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(Project Name: Royal Bluetooth Chat)

N.C COLLEGE OF ENGINEERING & TECHNOLOGY

N.C.INSTITUTE OF COMPUTER SCIENCE

(TECHNICAL CAMPUS)

ISRANA, (PANIPAT-132103)

In partial fulfillment of Requirement for the M.C.A.

Submitted To: -

Submitted By:-

Mrs. Deepika Sareen Anil Kumar

(2)

CONTENTS PAGE FOR SYNOPSIS

S.NO. Particular PAGENO.

1. ACKNOWLEDGEMENT 3

2. ABOUT TRAINING AND CONTACT INFORMATION 4

3. COMPANY PROFILE 5

4. PROJECT INTRODUCTION 7

5. FEASIBILITY STUDY

10

6.

DESIGN PHASE

13

7.

IMPLEMENTATION

17

8.

TESTING

55

9.

CONCLUSION

56

10.

FUTURE SCOPE

57

11.

BIBLIOGRAPHY 58

(3)

1. ACKNOWLEDGEMENT

I am highly grateful to Mr. Rohit Anand TPO, N.C. Institute of Computer Science, Israna for

providing this opportunity to carry out the Six Months Industrial Training at Beta soft systems

Pvt. Ltd. at Panchkula.

I would like to expresses my gratitude to other faculty members of Computer Science and

special thanks to

Mrs. Deepika Sareen

(Sr. Lect. of M.C.A.) of NCICS, Israna for providing

academic inputs, and encouragement throughout this period.

I would like to express a deep sense of gratitude and thank to Mrs. Shambhavi Shulka,

Supervisor Training without whose wise counsel and able guidance, it would have not been

possible to carry out my report in this manner.

Finally, I express my indebtedness to all who have directly or indirectly contributed to the

successful completion of my synopsis report.

(4)

2. ABOUT TRAINING AND CONTACT INFORMATION

For the period from 15 Jan.,2014 to 30 April., 2014

Name of company & address BetaSoftSystems Pvt.Ltd

SEO-398, Sector-20 ,Panchkula(HR)

Department/section in which Training going on Java +Android

Training timings 02:30 PM to 06:00 PM

Break 04:30 PM to 04:45 PM

Training manager’s name and designation Mrs. Shambhavi Shukla

Company Manager

Training manager’s contact phone 8288078265

Contact phone of student: In company 094663-92898

: At residence 098969-39400

E-mail Id of student

[email protected]

[email protected]

Training Days First 5days (MONDAY TO FRIDAY)

Off days Last 2 days

Project report: Alloted

Training Guider Name : Miss Akanksha Sharma

Designation : Trainer.

Plateform : Java

E-mail:[email protected]

(5)

3. COMPANY PROFILE (BETA SOFT SYSTEM)

Establishment:

Established in 2005, by Ritu and Vishal Mangla, Beta Soft Systems Inc is an American–Indian

IT Staffing & Consulting Company headquartered in Fremont California, USA. We are one of

the most promising companies in the Silicon Valley for staffing, consulting and technology

solutions with revenues of over US$ 20 million (FY13), and a workforce of over 350 people.

Working and Processing:

Beta Soft Systems is recognized for its high quality staffing

solutions, lean consulting methodologies and Information Technology implementation for

Fortune 500 Companies. We deliver comprehensive IT solutions for small and medium

businesses and deliver top talent for fixed time projects of large companies. We also have an

outsourcing model that enables our clients to offload full responsibility of project deliverables to

our in-house talent.

Beta Soft Systems’ unwavering commitment to its client‘s

profitability has been the crux of our 4P strategy. We focus on Product, Process, Portal and

Public Relations, the four corner stones of a successful modern day business. Depending on our

client‘s business model, we target the required function and build resource optimization and

talent management processes and bring about significant revenue impact for our clients.

Beta Soft Systems helps clients in building profitable

business models by leveraging on industry-wide experience, expertise from subject matter

experts, a comprehensive portfolio of services and a scalable revenue sharing business model.

Our large network of dedicated employees and a steady pipeline of the best IT talent enable us to

harness the latest technologies across Industries for delivering unmatched value.

(6)

Agenda and Motive :

Over 95% of our revenue is driven by our existing client base and

references. This trust bestowed upon us by our clients has resulted in a 100% revenue growth

every year, over the past 4 years. We have the Industry best policies for ―Service Level

Agreements―, ―Candidate replacement‖ and ―Delivery turnaround time‖. All this makes us a

trusted partner of choice for global businesses looking to find top class talent and IT solutions.

Our Company‘s value system assures our clients of an impeccable track record in maintaining

client confidentiality and respect for their privacy.

We strive to bring the best talent to our clients. Our many years of talent management experience

has helped us develop methodologies and strategies to sort and sift candidates from various

backgrounds. Our robust screening methodology checks for the candidate‘s skills those are both

fundamental to the position and also specific to the industry the candidate is applying to. We

have special knowledge enhancement programs and Knowledge Repositories where candidates

can learn and reapply for client openings. However we ensure that we never solicit our clients

with unsuccessful candidates. In our continuous attempt to deliver high quality, Beta Soft

Systems is now developing a unique scoring mechanism, powered by our weighted metrics

algorithm that we use to score our candidates.

(7)

4. PROJECT INTRODUCTION

ABSTRACT:

Bluetooth chatting is an innovative approach to the mobile world. This application shows use of

Bluetooth in terms of chatting. Means persons can chat via Bluetooth. The main midlet has just a

list which has two values server and client. By selecting one of these two values, the

corresponding instance is created. Midlet is used to initialize the connection. It does following

thing at here. First, it starts the application and search the Bluetooth device. It sends the signal to

the server class. Second, it can run, pause and stop the application. Third, it shows alert using

setAlert function on every changing. Server class goes active when it go signal from the midlet

class. It sends the hello world string with the string to the other devices. Client class works to

respond the other Bluetooth device server.

