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HyperView 8.0 Tutorials

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HyperView 8.0

Tutorials

HyperView Tutorials ... 1

Finding the Installation Directory ... 1

Loading Model Files - HV-1000... 3

Using the Animation Controls - HV-1010... 6

Controlling the Model View - HV-2000... 10

Applying Entity Attributes - HV-2010... 14

Using the Model Browser - HV-2020 ... 18

Masking Elements - HV-2030 ... 21

Creating Groups - HV-2040... 24

Using Keyboard Shortcuts and Function Keys - HV-2050... 27

Contouring Results - HV-3000 ... 29

Viewing Deformed Shapes - HV-3010... 34

Viewing Iso Values - HV-3020 ... 37

Editing Legends - HV-3030 ... 41

Viewing Vector Plots - HV-3040... 46

Viewing Tensor Plots - HV-3050... 48

Transforming and Averaging Stresses - HV-3060... 52

Creating Derived Loadcases - HV-3070 ... 56

Querying Results - HV-4000 ... 58

Performing Advanced Queries - HV-4010... 61

Creating Section Cuts - HV-5000 ... 65

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Tracking Entities during Animation - HV-5020... 72

Tracing Nodes and Components during Animation - HV-5030 ... 74

Creating Measures for an FEA Model - HV-6000 ... 77

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HyperView Tutorials

Suggested Order If you are a new user, it is recommended that you begin with HyperWorks Desktop Environment - HWD-0010 before working on any other tutorial. File Location All files referenced in the HyperView tutorials are located in the

HyperWorks installation directory under

<install_directory>/tutorials/mv_hv_hg/animation. If you need help finding the installation directory, see Finding the

Installation Directory <install_ directory> or contact your systems

administrator.

Finding the Installation Directory

Most tutorials use files that are located in the tutorials/ directory of the software installation. In the tutorials, file paths are referenced as <install_directory>/../. In order to locate the files needed, you will need to determine the path of the installation directory <install_directory>. This path is dependent on the installation that was performed at your site. To determine what this path is, follow these instructions:

1. Bring up the application.

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3. From the Tools menu (located at the top of graphics user interface), select Readers, Writers,

and Functions….

The Readers, Writers, and Functions dialog is displayed.

4. Select the Import Template tab, and review the path preceding the directory /templates/. This is the <install_directory> path.

Readers, Writers, and Functions dialog

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Loading Model Files - HV-1000

In this tutorial, you will learn how to:

• Load model and result files

• Load various solver result formats

Tools

To access the Load Model panel:

Click the Load Model panel button on the toolbar. Or

Select Load Model from the Graphics menu.

The Load Model panel allows you to load the result files along with the model files. If the result file already contains the model definition, it is not a requirement that you load the model file along with the results. However, when only result files are loaded, the component definitions such as name and color are not preserved. The solver definition for component names along with the default color settings are loaded. You can also choose to load only a model or result file.

Load Model panel

Activating the Overlay check box in the panel allows you to load multiple models and their results into a single window. You can then set the active model in the window from the View menu, by activating the Browser and selecting the HyperView tab, or by clicking on the file name in the status bar.

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Supported Solver Result File Formats

The following solver result file formats are supported by HyperView.

• HyperMesh results (RES) file

• Hyper3D (H3D) file

• Altair FLX file

• Altair MRF file

• ABAQUS ODB file

• NASTRAN OP2 file

• LS-DYNA D3PLOT and PTF files

• ADAMS GRA and RES files

• ANSYS RST and RTH files

• DLM or LS-DYNA DYNAIN files

• DYNA DB file

• MADYMO KIN3 (KN3) and FAI files

• MARC T16 file

• NIKE3D N3PLOT file

• OptiStruct OP2 file

• PAM-CRASH DSY file

• RADIOSS A001 file

• DADS BIN File

• Moldflow UDM file

• Universal UNV file

In addition to the solver result file formats supported through direct readers, HyperView supports additional solver formats via result translators.

Exercise: Using the Load Model Panel

This exercise uses the file bumper_deck.key and the corresponding d3plot.

Step 1: Load the solver input file bumper_deck.key model data.

1. From the menu bar, select File/New to delete the contents of the current HyperView session. 2. Click the Load model button, on the toolbar.

3. Click the Load model file browser, , open the file bumper_deck.key located in <install_directory>\Altair\hw8.0\demos\mv_hv_hg\animation\dyna\ bumper\bumper_deck.key.

Step 2: Load the solver results file d3plot for result data.

1. Click the Load results file browser, open the file d3plot located in

<install_directory>\Altair\hw8.0\demos\mv_hv_hg\animation\dyna\bumper\d 3plot.

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Step 3: Load the solver result file d3plot for both model and results in a new

window.

1. Click the Page Layout button on the toolbar, to open the Page Layout dialog. 2. Select the two window layout , and close the dialog.

3. Activate the new window.

4. Load the d3plot file for model and results in this window.

Observe the difference in component colors between the two windows.

Step 4: Load the model file alone in a window.

1. Uncheck the box next to Load results.

2. Load the bumper_deck.key file for the model. 3. Click Yes in the pop-up message that appears.

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Using the Animation Controls - HV-1010

In this tutorial you will learn how to:

• Animate a file

Use the Animations Control panel

Use the LoadCase Selector

• View the model on full screen and animate the model

Tools

To animate and control the animation rate of your model:

Click on the Animate Start/Stop button or on the Animation Controls button .

Or

Select Animate/Animation Controls from Page menu

Animation Controls panel for transient

You can animate a result file in HyperView by clicking on the Animate Start/Stop button . Based on the analysis type, you can animate a model using the Transient, Modal, or Linear Static. You can also control the rate of the animation through the Animation Control panel.

