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Design & Writing:

Design & Writing:

Lisa Adams, Stephen Michael DiPensa, Justin Harris, Alyc Helms,

Lisa Adams, Stephen Michael DiPensa, Justin Harris, Alyc Helms,

Matt Miller, Oz Mills, Jack Norris, Ryan Schoon, and Jamie Wood

Matt Miller, Oz Mills, Jack Norris, Ryan Schoon, and Jamie Wood

Development:

Development: Jack Norris

 Jack Norris

Editing:

Editing:

Evan Sass

Evan Sass

Proofreading:

Proofreading: Samantha Chapman

 Samantha Chapman

Art Direction and Graphic Design:

Art Direction and Graphic Design: Hal Mangold

 Hal Mangold

Cover & Interior Art:

Cover & Interior Art:

Ben Huen, Sung Kim, Casper Konefal, Matt Rhodes,

Ben Huen, Sung Kim, Casper Konefal, Matt Rhodes,

Ramil Sunga, Nick Thornborrow, and

Ramil Sunga, Nick Thornborrow, and

Linda Lithén

Linda Lithén

Publisher:

Publisher: Chris Pramas

 Chris Pramas

Team Ronin:

Team Ronin: Joseph Carriker, Crystal Frasier, Jaym Gates, Kara Hamilton,

 Joseph Carriker, Crystal Frasier, Jaym Gates, Kara Hamilton,

Steve Kenson, Nicole Lindroos, Hal Mangold, Jack Norris, Chris Pramas, Evan Sass,

Steve Kenson, Nicole Lindroos, Hal Mangold, Jack Norris, Chris Pramas, Evan Sass,

Marc Schmalz, Malcolm Sheppard, Mat Smith, Will Sobel, Owen K.C. Stephens,

Marc Schmalz, Malcolm Sheppard, Mat Smith, Will Sobel, Owen K.C. Stephens,

Dylan Templar, Veronica Templar, and Barry Wilson

Dylan Templar, Veronica Templar, and Barry Wilson

Special thanks to Chris Bain, Mark Darrah, Matthew Goldman, Cori May, Mike Laidlaw, Ben Gelinas,

Special thanks to Chris Bain, Mark Darrah, Matthew Goldman, Cori May, Mike Laidlaw, Ben Gelinas,

and all of the

and all of theDragon AgeDragon Age team at  team at BioWare for their support.BioWare for their support. Faces of Thedas

Faces of Thedas is © 2019 Green Ronin Publishing, LLC. All rights reserved. Reference to other is © 2019 Green Ronin Publishing, LLC. All rights reserved. Reference to other

copyrighted materia

copyrighted material in no l in no way constitutes a challenge to the respective copyright holders of that material.way constitutes a challenge to the respective copyright holders of that material.

© 2019 Electronic Arts Inc. EA,

© 2019 Electronic Arts Inc. EA, the EA logo, Dragon Age, the the EA logo, Dragon Age, the Dragon Age logo,Dragon Age logo,

BioWare and the BioWare logo are trademarks of Electronic Arts Inc.

BioWare and the BioWare logo are trademarks of Electronic Arts Inc.

Green Ronin, Adventure Game Engine, and their associated logos are trademarks of Green Ronin Publishing, LLC.

Green Ronin, Adventure Game Engine, and their associated logos are trademarks of Green Ronin Publishing, LLC.

FACES OF THEDAS

FACES OF THEDAS

G

GREENREEN R RONINONIN P PUBLISHINGUBLISHING

3815 S. Othello St. Suite 100, #311 3815 S. Othello St. Suite 100, #311 Seattle, WA 98118 Seattle, WA 98118 www.greenronin.com www.greenronin.com

(4)

 Introduction 

 Introduction 

Table of Contents 

Table of Contents 

 WELCOME TO  WELCOME TO  FACES OF THEDAS   FACES OF THEDAS !! ...............................3 .3  CHAPTER 1 

CHAPTER 1 :: FACES  FACES OF THEDAS OF THEDAS .........4...4

Anders ...4

Anders ...4

Anders, the Apostate...4

Anders, the Apostate...4

Anders, the Anders, the Abomination Abomination ...5...5

Alistair ...8 Alistair ...8 Personality ...9 Personality ...9 Relationships ...10 Relationships ...10 Playing Alistair ...11 Playing Alistair ...11 Advancement ...11 Advancement ...11 Queen Anora ... Queen Anora ...1212 Playing Anora ...13 Playing Anora ...13 The Archdemon, The Archdemon, the Architect, & the Mother ...13

the Architect, & the Mother ...13

The Archdemon ...13

The Archdemon ...13

The The Architect ...14Architect ...14

The Mother ...16 The Mother ...16 Aveline ... Aveline ...1616 Personality ...17 Personality ...17 Relationships ...18 Relationships ...18 Playing Playing Aveline Aveline ...18...18

Advancement ...19

Advancement ...19

Barkspawn Barkspawn//Dog Dog ...19...19

Playing Barkspawn...20 Playing Barkspawn...20 Briala ... Briala ...2020 Playing Briala ...20 Playing Briala ...20 Cassandra ... Cassandra ...2121 Personality ...23 Personality ...23 Relationships ...23 Relationships ...23 Playing Cassandra ...24 Playing Cassandra ...24 Advancement ...24 Advancement ...24 Celene ... Celene ...2525 Personality ...26 Personality ...26 Relationships ...26 Relationships ...26 Playing Celene ...27 Playing Celene ...27 Cole ... Cole ...2828 Playing Cole ...29 Playing Cole ...29 Cullen ... Cullen ...3030 Personality ...31 Personality ...31 Relationships ...31 Relationships ...31 Playing Playing Cullen ...Cullen ...32...32

Advancement ...32

Advancement ...32

The The Divine Divine ...32...32

Personality ...33

Personality ...33

Relationships ...34

Relationships ...34

Playing The Playing The Divine Divine ...34...34

Advancement ...35 Advancement ...35 Dorian Pavus ... Dorian Pavus ...3535 Playing Dorian ...36 Playing Dorian ...36 Duncan ... Duncan ...3737 Playing Duncan Playing Duncan...38...38 Advancement ...38 Advancement ...38 The Feddics ... The Feddics ...3838 Playing the Feddics ...40

Playing the Feddics ...40

Fiona ... Fiona ...4040 Personality ...42 Personality ...42 Relationships ...42 Relationships ...42 Playing Playing Fiona ..Fiona ...43...43

Advancement ...43 Advancement ...43 Flemeth ... Flemeth ...4343 Personality ...44 Personality ...44 Relationships ...44 Relationships ...44 Playing Flemet Playing Flemeth h ...45...45 Advancement ...45 Advancement ...45 Gaspard ... Gaspard ...4646 Personality ...47 Personality ...47 Relationships ...47 Relationships ...47 Playing Gaspard ...48 Playing Gaspard ...48 Advancement ...48 Advancement ...48 Scout Harding ...49 Scout Harding ...49 Playing Scout Playing Scout Harding Harding ...49...49

