Fingerprint SDK 2009 Developer's Manual
Fingerprint SDK 2009 Developer's Manual
Griaule Biometrics © 2009
Griaule Biometrics Fingerprint SDK and GrFinger are trademarks of Griaule Biometrics LTDA. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.
Manual Conventions
IconsDefinitions and Acronyms
Icons
The icons below indicate that a section applies to a specific integration type: DLL, ActiveX or Java application/applet.
This icon indicates that the section applies to Fingerprint SDK DLL only.
This icon indicates that the section applies to Fingerprint SDK ActiveX component only.
This icon indicates that the section applies to Fingerprint SDK Java for Windows only.
The icons below are used to get reader's attention to any important information.
This icon usually gives hints to make something easier: learning, understanding, programming, deploying, etc.
This icon is used to indicate a very important section that should not be skipped.
This icon indicates a potential risk to system integrity, a risk of malfunctioning, etc. The section must not be skipped and you should read it carefully.
Definitions and Acronyms
IDE - An Integrated Development Environment (IDE) is a software that assists programmers to develop software. It normally consists of a source code editor, a compiler and/or interpreter, build-automation tools, and
(usually) a debugger. The Fingerprint SDK ActiveX Component can be used in many IDEs, like Microsoft Visual Studio and Borland Delphi.
DLL - A Dynamic Link Library (DLL) is a shared library used in Microsoft Windows. A single instance of a shared library can be used by many running programs without being replicated for each program, saving
RAM and disk space. The Fingerprint SDK library can be used as a Windows DLL.
SDK - A Software Development Kit (SDK) is a set of development tools, documents, libraries and/or sample codes that allows a programmer to create applications for a certain software package. The Fingerprint SDK
allows a programmer to create applications with biometric capabilities.
FRR - The False Rejection Rate (FRR) is defined as the percentage of identification instances in which false rejection occurs. It's normally expressed as a probability. FAR - The False Acceptance Rate (FAR) is the measure of the likelihood that the biometric security system will incorrectly accept an access attempt by an unauthorized user.
DPI - The Dots per Inch (DPI) measure indicates the resolution of images. The more dots per inch, the higher the resolution. The DPI is an important information about fingerprint images, affecting both the image
quality and matching accuracy.
Template - A template is the feature set extracted from a fingerprint image. The verification and identification functions in Fingerprint SDK library works only with templates. Once the template is extracted the
library doesn't need the fingerprint image anymore for any verification or identification process.
occurs, another program or library or even the operating system calls the handler, passing it arguments which describe the event.
ActiveX - This is the Microsoft specification for reusable components. ActiveX is based on the Component Object Model (COM), an open standard that specifies how components interact and interoperate. Somewhat
like a DLL, ActiveX allows packaging code to create highly reusable components.
regsvr32 - This is a tool to register and unregister Object Linking and Embedding (OLE) controls, such as DLLs and ActiveX controls. For further info about this tool, check the Microsoft's regsvr32 page.
JNI - The Java Native Interface (JNI) is a programming framework that allows Java code running in the Java Virtual Machine (JVM) to call and be called by native applications (programs specific to a hardware and
operating system platform) and libraries written in other languages, such as C, C++ and assembly.
Java applet - A Java applet is a Java program that can be included as part of a web page.
Getting Started
Fingerprint SDK is a fingerprint recognition library that comes packaged with a Software Development Kit (SDK), allowing you to integrate biometrics in a wide range of applications. Thanks to its support for several programming languages, richness of code samples, and its thorough documentation, you'll start developing your application in a matter of minutes.
Quick Start Guide Features
What's New on Fingerprint SDK About Fingerprint SDK Editions
Upgrading from GrFinger 4.2 to Fingerprint SDK FingerCap USB Driver
Licensing Support
Quick Start Guide
Downloading
Download a trial version of Fingerprint SDK at www.griaule.com, in "Downloads" section.
Installing
To install Fingerprint SDK, run the installation program and follow the on-screen instructions.
Installing your fingerprint reader
Check the Fingerprint Readers Installation section in this manual.
Folders Overview
Check the SDK Folders Structure section in this manual.
Getting licenses
Check the Licensing section in this manual.
Developing using Fingerprint SDK
A good starting point is copying and modifying the SDK samples.
The first step to start developing with Fingerprint SDK is choosing between Fingerprint SDK DLL, ActiveX or Java. All formats have the same functionalities, so choose the most appropriate for your needs, programming environment and skills. Next, check this manual and the sample codes to learn what you need to build your application.
Deploying a Fingerprint SDK based application
Check the Deploying a Fingerprint SDK Based Application section in this manual.
Features
Technical Characteristics Fingerprint Readers Support Programming Languages Support Sample Codes Quality One-to-many Identification Licensing
Technical Characteristics
Capture
Detects fingerprint readers plug/unplug; Automatic finger detection;
Supports BMP files for fingerprint image saving/loading; Maximum image size of 1280 x 1280 pixels; Minimum image size of 50 x 50 pixels; Maximum resolution of 1000 DPI; Minimum resolution of 125 DPI;
Extraction
Average extraction time of 100ms*; Maximum image size of 500 x 500 pixels**; Minimum image size of 50 x 50 pixels; Average template size of 400 bytes*;
Matching
Identification speed (IDENTIFICATION EDITION): up to 35000/s*** Identification speed (VERIFICATION EDITION): up to 100/s* *** Verification speed (IDENTIFICATION EDITION): up to 100/s* *** Verification speed (VERIFICATION EDITION): up to 100/s* *** Notes:
* Images of 300 x 300 pixels. Machine: Pentium4 2.8GHz 512MB. ** Larger images are cropped.
*** Images of 100 x 100 pixels. Machine: Pentium4 2.8GHz 512MB.
Fingerprint Readers Support
Usually the SDKs provided by the fingerprint readers manufacturers support only their own devices. The support for multiple readers in Fingerprint SDK allows you to choose the more suitable reader for your needs. It also makes the deployment of such devices easier and assures that you will be able to choose the one that fits your customer's needs even after your application deployment.
Supported Fingerprint Readers
Microsoft Fingerprint Reader
Microsoft Wireless IntelliMouse Explorer with Fingerprint Reader Microsoft Optical Desktop with Fingerprint Reader
DigitalPersona U.Are.U 4000 DigitalPersona U.Are.U 4000B Testech Bio-I CYTE Secugen Hamster III M2SYS M2-S Fingerprint Reader Biotouch / Futronic FS80 Nitgen Hamster I / Hamster II Certis Image Orcanthus
Crossmatch V250 / V300 / V300 LC / V300 LC2 / V500
Fingerprint SDK multiple readers support allows using on a single machine, and at the same time, one Crossmatch device, up to 127 Testech devices, one Secugen device or one Nitgen device, one Certis device, up to 127 M2SYS devices, up to 127 Futronic devices, up to 127 DigitalPersona devices and up to 127 Microsoft devices.
Programming Languages Support
Most SDKs provide a cumbersome DLL as their unique interface, needing you to create import files for the language you're using, among other obstacles. Fingerprint SDK supports multiple programming languages, including Java (Windows only), Delphi, Visual Basic 6, C++, C++.NET, C#, VB.NET, VBA and Visual FoxPro 8. ActiveX, DLL and Java components are available for Windows platform.
Sample Codes
The Fingerprint SDK comes packaged with fifteen detailed and complete application samples, along with their source code, in several programming languages. The samples cover all Fingerprint SDK functions and provide an easy starting point for development.
Quality
Griaule's fingerprint recognition algorithm was successfully tested among the world's best fingerprint recognition systems, on a test held by the United States National Institute of Standards and Technology (NIST) in 2003.
The Griaule fingerprint recognition algorithms (P066) get the first position of the average ERR in FVC 2006. The FVC (Fingerprint Verification Competition) is the world’s largest competition for fingerprint verification algorithms.