Royal Bluetooth chat is a

Bluetooth

messaging. Royal Bluetooth Chat allows you to see other

Bluetooth Chat users around, ping anyone of them, and create either

private

chat

sessions or

public messaging rooms via Bluetooth. This application allows two Android devices to carry out

two-way text chat over Bluetooth. Start the application from the first screen; splash Screeng and

than go to on home page, where a drawer is used to provide many opportunities to the users .

This is an optional step to provide additional information to other chat buddies. Next, select

‗Search' option which attempts to discover other users in the area. Detected user-profiles are

listed as selectable boxes. While a profile is selected, Options menu can be used to view profile

details, initiate a file transfer or to refresh list of detected friends.

PROPOSED SYSTEM:

This is a Bluetooth messaging app you can connect and send messages to other android devices

and see Bluetooth compatible devices around you. No GSM or Wi-Fi connection required all

you need is a two Bluetooth compatible android devices in range of each other and you can text

away. If you have internet connection you can also share messages, images and also files in on

Gmail, face-book and other compatible services. To chat with a user, select it from the list and

press ‗Ping' to send a welcome message. The other user may do the same. As the welcome

message is displayed, use right or left soft key to accept or reject the chat session. Once the

session is accepted, the chat starts with colorful text to differentiate users. In addition to this

person-to-person chat, chat rooms can be used to gather a number of buddies.

ADVANTAGE:

All peers that want to communicate should have Royal Bluetooth Chat running.

It is enough that one peer does the initial ―Search" operation.

Every time a new comer peer does its first "Look for friends" operation, the operation will

reorganize all initial

communication

and profile sharing stuff.

Every peer will have an updated list of profiles around automatically and the profile list will

be displayed to warn everyone about the new comer.

(8)

Be aware that if more than one peer do "Look for friends" simultaneously, they might not be

able to see each other (because of Bluetooth running principles)

Be aware that the set up of the profile list might take up to one minute. Therefore be patient.

MODULES:-

Scanning for other Bluetooth devices

This application begins searching for devices as soon as it is opened. Options menu

appear only after a successful or unsuccessful search is complete. Other options are new

message alert - vibrate or sound, and refresh rate setting ranging from 30 seconds to three

minutes. Users can manually refresh the list of users as well. Select a user from the list

and use Options.

Querying the local Bluetooth adapter for paired Bluetooth devices

The

Bluetooth Adapter

is the entry-point for all Bluetooth interaction. Using this, you can

discover other Bluetooth devices, query a list of bonded (paired) devices, instantiate

a

Bluetooth Device

using a known MAC address, and create a

BluetoothServerSocket

to

listen for communications from other devices. Use this to request a connection with a

remote device through a

Bluetooth Socket

or query information about the device such as

its name, address, class, and bonding state. Represents the interface for a Bluetooth

socket (similar to a TCP

Socket

). This is the connection point that allows an application

to exchange data with another Bluetooth device via Input Stream and Output Stream.

Establishing RFCOMM channels/sockets

In the socket programming model, a socket represents an endpoint of a communication

channel. Sockets are not connected when they are first created, and are useless until a call

to either connect (client application) or accept (server application) completes

successfully. Once a socket is connected, it can be used to send and receive data until the

connection fails due to link error or user termination.

An RFCOMM Bluetooth Socket used to accept incoming connections must be attached to

operating system resources with the bind method. Bindtakes in a tuple specifying the

address of the local Bluetooth adapter to use and a port number to listen on. Usually,

there is only one local Bluetooth adapter or it doesn't matter which one to use, so the

empty string indicates that any local Bluetooth adapter is acceptable. Once a socket is

bound, a call to listen puts the socket into listening mode and it is then ready to accept

incoming connections.

Connecting to a remote device

(9)

that Bluetooth is enabled. A dialog will appear requesting user permission to enable

Bluetooth. Once a connection is made with a remote device for the first time, a pairing

request is automatically presented to the user. When a device is paired, the basic information

about that device (such as the device name, class, and MAC address) is saved and can be

read using the Bluetooth APIs. Using the known MAC address for a remote device, a

connection can be initiated with it at any time without performing discovery (assuming the

device is within range).

Transferring data over Bluetooth

Check the manual that came with your cellular phone and read the section on Bluetooth

capabilities to see if your phone has a Bluetooth password. Note down the password. Power

on your cellular phone and access the "Settings" option in the main menu. Choose the

"Bluetooth" option if it is immediately available, or choose "Connections" and then

"Bluetooth." Press the option for "Activate Bluetooth.". Repeat the process on the second

phone. Navigate to the folder on your phone that holds the file you want to transfer. Choose

the file and then choose the option to "Send." Press the option to "Send to Phone" and then

press the button to send to a connected Bluetooth phone. Enter in the phone number of the

other phone if your cell does not prompt you to send to an activated Bluetooth phone in

range.

(10)

5. FEASIBILITY STUDY OF PROJECT

1. Planning Of Work

The planning idea is a need to handle all the work like database, tables, design, forms, business

logic implementation, development (coding), testing. So to maintain all these we are following a

system development life cycle process in which we have planned these works and stages to make

our work easy like

Analysis and Feasibility Study

Design

a). Analysis and Feasibility Study

# Software Analysis and Technical Feasibility: The software will be made by using the Core

Java Concepts and Java ME, Android SDK, ADT plug-In, XML and SQLite Data Base.

# Schedule Feasibility:- Proposed suited time for making the forms can be approximate 3

months.

The schedule is divided as following

1

st

3 weeks, 7Feb, 2014 to 1March, 2014:- Designing of database and layout of user

interface.SRS design.