The Iron The Iron Bull Bull ...50...50

Personality ...51

Personality ...51

Relationships ...52

Relationships ...52

Playing Iron Playing Iron Bull ...Bull ...52...52

Advancement ...53 Advancement ...53 Isabela ... Isabela ...5353 Playing Isabela ...54 Playing Isabela ...54  Josephine  Josephine ...55...55 Personality ...56 Personality ...56 Relationships ...56 Relationships ...56 Playing Josephine ...57 Playing Josephine ...57 Advancement ...57 Advancement ...57 Knight-Commander Meredith Knight-Commander Meredith...58...58 Personality ...59 Personality ...59 Relationships ...59 Relationships ...59 Playing Meredith ...60 Playing Meredith ...60 Advancement ...60 Advancement ...60

Krem and the Chargers ... Krem and the Chargers ...6161 Playing Krem and Playing Krem and the Chargers ...63the Chargers ...63

Lord Seeker Lambert ...63

Lord Seeker Lambert ...63

Personality ...65

Personality ...65

Relationships ...65

Relationships ...65

Playing the Playing the Lord Seeker Lord Seeker ...65...65

Advancement ...66 Advancement ...66 Leliana ... Leliana ...6666 Personality ...67 Personality ...67 Relationships ...67 Relationships ...67 Playing Leliana...68 Playing Leliana...68 Advancement ...68 Advancement ...68 Loghain ... Loghain ...6969 Personality ...70 Personality ...70 Relationships ...71 Relationships ...71 Playing Playing Loghain ...Loghain ...71...71

Marjolaine ... Marjolaine ...7272 Playing Marjolaine ...72 Playing Marjolaine ...72 Advancement ...72 Advancement ...72 Merrill ... Merrill ...7373 Personality ...74 Personality ...74 Relationships ...75 Relationships ...75 Playing Merrill ...76 Playing Merrill ...76 Advancement ...76 Advancement ...76 Michel ... Michel ...7676 Playing Michel ...77 Playing Michel ...77 Morrigan ... Morrigan ...7878 Personality ...79 Personality ...79 Relationships ...79 Relationships ...79 Playing Playing Morrigan Morrigan ...80...80

Advancement ...80 Advancement ...80 Nathaniel Howe ... Nathaniel Howe ...8181 Playing Nathaniel ...81 Playing Nathaniel ...81  Oghren...  Oghren...8282 Playing Oghren ...83 Playing Oghren ...83 Sebastian ... Sebastian ...8383 Playing Playing Sebastian ...8Sebastian ...844 Sera...85 Sera...85 Playing Sera ...85 Playing Sera ...85 Sten ... Sten ...8686 Playing Playing Sten ...87Sten ...87

Stroud ... Stroud ...8888 Playing Stroud...88 Playing Stroud...88 Advancement ...89 Advancement ...89 Varric ... Varric ...8989 Personality ...90 Personality ...90 Relationships ...90 Relationships ...90 Playing Varric...90 Playing Varric...90 Advancement ...91 Advancement ...91  Wynne ...  Wynne ...92...92 Playing Playing Wynne ...9Wynne ...933 Yvette ... Yvette ...9393 Playing Yvette ...94 Playing Yvette ...94 Zevran ... Zevran ...9494 Playing Playing Zevran ...9Zevran ...955 CHAPTER 2  CHAPTER 2 ::ORGANIZATIONS ORGANIZATIONS .......96.96 Dwarven Organizations ... Dwarven Organizations ...9696 Themes: A Themes: A Mirror Brightly Mirror Brightly ...96...96

The The Assembly Assembly ...97...97

Dwarven Merchants’ Guild ...98

Dwarven Merchants’ Guild ...98

Legion of the Dead ...99

Legion of the Dead ...99

Outlaws & Organized Crime ...101

Outlaws & Organized Crime ...101

Themes ...101 Themes ...101 Carta ...101 Carta ...101 The Coterie ...103 The Coterie ...103

Raiders of the Waking Sea Raiders of the Waking Sea...104...104

Qunari Organizations ... Qunari Organizations ...106106 Themes of the Qu Themes of the Qun ...106n ...106 The Antaam ...106 The Antaam ...106 The The Athlok ...10Athlok ...1088 The The Priesthood ...109Priesthood ...109

Barbarians & Rebels ... Barbarians & Rebels ...111111 Fog Fog Warriors Warriors ...111...111

Avvars ...112

Avvars ...112

Chasind ...114

Chasind ...114

Spies & Assassins ... Spies & Assassins ...115115 Themes ...115

Themes ...115

House of Crows ...116

House of Crows ...116

House of House of Repose ...118Repose ...118

Orlesian Orlesian Bards ...119Bards ...119

Friends of Red Friends of Red Jenny ...Jenny ...120...120

CHAPTER 3  CHAPTER 3 :: RELATIONSHIPS...122  RELATIONSHIPS...122 

Relationship Bond ...122 Relationship Bond ...122 Relationships Between Relationships Between Player Characters ...123 Player Characters ...123 Relationship Intensity ...124 Relationship Intensity ...124 Starting Relationships ...125 Starting Relationships ...125 Changing and Changing and Replacing Replacing Relationships ...12Relationships ...1277  INDEX  INDEX ...128...128

(5)

 Introduction 

 Introduction 

 Welcome to Faces

 Welcome to Faces

of Thedas 

of Thedas 

!

!

Faces of Thedas

Faces of Thedas is a who’s who of interesting characters and is a who’s who of interesting characters and

organizations for the

organizations for the Dragon AgeDragon Age tabletop roleplaying game.tabletop roleplaying game.

Most of these characters and groups feature prominently in

Most of these characters and groups feature prominently in

the

the Dragon AgeDragon Age  video game series, though some are more  video game series, though some are more

active in novels, comics, or other related stories. From fan

active in novels, comics, or other related stories. From fan

favorites like Varric and Alistair to

favorites like Varric and Alistair to characters deeply involvedcharacters deeply involved

with the setting like Flemeth and the Divine,

with the setting like Flemeth and the Divine, Faces of ThedasFaces of Thedas

presents these people and groups of Thedas in a way that’s

presents these people and groups of Thedas in a way that’s

specically focused on their use in the

specically focused on their use in theDragon AgeDragon AgeRPG.RPG.

 What Is This Book

 What Is This Book

?

?

This is a character guide for the

This is a character guide for the Dragon Age Dragon Age RPG. As such, it RPG. As such, it

includes statistics and advice on playing and using these

includes statistics and advice on playing and using these

char-acters in the game. In many cases, the charchar-acters

acters in the game. In many cases, the characters were built likewere built like

player characters and they can use used as such. Thus, if you

player characters and they can use used as such. Thus, if you

always wanted to play Cole or Varric or Sera, now you can.

always wanted to play Cole or Varric or Sera, now you can.

If you don’t own or

If you don’t own or play theplay theDragon AgeDragon Agetabletop tabletop roleplayingroleplaying

game, you won’t get much use out of the character statistics

game, you won’t get much use out of the character statistics

and play advice. However, this book is a still a useful guide

and play advice. However, this book is a still a useful guide

to many of the characters in the

to many of the characters in the Dragon AgeDragon Age setting, with their setting, with their

histories and personalities carefully researched and

histories and personalities carefully researched and detailed.detailed.

If you like this book, you would also enjoy the

If you like this book, you would also enjoy the Dragon AgeDragon Age

RPG Core Rulebook,

RPG Core Rulebook, as it contains quite a lot of ofcial infor as it contains quite a lot of ofcial infor-

-mation about the lands, people, and history of Thedas, the

mation about the lands, people, and history of Thedas, the

Dragon Age

Dragon Age setting. It can  setting. It can also introduce you to the also introduce you to the rewardingrewarding

hobby of tabletop roleplaying games. You can nd it where

hobby of tabletop roleplaying games. You can nd it where

you bought

you boughtFaces of Thedas.Faces of Thedas.