Exercise: Controlling the Animation

This exercise uses the file

bumper_deck.key

and the corresponding

d3plot

.

Step 1: Animate the models by clicking the Transient animation button.

1. Click the Load model panel button, on the toolbar. 2. Load the files bumper_deck.key located in

<install_directory>\Altair\hw8.0\demos\mv_hv_hg\animation\dyna\bumper\b umper_deck.key, and the corresponding d3plot located in

<install_directory>\Altair\hw8.0\tutorials\mv_hv_hg\animation\truck\d3p lot for model and result files.

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3. Click the Animate Start/Stop button, , to animate the window. 4. Click the button again to stop the animation.

5. Click on the triangle next to the button and note the various animation types available.

Animation Types

A brief description of each animation type is given below:

Transient Displays the model in its time step positions as calculated by the analysis code.

Linear Creates and displays an animation sequence starting with the original position of the model and ending with the fully deformed position. An appropriate number of frames are linearly interpolated between the first and last positions.

Modal Creates and displays an animation sequence starting and ending with the model’s original position. The deforming frames are calculated based on a sinusoidal function.

Step 2: Animate from time zero to 0.04.

1. Click the Animation Controls button, .

2. Click the Current time first arrow , to display the page at time 0. 3. Move the Animate end slider to the time 0.04.

4. Move the slider bar under Speed: to slow down the animation. 5. Animate the model.

Note the model animates between 0 and 0.04. 6. Stop the animation.

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8. Change the animation type to Linear Static and note the difference in the panel.

Animation Controls panel for linear static

9. Change the animation type back to Transient .

Step 3: Expand the entire graphics area to the HyperView window and animate

data using the animation minibar.

1. From the View menu, select Full Screen for the maximum viewing area possible. 2. From the View menu, select Animation Minibar.

This allows you to control the animation without having to return to the animation control panel, especially when you are in full screen mode.

Animation minibar

3. Move the animation minibar anywhere on the screen by placing the mouse pointer on the vertical bars on the left and then dragging the mouse.

4. Animate the model.

5. Increase or decrease the animation speed by clicking the up or down arrows. 6. Stop the animation by clicking the Animate Start/Stop button.

7. Click the right arrow to advance to the next frame or the left arrow to go back to the previous frame.

8. Manually animate the model by moving the horizontal slider. 9. Drag the red arrow to the left and animate the model.

10. On the left side of the animation minibar, right -click on the vertical bars and select Close to close the minibar.

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Step 4: Choose a specific time step using the Load Case and Simulation

Selection dialog.

The active load case and simulation are displayed in the lower right portion of the status bar.

Loadcase Selector

1. Click on the LoadCase Selector located on the right corner of the status bar. 2. Choose Time = 0.03 under Simulation in the dialog.

3. Click OK.

4. Use the Current Time arrows to move through the time steps.

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Controlling the Model View - HV-2000

In this tutorial, you will learn how to:

• Use the view controls

• Use the synchronized view utility

Tools

The view control panel allows you to visually manipulate model graphics, plots, and videos. Click the aqua bar on the right to hide or display the view controls. The synchronized view panel allows you to view the model in multiple windows synchronically.

View Controls Synchronized View Controls

The following view controls allow you to manipulate the model view in HyperView.

Rotates the model incrementally. You can set the rotation increment in degrees using the text box in the center.

Sets a specific model orientation in relation to the global coordinate system.

The Top, Frt and Lft views can be flipped with the horizontal and vertical flip buttons.

Zoom in and out on the model to adjust the view. The zoom factor is set using the Tools menu, Options - Visualization dialog.

Considers the displacement of the model throughout the animation and scales the view such that the entire displacement can be seen. This is useful for viewing animations with very large deformations.

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Exercise: Using View Controls

This exercise uses the model file truck.key and the corresponding result file, d3plot.

Step 1: Use the view controls.

1. Load the truck.key model file and the d3plot results file from the truck folder. 2. Click the aqua bar to the right of the view controls to hide the view control buttons. 3. Click the bar again to display the view controls.

4. Change the angle of rotation in the view controls panel from its default value of 15 degrees to 30 degrees by changing the value in the text box.

5. Click the arrow buttons, , , , to rotate the model about the horizontal and vertical axis, respectively.

Each mouse-click rotates the model by 30 degrees.

6. Click the curved arrow keys, and , to rotate the model about the axis perpendicular to the plane of the screen.

7. Click the magnifying lens icons, and , to zoom in and out. 8. Click the Lft button to view the model in the Left view

9. Use the Fit button to fit the model to the window.

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10. Click the Animate Start/Stop button to animate the model.

Note that some parts of the animation are outside the window graphics area. 11. Click Fit All Frames to place all the animation frames within the window frame.

12. Click the Animate Start/Stop button to stop the animation. 13. Left-click on M1 to assign the view to memory M1.

14. Click Iso to change the view to Iso.

15. Click the recall key, R1, to recall the view stored in memory M1.

Step 2: Change the Window Layout and load files.

1. Click the Page Layout button .

2. Select the two window layout , and close the dialog. 3. Activate the new window.

4. Load the truck.key and d3plot files in the new window.

Step 3: Change the view in multiple windows simultaneously using

Synchronized View.

1. From the Utilities menu, select Synchronized View to open the View Controls dialog. 2. Click Front View, , to display the front view for the two windows.

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3. Click Iso View and Zoom in and Zoom out to change the view. 4. Click the synchronize window button to view the synchronized windows.

The two windows have the same background color as the windows in the graphic area, indicating they are synchronized.

5. Click the second window in the pop-up to freeze window 2 . 6. Click the arrow keys to rotate the models.

Only the model in window 1 in the graphics area rotates.