One-to-many Identification
Most solutions offer only one-to-one verification or one-to-little identification. Fingerprint SDK is capable of making unlimited one-to-many identification.
Licensing
Fingerprint SDK offers a number of licensing options to meet your needs. Please visit Griaule Web Site to know about it.
What's New on Fingerprint SDK
Added support to Microsoft Fingerprint Reader version 2.0 (PID 0x00CA) directly on fingercap driver; Added support to Biotouch / Futronic FS80 directly on fingercap;
Added support to Nitgen Hamster I / Hamster II; Added support to Certis Image Orcanthus;
Added support to Microsoft Wireless IntelliMouse Explorer with Fingerprint Reader directly on fingercap; Added support to Certis Image Orcanthus;
Added support to Microsoft Optical Desktop with Fingerprint Reader directly on fingercap; Added support to M2SYS M2-S Fingerprint Reader directly on fingercap;
Added support of Bio-i Cyte directly on fingercap; Improved support for all fingerprint readers; Added plugins to all supported fingerprint readers; Dropped support for Windows NT / 98 / Me; Fixed some minor bugs from GrFinger 4.2; Improved robustness;
Dropped the banner added to the fingerprint images displayed when runnning trial license; Added splash screen when initializing the library using trial license;
Dropped the editions FULL and LIGHT. And added the editions IDENTIFICATION and VERIFICATION.
About Fingerprint SDK Editions
Fingerprint SDK is available in two editions: VERIFICATION and IDENTIFICATION. The difference between them is just the matching speed, as presented in the Technical Characteristics section.
Upgrading from GrFinger 4.2 to Fingerprint SDK
SDK upgrade
Contact Griaule to get a license upgrade and instructions on how to apply the new license; Uninstall GrFinger 4.2 SDK;
Install Fingerprint SDK.
Upgrading already deployed applications
Contact Griaule to get a license upgrade and instructions on how to apply the new license; Remove all binary files from GrFinger 4.2;
If Microsoft, DigitalPersona, Futronic FS80, M2SYS M2-S or Bio-I Cyte fingerprint readers are used, you must remove the manufacturer's device driver and install the FingerCap USB Driver. For further information check Fingerprint Readers compatible with Griaule FingerCap USB Driver installation section.
FingerCap USB Driver
The FingerCap USB Driver is the new device driver used by Fingerprint SDK for some USB fingerprint readers. It replaces completely the manufacturer's device driver or application, simplifying the application installation and deployment.
The FingerCap USB Driver 1.2 supports the following fingerprint readers: Microsoft Fingerprint Reader
DigitalPersona U.Are.U 4000 DigitalPersona U.Are.U 4000B Bio-I Cyte
Biotouch / Futronic FS80
Microsoft Wireless IntelliMouse Explorer with Fingerprint Reader Microsoft Optical Desktop with Fingerprint Reader
M2SYS M2-S
The FingerCap USB Driver 1.2 works on the following operating systems: Windows Vista
Windows Server 2003 Windows XP Professional Windows XP Home Edition Windows XP Media Center Edition Windows XP Tablet PC Edition
Windows 2000 (Service Pack 2 or later recommended)
Each fingerprint reader is supported on specifics operating systems. Please check it at Griaule Web Site.
Licensing
Fingerprint SDK is distributed with a trial license valid for 90 days*. After this period you have to buy a license to keep using it. Check the Griaule Web Site for licensing options, pricing and instructions on how to request commercial licenses. To know how to apply and deploy licenses, check the Licensing Fingerprint SDK Based Deployed Applications section.
Trial license limitations
The trial licenses of Fingerprint SDK are for non-commercial use. There is no technical limitation: the only difference is the splash screen displayed when the library is initializing.
* Note that after 90 days the library still works normally, but using it without a commercial license will be an explicit violation of the license agreement. To use the commercial license there is no need to reinstall the SDK; you just have to proper replace the trial license with the commercial one.
Support
Griaule Support PageInstalling the SDK
Supported Systems and Requirements Supported IDEsSDK Folders Structure About the Samples Fingerprint Readers Installation
Supported Systems and Requirements
These are the operating systems supported by Fingerprint SDK:Windows Vista Windows Server 2003 Windows XP Professional Windows XP Home Edition Windows XP Media Center Edition Windows XP Tablet PC Edition
Windows 2000 (Service Pack 2 or later recommended)
The hardware requirements are a 200Mhz or higher Pentium-class Processor and 64Mb of RAM.
You also need to check the supported operating systems and the computer requirements for the fingerprint reader you're intending to use. In order to do so, check the manufacturer's website or the fingerprint reader's documentation.
Supported IDEs
Fingerprint SDK ActiveX component should be supported by any IDE that supports ActiveX components. It does works with the most used Windows IDEs: Visual Basic 6, Delphi 6, Delphi 7, Visual FoxPro 8, Visual Studio .NET 2003 and Visual Studio .NET 2005.
If you are intending to use Fingerprint SDK in an IDE other than those listed above, make sure it can import and use ActiveX components.
SDK Folders Structure
After installing Fingerprint SDK the following folders will be available in the SDK root folder:
Directory Description
bin Contains all the files needed by Fingerprint SDK library. This folder contains (among others): GrFinger.dll (DLL), GrFingerX.dll (ActiveX) and GrFingerJava.dll (JNI for Windows).
doc
The Fingerprint SDK documentation files.
Fingerprint SDK Developer's Manual ENUS.chm: This manual. Fingerprint SDK Java: Fingerprint SDK for Windows JavaDoc.
Fingerprint SDK Applet Installer: Fingerprint SDK applet helper for Windows JavaDoc.
images Some fingerprint images for testing purposes (mainly playing with the samples without having to install a fingerprint reader).
include Import files for some of the supported languages (DLL only).
lib GrFinger.lib, a library to access Fingerprint SDK in your C++ and C++.NET applications.
samples Contains the samples source codes and binaries.
About the Samples
How to Use the Samples Samples Internal OrganizationHow to Use the Samples
The Fingerprint SDK contains a sample biometric application in many programming languages. The samples are all similar. In the "bin" folder of each programming language folder you will find the sample executable file. The sample main window seems like the one below:
The largest box shows the last fingerprint acquired from a fingerprint reader or loaded from a file. Each reader scans images in a specific size (width and height), but the samples resize all images to the same size before displaying them. The box on the bottom of the window shows status messages, e.g. when a reader is plugged or unplugged, a finger is placed over a reader, etc.
By clicking the "Extract template" button, the last acquired fingerprint image is analyzed and its minutiae and segments are identified, extracted and displayed on screen. The "Enroll" button saves the last extracted template into the database, and the ID of the enrolled template is displayed in the log box.
Placing a finger already enrolled in the database over the reader, waiting the image being acquired and clicking the "Identify" button will perform an identification; clicking the "Verify" button will perform a verification. In the latter case the sample will ask you the fingerprint ID you want to verify. In both cases the result will be displayed in the log box.
By checking the "Auto identify" option, whenever a finger is placed over the reader, the sample will try to automatically identify the fingerprint; the result will be shown in the log box. To delete all the fingerprints enrolled in the database, click the "Clear database" button.
To clear the log box, use the "Clear log" button.
To save the currently displayed fingerprint image to a file, select the option "Save..." in the "Image" menu. To load a fingerprint image saved in BMP format, select the option "Load from file..." in the "Image" menu.
Selecting the "Options..." menu causes a new window to be opened. In this window it's possible to change the identification and verification thresholds, the fingerprint rotation tolerance and also the colors used to display the fingerprint minutiae, their directions and segments.
Samples Internal Organization
Whenever possible, a sample source code follows the structure below:File name pattern Description
"Main" The main window, which displays the fingerprint images, handle events, initializes and finalizes the sample.