 What Is In This Book

 What Is In This Book

?

?

This book is organized largely as a character folio, with

This book is organized largely as a character folio, with

individual entries for each character or group. When

individual entries for each character or group. When

neces-sary, sidebars are used to call out

sary, sidebars are used to call out specic details or concernsspecic details or concerns

with using the character in a

with using the character in a campaign. Each entry is currentcampaign. Each entry is current

roughly up to the events of

roughly up to the events of Dragon Age: Inquisition,Dragon Age: Inquisition,  since  since

many of these characters’ fates

many of these characters’ fates may shift substantially basedmay shift substantially based

on how that game is played by individual gamers.

on how that game is played by individual gamers.

There are three main types of entries:

There are three main types of entries:

MAJOR CHARACTERS 

MAJOR CHARACTERS 

These are major movers and shakers in Thedas or characters

These are major movers and shakers in Thedas or characters

who otherwise feature prominently into

who otherwise feature prominently into stories, adventures,stories, adventures,

and the setting as a whole. These characters not only get full

and the setting as a whole. These characters not only get full

statistics and character histories, but we also discuss how to

statistics and character histories, but we also discuss how to

use them in play and even how to advance them in ability for

use them in play and even how to advance them in ability for

long-running campaigns.

long-running campaigns.

MINOR CHARACTERS 

MINOR CHARACTERS 

Minor characters are important but less inuential or

Minor characters are important but less inuential or

focused. Many, but not all, of the companions players travel

focused. Many, but not all, of the companions players travel

with during the

with during the Dragon AgeDragon Age video game series fall into this video game series fall into this

category.

category.

Note that “minor” in this case doesn’t mean easy to defeat,

Note that “minor” in this case doesn’t mean easy to defeat,

weak, or otherwise unimportant. Rather it compares them with

weak, or otherwise unimportant. Rather it compares them with

world-changing gures such as Alistair, Flemeth,

world-changing gures such as Alistair, Flemeth, or Loghain.or Loghain.

ORGANIZATIONS AND GROUPS 

ORGANIZATIONS AND GROUPS 

These entries focus on groups co

These entries focus on groups commonly found in Thedas andmmonly found in Thedas and

provide details and rules for using them. From the Antivan

provide details and rules for using them. From the Antivan

Crows to various Qunari and dwarven organizations, these

Crows to various Qunari and dwarven organizations, these

entries focus on specic organizations and how to use them

entries focus on specic organizations and how to use them

in play, both as NPCs and

in play, both as NPCs and as groups for player heroes to joinas groups for player heroes to join

and belong to.

and belong to.

Also included in

Also included inFaces of ThedasFaces of Thedas are optional rules for  are optional rules for creatingcreating

and managing relationships among characters in

and managing relationships among characters inDragon AgeDragon Age

campaigns. Romance, rivalry, and friendship are incredibly

campaigns. Romance, rivalry, and friendship are incredibly

important in the

important in the Dragon AgeDragon Age  series, and they are equally  series, and they are equally

important in many tabletop campaigns. With these rules,

important in many tabletop campaigns. With these rules,

players and GMs can represent important relationships

players and GMs can represent important relationships

among characters, particularly those which spur them to

among characters, particularly those which spur them to

deeds of great heroism or villainy. As these rules are optional

deeds of great heroism or villainy. As these rules are optional

and generally intended for use by player characters, specic

and generally intended for use by player characters, specic

mechanics for relationships are not included with the major

mechanics for relationships are not included with the major

and minor character entries.

and minor character entries.

While

While Faces of ThedasFaces of Thedas  covers numerous important individ-  covers numerous important

individ-uals in Thedas, it is impossible to include every interesting

uals in Thedas, it is impossible to include every interesting

character in one book. Some potent or

character in one book. Some potent or important individuaimportant individualsls

didn’t make it, often set aside for fan favorites or characters

didn’t make it, often set aside for fan favorites or characters

who are a bit easier or more dynamic when used in play.

who are a bit easier or more dynamic when used in play.

Despite this, there are plenty of

Despite this, there are plenty of characters of various sorts tocharacters of various sorts to

liven up your campaigns.

liven up your campaigns.

So, without further delay, let’s move on to

So, without further delay, let’s move on to Faces of Thedas!Faces of Thedas!

 Where Are Hawke, the Warden, a

 Where Are Hawke, the Warden, and the Inquisitor

nd the Inquisitor

?

?

At one stage of

At one stage of the development of this book, we considered adding entries for the various player characters in the development of this book, we considered adding entries for the various player characters in thetheDragonDragon

 Age

 Age video game series. The idea was to hit the high notes and discuss major decision points. video game series. The idea was to hit the high notes and discuss major decision points.

We didn’t do that. After a time, it became clear that such entries would be frustratingly vague or unfocused, repeatedly

We didn’t do that. After a time, it became clear that such entries would be frustratingly vague or unfocused, repeatedly

interrupting by, “But if you did this when you were playing

interrupting by, “But if you did this when you were playing Dragon AgeDragon Age…” Instead, we wrote the entries in this book as…” Instead, we wrote the entries in this book as

neutrally as possible to the

neutrally as possible to the possible choices and interactions in a player’spossible choices and interactions in a player’s Dragon AgeDragon Age video game experience, and trusted video game experience, and trusted

that readers knew their Hawkes, Wardens, and Inquisitors far better than we did anyway.

that readers knew their Hawkes, Wardens, and Inquisitors far better than we did anyway.

This means that in many cases,

This means that in many cases, we discuss potential allies and romantic partners in we discuss potential allies and romantic partners in terms of possibilities. Even if a particularterms of possibilities. Even if a particular

player romanced Zevran in every play-through of

player romanced Zevran in every play-through ofDragon Age: Origins,Dragon Age: Origins, others may have ended their relationship with a  others may have ended their relationship with a knifeknife

in the assassin’s guts. Given that, we took care not to lock these characters into a particular version of themselves, but instead

in the assassin’s guts. Given that, we took care not to lock these characters into a particular version of themselves, but instead

left them as open as possible for use in campaigns and adventures.

left them as open as possible for use in campaigns and adventures.

 Introduction 

(6)

 Introduction 

 Introduction 

 Anders

 Anders

Anders, the Apostate

Anders, the Apostate

F

FULLULL N NAMEAME:: Unknown Unknown

R

ROLEOLE:: Iconoclast Apostate, Career  Iconoclast Apostate, Career Runaway, and ReluctantRunaway, and Reluctant

Grey Warden

Grey Warden

R

RACEACE:: Human Human

A

ALLEGIANCESLLEGIANCES:: Ferelden’s Circle of Magi (Reluctant); Grey Ferelden’s Circle of Magi (Reluctant); Grey

Wardens (Conscripted)

Wardens (Conscripted)

H

HOMELANDOMELAND:: Anderfels Anderfels

In many ways, Anders’s history is the archetypal

In many ways, Anders’s history is the archetypal

Circle experience: a happy, unremarkable

Circle experience: a happy, unremarkable

child-hood; a period of terror and paralyzing confusion

hood; a period of terror and paralyzing confusion

when his magical ability rst manifested; a violent

when his magical ability rst manifested; a violent

uprooting; and a tumultuous transition to

uprooting; and a tumultuous transition to

a cloistered life lived under the

a cloistered life lived under the unwav-

unwav-ering gaze of the templars.

ering gaze of the templars.