7. Click on the synchronize window button and click on window 2 to synchronize both windows again.

8. Close the Synchronized View Controls dialog.

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Applying Entity Attributes - HV-2010

In this tutorial you will learn how to:

Use the Entity Attributes panel

• Turn on/off the visibility of model entities

• Change the attributes of the model

Tools

To access the Entity Attributes panel:

Click on the Entity Attributes panel button on the toolbar. Or

Select Entity Attributes from the Graphics menu.

This panel allows you to turn on and off model parts (components, coordinate systems, and groups), and change their visual properties, such as shading, color, and mesh lines.

Exercise: Using the Entity Attributes Panel

This exercise uses the LS-DYNA input file truck.key and its corresponding results file, d3plot located in the truck folder.

Step 1: Load the solver input file truck.key for model data.

1. From the menu bar, select File/New to delete the contents of the current Hy perView session. 2. Go to the Load Model panel, .

3. From the Load model file browser, , open the file truck.key from the truck folder. 4. Deactivate the option Load results.

5. Click Apply to load the model file.

Step 2: Load the solver results file d3plot for model data in a second window

on page 1.

1. Create a two-window page layout, . 2. Make window 2 active.

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4. Click Apply to load the model data from the results file.

Step 3: Compare the model component names, IDs, and colors in windows 1

and 2.

1. Go to the Entity Attributes panel, .

2. Change the Entity type to ‘Shell’ for the active window, window 2. The component names are Shell 48, Shell 36, etc.

3. Make window 1 active and review its component list.

See the list of components with shell elements by clicking the + button next to its name in the list. The component names are Bumper, Rails, etc. These names are specified in the solver input file that was created in HyperMesh. The models’ colors are also different, but their component ID’s are not.

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Step 4: Turn on and off groups with the Auto apply mode inactive.

1. Verify that the Auto apply mode is turned off.

2. From the Entity drop-down menu, select Components.

HyperView groups the components based on the element type while loading the model data. The list contents will vary based on the result type loaded in HyperView.

3. From the list, select Shell.

4. Click Display: Off to turn off the display of all shell elements. 5. Click in the graphics area or click None to clear the selection. 6. Turn off the display of all components with solid elements.

7. From the list, select Shell and then click Display: On to display all components with shell elements.

8. Click None to turn off the id’s.

9. Click All and then click Display: On to display all of the components. 10. Clear the selection by either clicking in the graphics area or clicking None.

Step 5: Turn on and off components with the Auto apply mode active.

1. Make window 2 active.

2. Turn on the option of Auto apply mode.

When this option is active, the selected option is automatically applied when you select a component from the screen or from the entity list. The current active option is displayed next to the Auto apply mode check box.

3. Click on Display: Off.

4. In the graphics area, pick a component on the model. The component is no longer displayed.

5. Select Shell from the Components list.

The shell components are no longer displayed.

6. Press the

S

HIFT key and the left mouse button, and drag the mouse in the graphics area, to create a rectangle enclosing some of the components.

The components inside the window are no longer displayed. 7. Click on Display: On.

The option Auto apply mode is now set to Display On.

8. From the list of Shell components, select Shell 48 and then hold the

S

HIFT key and select Shell

40.

The components listed between Shell 48 and Shell 40 are now selected and displayed. 9. Click All to display all of the components.

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Step 6: Changing the display attributes and color

1. Click on the Mesh Lines icon .

Three visual modes, Mesh, Shaded, and Opaque, allow you to control line, shading, and opacity for components.

2. Click on Shell from the entity list.

3. Click on the Transparent mode icon .

4. In the graphics area of the active window, click on the truck bed.

5. Click on one of the colors from the color palette.

The color palette allows you to apply a different color to a component.

The materials list allows you to apply a material to a component to define the behavior of its reflected and emitted light.

6. Click on one of the truck tires.

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Using the Model Browser - HV-2020

In this tutorial, you will learn how to:

• Turn components on and off from the Model Browser

• Change the display style and attributes from the Model Browser

Tools

To access the Model Browser:

Select Browser from the View menu.

The Model Browser displays the contents of the current model such as assemblies, parts, systems, and groups in a tree-like structure. It allows you to change the attributes of individual entities, and also control which entities appear in the model display.

Exercise: Using the Model Browser

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Step 1: Turning components on and off from the Model Browser.

1. Load the truck.key model file and the d3plot results file from the truck folder. 2. From the View menu select Browser.

3. Right -click on Line and select Collapse All.

4. Right -click on Solidand select Show Only

.

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5. Expand the tree under Solid by clicking the ‘+’ icon.

6. Turn off SOLID: ENGINE-GEARBOX (ID 8)

,

by deactivating the check box. The component is no longer displayed in the graphics area.

7. Right -click on SOLID: ENGINE-GEARBOX (ID 8)

and s

elect Show

.

The component is turned back on.

Step 2: Changing the display style and attributes from the Model Browser.

1.

Right -click on the Style icon forSOLID: ENGINE-GEARBOX (ID 8).

2. Select one of the modes from the display Style pop-up menu.

3. Left-click, and continue left-clicking, on the Style icon for SOLID: ENGINE-GEARBOX (ID 8). The display for

this component

cycles through the various styles.

4. Right -click on the color box for SOLID: ENGINE-GEARBOX (ID 8). 5. Select a color from the color palette.

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Masking Elements - HV-2030

In this tutorial, you will learn how to:

• Mask elements and components

• Unmask elements and components

Tools

To access the Mask panel:

Click the Mask panel button on the toolbar. Or

Select Mask from the Graphics menu.

The Mask panel allows you to mask elements, components, and systems to reduce the number of entities displayed on the screen.

Exercise: Using the Mask Panel

This exercise uses the model file, truck.key and the corresponding d3plot file as the results file.

Step 1: Masking and Unmasking elements using the graphics area.