1

weeks, 3March, 2014 to 10 March, 2014:- Developing Entity Relationship Diagram (ERD‘s)

and Data Flow Diagram (DFD‘s) and designing various logics.

(11)

4 days, 18 April, 2014 to 22 April, 2014:- Connectivity and work on the presentation layer to

make the project attractive.

3 days, 26 April, 2014 to 23 May, 2014 : -Testing of the project with many techniques or many

android versions.

1 week, 28April, 2014 to 5 May, 2014 : -Documentation.

Work/Week Schedule

7Feb, 2014 to 1March, 2014

DB Design

3March, 2014 to 10 March, 2014 ER-D,DFD

11 March, 2014 to 1 April, 2014

Developing DB and UI

2 April, 2014 to 17 April, 2014

Coding

18 April, 2014 to 22 April, 2014

Presentation Layer

26 April, 2014 to 23 May, 2014

Testing

28April, 2014 to 5 May, 2014

Final Documentation

2. Facilities Required for Project

A. Hardware requirement: Following are the hardware requirements needed for the project:-

 Processor : ARM Processor or Intel Processor

 System : Pentium IV 2.4GHz

 Hard Disk : 40GB

 Floppy Disk : 1.44Mb.

 Monitor : 15VGA Colors

 Ram : 512Mb

(12)

B. Software requirement: Following are the software requirements needed for the project:-

Operating system : Windows XP and above

IDE

:

Java ME, Eclipse ,SDK and ADT plug-in.

Front end

: Android/xml/Adobe Photoshop ,controlled by java

Back end

: SqlLite

Development kit : jdk-7

Framework : MVC(Model View Controller)

Tool Kit

: Android 2.0 and Above

Documentation : MS Office

DFD and ERD : Smart Draw

(13)

6.

DESIGN PHASE

The purpose of design phase is to plan a solution of the problem specified by the SRS.There are

mainly three phases:-Architecture Design, High level design and Detail design

 Architecture design:- It focuses on looking at a system as a combination of many

different components.

DFD of Royal chat:-

 High level design:- It identifies the modules that should be built for developing the

system and the specification of these modules.

(14)

Detail design:- In this, the internal logic of each of the modules is specified

DFD of DataBase:-

(15)

DFD of Server-Socket:-

(16)

Database:-SQLite is a relational database management system contained in a C programming library. In

contrast to other database management systems, SQLite is not a separate process that is accessed

from the client application, but an integral part of it.

SQLite is ACID-compliant and implements most of the SQL standard, using a dynamically and

weakly typed SQL syntax that does not guarantee the domain integrity.

SQLite is a popular choice as embedded database for local/client storage in application software

such as web browsers. It is arguably the most widely deployed database engine, as it is used

today by several widespread browsers, operating systems, and embedded systems, among others.

SQLite has many bindings to programming languages.

(17)

Features :

SQLite implements most of the SQL-92 standard for SQL but it lacks some features. For

example it has partial support for triggers, and it can't write to views (however it supports

INSTEAD OF triggers that provide this functionality). While it supports complex queries, it still

has limited ALTER TABLE support, as it can't modify or delete columns.

SQLite uses an unusual type system for an SQL-compatible DBMS; instead of assigning a type

to a column as in most SQL database systems, types are assigned to individual values; in

language terms it is dynamically typed. Moreover, it is weakly typed in some of the same ways

that Perl is: one can insert a string into an integer column (although SQLite will try to convert the

string to an integer first, if the column's preferred type is integer). This adds flexibility to

columns, especially when bound to a dynamically typed scripting language. However, the

technique is not portable to other SQL products. A common criticism is that SQLite's type

system lacks the data integrity mechanism provided by statically typed columns in other

products. The SQLite web site describes a "strict affinity" mode, but this feature has not yet been

added.However, it can be implemented with constraints like

CHECK(typeof(x)='integer')

.

7. IMPLEMENTATION

Coding:-

SplashScreen.java:

package com.example.splash_screenn; import android.app.Activity; import android.os.Bundle; import android.view.Menu; import android.view.View; import android.widget.ProgressBar;

public class splash extends Activity { ProgressBar bar;

@Override

protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState);

setContentView(R.layout.fragment_main);

bar=(ProgressBar) findViewById(R.id.progressBar1); bar.setVisibility(View.VISIBLE);

(18)

Thread thread=new Thread(){ public void run() { try {

sleep(3000);

} catch (InterruptedException e) {

// TODO Auto-generated catch block

e.printStackTrace(); }

finally{

System.out.println("anil singhania");

} } }; thread.start(); } @Override

protected void onPause() {

// TODO Auto-generated method stub

finish();

super.onPause(); }

@Override

public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.main, menu); return true; } }

XML Layout:-

Fragment_main.xml:

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"

xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" tools:context="com.example.splash_screenn.MainActivity$PlaceholderFragment" android:background="@drawable/royal1" > <ProgressBar android:id="@+id/progressBar1" style="?android:attr/progressBarStyleLarge" android:layout_width="wrap_content" android:layout_height="wrap_content"

(19)

</RelativeLayout>

Screen Shots:

NavigationDrawer.java

package com.example.royal_chat; import android.os.Bundle; import android.annotation.SuppressLint; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.res.Configuration; import android.support.v4.app.ActionBarDrawerToggle; import android.support.v4.view.GravityCompat; import android.support.v4.widget.DrawerLayout; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.widget.AdapterView; import android.widget.ArrayAdapter; import android.widget.ListView; import android.widget.TextView; import android.widget.Toast;

(20)

private String[] drawerListArray;

private DrawerLayout drawerLayout;

private ActionBarDrawerToggle actionBarDrawerToggle; ListView drawerlist; DrawerLayout drawerlayout; //for dialogbox ListView blueDialog; @SuppressLint("NewApi") @Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_navigation_drawerdemo);