Little of his life is known—a

Little of his life is known—a

surprising feat for a man who’s

surprising feat for a man who’s

had, at any given moment,

had, at any given moment,

the Templar Order, the Grey

the Templar Order, the Grey

Wardens, and all of Thedas

Wardens, and all of Thedas

hunting him. His given name

hunting him. His given name

is lost to history. The name

is lost to history. The name

he has taken, Anders, is one

he has taken, Anders, is one

of the few signs of his origin—

of the few signs of his origin—

along, of course, with the

along, of course, with the

distinc-tive blonde hair and blue eyes of the

tive blonde hair and blue eyes of the

mountain men.

mountain men.

His career as a jovial fugitive began as

His career as a jovial fugitive began as

an apprentice. While most mages who

an apprentice. While most mages who

ee before their Harrowing do so out of

ee before their Harrowing do so out of

fear of death or Tranquility, Anders did

fear of death or Tranquility, Anders did

so ippantly. His rationale: “They never

so ippantly. His rationale: “They never

let us have picnics. It looked like fun.”

let us have picnics. It looked like fun.”

For years, his breakouts were simply a part

For years, his breakouts were simply a part

of life at Ferelden’s Circle, and any time

of life at Ferelden’s Circle, and any time

he wasn’t on the lam, it’s safe to assume

he wasn’t on the lam, it’s safe to assume

he was plotting his next escape. It was a

he was plotting his next escape. It was a

game: Anders up to his old tricks. Every

game: Anders up to his old tricks. Every

once in a while, he’d give the templars

once in a while, he’d give the templars

the slip and lead them on a merry chase.

the slip and lead them on a merry chase.

They’d drag him back looking a bit worse

They’d drag him back looking a bit worse

for the wear and with a new half-baked

for the wear and with a new half-baked

scheme already taking shape. Any other

scheme already taking shape. Any other

mage would’ve ended up Tranquil after

mage would’ve ended up Tranquil after

the third or fourth such escapade, but

the third or fourth such escapade, but

Anders’s seeming harmlessness coupled

Anders’s seeming harmlessness coupled

with a rare gift for healing magic kept

with a rare gift for healing magic kept

him from that fate.

him from that fate.

Anders’s nal ight from Kinloch Hold

Anders’s nal ight from Kinloch Hold

occurred just prior to Uldred’s

occurred just prior to Uldred’s

coup. For the templars forced

coup. For the templars forced

to seal the Circle Tower’s

to seal the Circle Tower’s

massive doors with their

massive doors with their

friends and charges still

friends and charges still

within, the timing was far too convenient to be coincidence.

within, the timing was far too convenient to be coincidence.

The templars dispatched half a dozen of their best mage

The templars dispatched half a dozen of their best mage

hunters with orders to deal with Anders. It went unsaid that

hunters with orders to deal with Anders. It went unsaid that

the objective was to neutralize a presumed malecar, and

the objective was to neutralize a presumed malecar, and

Anders’s survival was strictly

Anders’s survival was strictly optional.optional.

The templars caught up with him along the Amaranthine Coast

The templars caught up with him along the Amaranthine Coast..

Anders offered token resistance—only his captors’

Anders offered token resistance—only his captors’

unpro-voked roughness told him something had changed. Fortune

voked roughness told him something had changed. Fortune

smiled on him, however: The templars and their captive took

smiled on him, however: The templars and their captive took

shelter in the ruins of the fortress Vigil’s Keep and an ambush

shelter in the ruins of the fortress Vigil’s Keep and an ambush

by darkspawn took care of his

by darkspawn took care of his

 jailers.

 jailers. The The templarstemplars’ ’ demisedemise

freed him to cast spells, and

freed him to cast spells, and

the timely arrival of Ferelden’s

the timely arrival of Ferelden’s

Warden-Commander nished

Warden-Commander nished

off the darkspawn. Leaving

off the darkspawn. Leaving

the Keep, Anders and his new

the Keep, Anders and his new

“friend” came face to face with

“friend” came face to face with

templar reinforcements intent

templar reinforcements intent

on arresting a dangerous

on arresting a dangerous

fugi-tive. Powerless to intervene, the

tive. Powerless to intervene, the

templars only watched as the

templars only watched as the

Warden conscripted Anders on

Warden conscripted Anders on

the spot.

the spot.

It’s a testament to Anders’s eternal

It’s a testament to Anders’s eternal

optimism that darkspawn and

optimism that darkspawn and

Wardens were a windfall. He

Wardens were a windfall. He

resolved to make the best of a bad

resolved to make the best of a bad

situation. He played the part of

situation. He played the part of

a good little Warden, all the while

a good little Warden, all the while

planning his next disappearing act.

planning his next disappearing act.

Personality

Personality

Roguish charm and a rapier wit? Check.

Roguish charm and a rapier wit? Check.

Dashing good looks? Double check. A

Dashing good looks? Double check. A

virtuous heart? Well…two out of three

virtuous heart? Well…two out of three

isn’t so bad. Anders isn’t really a saint or

isn’t so bad. Anders isn’t really a saint or

a sinner. More than anything, he’s a joker

a sinner. More than anything, he’s a joker

and a trickster, going wherever his whim

and a trickster, going wherever his whim

and whimsy take him.

and whimsy take him.

He’s not one to be tied down (though

He’s not one to be tied down (though

his frequent run-ins with templars mean

his frequent run-ins with templars mean

he’s not too put off by the idea of being

he’s not too put off by the idea of being

tied up) and his escapes are purely for his

tied up) and his escapes are purely for his

own amusement, without any real purpose

own amusement, without any real purpose

in mind. He’s selsh: While he ostensibly

in mind. He’s selsh: While he ostensibly

belongs to the Libertarian Fraternity of mages,

belongs to the Libertarian Fraternity of mages,

his sole contribution to the Libertarian cause

his sole contribution to the Libertarian cause

consists of escaping—alone—with an

consists of escaping—alone—with an

occasional manifesto or diatribe

occasional manifesto or diatribe

thrown in for effect.

thrown in for effect.

To hear him tell it, he’s a scofaw,

To hear him tell it, he’s a scofaw,

a coward, a unrepentant irt and

a coward, a unrepentant irt and

romantic, and a generally selsh

romantic, and a generally selsh

ne’er-do-well. The truth is—while

do-well. The truth is—while

he’s not much for causes or

he’s not much for causes or

martyrdom—Anders

martyrdom—Anders doesdoes

have a conscience. He even

have a conscience. He even

listens to it on

listens to it on occasion.occasion.

“Since when is Justice happy?

“Since when is Justice happy?

 Justice is rig

 Justice is rig

hteous. Justice is hard.”

hteous. Justice is hard.”