1. Load the truck.key model file and the d3plot results file from the truck folder. 2. Click the Mask panel button on the toolbar.

3. Verify that the entity input collector is set to Elements. 4. Under Action, verify that the Mask option is turned on.

5. Press the

S

HIFT key and the left mouse button, and drag the mouse in the graphics area, to draw a window over a specific area of the model.

6. Release the mouse button.

The elements that were chosen, using the quick window selection mode, are masked and are no longer displayed on the screen.

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8. Press the

S

HIFT key and the left mouse button, and drag the mouse in the graphics area, to draw a window over the area of the model where the elements are currently masked.

9. Release the mouse button.

The elements enclosed in the window are unmasked.

10. Click the Unmask All button, to unmask all elements of the model. 11. Change the entity input collector from Elements to Components. 12. Turn the Mask option back on.

13. In the graphics area, pick the truck bed and the right rear tire of the model. 14. Click the Mask Selected button.

15. Press the

S

HIFT key and the left mouse button, and drag the mouse in the graphics area, to draw a window over a specific area of the model.

16. Release the mouse button.

The components enclosed in the window are masked.

Note: You can also use the quick window selection mode to choose alternate selection methods.

17. Turn the Unmask option back on.

18. Press the

S

HIFT key and the left mouse button, and drag the mouse in the graphics area, to draw a window over the area of the model where the elements are currently masked.

Upon release of the mouse button, the masked components enclosed in the window are unmasked.

19. Click the Unmask All button, to unmask all selected components.

Note: When you load more than one model using the Overlay option, the Apply to all

models option is made available. This option allows you to mask entities across all

models when activated. If the Apply to all models option is not activated, the mask is applied only to the active model.

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Step 2: Masking elements using the entity input collector.

1. Under Action, turn the Mask option back on.

2. Verify that the entity input collector is set to Components. 3. In the graphics area, pick the roof of the truck.

4. Click on Components, to access the extended entity selection menu.

5. Select By Attached from the selection list.

6. Click the Mask Selected button.

7. Click the Reject button.

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Creating Groups - HV-2040

In this tutorial, you will learn how to:

• Create a group of components

• Import and export created groups

• View the components of a group

Tools

To access the Create Groups panel:

Click the Create Groups panel button on the toolbar. Or

Select Groups from the Graphics menu.

The Create Groups panel allows you to create groups of components, elements, or nodes from the active model that is displayed.

Exercise: Using the Create Groups Panel

This exercise uses the d3plot file as both the model and the results file.

Step 1: Create and export a group of components.

1. Load the d3plot file from the truck folder.

2. Click the Create Groups panel button on the toolbar. 3. Click Add, to add a group.

4. Double click on Group 2, and rename it truck 1. 5. Click OK.

6. Verify that the Selection option is set to Components.

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8. Click Add to Group.

The chosen entities are added to the group truck 1.

Observe that the feature lines of the chosen components are the same color as the color that is displayed in the Color box, in the panel area.

9. Add another Group, and rename it truck 2. 10. Pick the side door and the roof of the truck.

11. Click on the Color box, , and select the color red from the color pallet. 12. Click Add to Group.

Observe the difference in the feature lines of the components in the group truck 2. 13. Click Export, to export the created groups.

14. Enter groups.txt as the file name.

15. Click Save.

Step 2: Import a created group.

1. From the File Menu, select New to start a new HyperView session.

Answer Yes to the question "This operation will discard current data and copy/paste buffer. Continue?".

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4. Click Import, to import a saved group. 5. Select the groups.txt file.

6. Click Open.

Observe that both the truck 1 and truck 2 groups are imported.

Activating either of the check boxes will display the components, feature lines, and colors of each group on the screen accordingly.

Step 3: Viewing the components in a group from the entity attributes panel.

1. Click the Entity Attributes panel button on the toolbar. 2. Verify that the Entity type is set to Components.

3. Verify that the Auto apply mode is turned on. 4. Click Display: Off.

5. Click All, to turn off the display of all the components listed (Line, Shell, and Solid). 6. Change the Entity type to Groups, by selecting Groups from the Entity drop-down menu.

7. Click Display: On.

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Using Keyboard Shortcuts and Function Keys - HV-2050

In this tutorial, you will learn to:

• Use Keyboard Shortcuts in HyperView

• Use Function Keys for all the Desktop Applications

Tools

Keyboard Shortcuts allow you to control the way the model is displayed, its views, and the animation without having to go to the specific panels. These shortcuts become active once you have clicked in the graphics area.

Function Keys (F1-F12) allow you to access commonly used functionalities through the keyboard.

This is common for all HyperWorks Desktop applications. You can also assign Tcl macros to "empty" function keys.

Exercise: Using Keyboard Shortcuts

This exercise uses the result file, d3plot.

Step 1: Using Keyboard Shortcuts to change the view and attributes.

1. Load the file, d3plot from the truck folder. 2. Click in the graphic area of the screen.

3. Use the arrow keys on the keyboard to rotate the model.

4. With the ‘H’ key on the keyboard pressed, click on the tire and the truck bed to turn them off. 5. Press ‘T’ on the keyboard to turn transparency settings on.

6. Press ‘L’ to turn on the feature lines. 7. Press ‘M’ to turn on the mesh lines.

8. Press the ‘+’ and ‘-‘ sign to zoom in and out respectively. 9. Press the ‘F’ key to fit the model to the screen.

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Step 2: Using Keyboard Shortcuts to control the animation of a model

1. Press ‘Insert’ to start the animation. 2. Press ‘Delete’ to stop the animation.

3. Press ‘Home’ to go to the first step of the animation. 4. Press ‘End’ to go to the last step of the animation. 5. Press ‘Page Down’ to move to the next frame. 6. Press ‘Page Up’ to move to the previous frame.