"Util" Methods responsible for initializing and finalizing the Fingerprint SDK library, performing the basic biometric operations like identification, verification, fingerprint enrollment, etc, and also support routines, like adding messages to the log box or checking if a fingerprint template is valid. "Callbacks" (DLL
only) The three callbacks handlers used by Fingerprint SDK (status, finger and image callbacks). "DB" Methods responsible for adding and retrieving data from database.
"Options" The options window.
Fingerprint Readers Installation
Supported fingerprint readers:
Microsoft Fingerprint Reader DigitalPersona U.Are.U 4000 DigitalPersona U.Are.U 4000B Bio-I Cyte
Biotouch / Futronic FS80
Microsoft Wireless IntelliMouse Explorer with Fingerprint Reader Microsoft Optical Desktop with Fingerprint Reader
Secugen Hamster III Nitgen Hamster I - Hamster II Crossmatch Fingerprint Readers Certis Image Orcanthus Fingerprint Readers Installation
Using the SDK
Fingerprint SDK DLL Prerequisites Fingerprint SDK ActiveX Prerequisites Fingerprint SDK Java for Windows Prerequisites Fingerprint SDK Based Applications Overview Fingerprint Image Format
Color Coding Format Contexts
Thresholds and Rotation Tolerance
Splash Screen, Advertisement Banner and Encrypted Images Deploying a Fingerprint SDK Based Application
Fingerprint SDK DLL Prerequisites
In order to use Fingerprint SDK DLL, add to your project the import file corresponding to the programming language you're using.
Import files for Delphi, C++ and C++.NET are available in the "include" folder in the SDK root folder.
Fingerprint SDK ActiveX Prerequisites
In order to use Fingerprint SDK ActiveX it must be first imported into the IDE you're using.
This section contains detailed importing instructions for the following IDEs: Microsoft Visual Basic 6
Microsoft Visual Studio 2003/2005 Delphi 6/7
Microsoft Visual FoxPro 8
Microsoft Visual Basic 6
Go to Project -> Components...;1.
Select the GrFingerX Control Library component;
2.
The Fingerprint SDK ActiveX component will be added to the Toolbox. 3.
Microsoft Visual Studio 2003/2005
Select the Components group of the Toolbox side tab (if necessary, unhide the tab);
1.
Right click on a clear area in the tab and select option Add/Remove Items... (VS 2003) or Choose Items... (VS 2005);
2.
In the COM Components tab, select the GrFingerXCtrl Class component;
3.
The Fingerprint SDK ActiveX component will appear in the Toolbox. 4.
Delphi 6/7
Go to Component -> Import ActiveX Control...;
Select the GrFingerX Control Library in the component list and click the Install... button;
2.
Click the OK button. If a dialog box asks to install the package, click Yes;
3.
A project with the Fingerprint SDK ActiveX library will be opened. Don't modify it, just close the project; 4.
The Fingerprint SDK ActiveX component will be added to the Component Palette. 5.
Microsoft Visual FoxPro 8
Insert an ActiveX Control (OleControl) in a form; 1.Select the GrFingerXCtrl Class component;
2.
The Fingerprint SDK ActiveX component will be added to the form. 3.
Fingerprint SDK Java for Windows Prerequisites
The GrFingerJava.jar package contains all the required classes for using Fingerprint SDK Java for Windows.
Fingerprint SDK is a native Windows library, thus Java programs using Fingerprint SDK only run on Windows.
Applet Prerequisites
Applet Prerequisites
In order to use Fingerprint SDK in Java applets for Windows, three more requisites must be met: Sign the applet to grant permissions for copying files and loading libraries;
1.
Copy all required Fingerprint SDK libraries to the client computer running the applet; 2.
Copy the Fingerprint SDK license to the client computer running the applet; 3.
In order to make it easier to met the second and third requisites, the Fingerprint SDK also contains a helper, the GrFingerAppletInstaller class, that has methods to perform all the necessary operations: unpacking ZIP files, copying files to the filesystem, initializing GrFinger, removing the copied files.
The ZIP package and license file must be located in the root folder of the JAR archive.
The GrFingerAppletInstaller class handles two resources: a ZIP file (containing the libraries) and a license file.
Using the methods provided by the class, copying the files and creating a GrFinger object is straightforward: // Create the installer
GrFingerAppletInstaller installer = new GrFingerAppletInstaller("","libraries.zip"); // Install libraries
installer.copyAndExtractZip(); // Install license
installer.copyLicense("mylicense.txt"); // Create GrFinger object
GrFinger grFinger = installer.getGrFinger();
Finalizing GrFinger and removing the copied files using the methods provided by the GrFingerAppletInstaller class is also straightforward: // Finalize GrFinger library
grFinger.finalize();
// Finalize installer, removing copied files installer.finalize();
Applets and Fingerprint SDK Overview
Sun's Java Applet Tutorial at http:// java.sun.com/ docs/ books/ tutorial/ applet/ index.html is a good starting point for Java applets.
An applet is a class inherited from class JApplet (Swing based) or from class Applet (AWT based). An applet has four abstract milestone methods: init, start, stop and destroy.
init(): Called when the applet initializes; start(): Called when the applet is started; stop(): Called when the applet is stopped; destroy(): Called when the applet is destroyed;
Swing components should be created, queried and manipulated in the event-dispatching thread, but the web-browsers don't invoke any applet milestone method from this thread. Thus, the milestone methods - init, start, stop, and destroy - should use the SwingUtilities method invokeAndWait (or invokeLater if appropriate) so that code that refers to the Swing components is executed in the event-dispatching thread. Note in the example below the method invokeAndWait in the init method.
public void init() {
//Execute a job on the event-dispatching thread: //creating this applet's GUI.
try {
javax.swing.SwingUtilities.invokeAndWait(new Runnable() { public void run() {
//Initialization code goes here } }); } catch (Exception e) { System.err.println("Initialization failed!"); } }
If the applet is Swing based, you must initialize and finalize Fingerprint SDK library in the invokeAndWait method.
An applet using Fingerprint SDK must copy all necessary files to the client computer in the init method. Only after this operation an applet may load and initialize Fingerprint SDK library. Finally, Fingerprint SDK library must be finalized in the destroy method.
Signing an Applet
The Java Virtual Machine security policy doesn't allow ordinary applets to write data to the filesystem or load libraries. Applets that must perform such operations must be signed. To sign an applet it's necessary to package it in a JAR file and then sign this file with a trusted certificate.
Another way to grant permissions for writing data to filesystem and loading libraries in a development environment is editing the user's .java.policy file before loading the applet. This procedure isn't recommended for production environments.
In a development environment, creating self-signed certificates is an easy way to sign applets. To do so you must have the Java SDK installed.
The keytool program is used for managing X.509 certificates. The command "keytool --help" shows the program usage. To create a self-signed key you may do: keytool -genkey -alias signFiles -keystore keyFile -keypass keypassword -dname "cn=Distinguished Name" -storepass storepassword
The command above will generate a file named keyFile containing a certificate suitable to sign an applet. To do so, use the program jarsigner, using the generated file keyFile as the keystore: jarsigner -keystore keyFile -storepass storepassword -keypass keypassword -signedjar SignedJarFile.jar JarFile.jar signFiles
The command above will generate the file SignedJarFile.jar, which is the same JarFile.jar, but signed. This must be done for every JAR package needing special permissions that is used by the applet. When a signed applet is loaded on a web-browser, a message box appears displaying the signature details and asking the user if the applet should be trusted. If the user doesn't trust the signed applet, the special permissions will not be granted. If the applet uses Fingerprint SDK, such permission denial will cause the library to fail during its initialization.