// get list items from strings.xml

drawerListArray = getResources().getStringArray(R.array.items); // get ListView defined in activity_main.xml

drawerlist = (ListView) findViewById(R.id.left_drawer);

// Set the adapter for the list view

drawerlist.setAdapter(new ArrayAdapter<String>(this, R.layout.listcontent, drawerListArray));

// 2. App Icon

drawerlayout = (DrawerLayout) findViewById(R.id.drawer_layout);

// 2.1 create ActionBarDrawerToggle

actionBarDrawerToggle = new ActionBarDrawerToggle( this, /* host Activity */

drawerlayout, /* DrawerLayout object */

R.drawable.draw, /* nav drawer icon to replace 'Up' caret */

R.string.drawer_open, /* "open drawer" description */

R.string.drawer_close /* "close drawer" description */

);

// 2.2 Set actionBarDrawerToggle as the DrawerListener

drawerlayout.setDrawerListener(actionBarDrawerToggle);

// 2.3 enable and show "up" arrow

getActionBar().setDisplayHomeAsUpEnabled(true);

// just styling option

// drawerlayout.setDrawerShadow(R.drawable., GravityCompat.START);

drawerlist.setOnItemClickListener(new DrawerItemClickListener()); }

@Override

protected void onPostCreate(Bundle savedInstanceState) { super.onPostCreate(savedInstanceState);

// Sync the toggle state after onRestoreInstanceState has occurred.

actionBarDrawerToggle.syncState(); }

(21)

actionBarDrawerToggle.onConfigurationChanged(newConfig); }

@Override

public boolean onOptionsItemSelected(MenuItem item) {

// call ActionBarDrawerToggle.onOptionsItemSelected(), if it returns true

// then it has handled the app icon touch event

if (actionBarDrawerToggle.onOptionsItemSelected(item)) { return true;

}

return super.onOptionsItemSelected(item); }

private class DrawerItemClickListener implements ListView.OnItemClickListener { @Override

public void onItemClick(AdapterView parent, View view, int position, long id) { Toast.makeText(getApplicationContext(), ((TextView)view).getText(), Toast.LENGTH_LONG).show(); // drawerLayout.closeDrawer(drawerlist); switch (position) { case 0: alertMessage(); break; }

drawerLayout.closeDrawer(drawerlist);

}

public void alertMessage() {

// TODO Auto-generated method stub

DialogInterface.OnClickListener dialoginterfc=new

DialogInterface.OnClickListener() {

@Override

public void onClick(DialogInterface dialog, int which) { // TODO Auto-generated method stub

switch (which) {

case DialogInterface.BUTTON_NEGATIVE:

//no button is clicked do nothing

Toast.makeText(getApplicationContext(), "Oh! No", Toast.LENGTH_LONG).show();

break;

case DialogInterface.BUTTON_POSITIVE:

//Yes Button is clicked

Toast.makeText(getApplicationContext(), "Oh! Yes", Toast.LENGTH_LONG).show();

break;

}

}

};

//A dialog showing a progress indicator and an optional text message or view

(22)

AlertDialog.Builder builder=new

AlertDialog.Builder(getApplicationContext()); builder.setTitle("What you want?

(yes/no)").setNegativeButton("No",dialoginterfc).setPositiveButton("Yes", dialoginterfc); builder.setCancelable(false); builder.show(); } } @Override

public boolean onCreateOptionsMenu(Menu menu) {

// Inflate the menu; this adds items to the action bar if it is present.

getMenuInflater().inflate(R.menu.main, menu); return true; } }

XML Layout:

<android.support.v4.widget.DrawerLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/drawer_layout" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity">

<!-- The main content view -->

<FrameLayout

android:id="@+id/content_frame"

android:layout_width="match_parent"

android:layout_height="match_parent"/>

<!-- The navigation drawer -->

<ListView android:id="@+id/left_drawer" android:layout_width="125dp" android:layout_height="240dp" android:layout_gravity="start" android:choiceMode="singleChoice" android:divider="@android:color/transparent" android:dividerHeight="0dp" android:background="#fff000"/> </android.support.v4.widget.DrawerLayout>

Screen Shot:

(23)

BluetoothChat.java

package com.example.bluetoothchat; import android.app.Activity; import android.os.Bundle; import android.view.Menu; import android.bluetooth.BluetoothAdapter; import android.bluetooth.BluetoothDevice; import android.content.Intent; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.KeyEvent; import android.view.MenuInflater; import android.view.MenuItem; import android.view.View; import android.view.Window; import android.view.View.OnClickListener; import android.view.inputmethod.EditorInfo; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.ListView; import android.widget.TextView; import android.widget.Toast; /**

* This is the main Activity that displays the current chat session. */

(24)

public class BluetoothChat extends Activity { // Debugging

private static final String TAG = "BluetoothChat"; private static final boolean D = true;

// Message types sent from the BluetoothChatService Handler

public static final int MESSAGE_STATE_CHANGE = 1; public static final int MESSAGE_READ = 2;

public static final int MESSAGE_WRITE = 3; public static final int MESSAGE_DEVICE_NAME = 4; public static final int MESSAGE_TOAST = 5;

// Key names received from the BluetoothChatService Handler

public static final String DEVICE_NAME = "device_name"; public static final String TOAST = "toast";