Step 3: Using Function Keys

1. Press ‘F1’ to open help. 2. Close the help Window.

3. Press ‘SHIFT’+ ‘F3’ to add a new page.

4. Go to the previous page, by clicking the previous page button on the toolbar. 5. Press ‘SHIFT’+’F8’ to add windows.

6. Press ‘SHIFT’+’F7’ to reduce the number of Windows.

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Contouring Results - HV-3000

In this tutorial, you will learn how to:

• Create a stress contour on all components

• Create a contour on specific elements using stress results

• Create an averaged stress contour and generate iso surfaces

• Contour vector and tensor results resolved in different coordinate systems

• Edit the legend

Tools

To access the Contour panel:

Click the Contour panel button on the toolbar. Or

Select Contour from the Graphics menu.

The Contour panel allows you to contour a model and graphically visualize the results. In the

Contour panel you can view vector, tensor, or scalar type results.

Exercise: Using the Contour Panel

This exercise uses the model file, bullet_local.op2.

Step 1: Create a Stress contour on all components.

1. Load the file, bullet_local.op2.

2. Click the Contour panel button on the toolbar.

3. Verify that the Components input collector is active under Selection. 4. Select Stress(t) as the result type and vonMises as the data component. 5. Select Z1 for Entity with Layers.

The options for Entity with Layers are:

Max displays the maximum values between layers Z1 and Z2. Min displays the minimum values between layers Z1 and Z2.

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6. Verify that Resolved in is set to Analysis System and that the Averaging method is set to

None.

7. Click Apply.

By default, the results are applied to all the model components displayed on the screen. You can also select individual components from the model.

Step 2: Create a contour on specific elements using stress results.

1. Change the active input collector from Components to Elements. 2. In the graphics area, pick a few elements on the model.

3. Click Apply.

4. Press the SHIFT key and the left mouse button, and drag the mouse in the graphics area, to draw a window over a specific area of the model.

The contour is applied to the elements that were chosen using the quick window mode. This can be done for other entity types also.

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5. Under Selection, click on Elements and choose All from the pop up selection window.

Note: If your solver supports corner data, Use corner data can be activated in order to view corner results.

6. Click Apply.

Step 3: Create an averaged stress contour and generate iso surfaces.

1. Change the Averaging Method to Simple. 2. Click Apply.

3. Click Show Iso Value.

The color bands reflect the band settings for the legend.

4. Click in the graphics area and press ‘T’ on the keyboard.

This allows you to view the iso surface while seeing the model in transparent mode. 5. Press ‘T’ again to turn off transparency.

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Step 4: Contour vector and tensor results resolved in different coordinate

systems.

For vector and tensor results, you can transform the results to a different coordinate system. 1. Select Displacement (v) as the result type and X as the data component.

2. Select the Analysis coordinate system. 3. Click Apply.

4. Change Resolved in to Global System (proj: none). 5. Click Apply.

Analysis system Global system 6. Clear the contour.

7. Change the result type to Stress (t) with vonMises as the data component. 8. Under Resolved in select User System (proj: none).

9. Click Projection Rule, select Projection (use projected axis as Sxx), and click OK. The current system changes to Use r System (proj: x, y).

10. Click on System and then click on By ID.

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12. Click Apply.

13. Close the dialog box.

14. Click Apply.

Step 5: Edit the legend.

1. Click Edit Legend to open the Edit Legend dialog. 2. Click on 4.603E+01 and change the value to 45.0.

The numbers will automatically interpolate and change in the preview window. 3. Click Apply.

Observe the legend changes in the graphics screen. 4. Click Default to return to the default settings. 5. Click OK to close the dialog.

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Viewing Deformed Shapes - HV-3010

In this tutorial, you will learn how to:

• Apply a scale factor for a deformed shape and animation

Tools

To access the Deformed panel:

Click the Deformed panel button on the toolbar. Or

Select Deformed from the Graphics menu.

The Deformed panel allows you to specify parameters for deformation display. You can use this function to see the motion of your model after analysis. You can display the original structure and the deformed shape to see the total amount of movement, or view the deformed shape by itself. You can also create an animation sequence of the structure’s movement that shows the motion of the

structure in a series of frames, based on what the analysis code has predicted the model will do.

Exercise: Using the Deformed Panel

This exercise uses the file, deformed.mvw.

Step 1: Deform a model and observe the animation.

1. From the File menu, open deformed.mvw.

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2. Select the Deformed panel from the toolbar . 3. Select Displacement (v) as the result type. 4. Select Model percent for the scale.

This scales the maximum displacement as a percentage of the model size. This percentage is entered in the Value field.

5. Select Uniform to scale the model uniformly in the X, Y, and Z directions. 6. Change the value to 10.

7. Click Apply.

8. Animate the model .

Various stages of modal animation.

9. Stop the animation.

10. Open the Animation Controls panel . 11. Change the Angle Increment to 10. 12. Return to the Deformed panel.

13. Select Component as the scaling type.

This option allows you to scale X, Y, and Z directions separately. 14. Enter:

0 for X 0 for Y 20 for Z

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15. Click Apply.

16. Animate the model.

The animation is exaggerated in the Z direction only.

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Viewing Iso Values - HV-3020

In this tutorial, you will learn how to:

View multiple iso values in the Contour panel

View a single iso value in the Iso Value panel using Contour panel settings

• View iso values using displacement results

Tools

To access the Iso Value panel:

Click the Iso Value panel button on the toolbar. Or

Select Iso Value from the Graphics menu.

The Iso surfaces can be viewed from the Contour panel as well as the Iso Value panel. Choosing

Show Iso Value from the Contour Panel will allow you to view the iso surfaces according to the

contour legend settings for the applied result type. On the other hand, the Iso Value panel allows you to automatically mask elements based on a user defined value for the result type that is applied in the panel. By using the option Use Contour Settings in the Iso Value Panel, you can view the iso surfaces for the results as applied in the Contour panel.