Fingerprint SDK Based Applications Overview
Like any biometric application, a Fingerprint SDK based application has four basic steps: initializing the Fingerprint SDK library, start capturing images from a fingerprint reader or loading them from files, extracting a template for each image, choosing among enrolling a template or matching it against others on database. Usually the "capturing/extracting/enrolling or matching" steps are repeated until the application is finished.
Fingerprint capture overview
Once the capture module is initialized, whenever a supported fingerprint reader is plugged or unplugged into the computer, a corresponding event is fired. In case of a plugging event, the image capture may be started on the fingerprint reader.
Whenever a finger is placed over a fingerprint reader - assuming such reader is capturing images - the corresponding event is fired. Once the fingerprint image is captured, a new event is fired. Finally, when the finger is removed from the fingerprint reader, the corresponding event is also fired.
When the capture module is initialized, a special sensor is automatically plugged, firing the corresponding plugging event: the "File" sensor. Enabling image capture on this special sensor is required in order to load fingerprint images from picture files.
Fingerprint Image Format
The fingerprint image format used in the Fingerprint SDK library is an array of width * height unsigned bytes. Each byte represents a single pixel of the image. The array is arranged in left to right, top to bottom order. There's no padding, each line immediately follows the previous one. Each pixel has a grayscale value ranging from 0 (pure black) to 255 (pure white). This format does not store information about the resolution or size (width and height) of the image.
On GrFinger 4.1 FREE and LIGHT versions, the fingerprint images captured from the fingerprint readers couldn't be used for any other purpose because they were encrypted. Although Fingerprint SDK doesn't encrypt the fingerprint images, it accepts encrypted images as input for backward compatibility purposes.
Color Coding Format
The color coding format used by the Fingerprint SDK library is the BGR 24-bits format. Each color channel has 256 levels (0 to 255) and the color is coded as the integer number composed by the three channels values in the strict order blue-green-red (most significant byte to least significant byte), or, blue x 65536 + green x 256 + red.
Some examples:
255 (decimal) or 0000FF (hex) means pure red ( ); 65280 (decimal) or 00FF00 (hex) means pure green( ); 16711680 (decimal) or FF0000 (hex) means pure blue ( ); 0 (decimal) or 000000 (hex) means black ( ); 16777215 (decimal) or FFFFFF (hex) means white ( );
Contexts
Contexts are an advanced feature used to:
allow two or more biometric operations to be executed at the same time; create different ready-to-use identification or verification environments;
Most biometric applications are interactive and don't execute more than one biometric operation at a time, using just the default context. But, for example, to perform two fingerprint identifications simultaneously on a multithreaded server, each identification must be executed on its own context. Two operations must not be called simultaneously in the same context because they are not guaranteed to be thread-safe. Creating a new context for each operation that will be executed simultaneously guarantees the thread safety.
Furthermore, each context has its own matching parameters, making it possible to create different identification or verification environments. For example, in a two-level security biometric application, instead of tightening or lowering the matching parameters depending on the security level before performing a matching, two contexts, each one with the appropriate matching parameters, may be created; any fingerprint matching is then performed in a context corresponding to the right security level.
Thresholds and Rotation Tolerance
The identification and verification functions in Fingerprint SDK library are governed by two important parameters: threshold and rotation tolerance.
The threshold is the minimum score needed to state that two fingerprints do match. The default value is 45 for the identification process and 25 for the verification process, ensuring a 1% FRR.
The rotation tolerance defines the maximum acceptable angle variation (in degrees) between two fingerprints being compared that will result in a match. This value is valid in both clockwise and counter-clockwise directions, so the maximum value that can be set is 180.
Splash Screen, Advertisement Banner and Encrypted Images
Fingerprint SDK doesn't have any splash screen nor advertisement banner nor encrypt the fingerprint images, no matter which edition is being used.
However, when Fingerprint SDK library is running with a trial license, a splash screen is shown when the library initializes, as shown in the picture below.
For backward compatibility purposes, Fingerprint SDK works with GrFinger 4.1 encrypted images.
Deploying a Fingerprint SDK Based Application
This section presents the files that are required to be packaged with a Fingerprint SDK based application in order to have it working when installed.
The fingerprint reader installation procedure on any machine where the application will be installed is the same as described in the Fingerprint Readers Installation section.
Required Fingerprint SDK Files
Libraries
The following files must be packaged with all Fingerprint SDK based applications: GrFinger.dll
pthreadVC2.dll
The following files must be packaged with Fingerprint SDK ActiveX based applications:
GrFingerX.dll
Furthermore, GrFingerX.dll must be registered on system during application installation, using the regsvr32 tool. For further info about this tool, check the Microsoft's regsvr32 page. The following files must be packaged with Fingerprint SDK Java for Windows based applications:
GrFingerJava.dll GrFingerJava.jar
For any applet using the applet helper, the following files must also be added to the JAR package:
GrFingerAppletInstaller.jar
license agreement (your valid Fingerprint SDK integrator or enterprise license agreement)
Fingerprint reader support
The following files must be packaged with all Fingerprint SDK based applications supporting the Fingerprint Readers compatible with Griaule FingerCap USB Driver: CapPluginFingercap.dll
The following files must be packaged with all Fingerprint SDK based applications supporting the Secugen Hamster III / Nitgen Hamster I / Hamster II fingerprint readers: CapPluginHamster.dll
NBioBSP.dll
The following files must be packaged with all Fingerprint SDK based applications supporting the Certis Image Orcanthus fingerprint reader: CapPluginCertis.dll
CertisExports.dll Id3BiokeyDll.dll
The following files must be packaged with all Fingerprint SDK based applications supporting the Crossmatch fingerprint readers: CapPluginCrossMatch.dll
Example
If an application uses Fingerprint SDK ActiveX component and supports the Nitgen Hamster I and Microsoft fingerprint readers, the following files must be packaged with it: GrFinger.dll
pthreadVC2.dll
GrFingerX.dll (must also be registered in the target computer with the regsvr32 tool) CapPluginFingercap.dll
CapPluginHamster.dll NBioBSP.dll
Important notes
All files required by Fingerprint SDK can be found in the "bin" folder in the SDK root folder. The list of supported fingerprint readers is available in the Fingerprint Readers Support section.
During application installation, any required DLL file must be copied to the application folder, to a system folder (for e.g., SYSTEM folder) or to a folder included in the PATH variable. For Java applications, any required JAR file must be added to the CLASSPATH variable.
Licensing Fingerprint SDK Based Deployed Applications
Every time the Fingerprint SDK library is initialized, it searches for a license file in two locations in the filesystem. A valid license file must be placed in one of these locations or the library will not work. The first location is the application's folder. This is the recommended location where to copy the license file when installing a Fingerprint SDK based application.
The second location is recommended only for developers and provides a system and user independent license location: it's the <COMMON APPLICATION DATA>\Griaule folder.
The path <COMMON APPLICATION DATA> is the file system folder containing application data for all users. In Windows Vista, XP, 2000 and 2003 operating systems, the environment variable APPDATA contains this path.
For the English version of the Windows operating system, the table below shows the most likely locations of the <COMMON APPLICATION DATA>\Griaule folder. Other Windows versions or non-English Windows may have slightly different paths. As an utmost option, create the folder if it doesn't exist.
