no good move at this point. R-B8 ch

Kt-B4 P-B4 BLACK E. G. SERGEANT

WHITE REv. W. C. PALMER White to play

A nice position. If20Q-Kt5,BXKt; 21 QxQ,RxBmate.

20. Q-Kt 3 Kt-K 5

21. RxKt

A bold attempt at some relief. 2 I • • • •

22. Castles PxR

If 22 Kt-Q2, B-R 3 would 300n end matters.

2 2. ... RxB

The deciding stroke. If P X Kt, of course 23 B-Kt 3 ch.

23. RxR PxKt 24. R-QB I PXP 25· P-KR4 R-QI 26. P-R 5 Q-B 4 A pretty finish. 27. RXQ If 27 R-K I, Qx R P; '7· 28. K-R 2

2B Q-R 2, Q-Q B is also a nice �nding. R-QBch

(17)

GAME 1) Played in the Moscow Tournament, 1937.

"Qp.een's Gambit Declined" WH= R. FINE I. P-Q4 2. P-QB 4 3· Kt-QB 3 4. Kt-B 3 5. B-Kt 5 6. KKtxP 7. K Kt-Kt 5 8. KtxP BLACK M. YUDOVITCH P-Q4 P-K3 Kt-KB3 P-B4 PxQP P-K4 P-QR3

White falls into a modern trap in the openings. The variation looks

good. .

8. ... PxKt

9. KtxKtch

Expecting P x Kt, 10 Qx Q ch, K X Q; I I B X P ch and should win. But there is a surprise.

g. . ..

BLACK M. YUDOVITCB

WHITE R. FINE Black t o play

QXKt

This new brilliant move turDS the tables completely.

lO. BxQ B-Kt 5 ch'

II. Q-Q2 BxQch

12. KxB PxB

(18)

GAME 7

Played in the Scottish Champioruhip at Edinburgh, 1920.

"Queen's

Gambit Declined"

WIfITI': BLACK W. GIl"SO� P. WEN�'" l. P-Q4 2 . P-QB4 3· Kt-QB 3 4. B Px P 5· P-K 3 6. Kt-B 3 ,. B-K 2 8. Px P g. Castles 10. P-QR 3 P-Q. P-K3 P-Q84 K Px I' KI-K B:1 KI-B 3 B-Q3 8xHP Castles

All these moves were fashionable at the time this game was played.

10. .•• P-QR 4

The meriu of this move are difficult to decide. It has the disadvantage of leaving Black's Q-Kt .. weak.

II.Q-B2 12. R-Q I

White was threatening Ktx P. '3· P-R 3

14· Q-R4 15 Kt-QKt 5

The start of great complications.

B-K3 B-Kt 3 Q-K2 KR-QI 15· ... Kt-K 5 16. B-Q2 B-K B 4

Playing for a trap to win the Q by Kt-B 4. but first the three

squares

B 2, K B 4 and K R 4 have to be guarded.

17. QR-B I P-K Kt 4

With this most peculiar move, the threat Kt-B 4 is now ready. 18. Kt-B 3

Vel"'! fine play, allowing Black to win the Queen.

18. ... Kt-B 4

Ig. Q-Kt 5 R-R 3

An extraordinary concentration of piC{;&eS on the Q side. The Q u now lost however White plays.

20. Kt-Q4 Kt-R 2

IfKtxKt; 21 PxKt, B-Q2 ; 22 KtXP and the Q getsaway.

'21. KtxB Q-K4

Various moves wcre tried at this point. but were no better. If Q-B I;

2'2 KtXP, KtxQ; '23 Kt-Btich, K-KI; 24 HxKt and White will win. Or 22 RXKtj 23 Q-B4, RXKt; 24 Q-KKI4 with advantage. Or White could play 22 QX

R,

Px Q; 23 B-B 3 wilh good prospects.

(19)

Pusitiun after '7 ... , P-K Kt 4 BLACK P. WENMAN

If K-Kt '2 the reply is the same. ';':3. KtxB P

The point of White's-c1ever play. After K x Kt, '26 B--R.) ch, ht: makes a way of escape for the Queen.

';':3. . . • Q-Kt I

Black, who finds he has been outplayed, is still determined not to let the Q go.

BLACK P. WENMAN

WHITE W� GIBSON White to play

24. KtxR KtxQ

At last! But the cost proves too high.

25, BxKt R-R I I

A mistake. Qx Kt would probably still have saved the game.

(20)

�7· B--B 3 Kt-K 5

The position is very difficult, and this move leads to a lost ending.

�B. Kt-B 6 Kt X Kt 29. RxQ ch BxR 3 0• B-Q4 Kt--Q4 31. R-BS Kt-Kt3 32. R-B 5 ch K-K 2 33 . RxP R-BI 34. R-Kt 7 ch Resigns

This game was awarded a special prize, and is the most interesting of over fifty match games played between Mr. Gibson and the Author.

GAME 8

Playw. in the London Tournament, Igoo.

"Queen's Pawn Opening"

WHITE BLACK

I. GUNSBERG L. VAN VLIET

I. P-Q4 P-Q4

2. P-K 3 Kt-K B 3

3· B-Q3 Kt-B 3

4· P-K B 4 Kt-QKt 5

S. Kt-KB3 KtxBch

Black does not gain much by this exchange.

6. PxKt P-K3

7. B-Q2 B-K 2

8. Castles CastJes

9· B-B3 P-QKt 3

10. Kt-K S

White has already a very strong position.

10. • . . B-Kt 2 I I . Kt-Q2 Kt-K I 12. Q-Kt 4 P-K B 4 J3· Q-R 3 R-D 3 14. P-K Kq PxP 15- QxP Kt-Q3 16. R-B 3 Kt-B 4 17. R-R 3 Q-K I 18. R-K I R-Q I 19· QKt-B 3 B-Q3 20. R-K 2 B-K B I Black is at a standstill. 21 . Kt-Kt S

With tremendous Pre!SUl'e.

(21)

22. R-Kt 2 B-B ! 2g. P-K4

The break-through commences.

BLACK L. V .... N VLIET WHITE I. GONSBERG '3· Black to play Kt-Qg 24· R-K 3 25· Kt(Kt 5)-B 3 26. PXKt Kt-Kt 4 KtxB The position or the White pawns is very peculiar.

26. ... K-R 2 27· Q-Kt 3 B-Kt 2 28. Kt-Kt 4 R-B 2 29. KtxP A neat finish. 29· ... go. Kt-Kt 5 ch If KxKt; gl Q-R4 Ch, Q-R4; K-Kt 3 ; 34 Kt x P ch,etc. R-B3 K-R I 32 QxQch, K x Q; gl. Kt(R 6)-8 7 ch Resign s 33 R-Rl3 ch,

For if31 RXKt; 32 Q-R4 ch, K-Ktl; 33 Q-R7 mate; and if

31 K-Kt I; 32 Q-R4. R-R3; 3g Ktx R ch, PxKt; 34 Ktxl', etc.

A very well played game by Gunsberg. GAME • Played in a Tournament at Moscow in 1940.

WH= A. 'LlIDOWSIO

I. P-Q4 2. P-QB 4

"Queen's Pawn Opening" BLACK E. PHOBEDIN

Kt-K B 3 P-K3

(22)

3· Kt-Q B 3 4· P-K 4 S; P- K S 6. Q-Kt4 P-QKt3 B-Kt S Kt-KS

Strong and original play. The R can be oITered quite safely.

6. .. . KtxKt

7. PxKt B x Pch

8. K-QI K-B I

Ofeoun;e if BxR; 9 Qx P, R-B I; 10 B-Kt S wins offhand.

9. R-Kt I Kt-B 3

10. B-R 3 eh K-Kt 1

ILR-Kt3 Bx P

Allowing a pretty finish to a very short tournament game. BLACK E. PHOBEDlS WHITE A. Luoowslu 12. QxPeh 13· R-Kt 3 eh 1 4. B- B I ch IS. B- K 2 ch 16. R-R 3 mate White to play KxQ K-R3 K-R 4 K-RS GAME 10

Played in the Tournament at DeJlas, Te.xas, in 1 9 41. WHitt H. ST"£INER .. Kt-K B3 2. P-Q 4 3· P-B 4 4· Kt-B 3

"Queen's Pawn Opening"

BLACK THOMPSON P-Q 4 Kt- K B 3 P-K3 P- B 4

(23)

5. P x'QP 6. P-K 4 7. PxKt 8. P-Q5 9. B-Kt 5 ch 10. BxBch II. Kt-K5 K t x P KtxKt Kt- B 3 Kt-K2 &-Q, QxB A curious situation. an immediate win. n.