// Intent request codes

private static final int REQUEST_CONNECT_DEVICE = 1; private static final int REQUEST_ENABLE_BT = 2; // Layout Views

private TextView mTitle;

private ListView mConversationView; private EditText mOutEditText; private Button mSendButton; // Name of the connected device

private String mConnectedDeviceName = null; // Array adapter for the conversation thread

private ArrayAdapter<String> mConversationArrayAdapter; // String buffer for outgoing messages

private StringBuffer mOutStringBuffer; // Local Bluetooth adapter

private BluetoothAdapter mBluetoothAdapter = null; // Member object for the chat services

private BluetoothChatService mChatService = null; @Override

public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState);

if(D) Log.e(TAG, "+++ ON CREATE +++"); // Set up the window layout

requestWindowFeature(Window.FEATURE_ACTION_BAR); setContentView(R.layout.activity_main);

getWindow().setFeatureInt(Window.FEATURE_ACTION_BAR, R.layout.custom_title); // Set up the custom title

mTitle = (TextView) findViewById(R.id.title_left_text); //mTitle.setText(R.string.app_name);

(25)

// If the adapter is null, then Bluetooth is not supported

if (mBluetoothAdapter == null) {

Toast.makeText(this, "Bluetooth is not available", Toast.LENGTH_LONG).show(); finish(); return; } } @Override

public void onStart() { super.onStart();

if(D) Log.e(TAG, "++ ON START ++");

// If BT is not on, request that it be enabled.

// setupChat() will then be called during onActivityResult

if (!mBluetoothAdapter.isEnabled()) {

Intent enableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(enableIntent, REQUEST_ENABLE_BT);

// Otherwise, setup the chat session

} else {

if (mChatService == null) setupChat(); }

}

@Override

public synchronized void onResume() { super.onResume();

if(D) Log.e(TAG, "+ ON RESUME +");

// Performing this check in onResume() covers the case in which BT was

// not enabled during onStart(), so we were paused to enable it...

// onResume() will be called when ACTION_REQUEST_ENABLE activity returns.

if (mChatService != null) {

// Only if the state is STATE_NONE, do we know that we haven't started already

if (mChatService.getState() == BluetoothChatService.STATE_NONE) { // Start the Bluetooth chat services

mChatService.start(); }

} }

private void setupChat() { Log.d(TAG, "setupChat()");

// Initialize the array adapter for the conversation thread

mConversationArrayAdapter = new ArrayAdapter<String>(this, R.layout.message); mConversationView = (ListView) findViewById(R.id.in);

mConversationView.setAdapter(mConversationArrayAdapter);

// Initialize the compose field with a listener for the return key

mOutEditText = (EditText) findViewById(R.id.edit_text_out); mOutEditText.setOnEditorActionListener(mWriteListener);

(26)

// Initialize the send button with a listener that for click events

mSendButton = (Button) findViewById(R.id.button_send); mSendButton.setOnClickListener(new OnClickListener() { public void onClick(View v) {

// Send a message using content of the edit text widget

TextView view = (TextView) findViewById(R.id.edit_text_out); String message = view.getText().toString();

sendMessage(message); }

});

// Initialize the BluetoothChatService to perform bluetooth connections

mChatService = new BluetoothChatService(this, mHandler); // Initialize the buffer for outgoing messages

mOutStringBuffer = new StringBuffer(""); }

@Override

public synchronized void onPause() { super.onPause();

if(D) Log.e(TAG, "- ON PAUSE -"); }

@Override

public void onStop() { super.onStop();

if(D) Log.e(TAG, "-- ON STOP --"); }

@Override

public void onDestroy() { super.onDestroy();

// Stop the Bluetooth chat services

//if (mChatService != null) mChatService.stop();

//if(D) Log.e(TAG, "--- ON DESTROY ---");

}

private void ensureDiscoverable() {

if(D) Log.d(TAG, "ensure discoverable"); if (mBluetoothAdapter.getScanMode() !=

BluetoothAdapter.SCAN_MODE_CONNECTABLE_DISCOVERABLE) { Intent discoverableIntent = new

Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE); discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300); startActivity(discoverableIntent); } } /**

(27)

private void sendMessage(String message) {

// Check that we're actually connected before trying anything

if (mChatService.getState() != BluetoothChatService.STATE_CONNECTED) { Toast.makeText(this, R.string.not_connected, Toast.LENGTH_SHORT).show(); return;

}

// Check that there's actually something to send

if (message.length() > 0) {

// Get the message bytes and tell the BluetoothChatService to write

byte[] send = message.getBytes(); mChatService.write(send);

// Reset out string buffer to zero and clear the edit text field

mOutStringBuffer.setLength(0);

mOutEditText.setText(mOutStringBuffer); }

}

// The action listener for the EditText widget, to listen for the return key

private TextView.OnEditorActionListener mWriteListener = new TextView.OnEditorActionListener() {

public boolean onEditorAction(TextView view, int actionId, KeyEvent event) { // If the action is a key-up event on the return key, send the message

if (actionId == EditorInfo.IME_NULL && event.getAction() == KeyEvent.ACTION_UP) {

String message = view.getText().toString(); sendMessage(message);

}

if(D) Log.i(TAG, "END onEditorAction"); return true;

} };

// The Handler that gets information back from the BluetoothChatService

private final Handler mHandler = new Handler() { @Override

public void handleMessage(Message msg) { switch (msg.what) {

case MESSAGE_STATE_CHANGE:

if(D) Log.i(TAG, "MESSAGE_STATE_CHANGE: " + msg.arg1); switch (msg.arg1) {

case BluetoothChatService.STATE_CONNECTED: mTitle.setText(R.string.title_connected_to); mTitle.append(mConnectedDeviceName);

mConversationArrayAdapter.clear(); break; case BluetoothChatService.STATE_CONNECTING: mTitle.setText(R.string.title_connecting); break; case BluetoothChatService.STATE_LISTEN: break; case BluetoothChatService.STATE_NONE: mTitle.setText(R.string.title_not_connected);