Exercise: Using the Iso Value Panel

This exercise uses the model file, bullet_local.op2.

Step 1: Viewing iso surfaces from the Contour panel.

1. Load the file, bullet_local.op2.

2. Select the Contour panel from the toolbar .

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4. Click Apply.

5. Click Show Iso Value, to view the iso surfaces, while remaining in the Contour panel.

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Step 2: Viewing iso surfaces in the Iso Value panel using Contour settings.

After you have created a contour of a model, you can view a single iso surface in the Iso Value panel.

1. Select the Iso Value panel from the toolbar .

2. Click Use Contour Settings to use the settings that you previously entered in the Contour panel.

3. Under Display Options, verify Show is set to Above. 4. Click Apply.

- Show the model above the iso values and adjust the view using the slider bar. 5. Move the slider bar under Current value to change the iso value of interest. 6. Click in the graphics area and press ‘T’ on the keyboard.

A transparent view of the part of the model that is excluded from the iso surface is displayed. 7. Press ‘T’ again to turn off transparent view.

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Step 3: View iso values using displacement results.

1. Change the Result type to Displacement (v).

2. For Current Value enter 2.468e-06 and press ENTER. 3. Click Apply.

You are viewing the contour in stresses, but the iso is operated using displacements. The movement of the slider bar is controlling the displacement result values while the stresses are displayed on the iso surfaces.

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Editing Legends - HV-3030

In this tutorial, you will:

• Edit the legend format

• Edit legend colors

• Save legend settings for future use

Tools

To access the Edit Legend dialog:

• Click the Edit Legend button in the Contour, Vector Plot, or Tensor Plot panel.

The Edit Legend dialog allows you to change the color band, format, and descriptions for legends.

Exercise: Edit the Legend and save the settings

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Step 1: Edit the legend format.

1. Load the file, d3plot from the truck folder .

2. Create a vonMises stress contour using the Contour panel . 3. Click Apply.

4. Animate the model .

Observe the changes in the legend.

5. Select the Animation Controls panel from the toolbar . 6. Slow down the speed of the animation.

7. Stop the animation.

8. Return to the Contour panel. 9. Click Edit Legend.

10. Change the legend type to Dynamic scale.

The legend values automatically change in the preview window. 11. Change the legend position to Lower left and click Apply.

The legend moves to the new position. 12. Close the Edit Legend dialog.

13. Animate the model.

Observe the legend updates for each time step. 14. Stop the animation.

15. Open the Edit Legend dialog. 16. Experiment with the following:

- Change the numeric format.

- The format automatically changes in the legend box. - Change the numeric precision

- Change the number of levels.

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- Activate the Reverse levels check box.

The values are reversed in the legend box. The lowest value is now red; the highest is now blue.

Original levels Reversed levels 17. Change the legend type to Fixed scale.

18. Click on a number in the legend box and enter a new value. 19. Press

E

NTER.

20. The edited value is displayed in bold font. The remaining values linearly interpolate. 21. Add a header and footer to the legend.

- Activate the Header check box and enter text in the text box.

- Click the font button and change the font type and size. - Click OK.

- Activate the Footer check box and enter text in the text box.

- Click the font button and change the font type and size. - Click OK.

- Click Apply to add the legend header and footer to the legend on the screen.

Step 2: Edit legend colors.

1. Change the color of a legend band. - Click on a color band.

- Select a new color. - Click OK.

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2. Interpolate colors between two color bands. - Click Interpolate.

- Click on the first changed color. - Click on a second changed color.

The colors between the two selected colors are interpolated. 3. Click Apply.

The new color scheme is applied to the model.

Original colors Two changed colors Interpolated colors

Step 3: Save legend settings for future use.

Once you have completed your legend settings, you can save them for future use. Items that can be saved are listed in the Save options section.

1. Activate the check boxes for the attributes you want to save. 2. Click Save.

3. Designate a file name and path. Files are saved in Tcl format.

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4. Click Save.

5. Click Default to return to the default settings. 6. Click Apply.

7. Click Open to open the saved file and load the previously determined legend settings. The contour colors and legend are retrieved just as you saved them.

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Viewing Vector Plots - HV-3040

In this tutorial, you will learn how to:

• View vector plots with displacement results

• Apply display options for vector viewing

Tools

To access the Vector Plot panel:

Click the Vector Plot panel button on the toolbar. Or

Select Vector from the Graphics menu.

The Vector Plot panel allows you to create vector plots that can be used to display any vector data associated to nodes. Examples include displacement, velocity, and acceleration.

Exercise 1: Using the Vector Plot Panel

This exercise uses the model file, bullet_local.op2.

Step 1: View vector by component direction.

1. Load the file, bullet_local.op2.

2. Select the Vector Plot panel from the toolbar . 3. Select Displacement (v) as the result type.

4. Verify that the check boxes for the X, Y, and Z components are checked. 5. Verify that Selection is set to Nodes.

6. Change the Resolved in system type from Analysis to Global.

7. Under Display options select Uniform for Size scaling, Components for Show, and Direction for Color by.

8. Select nodes by either of the following methods:

• In the graphics area, pick a few nodes on the model. Or

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• Use the quick window selection mode. Press the SHIFT key and the left mouse button, and drag the mouse in the graphics area, to draw a window over a specific area of the model. Or

• Select nodes by collector type.

9. Click Apply.

Vectors based on direction

.

Step 2: View vector by values.

1. Under Display options select Value for Color by.

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Viewing Tensor Plots - HV-3050

In this tutorial, you will learn how to:

• Plot and view tensors

• Select a projection rule for stress transformation and averaging to nodes

Tools

To access the Tensor Plot panel:

Click the Tensor Plot panel button on the toolbar. Or

Select Tensor from the Graphics menu.