The Q must go to Kt 4 which leaves White with 12. Px P Q-Kt 4 Resigns Final Position BLACK THOMPSON WHITE H. STEIr.�R Black resigns

Becauseif PxP; 13R-QKtl,QxR; 14Q-Q7mate. Or [2R-QI; 13 P x P mate. And if 12 P - B 3; 13 R-QKt I, R-Q [; 14 QxR ch, KXQ; IsKtB7chfollowed by 16RxQ.

GAME II

Played in the Marshall Club Championship at New York, 1940. "Queen's Pawn Opening"

WUITE

DiI.. E. LAsKER I. P-Q4 2. P-QB4 3· Kt-QB 3 The GriinfcJd Defence.

4· B-B4 5· P-K 3 BLACK R. FINE Kt-K B 3 P-K Kt 3 P-Q4 B-Kt2 ea.d�

(24)

6. PxP 7. KtxKt KtxP QxKt An excellent sacrifice of a P. S.BxP Kt-B3 g. Kt-K � B-Kt 5 10. P-B 3 QR-B 1 fl. Kt-B3 Q-K3

I�.

B-KB4 KtxP

A highly interesting and probably sound sacrifice of a piece.

13, PxB KR-QI

14, B-K 2

If 14 Q-B I, P-QKt 4; 14· , ..

15 P-QR 3, P-QR 4 could well follow, KtxB 15, Q,x Kt 16. PxR RxKt BLACK R. FINE WHITE DR, E. LAsKER White to play

Here White goes entirely wrong. With 16 Castles h e still stood a very good chance, After the text-move the game is lost.

16, ,. , \ BxP� 17, K-B 2 R-Q7 18. QxR BxQ Ig. KR-QI B-R4 20, K-B 3 Q-B 3 ch 21 .K-Kt3 B-Kt3 22. P-KR3 Q-K5 23. K-R2 BxP 24, BxB QxB 25· K-R I Q-R 6

The two Rooks are nowhere against the Qin this position.

(25)

'27. R-K 1

'28. R{K I)XP

White might as well resign. '29. R-Q8 ch 30. P-Kt 5 31. R{Q8)-Q7 3'2. R-B 7 33. K-R '2 34. K-Kt 1 Resigns QxP P-QR4 K-Kt '2 Q-B5 P-R5 Q-KB8ch Q-B 5 ch P-R6 GAME Ill; Played in the OStende Tournament, 190'2.

"Queen's Pawn Opening" WH= H. W. SHOOSMITH I. P-Q4 :'2. P-QB4 3· Kt-K B3 4· Kt-B 3 5· P�K4 White has transfonned Defence. 5· 6. B-Q3 7. Castles 8. KtxP 9· P-QKt 3 10. B-B 2 II. B-Kt'2 1'2. P-K R 3 13· P-B 4 14· Q-B 3 B�CK NIEMZOWITCH Kt-KB3 P-Q3 QKt-Q'2 P-K4

the game into a bad variation of the PhilidoJ B-K, Castles PxP R-K I Kt-K4-P-QR3 B-Q, B-KB I Kt-Kt 3 A highly interesting situation has developed.

1+ ... P-B3 15 . QR-K I P-Kq 16. Q-Q3 Q-B '2 17. K-R I QR-Q 1 18. B-Kt I P-Kt 5 19 . Kt-QI B-B I 20. Q-K B 3 Kt-Q '2 '21. Kt-B5 Kt-B4 '22. P-Kt

4-With the prospect of a great attack, hut his own K gets too much _d.

(26)

, BLACK NII':MZOWITCU H. W. SHOOSMlTH Black to play 22. Kt-K S 23_ Q-Kt 3 B-Kt !l '24· P-K R 4 P-Q4

A beaulifnl O)lU'lt<er-attad" which bringl the game to a 6uclden cQlldusion

25· P-K 5 P-B 4 26. PXP RxP 27· K-KI I R-Q 7 '28. KI(B S)-K 3 Q-B 3 Reaigns Final Position BLA.CK NlI!:MZOWlTCH WHITE H. W. SHOOSMITH White raigns

An extraordinary finish to a very fine game v.ith only four pawns off in 28 moves. There is no defence of any kind left. Up to his 24th move White seemed to have all the advantage.

(27)

Played in 1843.

WHITE

ST. AMANT I. P-Q4 2. P-QB' 4 3· P-K 3 4· Kt-QB 3 5· Kt-B 3 6. P-QR3 7· B--Q3 8. Castles 9· P-QKt3 10. PXQP II. B--Kt2

GAME :13

"Queen's Pawn Opening"

BLACK H. STAUNTON P-K3 P-Q, Kt-K B 3 P-B4 Kt-B3 B-K, Castles P-QKt3 B--Kt 2 KPxP

No harlll has been done by the transpositions. We have arrived at a very old variation of the Queen's Gambit peclined.

I!. ... PxP 1"2. PxP B-Q3 '13. R-K I P-KR 3 14. R-QB I R-B I 15. R-B2 R-B2 16. QR-K 2

An advantage seems to be established after this.

16. ... Q-B I 17. P-R3 Kt-QI 18. Q-Q:I P-R:I

Position after 24

B--B 6 BLACK H. STAUNTON WHITE ST. AMANT Black to piay

(28)

19· P--QKt 4 20. B-B 5

Allowing White a fine combination. 2 1 . KtxKt

22. P--Q5

Kt-K3 Kt-K5

Black is hoping to get a R to B 7.

PxKt

Of course not 22 BxP,BXB; 23 RXB,R-B7·

22.... PxKt

23. RxKt

The winning move, which Black seems to have overlooked.

23. ... Q-Ql

24. B-B 6

And this beautiful move decides the question.

If Q-Q2 , 25 R(K I)-K 4 threatening 26 Qx l' can be played.

24. ... PxB

25. RxB K-Kt2

Force d, because if QX R, 26 QX P wins at once.

26. RxQ RxR

27· R-K 4- and wins.

One of St. Amant's most brilliant victories over Staunton.

Playe d in IgoB. W""" CHALUPETZKY

I. P-Q4

GAME 14

"Quee n's Pawn Opening" B�CK

J. MIESU P-Q3 One of Mieses's favourite moves.

2. P-K 4 Kt-K B 3 S. Kt-QB 3 QKt-Q2 4· P-B 4 P-K 4-5· Kt-BS PxQP 6. QxP B-K2 7· B-B 4 Castles 8. P-KRS P-B3 9· B-K S P-Q4

This fine advance soon gives Black a winning attack.

10. PxP B-B4

II. Q--QS R-K I

12. Kt--Q4 Kt-Kt S

13. K-Q2

White has nothing better. IS· ... 14. BxKt 15. QR-K I 16 . RxKt KKtxP KtxB KtxB RxR

(29)

'7. KxR B-B4

This pretty move brin� the game t o a sudden conclusion.

18. Q-Q'2 19. QXQ R "'-BLACK j. MJESES WHITE CHAWPETZKY White to play QxKtch R-K r ch

GAME

15 Played in the Paris T6umament, Igoo.

"Q).leen's Pawn Opening"

WH= DR. E. LASKER I. P.-Q4 Q . Kt-K B3 3· P-B4 4· Kt-B 3 5. PxQP 6. B-Kt 5 7· P-K 4 BLACK j. MIESES P-Q4 Kt-K B 3 P-K 3 P-B 4 K P x P B - K 3 This st rong move gives \¥hite a n excellent game.

,. . . . B P x P 8. QxP Kt-B 3 9. B-Kt5 P x P 10. BxKt QxB 11. Kt-K s R .-Ql 12. Qx K P " B-QKt5

A fine open position has been reached, and there are many interesting lines of play to choose from.

(30)

BLACK

J. MrESl!s

WHITE DR. E. L.-\sKER White to play 13· B x Ktch PxB 14. QxPch K-BI '.5. Q-K 4

White has now a P, but with h� K exposed his position IS not too secure.

15. . . . BxKt ch

16. P x B B-Q4 I

17. Q-K S Bx KtP

The capture of this P, as is usual in such positions, does not turn out' \vdl. 18. R-K Kt 1 19· R-Kt 3 20. K-B I &-R6 � B 4

This excellent move turns the game in White's favour.

20. • . • P-K R 4

"21. R-K I P-R 3

Rather than give up his QR P, Black lets the exchange go. 22'1 Kt-B 6 Qx Kt

23· Q-K 7 ch K-Kt I

24. QxR ch K-R 2

25· Q-Q4 Q-R 8 ch

The game is gone. The checks lead to nothing.