Windows version Folder
Windows Vista C:\ProgramData\Griaule\ Windows XP
Windows 2000
Windows 2003 C:\Documents and Settings\All Users\Application Data\Griaule\
Programming Reference Guide
Return Codes and ConstantsParameters Descriptions
Fingerprint SDK DLL Reference Guide Fingerprint SDK ActiveX Reference Guide Fingerprint SDK Java for Windows Reference Guide Fingerprint SDK.NET Reference Guide
Return Codes and Constants
Return codes Event constants Image constants Matching constants Context constants Licensing constants Template format constantsReturn codes
Success Codes
GR_OK 0 Success
GR_BAD_QUALITY 0 Extraction succeeded, template has bad quality GR_MEDIUM_QUALITY 1 Extraction succeeded, template has medium quality GR_HIGH_QUALITY 2 Extraction succeeded, template has high quality
GR_MATCH 1 Fingerprints match
GR_NOT_MATCH 0 Fingerprints don't match
GR_DEFAULT_USED 3 A supplied parameter is invalid or out of range, default value will be used GR_ENROLL_NOT_READY 0 Enrollment process not ready
GR_ENROLL_SUFFICIENT 1 Sufficient enrollment GR_ENROLL_GOOD 2 Good enrollment GR_ENROLL_VERY_GOOD 3 Very good enrollment
GR_ENROLL_MAX_LIMIT_REACHED 4 Maximum limit of consolidated templates was reached
Initialization Error Codes
GR_ERROR_INITIALIZE_FAIL -1 Initialization failed GR_ERROR_NOT_INITIALIZED -2 GrFinger isn't initialized GR_ERROR_FAIL_LICENSE_READ -3 GrFinger couldn't read the license file GR_ERROR_NO_VALID_LICENSE -4 No valid license found
GR_ERROR_NULL_ARGUMENT -5 A null parameter was supplied GR_ERROR_FAIL -6 Unexpected failure GR_ERROR_ALLOC -7 Memory allocation failure GR_ERROR_PARAMETERS -8 An incorrect parameter was supplied
Extraction and Matching Error Codes
GR_ERROR_WRONG_USE -107 Function can't be called at this time GR_ERROR_EXTRACT -108 Error extracting template GR_ERROR_SIZE_OFF_RANGE -109 Image size is too big
GR_ERROR_RES_OFF_RANGE -110 Image resolution is out of the valid range GR_ERROR_CONTEXT_NOT_CREATED -111 Context couldn't be created GR_ERROR_INVALID_CONTEXT -112 Context isn't valid
GR_ERROR_NOT_ENOUGH_SPACE -114 Supplied template buffer is too small to hold the template
Capture Error Codes
GR_ERROR_CONNECT_SENSOR -201 Error connecting to the fingerprint reader GR_ERROR_CAPTURING -202 Error while acquiring image GR_ERROR_CANCEL_CAPTURING -203 Capture has been canceled GR_ERROR_INVALID_ID_SENSOR -204 Invalid fingerprint reader ID
GR_ERROR_SENSOR_NOT_CAPTURING -205 Capture wasn't started on the fingerprint reader GR_ERROR_INVALID_EXT -206 Invalid file extension
GR_ERROR_INVALID_FILENAME -207 Invalid filename GR_ERROR_INVALID_FILETYPE -208 Invalid file type GR_ERROR_SENSOR -209 Fingerprint reader error
License Error Codes
GR_ERROR_GET_HARDWARE_KEY -301 Unable to get your hardware key GR_ERROR_INTERNET_CONNECTION -302 Error internet connection GR_ERROR_BAD_REQUEST -303 Bad request GR_ERROR_INVALID_PRODUCT_KEY -304 Invalid product key GR_ERROR_INSUFFICIENT_CREDIT -305 Insufficient credit GR_ERROR_NO_HARDWARE_BOUND -306 No hardware-bound license GR_ERROR_HTTP_AUTHORIZATION -307 HTTP authentication failed GR_ERROR_WRONG_PRODUCT_KEY -308 Wrong product key GR_ERROR_INTERNAL_SERVER -309 Internal server error GR_ERROR_WRITING_LICENSE_FILE -310 Unable to write the license file
GR_ERROR_PK_NOT_LINKED -311 Product key not linked with a Griaule Account GR_ERROR_PK_NOT_APPROVED -312 Product key not approved yet
Template format constants
Template Format ValuesGR_FORMAT_DEFAULT 0 Fingerprint SDK's default template format GR_FORMAT_GR001 1 Fingerprint SDK private template format, Version 1
GR_FORMAT_GR002 2 Fingerprint SDK private template format, Version 2 (Embedded template) GR_FORMAT_GR003 3 Fingerprint SDK private template format, Version 3
GR_FORMAT_CLASSIC 100 Legacy template format
GR_FORMAT_ISO 200 ISO 19794-2 Compliant template Format GR_FORMAT_ANSI 201 ANSI 378-2004 Compliant template Format
Event constants
Event CodesGR_PLUG 21 A fingerprint reader was plugged on the machine GR_UNPLUG 20 A fingerprint reader was unplugged from the machine GR_FINGER_DOWN 11 A finger was placed over the fingerprint reader GR_FINGER_UP 10 A finger was removed from the fingerprint reader
Image constants
Picture File FormatsGRCAP_IMAGE_FORMAT_BMP 501 Windows Bitmap (BMP) image format
Image Values
GR_DEFAULT_RES 500 Default resolution value for an image in DPI
GR_DEFAULT_DIM 500 Maximum width and height of an image in pixels that is processed on template extraction GR_MAX_SIZE_TEMPLATE 10000 Maximum template size in bytes
GR_MAX_IMAGE_WIDTH 1280 Maximum acceptable image width in pixels GR_MAX_IMAGE_HEIGHT 1280 Maximum acceptable image height in pixels GR_MAX_RESOLUTION 1000 Maximum acceptable image resolution in DPI GR_MIN_IMAGE_WIDTH 50 Minimum acceptable image width in pixels
GR_MIN_IMAGE_HEIGHT 50 Minimum acceptable image height in pixels GR_MIN_RESOLUTION 125 Minimum acceptable image resolution in DPI GR_IMAGE_NO_COLOR 536870911 No defined color for biometric display
Matching constants
Matching ValuesGR_MAX_THRESHOLD 200 Maximum threshold value GR_MIN_THRESHOLD 10 Minimum threshold value
GR_VERYLOW_FRR 30 Threshold value for a very low FRR (1 false rejection in 1000) GR_LOW_FRR 45 Threshold value for a low FRR (1 false rejection in 100) GR_LOW_FAR 60 Threshold value for a low FAR (1 false acceptance in 300000) GR_VERYLOW_FAR 80 Threshold value for a very low FAR (1 false acceptance in 3000000) GR_ROT_MIN 0 Minimum rotation tolerance
GR_ROT_MAX 180 Maximum rotation tolerance
Context constants
Context ValuesGR_DEFAULT_CONTEXT 0 Default context GR_NO_CONTEXT -1 No context
Licensing constants
License TypesGRFINGER_FULL 1 Fingerprint IDENTIFICATION SDK license agreement GRFINGER_LIGHT 2 Fingerprint VERIFICATION SDK license agreement
Parameters Descriptions
Each function, method or event parameter is presented along with its description and type. The parameter type is inside square brackets and may be:
[in] The parameter is used only to pass values in to the function; [out] The parameter is used only to pass values back from the function;
[in, out] The parameter is used both to pass values in and to pass results back out of the function;
Fingerprint SDK DLL Reference Guide
Initialization and finalization functions Matching functions
Enrollment Functions Extraction functions Capture functions Biometric display functions Other functions Callback handlers
Enrollment Functions
GrEnroll GrStartEnrollGrEnroll
Enrolls a fingerprint image.Prerequisites Prerequisites The Fingerprint SDK library must have been previously initialized.The template array must be already allocated. The recommended size is GR_MAX_SIZE_TEMPLATE bytes. Return On success, the enroll quality code is returned. On failure, the appropriate error code is returned.
Parameters
[in] rawImage A raw grayscale fingerprint image. [in] width Fingerprint image width in pixels. [in] height Fingerprint image height in pixels. [in] res Fingerprint image resolution in DPI.
[out] tpt The byte array in which the fingerprint template will be stored.
[in,out] tptSize [in] The maximum size in bytes of the byte array supplied.
[out] The size in bytes of the extracted template.
[out] quality The template quality. [in] tptFormat The template format to be used.