(28)

break; }

break;

case MESSAGE_WRITE:

byte[] writeBuf = (byte[]) msg.obj; // construct a string from the buffer

String writeMessage = new String(writeBuf);

mConversationArrayAdapter.add("Me: " + writeMessage); break;

case MESSAGE_READ:

byte[] readBuf = (byte[]) msg.obj;

// construct a string from the valid bytes in the buffer

String readMessage = new String(readBuf, 0, msg.arg1); mConversationArrayAdapter.add(mConnectedDeviceName+": " + readMessage);

break;

case MESSAGE_DEVICE_NAME:

// save the connected device's name

mConnectedDeviceName = msg.getData().getString(DEVICE_NAME); Toast.makeText(getApplicationContext(), "Connected to " + mConnectedDeviceName, Toast.LENGTH_SHORT).show(); break; case MESSAGE_TOAST: Toast.makeText(getApplicationContext(), msg.getData().getString(TOAST), Toast.LENGTH_SHORT).show(); break; } } };

public void onActivityResult(int requestCode, int resultCode, Intent data) { if(D) Log.d(TAG, "onActivityResult " + resultCode);

switch (requestCode) { case REQUEST_CONNECT_DEVICE:

// When DeviceListActivity returns with a device to connect

if (resultCode == Activity.RESULT_OK) { // Get the device MAC address

String address = data.getExtras()

.getString(DeviceListActivity.EXTRA_DEVICE_ADDRESS); // Get the BLuetoothDevice object

BluetoothDevice device = mBluetoothAdapter.getRemoteDevice(address); // Attempt to connect to the device

mChatService.connect(device); }

break;

case REQUEST_ENABLE_BT:

// When the request to enable Bluetooth returns

if (resultCode == Activity.RESULT_OK) {

// Bluetooth is now enabled, so set up a chat session

(29)

Toast.makeText(this, R.string.bt_not_enabled_leaving, Toast.LENGTH_SHORT).show(); finish(); } } } @Override

public boolean onCreateOptionsMenu(Menu menu) { MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.main, menu); return true;

}

@Override

public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) {

case R.id.scan:

// Launch the DeviceListActivity to see devices and do scan

Intent serverIntent = new Intent(this, DeviceListActivity.class); startActivityForResult(serverIntent, REQUEST_CONNECT_DEVICE); return true;

case R.id.discoverable:

// Ensure this device is discoverable by others

ensureDiscoverable(); return true; } return false; } }

BluetoothChatServices:

package com.example.bluetoothchat; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.util.UUID; import android.bluetooth.BluetoothAdapter; import android.bluetooth.BluetoothDevice; import android.bluetooth.BluetoothServerSocket; import android.bluetooth.BluetoothSocket; import android.content.Context; import android.os.Bundle;

(30)

import android.os.Handler;

import android.os.Message;

import android.util.Log;

/**

* This class does all the work for setting up and managing Bluetooth * connections with other devices. It has a thread that listens for * incoming connections, a thread for connecting with a device, and a * thread for performing data transmissions when connected.

*/

public class BluetoothChatService { // Debugging

private static final String TAG = "BluetoothChatService"; private static final boolean D = true;

// Name for the SDP record when creating server socket

private static final String NAME = "BluetoothChat"; // Unique UUID for this application

private static final UUID MY_UUID = UUID.fromString(

"fa87c0d0-afac-11de-8a39-0800200c9a66");

// Member fields

private final BluetoothAdapter mAdapter; private final Handler mHandler;

private AcceptThread mAcceptThread; private ConnectThread mConnectThread; private ConnectedThread mConnectedThread; private int mState;

// Constants that indicate the current connection state

public static final int STATE_NONE = 0; // we're doing nothing

public static final int STATE_LISTEN = 1; // now listening for incoming connections

public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection

public static final int STATE_CONNECTED = 3; // now connected to a remote device

/**

* Constructor. Prepares a new BluetoothChat session. * @param context The UI Activity Context

* @param handler A Handler to send messages back to the UI Activity */

public BluetoothChatService(Context context, Handler handler) { mAdapter = BluetoothAdapter.getDefaultAdapter();

mState = STATE_NONE; mHandler = handler; }

/**

* Set the current state of the chat connection

(31)

mState = state;

// Give the new state to the Handler so the UI Activity can update

mHandler.obtainMessage(BluetoothChat.MESSAGE_STATE_CHANGE, state, -1).sendToTarget();

} /**

* Return the current connection state. */

public synchronized int getState() { return mState;

} /**

* Start the chat service. Specifically start AcceptThread to begin a * session in listening (server) mode. Called by the Activity onResume() */

public synchronized void start() { if (D) Log.d(TAG, "start");

// Cancel any thread attempting to make a connection

if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} // Cancel any thread currently running a connection

if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread =

null;}

// Start the thread to listen on a BluetoothServerSocket

if (mAcceptThread == null) {

mAcceptThread = new AcceptThread(); mAcceptThread.start();

}

setState(STATE_LISTEN); }

/**

* Start the ConnectThread to initiate a connection to a remote device. * @param device The BluetoothDevice to connect

*/

public synchronized void connect(BluetoothDevice device) { if (D) Log.d(TAG, "connect to: " + device);

// Cancel any thread attempting to make a connection

if (mState == STATE_CONNECTING) {

if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread =

null;} }

// Cancel any thread currently running a connection

if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread =

null;}

// Start the thread to connect with the given device

mConnectThread = new ConnectThread(device); mConnectThread.start();

(32)

} /**

* Start the ConnectedThread to begin managing a Bluetooth connection * @param socket The BluetoothSocket on which the connection was made * @param device The BluetoothDevice that has been connected

*/

public synchronized void connected(BluetoothSocket socket, BluetoothDevice device) {

if (D) Log.d(TAG, "connected");