26. R-Kt I j B-R 6 ch

27. K-K 2 B-Kt 5 ch 28. QxB

The final stroke. This game is a fine example of Dr. Lasker's play.

28. . . . R-K I ch

(31)

GAME 16

Played in a tournament in 1939 .

"Queen's Pawn Opening"

w= E. D. BOGOLJUBOW BLAClC HASENFUSS 1. P--Q4 2. Kt-K B 3 3 . P-KKt4 P-Kg P-KB4

A highly original and interesting variation of the Dutch Defence .

3 . ... PxP

4· Kt-K 5 Q-R 5

An extraordinary move which turns out particularly well.

5. P-K 4 P-Kt 6

Black obtains a lasting advantage with this ad,;ance. BLACK HASENI'USS WHITE E. D. BoGOLJUBOW 6. B-Kt 2 7. K-B 1 8. KtxKt 9· P-B4 10. P-K 5

Another fine move. R-R 3 ch. II. B-B3 12: P-Kt 3 13. K-Kt 2 14. R-B 1 White to play PxPch Kt-QB3 KtPxKt Kt-B3 Kt-Q4

II PxKt cannot be played on account of B-R3

B-K, Castle, RxB

(32)

BLACK HASENFUSS WHITE E. D. BoGOLJUBOW White to play 15. QxR 16. Q-Q3 17·K-RI 18. Q-Kt3 A forced move. R-KB I Q-Kt 5 ch Kt-Kt 5 18. ... Qx P 19· Kt-B 3 B-R 5 20. Q-K 3 P-B 4

A final threat which cannot be stopped. The P established on B 7 as early as move 6 has led to victory; a very fine game all through.

21. QXQ PXQ

Resigns

Of course if 22 Kt-K 4, B-Kt 2 follo\VS.

GAME ]7 Played at Dusseldorf in IgoB.

WH= A. N. Onum 1. :f-Q4 2. Kt-KBs 3· P-K 3 {. B-Q3 5. QKt-Q2 6. P-K4 -7. KtxKt 13. Bx!'

"Queen's Pawn Opening"

BLACK KOBHNLEIN P-Q. P-K3 Kt-KBS B-Q3 QKt-Q2 KtxP PxKt G8.'ltles Kt-B 3 was correct here.

(33)

9. B-Kt5 10. Castles II. B-Q3 12. Px P IS. R-K I Q'--K 1 P-KB 4 P-K4 Ktx P Q-R 4

A peculiar mistake not easy to see. It results in the loss of a piece. KtX Kt ch was the�right move.

14. KtxKt 15. B-B 4 ch 16. QxB QxB K-RI Resigns k P X Q, 17 Kt-B 7 ch follows. Final Position BLACK KOEHNLEIN

WHITE A.:N. OnJER Black resigns GAME 13 Played in Denmark in 1941. WH= A. NIELSEN I. P-Q4 2. Kt-KB 3 3· P-B4 4· Kt-B 3 5· P-KS 6. Bx P 7. Q-Rfch

"Queen's Pawn Opening" BLACK T. HAARH Kt-K BS P-Q4 Px P P-B4 P-KKtS B-Kt2

A clever move to induce B-Q2 .

7. . . . B-Q2

This faulty reply aliows White a smart win in another four moves.

(34)

g. Kt-K5 10. QXP 11. Kt-B6 B-K, QKt-Q2 Resigns Final Parilron BLACK T. HAARH WH1"J.1:; A. NIELSEN Black resigns GAME 19

Played at Rio de Janeiro.

"Queen's Pawn Opel;ling" WHITE O. TROMPO'NSKY R. ClIARLIER A. SILVA RQCH.\. BL\CK DR. A. ALEKlIlNE DR. O. CRUZ I. P-Q{ Kt-KB3 2. B-Kt 5 P-Q4

A curious variation would be Kt-K 5; 3 B- R 4, P-Q4; 4 P-K B 3, Kt-QS; 5 Kt-B 3, Kt-B 4; 6 B-B 2; P-K R {.

S. BxKt KPxB

{. P-K3 B-K3

White has certainly not obtained any advantage in the opening.

5. J<.t-Q2 P-B 3 6. P-QB 4 B-QKt 5 7. PxP BxP 8. P-QR3 B- R4 9· Kt-B 3 P-K B 4 10. B-Q3 P-K Kt 3

II. Castles Castles

12. B-B

4-

Kt- R 3

A strange move with the idea of Kt-B 2 holding Q4. If 13 BxKt,

(35)

SLACK DR. A. AI.El<liINE DR. O. CRUZ O. TROMPOWSl<Y WHITE R. CHA�l.IER A. S'LVA Roc".-" Whit!: to play 13. Q-Kt 3 Kt-B 2 14. Qx l'

This capture (orces a draw.

14. ... R-Kt I IS. QxRP R-RI 16. Q-Kt 7 If 16 Q-B 5, Kt-K 3 wins the Q. 16. R-Kt I '7. Q-R 7 R-R I Drawn I GAME 20 Played at Orebro, 1937.

"Queen's Pawn Opening"

WHITE Bl.ACK R. FINE PETTSRSSON·EKEI.UNIJ 1. P-Q4 2. P..,QB 4 3· Kt-QB 3 4· Kt-B 3 .,. P-QR 4 6. Kt-K 5 7. KtxP(B4) 8. P-K Kt 3 <). PxP 10. B-B 4 II. Q-Kt3 Kt-K B S P-BS P-Q4 PxP B--fl4 QKt-Q2 Q-B2 P-K4 KtxP KKt-Q2

(36)

This move is the cause of all White's trouble.

II. ... B-K3

The right reply, forcing a hole for the Kt at B 6.

12. P-KS Kt-B6ch

13. K-QI Q-QI

Thh clever move gives Black a forced win.

BLACK PETrsRSSOs·Euunm 14. K-B I 15. Q-Ql 16. KXQ 17. K-K2 White to play Kt-B4 QxQch CastlC$ ch B-KtS R-Q7 ch 18. P-KR3 A lovely finish. BLACK PrrrzRSSOs-EKI'.l.UND 19. KtxR 20. K-K I WHITE R. FlNE White to play Kt-QS ch Kt-B 7 mate

(37)

GAME In Played in [he Paris Championship.

WHITe A. GISAUD l. P-Q4 2. Kt-Q2 3. PxP 4. P-KRS

"Queen's Pawn Opening" BLACK F. l.AzAaD Kt-K B3 P-K4 Kt-Kt 5

This most peculiar move leads to one of the shortest tournament games ever played. 4· , Resigns Kt-K6 Final POAAon BLACK F. LAZARD WHITE A. G1SAUO White resigns GAME .. Played in the Plymouth Tournament, 1938.

"Queen's Pawn Opening"

WHIT£. BLACK P. M. LIST DR. A. ALEKHlNE J. P-Q4 P-Q4 2. Kt-KB3 P-QBg 3. P-K3 B-B4 4· B-Qs P-K 3

An unusual defence leading to an original game.

5. Castles Kt-Q 2

6. Q-K2 KKt-B3

(38)

8. PxKt Kt--Q2 9· P-K4 PxP 10. BxP BxB II. QxB Q-R4 12. P-KB4 Castles 13· Kt-Q2 Kt-Kt 3 14· Kt-Kt 3 Q-Q4

Black seems to wish to reduce the position to an end game.

15· Q-K 2 Kt-B 5 � 16. B-K 3 Q-K 5 17. QR-K I 1 7. . .. 18. QxQ 19. RxKt 20. K-B '2 21. K-K 2 22. R-QS 23. RxR 24· P-B 4 BLACK DR. A. AL£KHINE WHITE P. M. LIST Black to play QxBch KtxQ B-K, R-Q4 KR-QI P-B3 RxR

By strong play While has secured an advantage in position.

24. ... R-Q 1 25· R-B 3 P-QB 4 26.R-R3 PxP 27· PXP P-KRS 28. R-Kt 3 R-Kt I 29. Kt-Q2 B-Kt 4 30. Kt-B 3 B-B 8 31. P-KtS P-KKq S2. Kt-K I B-B 5 . 33· R-R 3 P-Kt 5

(39)

34. R-R 5 B-Kt 4

35. Kt-Q3_ P-Kt3

The game was adjourned here and List was thought to have a winning

advantage. ' BLACK DR. A. ALEKHINE WHITE P. M. l..rsT 36. Kt-B 2 37· P-Kt 3 38. P-QR4

Ktx f\was probably beuer. 38. 39. K-K ! 40. R-R'I-41. K-K 2 42.(KxB White to play 8-B8 R-QI R-Q7ch R-Qs B-K6 BxKt R-Q6 43. RxRP

A very difficult position.