[in] context Context in which the enrollment will be performed.
Declaration
C++ int result;
// set current buffer size for the consolidated template _tpt->_size = GR_MAX_SIZE_TEMPLATE;
result = GrEnroll(_raw.img, _raw.width, _raw.height, _raw.Res, (char*)_tpt->_tpt, &_tpt->_size, &_tpt->_quality, GR_FORMAT_DEFAULT, GR_DEFAULT_CONTEXT); // if error, set template size to 0
if (result < 0){
// Result < 0 => enrollment problem _tpt->_size = 0; } Delphi Var ret: Integer; Begin
// set current buffer size for the consolidated template template.size := GR_MAX_SIZE_TEMPLATE;
ret := GrEnroll(raw.img, raw.width, raw.height, raw.res, template.tpt, template.size, template.quality, GR_FORMAT_DEFAULT, GR_DEFAULT_CONTEXT); // if error, set template size to 0
// Result < 0 => enrollment problem if (ret < 0 ) then
template.size := 0; End;
GrStartEnroll
Starts the enrollment process. The fingerprint templates are consolidated to create a trustable one. Prerequisites The Fingerprint SDK library must have been previously initialized.
Return On success, GR_OK is returned.On failure, the appropriate error code is returned.
Parameters
[in] context Context in which the enrollment will be started.
Declaration
C++
int __stdcall GrStartEnroll(int context); Delphi
function GrStartEnroll(context: Integer): Integer; stdcall;
Sample Code
C++ int result; result = GrStartEnroll(GR_DEFAULT_CONTEXT); Delphi Var ret: Integer; Begin ret := GrStartEnroll(GR_DEFAULT_CONTEXT); End;Initialization and finalization functions
GrInitializeGrFinalize GrCreateContext GrDestroyContext
GrInitialize
Initializes the Fingerprint SDK library, creates the default context and checks for a valid license on system. Prerequisites A valid license must exist on system.
Return On success, GR_OK is returned.On failure, the appropriate error code is returned.
Declaration
C++
Delphi
function GrInitialize: Integer; stdcall;
Sample Code
C++ int result;
//Initialize the library result = GrInitialize(); Delphi
// Initializing the library. err := GrInitialize();
GrFinalize
Finalizes the Fingerprint SDK library, freeing any resource used.
Prerequisites The Fingerprint SDK library must have been previously initialized. Return On success, GR_OK is returned.On failure, the appropriate error code is returned.
Declaration
C++int __stdcall GrFinalize(); Delphi
function GrFinalize: Integer; stdcall;
Sample Code
C++ retVal=GrFinalize(); Delphi retVal:=GrFinalize();GrCreateContext
Creates a context in which extraction, verification and identification may be performed. Prerequisites The Fingerprint SDK library must have been previously initialized. Return On success, GR_OK is returned.On failure, the appropriate error code is returned.
Parameters
[out] contextId The identifier of the newly created context.
Declaration
C++
int __stdcall GrCreateContext (int *contextId); Delphi
function GrCreateContext( var contextId: Integer): Integer; stdcall;
Sample Code
C++ int contextId=0; retVal=GrCreateContext(&contextId); Delphi Var contextId : integer; begin retVal:=GrCreateContext(var contextId);GrDestroyContext
Destroys a context.Prerequisites The Fingerprint SDK library must have been previously initialized. Return On success, GR_OK is returned.On failure, the appropriate error code is returned.
Parameters
[in] contextId The identifier of the context to be destroyed.
Declaration
C++
int __stdcall GrDestroyContext (int contextId); Delphi
Sample Code
C++ retVal=GrDestroyContext(contextId); Delphi retVal:=GrDestroyContext(contextId);Matching functions
GrVerify GrIdentifyPrepare GrIdentify GrSetIdentifyParameters GrSetVerifyParameters GrGetIdentifyParameters GrGetVerifyParametersGrVerify
Performs a verification by comparing the two templates supplied.
Prerequisites The Fingerprint SDK library must have been previously initialized.
Return On success, GR_MATCH is returned if the matching score is higher than the verification threshold, otherwise GR_NOT_MATCH is returned.On failure, the appropriate error code is returned.
Parameters
[in] queryTemplate Query template to be verified. [in] referenceTemplate Reference template for verification. [out] verifyScore Verification matching score.
[in] context Context in which the verification will be performed.
See also
Return codes
Declaration
C++int __stdcall GrVerify(char *queryTemplate, char *referenceTemplate, int *verifyScore, int context); Delphi
function GrVerify(queryTemplate: PChar; referenceTemplate: PChar; var verifyScore: Integer; context: Integer): Integer; stdcall;
Sample Code
C++
public class TTemplate {
// Template data. public Array _tpt; // Template size public int _size; public TTemplate(){
// Create a byte buffer for the template
_tpt = new byte[(int)GRConstants.GR_MAX_SIZE_TEMPLATE]; _size = 0; } } TTemplate *tptRef; int result;
// Checking if the template is valid.
if(!TemplateIsValid()) return ERR_INVALID_TEMPLATE;
// Getting the template with the supplied ID from the database. tptRef = _DB->getTemplate(id);
// Checking if the ID was found.
if ((tptRef->_tpt == NULL) || (tptRef->_size == 0)){ return ERR_INVALID_ID;
}
// Comparing the templates.
result = GrVerify((char*)_tpt->_tpt, (char*)tptRef->_tpt, score, GR_DEFAULT_CONTEXT); Delphi
type
// Class TTemplate
// Define a type to temporary storage of template TTemplate = class public // Template data. tpt: PSafeArray; // Template size size: Integer;
// Template ID (if retrieved from DB) id: Integer;
// Allocates space to template constructor Create; // clean-up
destructor Destroy; override; end;
Var
ret: Integer; tptRef: TTemplate; Begin
// Checking if the template is valid. if not(TemplateIsValid()) then begin
Verify := ERR_INVALID_TEMPLATE; exit;
// Getting the template with the supplied ID from the database. tptRef := DB.getTemplate(id);
if ((tptRef.tpt = nil) or (tptRef.size <= 0)) then begin
Verify := ERR_INVALID_ID; exit;
end;
// Comparing the templates.
Verify := GrVerify(template.tpt, tptRef.tpt, score, GR_DEFAULT_CONTEXT); end;
GrIdentifyPrepare
Prepares a query template to be identified against one or more reference templates. Prerequisites The Fingerprint SDK library must have been previously initialized. Return On success, GR_OK is returned.On failure, the appropriate error code is returned.
Parameters
[in] templateQuery Query template to be identified.
[in] context Context in which the identification will be performed.
Declaration
C++
int __stdcall GrIdentifyPrepare (char *templateQuery, int context); Delphi
function GrIdentifyPrepare(templateQuery: PChar; context: Integer): Integer; stdcall;
Sample Code
C++
public class TTemplate {
// Template data. public Array _tpt; // Template size public int _size; public TTemplate(){
// Create a byte buffer for the template
_tpt = new byte[(int)GRConstants.GR_MAX_SIZE_TEMPLATE]; _size = 0;
} }
TTemplate *tptRef;
// Checking if the template is valid. if(!TemplateIsValid())
return ERR_INVALID_TEMPLATE;
// Starting the identification process and supplying the query //template. result = GrIdentifyPrepare((char*)_tpt->_tpt, GR_DEFAULT_CONTEXT); // Getting the current template from the recordset.
tptRef = _DB->getTemplate(rs); // Comparing the current template.
result = GrIdentify((char*)tptRef->_tpt, &score, GR_DEFAULT_CONTEXT); // Checking if the query template and the reference template match. if(result == GR_MATCH){ id = _DB->getId(rs); } Delphi type // Class TTemplate
// Define a type to temporary storage of template TTemplate = class public // Template data. tpt: PSafeArray; // Template size size: Integer;
// Template ID (if retrieved from DB) id: Integer;
// Allocates space to template constructor Create; // clean-up
destructor Destroy; override; end;
Var
ret: Integer; tptRef: TTemplate; Begin
// Checking if the template is valid. if not(TemplateIsValid())then begin
Identify := ERR_INVALID_TEMPLATE; exit;
end;
// Starting the identification process and supplying the query //template. ret := GrIdentifyPrepare(template.tpt, GR_DEFAULT_CONTEXT);
// Comparing the current template.
ret := GrIdentify(tptRef.tpt, score, GR_DEFAULT_CONTEXT); // Checking if the query template and the reference template match. if (ret = GR_MATCH) then
begin
Identify := tptRef.id; exit;
end
else if (ret < 0) then begin
Identify := ret; end;
GrIdentify
Performs an identification by comparing the supplied reference template against the previously prepared query template. Prerequisites The Fingerprint SDK library must have been previously initialized.The identification must be previously prepared by calling the GrIdentifyPrepare function.