// Cancel the thread that completed the connection

if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} // Cancel any thread currently running a connection

if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread =

null;}

// Cancel the accept thread because we only want to connect to one device

if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;} // Start the thread to manage the connection and perform transmissions

mConnectedThread = new ConnectedThread(socket); mConnectedThread.start();

// Send the name of the connected device back to the UI Activity

Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_DEVICE_NAME); Bundle bundle = new Bundle();

bundle.putString(BluetoothChat.DEVICE_NAME, device.getName()); msg.setData(bundle); mHandler.sendMessage(msg); setState(STATE_CONNECTED); } /**

* Stop all threads */

public synchronized void stop() { if (D) Log.d(TAG, "stop");

if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread =

null;}

if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;} setState(STATE_NONE);

} /**

* Write to the ConnectedThread in an unsynchronized manner * @param out The bytes to write

* @see ConnectedThread#write(byte[]) */

(33)

// Synchronize a copy of the ConnectedThread

synchronized (this) {

if (mState != STATE_CONNECTED) return; r = mConnectedThread;

}

// Perform the write unsynchronized

r.write(out); }

/**

* Indicate that the connection attempt failed and notify the UI Activity. */

private void connectionFailed() { setState(STATE_LISTEN);

// Send a failure message back to the Activity

Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST); Bundle bundle = new Bundle();

bundle.putString(BluetoothChat.TOAST, "Unable to connect device"); msg.setData(bundle);

mHandler.sendMessage(msg); }

/**

* Indicate that the connection was lost and notify the UI Activity. */

private void connectionLost() { setState(STATE_LISTEN);

// Send a failure message back to the Activity

Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST); Bundle bundle = new Bundle();

bundle.putString(BluetoothChat.TOAST, "Device connection was lost"); msg.setData(bundle);

mHandler.sendMessage(msg); }

/**

* This thread runs while listening for incoming connections. It behaves * like a server-side client. It runs until a connection is accepted * (or until cancelled).

*/

private class AcceptThread extends Thread { // The local server socket

private final BluetoothServerSocket mmServerSocket; public AcceptThread() {

BluetoothServerSocket tmp = null; // Create a new listening server socket

try {

tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID); } catch (IOException e) {

Log.e(TAG, "listen() failed", e); }

(34)

mmServerSocket = tmp; }

public void run() {

if (D) Log.d(TAG, "BEGIN mAcceptThread" + this); setName("AcceptThread");

BluetoothSocket socket = null;

// Listen to the server socket if we're not connected

while (mState != STATE_CONNECTED) { try {

// This is a blocking call and will only return on a

// successful connection or an exception

socket = mmServerSocket.accept(); } catch (IOException e) {

Log.e(TAG, "accept() failed", e); break;

}

// If a connection was accepted

if (socket != null) {

synchronized (BluetoothChatService.this) { switch (mState) {

case STATE_LISTEN: case STATE_CONNECTING:

// Situation normal. Start the connected thread.

connected(socket, socket.getRemoteDevice()); break;

case STATE_NONE: case STATE_CONNECTED:

// Either not ready or already connected. Terminate new socket.

try {

socket.close(); } catch (IOException e) {

Log.e(TAG, "Could not close unwanted socket", e); } break; } } } }

if (D) Log.i(TAG, "END mAcceptThread"); }

public void cancel() {

if (D) Log.d(TAG, "cancel " + this); try {

mmServerSocket.close(); } catch (IOException e) {

Log.e(TAG, "close() of server failed", e); }

(35)

/**

* This thread runs while attempting to make an outgoing connection * with a device. It runs straight through; the connection either * succeeds or fails.

*/

private class ConnectThread extends Thread { private final BluetoothSocket mmSocket; private final BluetoothDevice mmDevice;

public ConnectThread(BluetoothDevice device) { mmDevice = device;

BluetoothSocket tmp = null;

// Get a BluetoothSocket for a connection with the

// given BluetoothDevice

try {

tmp = device.createRfcommSocketToServiceRecord(MY_UUID); } catch (IOException e) {

Log.e(TAG, "create() failed", e); }

mmSocket = tmp; }

public void run() {

Log.i(TAG, "BEGIN mConnectThread"); setName("ConnectThread");

// Always cancel discovery because it will slow down a connection

mAdapter.cancelDiscovery();

// Make a connection to the BluetoothSocket

try {

// This is a blocking call and will only return on a

// successful connection or an exception

mmSocket.connect(); } catch (IOException e) { connectionFailed(); // Close the socket

try {

mmSocket.close(); } catch (IOException e2) {

Log.e(TAG, "unable to close() socket during connection failure", e2);

}

// Start the service over to restart listening mode

BluetoothChatService.this.start(); return;

}

// Reset the ConnectThread because we're done

synchronized (BluetoothChatService.this) { mConnectThread = null;

(36)

// Start the connected thread

connected(mmSocket, mmDevice); }

public void cancel() { try {

mmSocket.close(); } catch (IOException e) {

Log.e(TAG, "close() of connect socket failed", e); }

} } /**

* This thread runs during a connection with a remote device. * It handles all incoming and outgoing transmissions.