43· ... List afterwards preferred

R X Kt P.

44. K-Kt 2 45. R-Kt 6

R-B6 eh

RxP

R X P at once would have saved a move.

4.'}. R-Kt 7 ch 46. K-Kt

I

R-Kt 8.ch 47. K-B 2 R-Kt 7

ch

{S. K-KS RxP �.RxKP RXQ87 So. K-B4 RxPch SI. K-� 5 R-Qs

A]ekhine was very short of time here. R X P would lose. 52. P-R S

(40)

BUCK DR. A. AI..uHINJ 5'· 53. R-Kt 6 ,54. R-Kt 7 ch 55. RxR P 56. Px P 57. R-R 1 58. R-QB 1 59. Kx P 60. K-B 3 WHITE P. M. LIST Black to play K-B2 P-B5 K-B3 P-86 KxP P-B7 R-Q7 K-B4 K-Q4 Drawn

Alekhine had a very narrow escape from defeat in this game. GAME 23

Played

in

the

Bournemouth Tournament, 1938.

"Qleen's Pawn Opening"

W"'''' DR. A. SPEYI!.R I. P-Q4 2 . P-QB4 3. P-K Kt 3 4. B-Kt 2 5· Kt-QB 3 6. Px P 7. Kt-B3 8. Castles

A risky move to induce Kt-K R 4. favour. 9. Kt-KR4 10. P-B 4 II. Kt�B 3 B�CK P. WE.N� Kt-K B 3 P-K3 P-Q. B-K, Castlu PxP P-B3 B-K 84

It has, however, some points in its B-K3

(41)

Either B x Kt or Kt x Kt would leave Black with a good game.

II. ... P-KB4

With La good defence.

1 2 . Q-Kt 3

Q-Kt 3 was better here.

13. Kl-K Kt 5 14. PXKl 15 · B-B 4 Q-B I KtxKKt

Q-Q,

Kt-R3 QR-Q. 16. P-K 3

The wrong Rook.

17· Q-R4 K R-Q 1 should have been played.

To keep the Kt tied up.

17. ... B-Q3

18. QR-Q I R-R 1

To release the Kt, but a fatal mistake overlooking the pretty combina­ tion which follows. B X B first would have avoided it.

19. KtxP

This pretty move wins a P whatever the reply.

BLACK P. WE."ruAN

Black to play

19. ... KR-QI

The best chance. lfBxB; 20 KtXB. If BxKt; 20 BxB ch. Or if

Px Kt; 20 QxQ, Bx Q; 21 Bx P ch, K-R I; 22 Bx B wins. :;to. Kt-B3 BxB 21. Kt PxB Kt-B 2 22. K R-K 1 Kt-Q4 23. KtxKt BxKt 24. BxB QxB 25· Q-Kt Qx Q 3 26. PxQ

(42)

GAME 24

Played in the Bristol Club Championship, 1934. "Queen's Pawn Opening"

WillTI': BLAOC C. SCLLlV�N M. A. INsALL I . P-Q4 Kt-K B 3 2. Kt-K B 3 P-K g 3 · P-B 4 B-Kt 5 ell 4. Kt-B 3 Castles 5. Q-B 2 P-QKt 3 6.

P-K 4

P-Q4 7· P-K 5 Kt-K 5 8. P-QR 3 BxKt eh 9. P x B B-Kt :2 10. B-Q 3 Kt-Q2 1 1 . P x P P x P 1:2. Bx Kl P x B 13· Kt-Kt 5 P-QB

4-With this move Black gains a rapid and surprising attack. 1+ B-K:3

KtxK P was dangerous but probably beller than this. If in rcp�y PxP, then 15 Kt-Q6, BxP; 16 R-K Kt . . Or instead

14

BxKt;

'5 QxB, P x P; 16 P x P, and White has bellcr prospects that! in the actual game.

14. . . . P x P

15. P x P R-QB 1

16. Q-Kt I R-B 6

This eJu;dletit move thrtatens R x B ch fol1�'cU by QxKI. 17. KI X K P

Leavitlg Black with a very pretty forced win.

BLACK M. A. INSALL

WHITE C. SULUVAr-; Black to play

(43)

, 7·

18. PxR 19· KI-KI 3 20. R-KI I

,"'hile's posilion is in compkle ruins.

2(. R x B 22. Kt-K 4-'23. Kt-Q2 '24· Q-B 5 '5. K-Q ' '26, Kt-B I

This is the end of Ihe attack.

27. QxKt

'28. K-B '2

Or 28 K-Q '2 and Black mate; in 1\"'0.

R x B ch Q-R 5 eh Bx P Qx R P QxR R-B I R-B 6 R x P ch Q-R 8 ch R-K B 6 QxKI eh 28. . . . Q-K 7 eh

And malo next move. A fine game by Mr. 11\12011.

GAME

25

Played in the Bournemouth Tournament, 1939. "Queen's Pawn Opening" WHITE D. PORDIfORCER I . P-Q4 2. Kt-K B J 3· P-B 4 4· KI-83 5. P-K 3 6. B-Q3 ,. Bx P 8. P-QR 4 9. Q-K '2 BLACK P. WENMAN P-Q4 Kt-KB 3 P-K g B-K , CuD" Px' P-Q,R 3 P-Q.Kt 3

An unusual move and also a good one.

9· . . . 10. P_K 4 I I . CaMlcs 12. R-Q l 13. Kt-K -1 14. B-Kt 3 15. Ktx KI' 16. P-K 5 17. Kt-K

4-The �tarl of a slrong attack, order. B-Kt '2 R-K I QKt-Q'2 Kt-B I P-B g Kt-Kt 3 R PxKI Kt-R '2

(44)

I 7. . .. 18. B-K B 4 19. QR-B 1 '20. R-B 3 BLACK P. WENMAN WHITE D. PORDIIORCER / Black to play Q-B '2 K R- Q I

Q-Q'

White aims at geuing his R on K R 3 and hl!I Q on K R 4, when the game would be over. In tbe end the idea comes about.

20. . . . QR-B I '21. R-R 3 P-QB 4 An attempt at counter-attack. BLACK P. WENMAN WHITE D. PORDHORCER White to play 22. Kt-Q6 B x Kt 23· PxB P-B 5

A useful move. If 24 Bx P, Q-B 3 wins a piece by threatening mate.

24· B-B 2 Kt-B 3

(45)

4-25· P-B 3 Kt-R 4

26. B-K 5 P-B 4

If P-B 3. 27 P-K Kt 4 with great advantage.

27. Q-Q2 Kt-B g

28. Q-Kt 5 Q-K B 2

29. P-K Kt 4 The break.up now begins.

29· . . . 30. P-Kt 3 31. Q-R 4

P-B 6 B-Q4

The plan evolved so long ago has come about. The Q has got to R 4 with the R behind her. Black cannot save the situation.

31. . . . K-B I

32. Q-R 8 ch Kt-Kt f

33. R-R 7 R-Q2

A last hope in case of B x P ch.

14- R x P

BLACK P. WI!.N)dAN

WHITE D. POROHORCI!.R White to play

In this strange position if Whlte plays 34 Bx P ch after K-K I his

Queen. Rook, and Bishop all remain locked in and unable to move with. out loss.

34. . . . QXR

35. B x Qch RxB

Black is not able to make much further resistance.

36. PxP K P x P

37. R-Qa P-QKt 4

38. P x P P x P

39. P-Kt 4 R-B 5

A mistake. allowing a prettY finish. 40. QxR ch

41. P-Q 7

A fine game by Pordhorcer.

K X Q Resigns

(46)

GAME ",

Playtrl in the Bristol Club Championship, 1938.

Wurrs A. N. 0nrE1t I. P-Q4 '2. P-QB 4 3· Kt-Q B :3 4. P X P 5. KtxQ 6, Kt-K B 3 7· B-B 4 8. Kt-K 3 "Albin's Counter-Gambit" B�� P. WBN/IIAN P-Q, P-K , P x B P QxQch Kt-QB 3 B-Kt 5 Castles

This strange blunder allo,,"'S

other. Black to win three pieces, onl': after the

BLACK P. W£NMAN

WHITE A. N. OTlIf:a Black to play

8 • •" B-Kt 5 ch

Res�

Because theN: lS only 9 Kt--Q2, BxKtch; 10 K--Q I , B x K I l'h; I I K-K I, B x Bi with three pieces to the good.