Return On success, GR_MATCH is returned if the matching score is higher than the identification threshold, otherwise GR_NOT_MATCH is returned.On failure, the appropriate error code is returned.
Parameters
[in] templateReference Reference template for identification. [out] identifyScore Identification matching score.
[in] context Context in which the identification will be performed.
See also
Return codes
Declaration
C++GrIdentify (char *templateReference, int *identifyScore, int context); Delphi
function GrIdentify(templateReference: PChar; var identifyScore: Integer; context: Integer): Integer; stdcall;
Sample Code
C++
public class TTemplate {
// Template data. public Array _tpt; // Template size public int _size; public TTemplate(){
// Create a byte buffer for the template
_tpt = new byte[(int)GRConstants.GR_MAX_SIZE_TEMPLATE]; _size = 0;
} }
TTemplate *tptRef;
// Checking if the template is valid. if(!TemplateIsValid())
return ERR_INVALID_TEMPLATE;
// Starting the identification process and supplying the query //template. result = GrIdentifyPrepare((char*)_tpt->_tpt, GR_DEFAULT_CONTEXT); // Getting the current template from the recordset.
tptRef = _DB->getTemplate(rs); // Comparing the current template.
result = GrIdentify((char*)tptRef->_tpt, &score, GR_DEFAULT_CONTEXT);
// Checking if the query template and the reference template match. if(result == GR_MATCH){ id = _DB->getId(rs); } Delphi type // Class TTemplate
// Define a type to temporary storage of template TTemplate = class public // Template data. tpt: PSafeArray; // Template size size: Integer;
// Template ID (if retrieved from DB) id: Integer;
// Allocates space to template constructor Create; // clean-up
destructor Destroy; override; end;
Var
ret: Integer; tptRef: TTemplate; Begin
// Checking if the template is valid. if not(TemplateIsValid())then begin
Identify := ERR_INVALID_TEMPLATE; exit;
end;
// Starting the identification process and supplying the query template. ret := GrIdentifyPrepare(template.tpt, GR_DEFAULT_CONTEXT); // Comparing the current template.
ret := GrIdentify(tptRef.tpt, score, GR_DEFAULT_CONTEXT);
// Checking if the query template and the reference // template match. if (ret = GR_MATCH) then
begin
Identify := tptRef.id; exit;
end
else if (ret < 0) then begin
Identify := ret; end;
GrSetIdentifyParameters
Sets the identification parameters in the supplied context.Prerequisites The Fingerprint SDK library must have been previously initialized.
Return On success, If any supplied parameter is invalid or out of range, its default value will be used and GR_OK is returned. GR_DEFAULT_USED is returned.
On failure, the appropriate error code is returned.
Parameters
[in] identifyRotationTolerance The rotation tolerance for the identification process. [in] context Context in which the identification parameters will be set.
See also
Matching constants Context constants
Declaration
C++int __stdcall GrSetIdentifyParameters (int identifyThreshold, int identifyRotationTolerance, int context); Delphi
function GrSetIdentifyParameters(identifyThreshold: Integer; identifyRotationTolerance: Integer; context: Integer): Integer; stdcall;
Sample Code
C++
ret = GrSetIdentifyParameters(thresholdId, rotationMaxId, GR_DEFAULT_CONTEXT); // error?
if (ret == GR_DEFAULT_USED) {
MessageBox::Show("Invalid identify parameters values. Default values will be used."); }
Delphi
ret := GrSetIdentifyParameters(thresholdId, rotationMaxId, GR_DEFAULT_CONTEXT); // error?
if ret = GR_DEFAULT_USED then begin
showmessage('Invalid identify parameters values. Default values will be used.'); end;
GrSetVerifyParameters
Sets the verification parameters in the supplied context.Prerequisites The Fingerprint SDK library must have been previously initialized.
Return On success, If any supplied parameter is invalid or out of range, its default value will be used and GR_OK is returned. GR_DEFAULT_USED is returned.
On failure, the appropriate error code is returned.
Parameters
[in] verifyThreshold The verification score threshold.
[in] verifyRotationTolerance The rotation tolerance for the verification process. [in] context Context in which the verification parameters will be set.
See also
Matching constants Context constants
Declaration
C++
int __stdcall GrSetVerifyParameters (int verifyThreshold, int verifyRotationTolerance, int context); Delphi
function GrSetVerifyParameters(VerifyThreshold: Integer; VerifyRotationTolerance: Integer; context: Integer): Integer; stdcall;
Sample Code
C++
// set the new verification parameters
ret = GrSetVerifyParameters(thresholdVr, rotationMaxVr, GR_DEFAULT_CONTEXT); // error?
if (ret == GR_DEFAULT_USED) {
MessageBox::Show("Invalid verify parameters values. Default values will be used."); }
Delphi
// set the new verification parameters
ret := GrSetVerifyParameters(thresholdVr, rotationMaxVr, GR_DEFAULT_CONTEXT); // error?
if ret = GR_DEFAULT_USED then begin
showmessage('Invalid verify parameters values. Default values will be used.'); end;
GrGetIdentifyParameters
Retrieves the identification parameters for the supplied context.Prerequisites The Fingerprint SDK library must have been previously initialized. Return On success, GR_OK is returned.On failure, the appropriate error code is returned.
[out] identifyThreshold The current identification score threshold.
[out] identifyRotationTolerance The current rotation tolerance for the identification process. [in] context Context from which the identification parameters will be retrieved.
See also
Matching constants Context constants
Declaration
C++
int __stdcall GrGetIdentifyParameters (int &identifyThreshold, int &identifyRotationTolerance, int context); Delphi
function GrGetIdentifyParameters(var identifyThreshold: Integer; var identifyRotationTolerance: Integer; context: Integer): Integer; stdcall;
Sample Code
C++
int thresholdId, rotationMaxId;
GrGetIdentifyParameters(&thresholdId, &rotationMaxId, GR_DEFAULT_CONTEXT); Delphi
Var
thresholdId : Integer; rotationMaxId: Integer; begin
GrGetIdentifyParameters(thresholdId, rotationMaxId, GR_DEFAULT_CONTEXT); end
GrGetVerifyParameters
Retrieves the verification parameters for the supplied context.Prerequisites The Fingerprint SDK library must have been previously initialized. Return On success, GR_OK is returned.On failure, the appropriate error code is returned.
Parameters
[out] verifyThreshold The current verification score threshold.
[out] verifyRotationTolerance The current rotation tolerance for the verification process. [in] context Context from which the verification parameters will be retrieved.