The Tensor Plot panel allows you to view tensor plots of stress and strain directions and magnitudes from elemental values.

Exercise: Using the Tensor Plot Panel

This exercise uses the model file, bullet_local.op2.

Step 1: Viewing tensors in the analysis system.

1. Load the file, bullet_local.op2.

2. Select the Tensor panel from the toolbar .

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4. For Result type select Stress (t). 5. For Entity with layers select Z1.

6. Verify that Selection is set to Elements for the active entity type. 7. Verify that Resolved in is set to Analysis System.

8. Change the Tensor format to Component.

9. Verify that Color by is set to Value, to view the tensors by values.

10. Select elements either by collector type or pick them directly from the screen using the quick window selection mode.

11. Select Color by: Direction and view the direction of the vectors.

The legend changes to a category legend to reflect the colors of the directions.

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Step 2: Viewing tensors in the global system.

1. Change the coordinate system to the global system. 2. Select a projection rule to calculate in-plane stresses.

- Click Projection Rule.

- Select Projection (use projected axis as Sxx) to activate the axis options.

The projection rule status is designated next to the coordinate system type in the Resolved

in drop-down menu. By default, no projection rule is applied.

- For the primary axis, select the axis you want to project to the plane of the shell elements.

There are six possible combinations of axes.

If the primary axis is normal to the shell plane, the secondary axis is automatically used. - Click OK to accept the settings and close the dialog.

3. Click Apply to transform all the stress tensors to the global direction using the projection rule.

4. Activate Average at node.

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5. Click Apply to average the stress tensor to the nodes. Observe that the vectors are located at the nodes.

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Transforming and Averaging Stresses - HV-3060

In this tutorial, you will learn how to:

• Use various averaging methods for elemental stress

• Transform your results

Tools

The Averaging method can be selected from the Contour panel.

Averaging of elemental results at a node refers to the average of all the element corner results passing through that node. If no corner results are available for an element, centroidal results will be used calculate the average. This option allows you to change the results from being element bound to being nodal bound. The various averaging options are Simple, Advanced, and Difference.

Exercise: Transforming and Averaging Stresses

This exercise uses the bd03bk2.op2 file as both the model and the results file.

Step 1: Contouring the model results.

1. Load the file, bd03bk2.op2.

2. Select the Mask panel from the toolbar .

3. Verify that the Entities input collector is set to Elements

.

4. Click on Elements

,

and then select By ID

.

5. Enter the following element ID’s into the text box: 108, 16, 12, 107. 6. Click Apply

.

7. Click on the Reverse button

.

8. Click in the graphics area and press ‘F’ on the keyboard, to fit the model to the active window. 9. Select the Contour panel from the toolbar .

10. For Result type, select Stress (t) and vonMises. 11. Set Entitywithlayers to Z1

.

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13. Verify that the Averaging Method option is set to None. 14. Verify that Resolved in is set to Analysis System

.

15. Click Apply.

Observe the discontinuities in the contour around the node that is shared by all four elements.

Step 2: Averaging the elemental stresses using various averaging methods.

1. Change the Averaging Method to Simple

.

2. Click Apply

.

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Note that the discontinuities around the node no longer exist, and you now are able to view the contour as bands.

Simple averaging means that tensor and vector components are extracted and the invariants are

computed prior to averaging.

3. Change the Averaging Method to Advanced

.

4. Verify that Resolved In is set to Global System (proj: none).

5. Click on the Projection Rule

button

, and turn on Projection (use projected axis asSxx).

6. Click OK.

The Resolved in system automatically changes to Global System (proj: x, y). 7. Click Apply

.

Advanced averaging means that tensor (or vector) results are transformed into a consistent

system, and then each component is averaged separately to obtain an average tensor (or vector). 8. Activate the Variation option, and enter 80 into the percentage box.

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9. Click Apply.

The variation is the relative difference at a node, with respect to all nodes in the selected components.

10. Change the Averaging method to Difference.

11. Click Apply.

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Creating Derived Loadcases - HV-3070

In this tutorial, you will learn how to:

• Create a derived loadcase from existing loadcases

• Animate a derived loadcase

Tools

To access the derived loadcase utility:

• Select Create and Edit Derived Loadcases from the Utilities menu.

This utility allows you to create new loadcases, referred to as derived loadcases, using existing loadcases and simulation steps. Derived loadcases are saved to the session file.

Exercise: Creating Derived Loadcases

This exercise uses the model file brake_disc_complete.inp and the corresponding results file brake_disc_complete.odb.

Step 1: Create a derived loadcase.

1. Load the model file brake_disc_complete.inp and the results file brake_disc_complete.odb.

2. From the Utilities menu, select Create and Edit Derived Loadcases. 3. Verify that the Create from simulation list option is turned on.

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4. From the drop-down menu, select Dummy_step:Dummy step.

5. Select both Increment 0 and Increment 1.

6. Click on the Append button.

7. From the drop-down menu, select CONTACT_STEP:Nonlinear contact step- Press brake pad

against disc.

8. Append all of the Increments in the list to the new loadcase. 9. Click on the Rename button.

10. Type New Loadcase into the New Label dialog and click OK. 11. Click Close.

Step 2: Animating the derived loadcase.

1. From the Graphics menu, select the Select Load Case option

.

2. Under Load Case, verify that New Loadcase is selected

.

The new loadcase has all of the time steps from the two combined loadcases. 3. Under Simulation, select Increment 0: Base State

.

4. Click OK.

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Querying Results - HV-4000

In this tutorial, you will learn how to:

• Query contoured results

Tools

To access the Query panel:

Click the Query panel button on the toolbar. Or

Select Query from the Graphics menu.