GAME !l;7

Played in 1906. It has an extraordinary ending. WHiTE

AMA.TEUR I . P-Q.4 �. P--Q8 4-3· P-K :3

" Albin's Counter Gambit" B�'"

A. N. OrnER P-Q.

P-K4 K P x P

(47)

4. QXP Kt-KB3 5· Kt-QB 3 Kt-B 3 6. Q-QI B-KB4 7· P-B S Kt-QKt 5 8. Q-R 4ch Q-Q", 9 . QxQch KXQ

\\'ith a won position for Black of 000 rse.

10. P-K4 P x K P I I . l'x P Kt x P IZ. R-Kt I Kt-B 7 ch IS. K-Q I KI-B7ch '4. K - K Z B-B 4 15. Kt-B3 B-Q 6 ch [6 . K-Qz B-K 6 mate

j\� pecoliar a mate as could ever be seen on the chessboard. Final PositiQII

BLACK A. N. OrHER

J1lfIITE

GAME 28

Played in the Bournemouth Toumement, 1939. "Polish Defence" ""HITE BLACK

DR. M. EUWE G. ABRAHAMS

I. P-Q4 P-QKq

Th: s move was not likely to succeed against his great opponent.

2. P-K 4 B-Kt z 3. P- KB3 An unexpected move. 3· 4· P-QB4 5. B x P

Most play ers would play B-Q3 here.

P-QR3 Px P P- K S

(48)

This and his final move are the only ones Black ever makes on his K side.

6 . Kt-B 3 P-Q4

Kt-K B 3 was better.

7· Q-Kt 3

This smart reply soon brings the game to an end.

7. . . . - Kt--QB 3

lfPXB; 8 QXB, Kt-Q2; 9 Q--B6.

8. P x P

Of course QxB loses the Q after Kt-R 4.

8. . . . KtxP 9. QxB R-Kt I IfKt-B 7 ch; Io K-B l, KtxR; II P X P, P x P ; 12 Q-B 6 ch wins. 10. QXRP R-R I I I. B-K t s c h K-K 2 12. P-Q 6 ch Resigns Final Position

BLACK G. AI.IR ... BAMS

WHITE rm.. M. EUWE

Black resigns

If K-B 3; 1 3 P x P, QxP; 14 Kt-QS ch, or 12 PxP; 13 B-Kt 5 ch, P-B 3; 14 Q-Kt 7 ch, and mates next move. A smart little game.

GAME 29

Played in 1806. This gamc has one of the most brilliant problem moves ever played.

WBITE S. LoYD ,. P-K 4 2. P-K B 4 3· P-Q4 •. King's Gambit" BLACK DR. MOORE P-K 4 PxP

(49)

ODe of the old moves which has disappeared ni the modem chess age.

3· . . . P-Q."

4. B-Q3 Kl-K B 3

5. B x P P-84

P X P looks better here.

6. �Kt 5 P x K P ,. B x P PxP a. BxKt QxB 9· Kt-K B 3 B-QB4 10. Castle'! Castles I I. QKt-Q2 P-Q6 ch HI. K_R I PxP 13. B x P ch KxB 14. QX P ch Q-Kt 3 15. Qx B Kt-R 3

A neat offer of the R. If 1 6 Qx R, then follows B-R 6; 17 Kt-K R 4. Bx P ch; 18 K-Kt " Q-Kt 3 ch and wins.

16. Q-QKt 5 Kt-B :2

'7. Q-B 4 Q-Kt 3

18. KI-K R .. P-R 4

'9, QKt-B 3 R-R 3

Thi$ method of defence is too cramped.

20. Kt-K 5 P-B 3

II I . R-B 3 QxP

22. R-K I P-B ..

113. R-K R 3 P-B 5

What has up to now been a very ordinary game becomes all at once a

startling brilliancy. White can f(ln:C a mate in 3 moves against any

possible reply by one of the most beautiful moves ever made in actua1

play.

BLACK OR. MooRE

White to play 24. Q-K 6

(50)

And thi$ is how it is done, with the threat of Kt-Kt 6 ch and R-R 8

mate. The oQiect of the move is to cut the Black B off K R 6 and the Black R off K 'R 3 by a self-block. If B x Q; 25 Kt-B 5 ch, K-Kt I ; 26 Kt-K 7 mate. Or Ktx Q the:: same. Ir R X Q; 25 Kt-Kt 6 ch� K-Kt I ;

26 R-R fI male. Again, if P-K Kt 3; 25 Qx P ch, K-R I i 26 KI-B 5

male.

Or Qx P ch, 25 Kt X Q mate. Or Q-B 6. 25 Kl-R 3

mate.

Th�

pc&ilion is highly remarkable. Black resigns.

Final Position

BLACK DR. MOOilE

Black resigns

GAME 30 l>!ayed in the Vienna Tournament, Il3S!!.

"King's Gambit Declined " \

\V�rrE BLAC� W. SnIStrZ MEnNt.R I . P-K 4 P-K 4 2. P-K B 4 B-B4 3. Kt-K B 3 P-Q 3 4. B-B 4 B-K Kl 5

This is one r:i those blunders. which lead to higllly interesting play.

�). P x P P x P

6. B x P eb K-8 1

7. B-Kt 3 Kt-Q BJ

8. Kt-B 3 P-K Kt :3

9. P-Q3 K-Kt '2

Black has 'a lost ga�, but he makes an excellent fight of it.

10. Kt-QR 4 B-Kt 5 ch

I I . P-B S P-Q.Kt4

(51)

1 :1. PxB P x Kt

13. BxP KtxP

'4. B-Q Kt 5

A curioU$ spot for Ihe Bishop.

'4' B x Kt

1 5. Px 8 R-Kt I

1 6. B--QB 4 Q-R s ch

17. K-B [ Kt-B :3 Things look much more promising for Black now.

1 8. K-KI 2 Kt-R 4 19- R-B I Kt-QB 3 :10. P-Kt 3 K R-K B I 2 1 . B-K 3 QR-Q I 22. Q-Q!! Kt-B .'5 .. h '23. K-R I R-B :3 �q. QR-B I Kt-QS 25· Q-R 5

,\ countcr-auack in an uncxpccied place. The interest In the galm:

; ncrease<;.

:g:

R'�

K KI 27. R-K B 'l �H. P-K 5 'J!). P-K 6 so. P-K 7 Q-R6 PxB Kl x B P R-B :3 RxQP

The P must be stopped, but how? R-K 6 will be answered by 31 Q-Q 5·

30. ... Q-K 3

This is one of those brilliant moves which almoot succeed, but not quile.

The ending is a cle\ler piece of ches:s.

BLACK

MP..JTNfUt

WHITE W. SUISITZ

31. R-K I

(52)

For if 3 1 B X Q Black wins by R x R ch, 32 R-B 1 (if K-Kt 2, Kt-R 5 mate), R-B 7 (RxR ch will lose) ; 33 R-B 2, R x R wins.

3 1 . . . . R x B

A final offer of the Q which this time can be safdy accepted.

32. R X Q R-B 8 ch

33· R-K 1 Resigns

GAME 3I Played 14th January, 1905.

"King's Gambit Declined"

WHITE BLACK w. E. NIU'U:R H. E. ATKINS I. P-K 4 P-K 4 2. P-K B 4 B-B 4 3· Kt-K B 3 P-Q3 4. P-B 3 Q-K 2

A weak defence which soon gives Black a difficult game.

5· P-Q4 8-Kt 3

6. B Px P P x P

7. KtxP P-K B 3

Black has no prospects unless h e recovers the pawn.

8. Kt-B 3 Qx P ch

This is bound to be a highly dangerous capture.

g. K-B 2 Kt-K 2

to. 8-Kt 5 ch P-B 3

I I. R-K I Q-B 4

12. Q-K '2 B-Q I

13. B-Q B 4 P-K Kq

Black is already reduced to a hopdess position.

BLACK H. E. ATIGNS

WHITE W. E. NArlllR White to play

(53)

14. K-Kt I

15. QK1--Q2

16. Kt-K 4

n,is strong move settles the issue. 16. . . .

There is no other reply.

Kt-Q2 Kt-B I

K-Q,

17· B-Q3 Resigns

IfQ-.R 4; IS Kt x P ch, K-B 2 ; 19 B x Kt P, etc.

This short game decided the British Championship for 1905. GAME 3�

Played in the City of T .onclon r::Illh r::hampion�hip in 1909. "King's Gambit Declined"

WH= H. S. BARLOW 1. P-K 4 2. P-K B 4 3· Kt-K B 3 4· B-B 4 5· P-Q3 6. P-B 3 7. P-QKq S. P-QR 4 B�� E. G. SERGEANT P-K 4 B-B4 P-Q3 Kt-KB 3 Kt-B g Q-K 2 B-Kt 3

Black does not reply with the usual and expected P-QR 3.