4

(7)

 Introduction 

 Introduction 

ANDERS , APOSTATE AND GREY WARDEN)

ANDERS , APOSTATE AND GREY WARDEN)

L

LEVELEVEL 10 M 10 MAGEAGE

A

ABILITIESBILITIES (F (FOCUSESOCUSES))

2

2 CCOMMUNICATIONOMMUNICATION (D (DECEPTIONECEPTION, D, DISGUISEISGUISE)) 2

2 CCONSTITUTIONONSTITUTION (S (SWIMMINGWIMMING)) 4

4 CCUNNINGUNNING (A (ARCANERCANE L LOREORE, H, HEALINGEALING)) 2

2 DDEXTERITYEXTERITY (L (LOCKPICKINGOCKPICKING)) 5

5 MMAGICAGIC (A (ARCANERCANE L LANCEANCE, C, CREATIONREATION, S, SPIRITPIRIT)) 2

2 PPERCEPTIONERCEPTION (D (DETECTETECT D DARKSPAWNARKSPAWN, E, EMPATHYMPATHY)) 1

1 SSTRENGTHTRENGTH 3

3 W W ILLPOWERILLPOWER (M (MORALEORALE)) S

SPEEDPEED HHEALTHEALTH DDEFENSEEFENSE AARMORRMOR R RATINGATING

1

122 7755 1122 44

 W 

 W EAPONEAPON AATTACKTTACK R ROLLOLL DDAMAGEAMAGE

S

STAFFTAFF +2+2 11DD6+16+1

A

ARCANERCANE L LANCEANCE +7+7 11DD6+56+5 S

SPECIALPECIAL Q QUALITIESUALITIES

S

SPELLPOWERPELLPOWER:: 15 (17  15 (17 for Creation, Blood Magic)for Creation, Blood Magic) MMANAANA:: 100 100

S

SPELLSPELLS:: Arcane  Arcane bolt, bolt, arcane arcane shield, shield, dream dream sending, ame sending, ame blast,blast,

 glyph of

 glyph of paralysis, group heal, paralysis, group heal, heal, mana drain, heal, mana drain, memory, mindmemory, mind

blast, lifeward, revival,

blast, lifeward, revival, and andspell shield.spell shield.

F

FAVOREDAVORED SSTUNTSTUNTS::  Fast Casting, Mana Shield, Mana Surge,  Fast Casting, Mana Shield, Mana Surge,

Masterful Casting, Sustaining Spell.

Masterful Casting, Sustaining Spell.

C

CLASSLASS PPOWERSOWERS::  Arcane Lance, Long Lance, Power Lance,  Arcane Lance, Long Lance, Power Lance,

Spell Lance, Summoning Mode.

Spell Lance, Summoning Mode.

S

SPECIALIZATIONPECIALIZATION::Spirit Healer (Master).Spirit Healer (Master).

T

TALENTSALENTS:: Chirurgy  Chirurgy (Journeyman(Journeyman), Creation ), Creation Magic (Master),Magic (Master),

Spirit Magic (Novice).

Spirit Magic (Novice).

E

EQUIPMENTQUIPMENT:: Inconspicuous apostate armor, denitely not-Inconspicuous apostate armor, denitely

not-magical staff, Ser Pounce-A-Lot, and dried mackerel.

magical staff, Ser Pounce-A-Lot, and dried mackerel.

T

THREATHREAT: M: MODERATEODERATE

 Relation

 Relation

ships 

ships 

Anders is a people-person. Even the templars at the tower

Anders is a people-person. Even the templars at the tower

had a strange kind of affection for him. You’ve got to work

had a strange kind of affection for him. You’ve got to work

hard—or be some sort of humorless tool—to

hard—or be some sort of humorless tool—to notnot  become  become

fond of him. His sense of humor and irreverent personality

fond of him. His sense of humor and irreverent personality

win him plenty of friends wherever he goes. Despite getting

win him plenty of friends wherever he goes. Despite getting

along with everyone (except for the aforementioned

along with everyone (except for the aforementioned

humor-less tools), life as a professional runaway doesn’t lend itself

less tools), life as a professional runaway doesn’t lend itself

to trusting others enough to conde in them.

to trusting others enough to conde in them.

From a young age, Anders possessed a denite afnity

From a young age, Anders possessed a denite afnity

for felines. His current companion cat was a gift from the

for felines. His current companion cat was a gift from the

Warden-Commander, an orange tabby kitten that Anders

Warden-Commander, an orange tabby kitten that Anders

promptly christened Ser Pounce-A-Lot. (Interestingly,

promptly christened Ser Pounce-A-Lot. (Interestingly,

doodles in tomes in Ferelden’s Circle Tower library depict

doodles in tomes in Ferelden’s Circle Tower library depict

a tiger by that name mauling templars. But that’s almost

a tiger by that name mauling templars. But that’s almost

certainly coincidental.)

certainly coincidental.)

A lasting, meaningful relationship with Anders is a tricky

A lasting, meaningful relationship with Anders is a tricky

needle to thread: There’s got to be mutual loyalty, discretio

needle to thread: There’s got to be mutual loyalty, discretion,n,

and an implicit understanding that his stay is strictly

and an implicit understanding that his stay is strictly

tempo-rary. Sooner or later he’ll need to move on, either of his own

rary. Sooner or later he’ll need to move on, either of his own

volition or in shackles, but Anders never forgets those with

volition or in shackles, but Anders never forgets those with

whom he shares a real bond. With his lovers

whom he shares a real bond. With his lovers, he tries to pack, he tries to pack

into a short period all the passion and sentiment that other

into a short period all the passion and sentiment that other

quote-unquote “normal” couples experience over years.

quote-unquote “normal” couples experience over years.

When it’s time, he goes; there’s no rancor or regret, just

When it’s time, he goes; there’s no rancor or regret, just

fond—sometimes steamy—memories.

fond—sometimes steamy—memories.

Playing Anders 

Playing Anders 

Escapee Anders’s driving motivation is to escape the Circle

Escapee Anders’s driving motivation is to escape the Circle

and evade the templars. It’s not out of righteous

and evade the templars. It’s not out of righteous

indigna-tion—it’s

tion—it’s fun! fun! And if he manages to get free and stay free,And if he manages to get free and stay free,

that’s a nice bonus. The plight of mages is terrible, sure—a

that’s a nice bonus. The plight of mages is terrible, sure—a

crying shame. But changing that? That’s someone else’s job.

crying shame. But changing that? That’s someone else’s job.

A run-in with Anders before the Battles of Vigil’s Keep and

A run-in with Anders before the Battles of Vigil’s Keep and

Amaranthine is a chance encounter with a runaway

Amaranthine is a chance encounter with a runaway

apos-tate. He’s not actively looking for adventure; he gets his ll of

tate. He’s not actively looking for adventure; he gets his ll of

excitement with his daring escapes from the

excitement with his daring escapes from the Circle. That said,Circle. That said,

he’s got a heart, and on some level he believes in the

he’s got a heart, and on some level he believes in the

right-ness and fairright-ness of the world. He’s not going to stand by and

ness and fairness of the world. He’s not going to stand by and

let someone die, not if he can help it. But if a dragon needs

let someone die, not if he can help it. But if a dragon needs

slaying, that sounds like a job for…someone els

slaying, that sounds like a job for…someone else. e. Gold’s nice,Gold’s nice,

and Anders doesn’t turn down reward money, but he’s no

and Anders doesn’t turn down reward money, but he’s no

mercenary. After all, he can’t spend money if he’s dead.

mercenary. After all, he can’t spend money if he’s dead.