The Query panel allows you to view and export properties, as well as other information, for all nodes, elements, components, and systems contained in the active model. Once the model has been contoured, you can also access the Query panel directly from the Contour panel by clicking on the

Query Results button.

Exercise: Using the Query Panel

This exercise uses the model file, truck.key and the corresponding d3plot file as the results file.

Step 1: Contouring the model and querying the results.

1. Load the truck.key model file and the d3plot results file from the truck folder. 2. Select the Contour panel from the toolbar .

3. Contour the model for vonMises stresses. 4. Click Apply.

5. Animate the model . 6. Stop the animation.

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8. Verify that the entity input collector is set to Elements.

9. Deactivate all items in the Option list except for the following four items: Element ID, Contour

value (Stress), Load Case, and Simulation Step.

10. In the graphics area, pick a few elements on the model.

Observe the table in the panel shows the element id, the corresponding contour value, the load case, and the simulation step for each of the selected elements.

11. Return to the Contour panel .

12. From the Averaging method drop-down menu, select Simple. 13. Click Apply.

14. Click on the Query Results button, located in the lower right hand corner of the Contour panel. You are taken directly to the Query panel.

15. Verify that the entity input collector is set to Nodes.

Once the results are averaged, the values become nodal based and are no longer elemental based. This change is reflected in the Query panel entity input collector.

16. Deactivate all items in the Option list except for the following four items: Node ID, Contour

value (Stress), Load Case, and Simulation Step.

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18. Click on the Export button, and save the table as query.csv.

The Export option allows you to save the data that you have queried as a .csv file, which can then be used for further study, preventing the need to query the same data again.

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Performing Advanced Queries - HV-4010

In this tutorial, you will learn how to:

• Query results based on a contour value

• Create groups of the queried entities

Tools

To access the Advanced Query dialog:

Click the Advanced button from the Query Panel menu.

The Advanced Query panel allows you to query components, elements, and nodes based on a value in the legend of an applied contour. This allows you to filter your model to display entities of interest for the contour that you have applied. You can also create groups of the data that you have queried, thereby preventing the need to query the same data multiple times.

Exercise: Using the Contour Panel

This exercise uses the model file, truck.key and the corresponding d3plot file as the results file.

Step 1: Contour the model.

1. Load the truck.key model file and the d3plot results file from the truck folder. 2. Select the Contour panel from the toolbar .

3. Contour the model for vonMises stresses. 4. Click Apply.

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5. Animate the model . 6. Stop the animation.

7. Select the Animation Controls panel from the toolbar . 8. Use the Current time slider bar to display the time 0.034996.

Step 2: Using the Advanced Query dialog to query results.

1. Select the Query panel from the toolbar .

2. Click on the Advanced button, located in the lower right corner of the Query panel. 3. Verify that the User defined option is turned on.

4. Verify that the Apply to options are set to All and Components. 5. For Value, verify that >= is selected, and enter 400 into the text box.

6. Verify that the Warning Threshold option is activated, and enter 80 into the text box.

This option allows you to view entities that are in the range above the threshold value, which is determined by the numerical percent that you have entered. In this case the threshold value will be 320, as it is 80% of 400, and the table will show the values in the range between 320 and 400 in blue.

7. Verify that Loadcase is set to Current Simulation.

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8. Click Apply.

9. Click on 5.324E+02, which is the first value located in the Max Value column.

The graphics area will show all of the components that are listed in the table, as well as the location of the element with the highest maximum value.

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10. Click on other values in the Max Value column, and observe the graphics area.

The component with the element that has the maximum value that you selected will be displayed.

Step 3: Creating and viewing a group of queried entities.

1. Click on the first value in the Max Value column (5.324E+02). 2. Click on Create Group.

3. Enter vonMises>=400 into the Group Label dialog.

4. Click OK.

5. Close the Advanced Query dialog.

6. Select the Entity Attributes panel from the toolbar . 7. Verify that the Auto Apply Mode option is activated. 8. Click Display: Off.

9. Click All.

10. Select Groups from the Entity drop-down menu. 11. Click Display: On.

12. Click on vonMises>=400.

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Creating Section Cuts - HV-5000

In this tutorial, you will learn how to:

• Create a section cut along a plane

• Create multiple section cuts along different planes

• Create a deformable section cut

Tools

To access the Section Cut panel:

Click the Section Cut panel button on the toolbar. Or

Select Section Cut from the Graphics menu.

The Section Cut panel allows you to cut planar or deformable sections through a model, so you can view the details inside a model.

Exercise: Using the Section Cut Panel

This exercise uses the model file, truck.key and the corresponding d3plot file as the results file.

Step 1: Create a section cut along a plane.

1. Load the model file truck.key and the d3plot results file from the truck folder. 2. Select the Section Cut panel from the toolbar .

3. Verify that Define plane is set to Y Axis.

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5. Click Add.

A cross section band is displayed on the screen.

6. Move the slider bar under Define plane to view the cross section at different locations on the model.

7. Move the Cross section slider bar to adjust the width of the cross section.

8. Turn on the Clipping plane option.

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9. Click the Reverse button, to view the opposite side of the section cut.

10. Click in the graphics area and press ‘T’ on the keyboard, to view the model in transparent mode. 11. Press ‘L’ to view the feature lines.

12. Press ‘T’ and ‘L’ again to turn off transparent and feature line views.

Step 2: Create and view multiple section cuts.

1. Add another section cut. 2. Select X Axis for the plane.

3. Verify that the Clipping plane option is turned on.

4. Click Apply, to create a section cut in the X direction, with respect to the previously made section in the Y direction.

5. Reverse the clipping plane to view the other side of the section cut. 6. Turn on transparency.

References

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