S. . . . P x P

With this move the game takes a very interesting tum.

9· B x P P-Q4

10. B-QKt 5 P-QR 3

P x P might be considered.

I I . B x Kt ch PxB 12. P-R 5

Played!four moves later than he intended it.

12. . . . P x P

J3. P x B P x Kt ch

14. K-B 2 PxKtP

J5. R-K I B-K g

16. P x P

P-Kt 7 followed by Q-R 4 was also a good line.

16. . . . Kt-Q4

17. R X P

Following up his intention when 16 P x P was played. But the move is unsound.

(54)

BLACK E. G. SERQE. ... NT

WHITE H. S. BARLOW Black to play

17· . . . Castles

Because Black misses a brilliant win as follows : P-Kt 8(Q) ch, 18 K xQ (R X Qcannot be played on account ofRx R), Ktx B; 19 R x R ch, K-Q 2 ; 20 R x R, Q-Kt 4 ch ; 21 K-B 2, Q-Kt 7 ch; " 22 K-K 3, Kt-Q4 ell; 23 K-Q4, Q-B 7 ch; 24 K-B 4, Kt-Kt 3 mate.

18. R x R R x R

19· B-Kt 3 Kt X P(B 2) Now the dangerous P has gone.

20. K x P 21. K-Kt I

R-R 7 ch Q-Q2

Q-Kt 4 instead looks stronger. 2. B X Kt

This exchange ought to have been avoided.

22. QxB

23. R-K 2 Q-R 2 ch

24· P-Q4 R x R

25. QxR Q-R 8

It is curious how Black wins the undeveloped Kt.

26. Q-K 4 P-R 3 27· K-B 2 Q-Kt 7 ch 18. K-K 3 Q-B 8 ch 29. K-B 2 If 29 Kt-Q 2, QXPch;. 30 K-K 2, QxKtP; 3 1 Q x P, QxP and wins. 29· . . . B-R 7

With an easy win, as the pawns are of no value against the piece in this position.

30. Qxp · 31. P-Kt 5

32. K-K 2 This hastens the end.

32. . ..

QxKt Q-B 4 ch Q-K 3 ch

(55)

33. QxQeh 34· K-Q3 35· P-B4 36 . K-B 3 37. P-Kt 6 38. K-Q3 39· P-B 5 Resigns PxQ K-B\.! K-K2 P-Kt4 K-Q3 K-B 3 B-Q4 GAME 33 "Kieseri tzky Gambi t"

WIUTE Bl..ACK KIEttRIr.tKY (:AI-VI I. P-K4 P-K4 2.P-KB4 PxP 3. K�-K B 3 P-KKt4 4. P-KR4 P-Kt5 5. Kt-K5 P-KR4 6. B-B4 R-R2

The old move in Ihis Gambit before P-Q4 came into fashion.

7· P-Q4 P-Q3

8. Kt -Q3 P-B 6

g. PxP P-QB 3

B-K 2 is a str onger mow here. 10. KI- B 4

II. Kt -B 3 12. K-B 2

A strange retreat at this stage. 13· Q-Q3

14. B-Q2 15. QR-K I

With a perr 'Ct position ror attack. .. I.'). 16. B-K 3 1 7 . B-K 6 18. P-Kt 4 1 9 · B-Kt 3 20. P-R 3 2 1 . B-R 2 Kt-K2 Kt-Q2 R-R I B-Kt2 K-B I Q-Kt 3 Q-B2 P-Kt4 Kt-QKtS P-R4 P-RS This B eventua lly gives mate by discovery.

2 1 . B -K1 2 22. P-K.') P-Q4 23. P-K 6 B-B I 24· B -B I Q-Q 3 25. PxB P KxP 26. Kt -K 4 Q-B 2 27. Kt-Kt.') cb K-Kt I

(56)

28. RxKt

The first of a brilliant series of winning moves.

28. ... Qx R 29. R-K I Q-B 3 30. R-K 8 ch B-B I 31. Kt-Kt 6 B-B 4 32. QxB BLACK WHITE KIESERITZKY White to play

Lt:ading to a spk.ndid termination.

32. . . . QXQ

33. Kt-K 7 ch K-Kt 2

34. KtxQch K-B 3

If instead K-Kt I, 35 R-K 6 wins easily. Final Position

BLACK CALVI

WHITE KreSERITZKY

(57)

35. R-K 6 '"

36. B-Kt I KxKt

With a forced mate in two moves.

36. . .. Resigns

There is ol1ly P X P which is followed by 37 K X P aDd 38 P-B 3 male, whatever Black plays. One of the malt brilliant games evu playW. "I this

opening.

WH= SCiIULTEN I. P-K 4 ' !2. P-K B 4 3 . B-B4 4. P x P GAME 34 " Bishop's Gambit" BLA"" P. MORPHY P-K 4 P x P P-Q, Not considered as good as ... B X. P.

i· . . . 5· Kt-Q.B:3 6. P-Q4

B-Q3

Kt-K 8 3 Casdcs With evident advantage.

7. K Kt-K 2 P-B 6

A happy move in Morphy's best nyie.

S. P x P Kt-R 4

9. P-K R 4 R-K I

10. Kt-K 4- B-Kt 6 ch

I I . K-Q2 B-Q3

12. K-B 3

White could not expect his King to remain here undisturbed very' long. I ::2. . . ' 13· 8 X P 14. KtxB '5· B-R 4-16. R-K I ". P-Kt 3 P-QKt4 P-QB 3 QxKt B-R 3 KI-Q2

It is lime (or the K to retire.

17· . . . Kt-Kt 3

la. B x P QR-B I

A very pretty position. If now 19 K-Kt 2, R x B ; 20 PxR, BXKt; 21 Rx n, Kt-R .i ch; 22 P x Kt, Q-Kt 5 mate.

Ig. K-Q2 R x B

Much the same thing comes about in the actual game.

20. P x R BXKt

21. RxB Qx P ch

2:l. K-K I Q-Kt 8 ch

(58)

24. K-B '\ 25. K-Ki 2 26. PXKt

Position after

18 . . . , QR-B 1 BLACK P. MORPHY WHITE SCItULTEN White to play Q-B ... ch Kt-R 5 ch Q-Kt 5 mate GAME 35

Played in the St. Petersburg Tournament, 19!4' "Bishop'5 Gambit" WHn1!. BL�CK I. GU!>ISBERG J. R. CAPABL�SCA ! . P-K 4 P-K 4 2. P-K B 4 P x P 3· B-B 4 Kt-K B '\

Safer, but less inlercsling than the more usual P-Q4: 4 B x P, Q-R 5 ch.

4· KI-QB3 B-Kt5 5· P-K 5 P-Q4 6. 8-K1 3 B-Kt 5 Ch, P-B 3 ; 7 PXKt, P x B ; 8 Q-K 2 t:h was better. 6. . .. Kt-K 5 7· Kt-8 3 Of course not 7 Kt x P on account of Q-R 5 ch. 7· . . . P-Q B 3 8. Q-K 2 BxKt 9. QPx8 P-K Kq

Black hold� on to the gambit pawn. 10. Kt-Q2

While is unable 10 play Ihe usual P-K R 4 011 account of Kt-Kt 6.

10. B-B 4

I I . KIXKI RxKI 12.

B-Q:t

(59)

Hut now he should hav� availed himself of th� oppo,·tunity. 12. Kt-Q 2 Ig. P-B 4 Q.-K 2 q. P x P P x P '5. B-B 3 Castles QR 16. P-K 6 Kt-B 3 17. P x P QxP 18. Casd� Q lt K R-K I ,g. P-K R 4 P-K R 3 20. P x P P X P 21. R-R 6 R-K 3 22. B X Kt

White should not have parted with the well-posted Bishop.

22. R x B

23. Q-Kt 4 eh R-B 4 BLACK ]. R. CAI'ABLANCA

WHITE L CUNSBERG 24. QR-R I

The final error. White had reply Q-Kt 2, '2;) R X B wins.

24· ...

Now the counter-attack wins. 25· R-R 7

26. R(R I)-R 6 Resigns

an excellent game after 24 R-Q4. If in

P-U 6 P x P

P-Kt 8(Q) ch

GAME 36

A very finc game played at Leipzig in 1906.

\\'m"ru LEPGE I . P-K 4 2. P-K B 4 "Bishop's Gambit" BLACK SAALI.IAO P-K 4 P X P

(60)

3· B-B4 Q-R 5 ch P-Q4 before the check is much better.