Anders, as a rule, sees no reason for him or anyone else to take

Anders, as a rule, sees no reason for him or anyone else to take

things seriously. Don’t bother appealing to Anders’s better

things seriously. Don’t bother appealing to Anders’s better

nature; the jury’s still out on whether he has one and he’s not

nature; the jury’s still out on whether he has one and he’s not

one to put his neck on the line for some abstract ideal. Instead,

one to put his neck on the line for some abstract ideal. Instead,

play on his self-interest. Enlisting Anders requires appealing

play on his self-interest. Enlisting Anders requires appealing

to his primary concern: his own amusement. Fun, giggles, and

to his primary concern: his own amusement. Fun, giggles, and

delicious irony aren’t standard adventurer compensation, but

delicious irony aren’t standard adventurer compensation, but

then again, Anders is hardly ordinary, is he?

then again, Anders is hardly ordinary, is he?

Advancement 

Advancement 

After the battle at Vigil’s Keep, Anders agrees to

After the battle at Vigil’s Keep, Anders agrees to play host toplay host to

the Spirit of Justice that had become his friend. (See

the Spirit of Justice that had become his friend. (See Anders,Anders,

the Abomination.

the Abomination.))

Anders, the Abomination 

Anders, the Abomination 

F

FULLULL N NAMEAME::UnknownUnknown

R

ROLEOLE::Mage Freedom Fighter and Avatar of VengeanceMage Freedom Fighter and Avatar of Vengeance

R

RACEACE::Human (Possessed)Human (Possessed)

A

ALLEGIANCESLLEGIANCES::Mage Underground; Free Mages/RebelMage Underground; Free Mages/Rebel

Mages

Mages

H

HOMELANDOMELAND::AnderfelsAnderfels

The Battles of Vigil’s Keep and Amaranthine mark a turning

The Battles of Vigil’s Keep and Amaranthine mark a turning

point in Anders’s life. The charming, somewhat foppish rogue

point in Anders’s life. The charming, somewhat foppish rogue

mage perished on the battleeld and became something else

mage perished on the battleeld and became something else

entirely.

entirely.

His short stint with the Grey Wardens introduced him to a

His short stint with the Grey Wardens introduced him to a

spirit of Justice inhabiting the body of

spirit of Justice inhabiting the body of a slain Warden nameda slain Warden named

Kristoff. The two became friends and—despite Justice’s

Kristoff. The two became friends and—despite Justice’s

constant moralizing sermons and

constant moralizing sermons and lectures—the spirit becamelectures—the spirit became

a sort of

a sort of lodestone to orient Anders’s shaky moral compass.lodestone to orient Anders’s shaky moral compass.

 5

 5

Anders 

(8)

 Introduction 

 Introduction 

The onslaught exacted a grave toll on Anders’s conscience

The onslaught exacted a grave toll on Anders’s conscience

and Justice’s borrowed body. The spirit could reanimate the

and Justice’s borrowed body. The spirit could reanimate the

cadaver but not repair the grievous wounds suffered in battle.

cadaver but not repair the grievous wounds suffered in battle.

The mage was well-acquainted with the madness that

The mage was well-acquainted with the madness that

over-takes Fade beings when they possess corpses. Unwilling to

takes Fade beings when they possess corpses. Unwilling to

leave a dear friend—and a noble spirit in its own right—to

leave a dear friend—and a noble spirit in its own right—to

such a fate, Anders offered his own living form as a host for

such a fate, Anders offered his own living form as a host for

 Justice.

 Justice.

One expert on the Fade and its denizens suggests that a

One expert on the Fade and its denizens suggests that a

demon is merely a spirit, twisted against its true purpose.

demon is merely a spirit, twisted against its true purpose.

 Justice was virtuou

 Justice was virtuous and pure; Anders was and pure; Anders was not. All his angers not. All his anger

and indignation—bottled up and pushed down so deep even

and indignation—bottled up and pushed down so deep even

he forgot it—was a

he forgot it—was a poisoned well that corrupted Justice into apoisoned well that corrupted Justice into a

demon of Vengeance, feeding on and fueling Anders’s

demon of Vengeance, feeding on and fueling Anders’s

bitter-ness and outrage.

ness and outrage.

The Templar Order sent a mole to keep an eye on Anders,

The Templar Order sent a mole to keep an eye on Anders,

and the willing possession gave his observer the justication

and the willing possession gave his observer the justication

he’d been looking for to put

he’d been looking for to put down the apostate. The templardown the apostate. The templar

thought to bring Anders to justice, but instead he found

thought to bring Anders to justice, but instead he found

Vengeance.

Vengeance.

The corrupted spirit took control of him. When Anders came

The corrupted spirit took control of him. When Anders came

back to himself, his attacker—and the band of

back to himself, his attacker—and the band of

reinforce-ments composed of templars and Anders’s former Warden

ments composed of templars and Anders’s former Warden

comrades—lay dying around him. A hunted and haunted

comrades—lay dying around him. A hunted and haunted

man, Anders ed, eventually making his way to the city

man, Anders ed, eventually making his way to the city

of Kirkwall in the Free Marches. A clandestine clinic in the

of Kirkwall in the Free Marches. A clandestine clinic in the

Darktown slum was a desperate attempt to

Darktown slum was a desperate attempt to atone for the livesatone for the lives

he’d taken and to come to peace with what he’d voluntarily

he’d taken and to come to peace with what he’d voluntarily

become.

become.

A chance meeting with Hawke, the soon-to-be Champion of

A chance meeting with Hawke, the soon-to-be Champion of

Kirkwall, was the catalyst for Anders’s fanaticism. Through

Kirkwall, was the catalyst for Anders’s fanaticism. Through

their association, Anders witnessed rsthand the increas

their association, Anders witnessed rsthand the increas-

-ingly heavy-handed measures taken by the city’s templar

ingly heavy-handed measures taken by the city’s templar

Knight-Commander Meredith against mages. Those abuses

Knight-Commander Meredith against mages. Those abuses

spurred him to action; he involved himself in the Mage

spurred him to action; he involved himself in the Mage

Underground, an informal network of contacts that ferried

Underground, an informal network of contacts that ferried

mages to freedom.

mages to freedom.

Tensions mounted as Meredith waged her campaign to break

Tensions mounted as Meredith waged her campaign to break

the resistance of Kirkwall’s mages through violence and

the resistance of Kirkwall’s mages through violence and

oppression. Anders fervently embraced the causes of mage

oppression. Anders fervently embraced the causes of mage

freedom: the abolition of the Circles; an end to the templars’

freedom: the abolition of the Circles; an end to the templars’

iron-sted abuse; and acceptance of mages as people, not

iron-sted abuse; and acceptance of mages as people, not

monsters to be

monsters to be shunned and caged.shunned and caged.

Vengeance’s inuence pushed Anders to conclude freedom

Vengeance’s inuence pushed Anders to conclude freedom

for mages would never be granted, and must be won by

for mages would never be granted, and must be won by

violent struggle. The Chantry and those like Meredith would

violent struggle. The Chantry and those like Meredith would

never relinquish their power. To the troubled apostate, war

never relinquish their power. To the troubled apostate, war

offered the only solution and Anders resolved to strike the

offered the only solution and Anders resolved to strike the

rst blow.

rst blow.

Kirkwall’s Grand Cleric Elthina called the city’s mages and

Kirkwall’s Grand Cleric Elthina called the city’s mages and

templars to a conclave to hopefully broker peace. Before the

templars to a conclave to hopefully broker peace. Before the

talks began, Anders detonated a magical explosive device

talks began, Anders detonated a magical explosive device

hidden in the Chantry. There could be no compromise, he

hidden in the Chantry. There could be no compromise, he

said, and so he removed any possibility or illusion of one.

said, and so he removed any possibility or illusion of one.