See also
Matching constants Context constants
Declaration
C++int __stdcall GrGetVerifyParameters (int &verifyThreshold, int &verifyRotationTolerance, int context); Delphi
function GrGetVerifyParameters(var verifyThreshold: Integer; var verifyRotationTolerance: Integer; context: Integer): Integer; stdcall;
Sample Code
C++
int thresholdVr, rotationMaxVr;
GrGetVerifyParameters(&thresholdVr, &rotationMaxVr, GR_DEFAULT_CONTEXT); Delphi
var
thresholdVr : Integer; rotationMaxVr: Integer; begin
GrGetVerifyParameters(thresholdVr, rotationMaxVr, GR_DEFAULT_CONTEXT); End
Extraction functions
GrCovertTemplate GrExtractEx GrExtractGrCovertTemplate
The Fingerprint SDK library must have been previously initialized.
The template array must be already allocated. The recommended size is GR_MAX_SIZE_TEMPLATE bytes.
Return On success, GR_OK is returned.On failure, the appropriate error code is returned.
Parameters
[in] oldTpt The template to convert. [out] newTpt The converted template.
[in,out] newTptSize [in]The maximum size in bytes of the byte array supplied.
[out] The size in bytes of the converted template.
[in] context Context in which the extraction will be performed. [in] format The template format to be used.
Declaration
C++int __stdcall GrConvertTemplate(char* oldTpt, char* newTpt, int* newTptSize, int context, int format); Delphi
function GrConvertTemplate(oldTpt: Pchar; newTpt: PChar; var newTptSize: Integer; context: Integer; format: Integer): Integer; stdcall;
Sample Code
C++ int result;
// set current buffer size for the extract template _newTpt->_size = GR_MAX_SIZE_TEMPLATE;
result = GrConvertTemplate((char*)_oldTpt, (char*)_newTpt->_tpt, &_newTpt->_size, GR_DEFAULT_CONTEXT, GR_FORMAT_DEFAULT); // if error, set template size to 0
if (result < 0){
// Result < 0 => conversion problem _newTpt->_size = 0; } Delphi Var ret: Integer; Begin
// set current buffer size for the extract template newTemplate.size := GR_MAX_SIZE_TEMPLATE;
ret := GrConvertTemplate(oldTemplate.tpt, newTemplate.tpt, newTemplate.size, GR_DEFAULT_CONTEXT, GR_FORMAT_DEFAULT); // if error, set template size to 0
// Result < 0 => conversion problem if (ret < 0 ) then
newTemplate.size := 0; End;
GrExtract
Extracts a fingerprint template from the supplied fingerprint raw image.
Prerequisites The Fingerprint SDK library must have been previously initialized.The template array must be already allocated. The recommended size is GR_MAX_SIZE_TEMPLATE bytes.
Return On success, the template quality code is returned. On failure, the appropriate error code is returned.
Parameters
[in] rawImage A raw grayscale fingerprint image. [in] width [in] Fingerprint image width in pixels.
[in] height Fingerprint image height in pixels. [in] res Fingerprint image resolution in DPI.
[out] tpt The byte array in which the fingerprint template will be stored.
[in,out] tptSize [in] The maximum size in bytes of the byte array supplied.
[out] The size in bytes of the extracted template.
[in] context Context in which the extraction will be performed.
Declaration
C++
int __stdcall GrExtract(unsigned char *rawimage, int width, int height, int res, char *tpt, int *tptSize, int context); Delphi
Sample Code
C++ int result;// set current buffer size for the extract template _tpt->_size = GR_MAX_SIZE_TEMPLATE;
result = GrExtract(_raw.img, _raw.width, _raw.height, _raw.Res, (char*)_tpt->_tpt, &_tpt->_size, GR_DEFAULT_CONTEXT); // if error, set template size to 0
if (result < 0){
// Result < 0 => extraction problem _tpt->_size = 0; } Delphi Var ret: Integer; Begin
// set current buffer size for the extract template template.size := GR_MAX_SIZE_TEMPLATE;
ret := GrExtract(raw.img, raw.width, raw.height, raw.res, template.tpt, template.size, GR_DEFAULT_CONTEXT); // if error, set template size to 0
// Result < 0 => extraction problem if (ret < 0 ) then
template.size := 0; End;
GrExtractEx
Extracts a fingerprint template, in a specified format, from the supplied fingerprint raw image.
Prerequisites The Fingerprint SDK library must have been previously initialized.The template array must be already allocated. The recommended size is GR_MAX_SIZE_TEMPLATE bytes. Return On success, the template quality code is returned. On failure, the appropriate error code is returned.
Parameters
[in] rawImage A raw grayscale fingerprint image. [in] width [in] Fingerprint image width in pixels.
[in] height Fingerprint image height in pixels. [in] res Fingerprint image resolution in DPI.
[out] tpt The byte array in which the fingerprint template will be stored.
[in,out] tptSize [in] The maximum size in bytes of the byte array supplied.
[out] The size in bytes of the extracted template.
[in] context Context in which the extraction will be performed. [in] tptFormat The template format to be used.
Declaration
C++int __stdcall GrExtractEx(unsigned char *rawimage, int width, int height, int res, char *tpt, int *tptSize, int context, int tptFormat); Delphi
function GrExtractEx(rawimage: Pchar; width: Integer; height: Integer; res: Integer; tpt: PChar; var tptSize: Integer; context: Integer; tptFormat: Integer): Integer; stdcall;
Sample Code
C++ int result;
// set current buffer size for the extract template _tpt->_size = GR_MAX_SIZE_TEMPLATE;
result = GrExtractEx(_raw.img, _raw.width, _raw.height, _raw.Res, (char*)_tpt->_tpt, &_tpt->_size, GR_DEFAULT_CONTEXT, GR_FORMAT_DEFAULT); // if error, set template size to 0
if (result < 0){
// Result < 0 => extraction problem _tpt->_size = 0; } Delphi Var ret: Integer; Begin
// set current buffer size for the extract template template.size := GR_MAX_SIZE_TEMPLATE;
ret := GrExtractEx(raw.img, raw.width, raw.height, raw.res, template.tpt, template.size, GR_DEFAULT_CONTEXT, GR_FORMAT_DEFAULT); // if error, set template size to 0
// Result < 0 => extraction problem if (ret < 0 ) then template.size := 0; End;
Capture functions
GrCapInitialize GrCapFinalize GrCapStartCaptureGrCapStopCapture GrCapSaveRawImageToFile GrCapLoadImageFromFile GrCapRawImageToHandle
GrCapInitialize
Initializes the fingerprint capture module.Prerequisites A valid license must exist on system. Return On success, GR_OK is returned.On failure, the appropriate error code is returned.
Parameters
[in] StatusEventHandler Callback function responsible for handling the status events.
See also
Callback handlers
Declaration
C++int __stdcall GrCapInitialize(StatusCallBack* StatusEventHandler); Delphi
Function GrCapInitialize(StatusEventHandler: GRCAP_STATUS_EVENT_PROC): Integer; stdcall;
Sample Code
C++
retVal= GrCapInitialize (StatusEventHandler); Delphi
retVal:= GrCapInitialize (@StatusEventHandler);
GrCapFinalize
Stops the capture module, freeing any resource used.
Prerequisites The capture module must have been previously initialized. Return On success, GR_OK is returned.On failure, the appropriate error code is returned.
Declaration
C++int __stdcall GrCapFinalize(); Delphi
function GrCapFinalize(): Integer; stdcall;
Sample Code
C++ retVal= GrCapFinalize(); Delphi retVal:= GrCapFinalize();GrCapStartCapture
Starts capturing fingerprint images from the supplied fingerprint reader.
Prerequisites The capture module must have been previously initialized.The supplied fingerprint reader must be connected, working and recognized as plugged by the capture module.
Return On success, GR_OK is returned.On failure, the appropriate error code is returned.
Parameters
[in] idSensor The ID of the fingerprint reader to start capturing images from. [in] FingerEventHandler Callback function responsible for handling the finger events. [in] ImageEventHandler Callback function responsible for handling the image event.
See also
Callback handlers