4. K-B I P-K Kt4 5. Kt-QB 3 B-Kt 2 6. P-Q4 Kt-K 2 7· Kt-B 3 Q-R 4 8. P-K R 4 P-K R S 9. K-Kt I Q-Kt 3 10. P x P P x P I I . R x R ch B x R 12. P-K 5 QKt-B 3 13· Kt-Kt 5

The position now kcomes of great interest.

13. . . . K-Q I

14. K B x P

A fine sacrifice which seems to be perfectly sound.

14. . . . QxB

15· KtxKt P Q-B 4

16. Q-R 5 Kt-Kt 3

17. B x P

An excellent way of bringing the R and B into play. BLACK SAALBAD WHITE Black to play 17· . . . P-R 3 IS. R-K B I P x Kt 19· Kt-B 7 ch

Perhaps this surprise combination was not foreseen by Black.

19. QxKt

20. B-Kt 5 ch Q-K 2

21. QXBch KtXQ

(61)

WHITE LABOURDONNAts I. P-K 4 2. Kt-K B 3 3. B-B 4 4· P-QKt 4 5· P-B 3 6. Castles 7· P-Q4 GAME 37 "Evans Gambit " B�= JAY P-K 4 Kt-Q B 3 B-B4 B x P B-R 4 Kt-B 3 KtxK, P This move is too risky to be good.

8. P x P 9. KtxKt 10. Q-Kt 3

K t x Q B P B x Kt

The sacrifice of the R gives White a won game.

10. . • • B x R

I I . B x P ch K-B I 12. B-Kt 8

A very pretty and unexpected move.

12. • • • R x B

13. Kt-Kt.5 Ktx P

IfQxKt; 14 BxQ,BxP; 15 Q-B 3 ch wins.

14· P-B 4 .

Leading to a highly interesting game, but 14 KtxPch won in a few

moves. '4· 15. PxKtch 16. Q-Q3 P-Q4 K-K I Pantian afM" 19 K-R I BLACK JAY WHITE LABOUROONNAIS Black to play

(62)

Black is a R ahead, but he has very little prospects of avoiding d.:feat.

16. . . . R-B 1

17. RxReh K x R

18. QxR P

!I.-1ate in 3 is now threatened. ,8. Ig. K-R I 20. Q-R 8 ch 21. QX P eh 22. Kt-B 7 eh 23. Kt-Q8 eh B-Q.5 eh Q-K I K-K 2 K-Q , K-Q2

This excellent move prevcnls the K escaping by way of B 3. If K X Kt, 2{ B-Kt 5 eh and mates next move.

23. • • • Q-K 2 24- P-K 6 eh K-K I Now if K x Kt ; 25 Q-Kt 8 eh, Q-K I ; 26 B-Kt S m. 25. Q-Kt 6 eh K-B I 20. B-R 6 ch B-Kt 2 27· Q-R 7

Thn:atcning 28 Q-R 8 mate. If B x B it is still the same. Or if 27 QxKt; 28 QxB ch, K-K I ; 29 Q-B 8 mate. "2. i. . .. "2.8. Q-R 8 eh 29. B x B ch BLACK JAY WHITE LABOUROONNAIS Black to play B x P B-Kt I

This is one of those games which seems to play itself. 30 Kt-K 6 eh. 29· 30. Qx B eh 31. Qx P ch K-K I K-Q2 K-K I If now 29 Qx fl, ,

(63)

If K-B ' ; 32 Qx P ch, K x Kt ; 33 QxR ch, K-Q 2; 34 B--Q4; a,:d if 3 1 Q--Q3; 32 Q-B 7 ch, K-B I ; 33 Q-K 6 eh gives a difficult Wtll.

32 Kt-K 6, and White won.

This splendid game was played by Labourdonnais blindfold.

Played in [886. GAME 38 "E\'ans Gambit" WHITE BLACK DUPRE ZUKERTORT I. P-K 4 P-K 4 ':!. Kt-K B ·� Kt-QB 3 :1· R-B 4 ' B-B 4 + P-QKt-J. B x P .'). P-B 3 B-R 4 6. P-Q4 .Px P 7· Castles, Px P 1l. Q-Kt 3 Q-B 3 9· P-K 5 Q-Kt 3 [0. KtxP K Kt-K 'l I I . Kt-K 2 P-Kt 4 f2. B-Q3 Q-K 3 13· Q-Kt 2 Kt-Kt 3 '4. Kt-B 4 Kt x Kt 15· BxKt P-Q R 3

The moves on both sides were considered the best up t( 18'11. 16. QR-QI

QR-B I or Kt-Kt 5 also come in for consideration.

16. . . . P-R 3

17· B-Kt 3 B-Kt 2

18. Kt-R 4

This move leads to a very peculiar combination.

18. . . . Kt-K 2

19· P-B 4 P-Kt 4

20. P-B .') Q-Kt 3 ch

2 1 . B-B 2

White expects to win a piece.

2 1 . .•. P x Kt

But it is unlikely that he anticipated this r('".ply.

22. B x Q B x B ch

23. K-R I P··R 6

The power of the two Bishops is remarkable.

24. R-Q 2 R-K Kt 1

25. K R-B 2 Castles

(64)

27,

R

xB 28, Rx P

29, R x R

Resigns

WHITE MIC<IELET I, P-K 4 2. P-K B 4 3· Kt

-

K B 3 4· B-B 4 5· Kt-K 5 6. K-B I 7· P-Q4 8. Kt-B 3 Pori/im after 21 B-B 2 BLACK ZUKERTOR.T WHITE DUPRE Black to play

P x P ch

R x B R-Kt I GAME 39 "Salvio Gambit" BLACK KlBSER!l'ZKY P-K 4 PxP P-K Kt 4 P-Kt ;) Q-

R

5 ch P-B 6 Kt-K B 3

Played by Tchigorin in the Berlin Tournament, 1881.

8. . . • B-Kt 2

IfPxPch; g K x P, Q-R 6 ch;

lo K-Kt l, P-Q4; II B X P, KtXB; 12 Ktx Kt, B-Q3; IS Q-K 1 with advantage. 9. P-K KtS Q-R 6ch 10. K-B 2 P-QS I l . KtXP(B7} R-B l

(65)

BLACK WHITE MICHELET White to play 12. Kt-K Kt 5 :3· K-K 3 14 K-Q3

Threatening mate in two.

15· P-QR 3 16. B x B 11. Q-K I 18. Kt x Kt 19· Q-K 3 20. B-Qs 21. QR-K B I

The position is like a problem.

'2 I. . . .

This wins the Q but loses the game.

22. Bx B Q-Kt 7 ch B-R , Kt-B 3 BxKt Ktx K P B-B 4 P-B 7 K-Q2 QR-K I BxKt ch R-B 6 BLACK K.i1!.S£RITZ.KY WHITE MICHELET While 10 Play

(66)

23. QxR 24· B-B 5 ch 2S· P-Q5 26. K-Q4 1' x Q R-K ::; Kt-K 4 ch P-K R 4

An unusual and striking position. The Black Q cannot escap"·.

BLACK KIESERITZKY WHITE MICHELET White to play 27. Px R ch K-K I !.lS. B-B 6 P-R 5 2g. B x Kt P x B ch 30. K X P P x P 31. K-B 6 Resigns

A singular termination to a splendid game.

GAME 40

Played in the Rice Gambit Tonrnament at London, 1905. \\'HlTE E. J. MARSHALL I . P-K 4 2. P-K B 4 3. Kt-K B $ 4. P-K R 4 5· Kt-K 5 6. B-B 4-7. Px P 8. Castles g. R-K i 10. P-8 3 I I. P-Q4 "Rice Gambit " BLACK W. E. NAPIER P-K 4 P X P P-K Kt 4 P-Kt 5 Kt-K B 3 P-Q4 B-Q3 B x Kt Q-K 2 Kt-R 4-Kt-Q2 ,

(67)

12. B--Kt 5 K-Q I

13. B X Kt B x B

14. R x B QXP

IS. R X Kt QXR

16. B x P R-K I

This was a standard variation of the Rice Gambit and tbe tournament games all started from this point. The majority of the games ended _ favour of Black.

17. Kt-Q2

BLACK W. E. NAPIER

WHITE

F. J.

MARsHALL White to play

There is a very neat variation here if tIl P-Q 6. Black

replica P-Kt 6;

19 QxQ,R-K8

mate. 17. . . . QxP 18. Kt-B 1 Q-K 5 19. B-Kt 5 ch K-B 1 20. Kt-Kt 3 Q-Kt 3 2 1 . Q-Q2 P-K B 3 22. B-B 4 P-K R 4

This P exerts great pressure on White.