Any hope of peace went up in the inferno that killed the

Any hope of peace went up in the inferno that killed the

Grand Cleric and every soul inside the building and rained

Grand Cleric and every soul inside the building and rained

aming debris all over the city. Anders turned himself in to

aming debris all over the city. Anders turned himself in to

Hawke to face judgment. Whatever vestige of Anders or his

Hawke to face judgment. Whatever vestige of Anders or his

friend remained knew he must answer for his crimes. Those

friend remained knew he must answer for his crimes. Those

who perished deserved Justice.

who perished deserved Justice.

Personality

Personality

Gone is the whimsical career-runaway; that Anders died a

Gone is the whimsical career-runaway; that Anders died a

lifetime ago. His friendship with Justice awakened a keener

lifetime ago. His friendship with Justice awakened a keener

awareness of and empathy for the plight of all mages. It’s

awareness of and empathy for the plight of all mages. It’s

a cruel joke Fate played on Anders: Merging with Justice

a cruel joke Fate played on Anders: Merging with Justice

unmade all the good that they could have done. Anders’s

unmade all the good that they could have done. Anders’s

body was a tainted vessel that poisoned the virtuous spirit

body was a tainted vessel that poisoned the virtuous spirit

and the resulting Vengeance possessed a wickedness and fury

and the resulting Vengeance possessed a wickedness and fury

greater than the sum of its

greater than the sum of its parts.parts.

There is no zealot like a convert, and Vengeance’s hushed

There is no zealot like a convert, and Vengeance’s hushed

whispers chip away at Anders’s desperate desire for

whispers chip away at Anders’s desperate desire for

atone-ment. He struggles to contain the corrupted spirit and must

ment. He struggles to contain the corrupted spirit and must

constantly ght for control and

constantly ght for control and even his own sanity. Thougheven his own sanity. Though

he vainly rationalizes his actions as

he vainly rationalizes his actions as serving a higher purpose,serving a higher purpose,

Anders’s own psychological trauma and repressed bitterness

Anders’s own psychological trauma and repressed bitterness

gave rise to Vengeance and still feed the demon. As Justice

gave rise to Vengeance and still feed the demon. As Justice

fades away, Anders is losing his moral compass and sense of

fades away, Anders is losing his moral compass and sense of

fairness. Vengeance is not introspective or critical or overly

fairness. Vengeance is not introspective or critical or overly

concerned with fairness. Vengeance is impulsive and reactive

concerned with fairness. Vengeance is impulsive and reactive

and unrestrained.

and unrestrained.

Variations 

Variations 

Hawke’s judgment created two distinct possible fates for Anders.

Hawke’s judgment created two distinct possible fates for Anders.

JUSTICE IS SERVED

JUSTICE IS SERVED

The Champion summarily executed Anders, bringing an end to the mage’s suffering and the threat posed by Vengeance.

The Champion summarily executed Anders, bringing an end to the mage’s suffering and the threat posed by Vengeance.

Anders’s legacy did not die with him, however; his death at Hawke’s hands served as a lightning rod for like-minded

Anders’s legacy did not die with him, however; his death at Hawke’s hands served as a lightning rod for like-minded

mages chang under the yoke of the Chantry and the templars. These disciples elevated Anders to martyrdom for his

mages chang under the yoke of the Chantry and the templars. These disciples elevated Anders to martyrdom for his

valiant and ultimately doomed blow against their

valiant and ultimately doomed blow against their oppressors.oppressors.

THEDAS 

THEDAS 

 S MOST WANTED

 S MOST WANTED

’’

Hawke let Anders ee. Though he took temporary refuge with his surviving contacts from the Mage Underground and

Hawke let Anders ee. Though he took temporary refuge with his surviving contacts from the Mage Underground and

later with Fiona’s Free Mages (see the entry on

later with Fiona’s Free Mages (see the entry onFionaFiona), he can’t tarry ), he can’t tarry in any one place. He lives a in any one place. He lives a life on the run, scrabblinglife on the run, scrabbling

to stay a

to stay a step ahead of templars, Wardens, and the plethora of step ahead of templars, Wardens, and the plethora of others out for his others out for his head. Rumor places him in the head. Rumor places him in the Anderfels,Anderfels,

the Free Marches, Seheron, Minrathous, and the Brecilian Forest—sometimes simultaneously. Such rumors should be taken

the Free Marches, Seheron, Minrathous, and the Brecilian Forest—sometimes simultaneously. Such rumors should be taken

with a tablespoon of salt.

with a tablespoon of salt.

6

(9)

 Introduction 

 Introduction 

 Relationships 

 Relationships 

Fugitive, apostate, or abomination: any one of these would

Fugitive, apostate, or abomination: any one of these would

put a serious strain on any friendship. It’s little surprise

put a serious strain on any friendship. It’s little surprise

that Anders’s combination of the three doesn’t win him

that Anders’s combination of the three doesn’t win him

many friends. When he added “mass-murderer” to the mix,

many friends. When he added “mass-murderer” to the mix,

making lasting attachments didn’t get any easier. Most of

making lasting attachments didn’t get any easier. Most of

his friendships—Hawke, Varric, Isabela, and others among

his friendships—Hawke, Varric, Isabela, and others among

the Champion’s circle—imploded when the Kirkwall

the Champion’s circle—imploded when the Kirkwall

Chantry exploded. Even among those who share his

Chantry exploded. Even among those who share his

convic-tions about the Chantry’s slow strangulation of mages, he

tions about the Chantry’s slow strangulation of mages, he

is considered a lunatic extremist. As such, his meaningful

is considered a lunatic extremist. As such, his meaningful

relationships as of the Kirkwall Rebellion could be counted

relationships as of the Kirkwall Rebellion could be counted

on the ngers of one hand.

on the ngers of one hand.

Fraternization of any kind after the Kirkwall Rebellion

Fraternization of any kind after the Kirkwall Rebellion

inevi-tably leads to guilt by association. Those willing to forgive

tably leads to guilt by association. Those willing to forgive

him his crimes and the misery he brings to everyone he

him his crimes and the misery he brings to everyone he

encounters have a long and unpleasant path to tread. He’s

encounters have a long and unpleasant path to tread. He’s

most likely to value those who don’t deny, excuse, or

most likely to value those who don’t deny, excuse, or

ratio-nalize his multitude of sins, for he knows and accepts his

nalize his multitude of sins, for he knows and accepts his

guilt. What he wants and needs in friendship (or something

guilt. What he wants and needs in friendship (or something

more) is someone who helps him to regain his own true self

more) is someone who helps him to regain his own true self

and come to peace with the never-ending struggle within.

and come to peace with the never-ending struggle within.

Anders wants to be the good person Justice convinced him he

Anders wants to be the good person Justice convinced him he

could be, but he can’t see

could be, but he can’t see the way forward through the fog ofthe way forward through the fog of

anger and remorse. He needs a guide.

anger and remorse. He needs a guide.