23· P-B 4 P-R 4

A strong and unexpected line.

24. Kt-K 2 P-K R 5

25. Kt-B 3 P-R 6

26_ P-K Kt 3 P-R 7 ch

This pretty sacrifice �i the winning line.

27· K x P R-R 3

28. P-Q5 R-R I ch

29- K-Kt I Q-R 2

30. Q-Kt 2 R-Kt 3

31. P-Kt 3 Q-Q6

Completely breaking White's resistance. ,

(68)

-33. B-K I 34. K-B I 35. R-Q I 36. R x B and wins. Position after 26 P-K Kt 3 BLACK W. E. NAPIftR WHITE F. J. MARSHALl. Black to play Q-K 6 eh �B . B-Q6 ch QxReh GAME .' \ Played at Bristol in '903. Wurn

F. J. LEI!.

I. P-K 4 2. P-Q4-3· P-QB 3 4. QxP "Danish Gambit" B�= T. J. EOWAROS P-K 4-P x 4-P P-Q,

Not a good move.

Tht:

rorl"ect reply is 4- K P x P.

4. . . . P x P

5. Qx P ch B-K '2

6. B-QB 4- Kt-K B 3

,. Q-K"2 Castles

8. P-K R 3

White is already at a serious ditadvant.age.

8. . . . R-Q.B

4-9· Q-Q3 Kt-K 5

Thi:s fine move leaves no good reply.

'0. B-K 3

(69)

II. QxKI �

WHITE

F.

J. White 10 play

L"

Qx B was the better COUISe_

I I . ... R-K I

12. Q-B 2

Fatal. To save the R after B-B 8 ch, 12 Q-B 3 was the only line to prolong the game.

HI. .. .

B-Q

7 ch

A pretty move.

13. K any

R-K

8 mate The Master fared very badly in this game.

MAcDONNELL I. P-K 4: 2. P-K B 4 3.

Kt-K

B 3 4- B--B 4 5·

Kt-B

3 GAME 4.2 "Muzio Gambit" UOOURDONNAIS P-K f PxP P-K Kt4 P-Kt 5 This is believed to be the invention of MacDonndl.

5. . . . P x Kt

6. Castles P--QB 3

The best line is P-Q4> 7

B x

p.

B

-K Kt 5·

7- QXP Q-B 3

8. P-K 5 QxP

9. B x P ch KxB

10. P--Q4

One sacrifice folioWl' another.

00. QxPcb

(70)

The critical point. Can the position be defended by Black after this? It appears not, I I. . , . 12. BxB P 13. Kt-K 4 14, :B-Kt S , IS. Q-RS ch 16, Kt--Q6 ch

A beautiful winning sacrifice. BLACK Q-Kt 2 Kt-B s B-K , R-Kt I Q-Kt 3 LAsOURDONNA.IS WHITE MAcDONNELL Black to play 16. . . . K-K 3 If K-Kt 2 ; 17 B-R 6 ch, QxB; 18 Kt-B s ch; or 17 K-R I, 18 Kt-B 7 ch. 17. QR-K I ch K x Kt 18. B-B 4 mate GAME

43

Played at Riga in 1900. "Muzio Gambit" WHITE NlEMZOWlTSCH BLA= N. N. 1. P-K 4- P-K 4 2. P-K B 4 P x P S. Kt-KB s P-K Kt4 4· B-B 4 P-Kt S 5. Castles PxKt 6. QxP Q-B S 7. P--QS B-Kt 2 B-R 3 is the usual and better move here.

(71)

9· B x P Kt-QS

10. Q-B 2 P-Q3

I ! P-K S cannot be allowed at once.

I I. Kt-QS Q--Q I

12. P-K S

And it still proves too strong for the defence.

12. . . • P-QB 3

13. B-K Kt5 Q-Q2

14. Kt-B 7 ch

A nice sacrifice. If K-B I, mate in two.

14. . . . QX Kt

15. B x P ch K-Q2

16. Q-B S ch

As pretty as a two-move problem.

16. KtxQ 17. P-K 6 mate FiMl Positicn BLACK N. N. WHITE NlEMZOWlTSCH GAME ..

Played in the BritiSh Championship at Southport in 1905.

"Falkbeer Gambit" WHITE BLACK J. H. BLACKSOlI.!·iE SHERRARD I. P-K 4 P-K 4 2. P-K B4 P-Q4 3. Kt-K B 3 P x K P 4· KtxP B-Q3 5· P-Q4

B-B 4, Bx Kt; 6 Q-R 5 has often been played at this point.

(72)

6. B x P 7. Castles 8. Kt-QB 3 9- KtxKt 10. P-B 5 Kt-K B 3 c"ua QKt-QI! B x Kt

An entirely premature move which results in the 1(lI;II of tlu:: game.

10. . . . B-B 3 I I . B-K Kt 5 P-K R 3 12. B-R 4- R-K I '3. R-K I B-K -1 14. B-K I! B-Q 5 ch 15· K-R I Kt-K 5

There is no defence to this attack.

16. KtxKt 17. QxB 18. Q-QI! 19. P-B 6 , BLACK QXB RxKt Q-B , R x B WHITE J. H. BLACK8URNE White to play 20. QxR BxP mate

Black did well to mate Blackburne in 20 moves in a British ChampiOll' $hip game. w� A. I\NDERS.'IEN I. P-K 4 2. P-K B 4- · 3· Kt-K B 3 GAME ol5 "Falkbeer Gambit" Bt.ACK: A. N. OrnER P-K 4 P-Q. P x K P

(73)

4. KtxP

5· B-B 4 6. P x B

1l-Q3 B X Kt Q-R 5 can also be played hel"(:.

6. . . .

Q-Q,

Gaining a P but at the 10$5 of position.

7. Q-K 2 Qx K P

8. P-Q4

Very good and quite sound.

QxQP Kt-K 8 3 Q-Q , P-K R 3 8. . . . 9. Kt-B 3 10. B-K 3 I I . Castles

Too slow, but there i5 no good line. 12. 8-B 5

And this is crushing.

12. • • • QKt-Q2

13. Qx P ch A nice Queen $aerifiee.

BLACK A. N. OTlt�1l

WHITE A. AHDUlSSEN

13. K l x Q

14· 8 x P mate

GAME 46

Played in a Lightning Tournament at Bristol, 1938. Rate of play Itn seooOOs a move. WH� P. Wr.mu.."f I. P-K 4 2. KI-K B 3 "Greco Counter-Gambit " B�CK A. N. OTHER P-K 4 P-K B i

(74)

s· Kt-B S 4- Kt-QS 5. KtX K P 5 . . . .. 6. KtxPch BLACK WHITE Q-B s Q-" ' A. N. C>rHER P. WENMAN Black to play Q-K S Resigns GAME 41 Played in a match at Bath in 1938.

"Two Knights' Defence"

WHITE BLACK P. WENWAN E. DALE I. P-K 4 P-K 4 2. Kt-K B 3 Kt-QBS 3· B-B 4 Kt-B 3 4- P-Q4 PxP 5. Castles Kt x P 6. R-K t P-Q4 ,. BxP QxB 8. Kt-B 3 Q-Q I g. R x Kt ch B-K 2 10. Ktx P P-B 4 1 I . R-B 4 Castles B-Kt 4 would be answered by 12 Q-K :2 ch. HI. B-K S I

An interesting but rather risky line.

12. . . . B-Qs

P-K Ktf; IS KtX Kt, QXQch; 14 R x Q, PXKt; 15 K R-Q4

(75)

13. Ktx Kt 14· R-Q4 15. B-B4 16. R x B 17· R-Q4 18. R x R 19. Q-K 2

With an advantage in position. 19· . . .

20. R-Q I 21. P-QKt 3 :22. Kt-R 4 23· Q-K 5

The Black Q makes too many moves. 24· Kt-B 5 25. R-K I 26. Q-K 7 27· QxQ 28. R-K 7 29· R-Q7 30. K-B I 31. R x P

nw peculiar blunder loses at once. 32. Kt-Q7 P x Kt Q-K I BxB B-K , R-Q' QxR R-B 3 Q-Kt [ P-K R g Q-K B I Q-B , K-R 2 B-Kt I Q-B I R x Q R-Q, R-K I B -Q4 R-K 4 Resigns

Because the R is 100t wherever it moves.

Final Position

BLACK E. DAL8

WHITE P. WEmlAH Black resigns

References

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