Playing Anders, the Abomination 

Playing Anders, the Abomination 

An encounter with Anders inevitably deals with his mounting

An encounter with Anders inevitably deals with his mounting

frustration and disillusion. By the year of the Kirkwall

frustration and disillusion. By the year of the Kirkwall

Rebel-lion, Anders is irreparably convinced that there can be no

lion, Anders is irreparably convinced that there can be no

peace between mages and templars. That worldview doesn’t

peace between mages and templars. That worldview doesn’t

allow for shades of grey. Helping mages is good, which

allow for shades of grey. Helping mages is good, which

justi-es all actions toward that

es all actions toward that end. The Chantry and the Templarend. The Chantry and the Templar

ANDERS,

ANDERS,

JUSTICE/VENGEANCE

JUSTICE/VENGEANCE

ABOMINATION)

ABOMINATION)

L

LEVELEVEL 10 M 10 MAGEAGE

A

ABILITIESBILITIES (F (FOCUSESOCUSES))

3

3 CCOMMUNICATIONOMMUNICATION (D (DECEPTIONECEPTION, P, PERSUASIONERSUASION)) 3

3 CCONSTITUTIONONSTITUTION 5

5 CCUNNINGUNNING (A (ARCANERCANE L LOREORE, H, HEALINGEALING, R, RESEARCHESEARCH)) 3

3 DDEXTERITYEXTERITY (I (INITIATIVENITIATIVE, S, STEALTHTEALTH)) 7

7 MMAGICAGIC (A (ARCANERCANE L LANCEANCE, C, CREATIONREATION, S, SPIRITPIRIT)) 2

2 PPERCEPTIONERCEPTION (E (EMPATHYMPATHY)) 2

2 SSTRENGTHTRENGTH 2

2 W W ILLPOWERILLPOWER (C (COURAGEOURAGE)) S

SPEEDPEED HHEALTHEALTH DDEFENSEEFENSE AARMORRMOR R RATINGATING

1

133 9955 1133 66

 W 

 W EAPONEAPON AATTACKTTACK R ROLLOLL DDAMAGEAMAGE

Q

QUARTERSTAFFUARTERSTAFF +3+3 11DD6+16+1 A

ARCANERCANE L LANCEANCE +9+9 11DD6+76+7 S

SPECIALPECIAL Q QUALITIESUALITIES

S

SPELLPOWERPELLPOWER:: 17 (19  17 (19 for Creation and Spirit Magic)for Creation and Spirit Magic)

M

MANAANA:: 120120

S

SPELLSPELLS:: Arcane bolt, fade shield, reball, st of the Maker, group Arcane bolt, fade shield, reball, st of the Maker, group

heal, heal, inferno, lifeward, mind blast, pull of the abyss,

heal, heal, inferno, lifeward, mind blast, pull of the abyss, revival,revival,

spell shield,

spell shield, and andstonest.stonest.

F

FAVOREDAVORED SSTUNTSTUNTS:: Bolstering Spell, Disrupt Magic, FadeBolstering Spell, Disrupt Magic, Fade

Burst (3 SP), Lethal Spell, Mana Surge (2 SP).

Burst (3 SP), Lethal Spell, Mana Surge (2 SP).

C

CLASSLASS PPOWERSOWERS:: Arcane Lance, Avatar of Vengeance, FadeArcane Lance, Avatar of Vengeance, Fade

Armor, Long Lance, Mercy, Power Lance, Spell Lance.

Armor, Long Lance, Mercy, Power Lance, Spell Lance.

S

SPECIALIZATIONPECIALIZATION::Spirit Healer (Master).Spirit Healer (Master).

T

TALENTSALENTS::ChirurgyChirurgy(Master), Creation Magic (Master), Creation Magic (Journeyman(Journeyman).).

E

EQUIPMENTQUIPMENT:: Healer’s kit, Warden battlemage leathers, andHealer’s kit, Warden battlemage leathers, and

mage staff.

mage staff.

T

THREATHREAT: M: MAJORAJORTOTO D DIREIRE

Possessed by Justice

Possessed by Justice

Anders’s joining with Justice grants him powers unique

Anders’s joining with Justice grants him powers unique

to his condition as a

to his condition as a spirit host with one foot in spirit host with one foot in the Fade.the Fade.

AVATAR OF VENGEANCE

AVATAR OF VENGEANCE

Anders releases the twisted spirit of Justice, harnessing

Anders releases the twisted spirit of Justice, harnessing

its seething force to punish his enemies. This mode

its seething force to punish his enemies. This mode

grants Anders’s offensive Magic ability tests a +4 bonus,

grants Anders’s offensive Magic ability tests a +4 bonus,

while all ability tests not directly related to exacting

while all ability tests not directly related to exacting

Vengeance on a foe suffer a –3 penalty. This includes

Vengeance on a foe suffer a –3 penalty. This includes

healing or defensive spells—even on himself—or other

healing or defensive spells—even on himself—or other

non-aggressive actions as judged by the GM.

non-aggressive actions as judged by the GM.

Vengeance is always waiting and watching.

Vengeance is always waiting and watching.

When-ever Anders witnesses an injustice, Vengeance strains

ever Anders witnesses an injustice, Vengeance strains

against its leash. To maintain control, Anders must

against its leash. To maintain control, Anders must

pass a

pass a TN 14TN 14 W  W ILLPOWERILLPOWER (S(SELFELF-D-DISCIPLINEISCIPLINE))  test or be  test or be

dominated by the twisted spirit. To deactivate Avatar

dominated by the twisted spirit. To deactivate Avatar

of Vengeance, Anders must pass a

of Vengeance, Anders must pass a TN 16TN 16 W  W ILLPOWERILLPOWER (S

(SELFELF-D-DISCIPLINEISCIPLINE))  test. Moreover, if anyone draws the  test. Moreover, if anyone draws the

spirit’s ire while this mode is act

spirit’s ire while this mode is active and Anders doesn’tive and Anders doesn’t

wish them harm, he must deactivate it with the same

wish them harm, he must deactivate it with the same

ability test.

ability test.

 FADE BURST 

 FADE BURST 

Anders may perform the Fade Burst stunt for 3 SP. A

Anders may perform the Fade Burst stunt for 3 SP. A

coruscating wave of energy causes 1d6 penetrating

coruscating wave of energy causes 1d6 penetrating

damage to all enemies within 4 yards. Demons and other

damage to all enemies within 4 yards. Demons and other

creatures of the Fade take 1d6 + Willpower penetrating

creatures of the Fade take 1d6 + Willpower penetrating

damage instead.

damage instead.

MERCY 

MERCY 

Anders channels the vestiges of his friend Justice to

Anders channels the vestiges of his friend Justice to

heal, soothe, and shield. Once activated with a Minor

heal, soothe, and shield. Once activated with a Minor

Action and a

Action and a TN 14 TN 14 W  W ILLPOWERILLPOWER (C (COURAGEOURAGE)) test, Anders’s test, Anders’s

tests for the Heal action and for defensive and healing

tests for the Heal action and for defensive and healing

spells receive a +3 bonus. Tests to use any harmful or

spells receive a +3 bonus. Tests to use any harmful or

offensive magic suffer a –4 penalty. Unlike Avatar of

offensive magic suffer a –4 penalty. Unlike Avatar of

Vengeance, Mercy does not require a test to deactivate.

Vengeance, Mercy does not require a test to deactivate.

Mercy also replaces the Spirit Healer specialization

Mercy also replaces the Spirit Healer specialization

summoning mode. summoning mode.

 7

 7

Anders 

Anders 

References

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