*/

private class ConnectedThread extends Thread { private final BluetoothSocket mmSocket; private final InputStream mmInStream; private final OutputStream mmOutStream;

public ConnectedThread(BluetoothSocket socket) { Log.d(TAG, "create ConnectedThread");

mmSocket = socket;

InputStream tmpIn = null; OutputStream tmpOut = null;

// Get the BluetoothSocket input and output streams

try {

tmpIn = socket.getInputStream(); tmpOut = socket.getOutputStream(); } catch (IOException e) {

Log.e(TAG, "temp sockets not created", e); }

mmInStream = tmpIn; mmOutStream = tmpOut; }

public void run() {

Log.i(TAG, "BEGIN mConnectedThread"); byte[] buffer = new byte[1024]; int bytes;

// Keep listening to the InputStream while connected

while (true) { try {

// Read from the InputStream

bytes = mmInStream.read(buffer);

(37)

} catch (IOException e) {

Log.e(TAG, "disconnected", e); connectionLost(); break; } } } /**

* Write to the connected OutStream. * @param buffer The bytes to write */

public void write(byte[] buffer) { try {

mmOutStream.write(buffer);

// Share the sent message back to the UI Activity

mHandler.obtainMessage(BluetoothChat.MESSAGE_WRITE, -1, -1, buffer) .sendToTarget();

} catch (IOException e) {

Log.e(TAG, "Exception during write", e); }

}

public void cancel() { try {

mmSocket.close(); } catch (IOException e) {

Log.e(TAG, "close() of connect socket failed", e); } } } }

DeviceListActivity:

package com.example.bluetoothchat; import java.util.Set; import android.app.Activity; import android.bluetooth.BluetoothAdapter; import android.bluetooth.BluetoothDevice; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.content.IntentFilter; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.Window; import android.view.View.OnClickListener;

(38)

import android.widget.AdapterView; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.ListView; import android.widget.TextView; import android.widget.AdapterView.OnItemClickListener; /**

* This Activity appears as a dialog. It lists any paired devices and * devices detected in the area after discovery. When a device is chosen * by the user, the MAC address of the device is sent back to the parent * Activity in the result Intent.

*/

public class DeviceListActivity extends Activity { // Debugging

private static final String TAG = "DeviceListActivity"; private static final boolean D = true;

// Return Intent extra

public static String EXTRA_DEVICE_ADDRESS = "device_address"; // Member fields

private BluetoothAdapter mBtAdapter;

private ArrayAdapter<String> mPairedDevicesArrayAdapter; private ArrayAdapter<String> mNewDevicesArrayAdapter; @Override

protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState);

// Setup the window

requestWindowFeature(Window.FEATURE_INDETERMINATE_PROGRESS); setContentView(R.layout.device_list);

// Set result CANCELED incase the user backs out

setResult(Activity.RESULT_CANCELED);

// Initialize the button to perform device discovery

Button scanButton = (Button) findViewById(R.id.button_scan); scanButton.setOnClickListener(new OnClickListener() {

public void onClick(View v) { doDiscovery();

v.setVisibility(View.GONE); }

});

// Initialize array adapters. One for already paired devices and

// one for newly discovered devices

mPairedDevicesArrayAdapter = new ArrayAdapter<String>(this, R.layout.device_name);

mNewDevicesArrayAdapter = new ArrayAdapter<String>(this, R.layout.device_name);

(39)

pairedListView.setAdapter(mPairedDevicesArrayAdapter); pairedListView.setOnItemClickListener(mDeviceClickListener); // Find and set up the ListView for newly discovered devices

ListView newDevicesListView = (ListView) findViewById(R.id.new_devices); newDevicesListView.setAdapter(mNewDevicesArrayAdapter);

newDevicesListView.setOnItemClickListener(mDeviceClickListener); // Register for broadcasts when a device is discovered

IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND); this.registerReceiver(mReceiver, filter);

// Register for broadcasts when discovery has finished

filter = new IntentFilter(BluetoothAdapter.ACTION_DISCOVERY_FINISHED); this.registerReceiver(mReceiver, filter);

// Get the local Bluetooth adapter

mBtAdapter = BluetoothAdapter.getDefaultAdapter(); // Get a set of currently paired devices

Set<BluetoothDevice> pairedDevices = mBtAdapter.getBondedDevices(); // If there are paired devices, add each one to the ArrayAdapter

if (pairedDevices.size() > 0) {

findViewById(R.id.title_paired_devices).setVisibility(View.VISIBLE); for (BluetoothDevice device : pairedDevices) {

mPairedDevicesArrayAdapter.add(device.getName() + "\n" + device.getAddress()); } } else { String noDevices = getResources().getText(R.string.none_paired).toString(); mPairedDevicesArrayAdapter.add(noDevices); } } @Override

protected void onDestroy() { super.onDestroy();

// Make sure we're not doing discovery anymore

if (mBtAdapter != null) {

mBtAdapter.cancelDiscovery(); }

// Unregister broadcast listeners

this.unregisterReceiver(mReceiver); }

/**

* Start device discover with the BluetoothAdapter */

private void doDiscovery() {

(40)

// Indicate scanning in the title

setProgressBarIndeterminateVisibility(true); setTitle(R.string.scanning);

// Turn on sub-title for new devices

findViewById(R.id.title_new_devices).setVisibility(View.VISIBLE); // If we're already discovering, stop it

if (mBtAdapter.isDiscovering()) { mBtAdapter.cancelDiscovery(); }

// Request discover from BluetoothAdapter

mBtAdapter.startDiscovery(); }

// The on-click listener for all devices in the ListViews

private OnItemClickListener mDeviceClickListener = new OnItemClickListener() { public void onItemClick(AdapterView<?> av, View v, int arg2, long arg3) { // Cancel discovery because it's costly and we're about to connect

mBtAdapter.cancelDiscovery();

// Get the device MAC address, which is the last 17 chars in the View

String info = ((TextView) v).getText().toString(); String address = info.substring(info.length() - 17); // Create the result Intent and include the MAC address

Intent intent = new Intent();

intent.putExtra(EXTRA_DEVICE_ADDRESS, address); // Set result and finish this Activity

setResult(Activity.RESULT_OK, intent); finish();

} };

// The BroadcastReceiver that listens for discovered devices and

// changes the title when discovery is finished

private final BroadcastReceiver mReceiver = new BroadcastReceiver() { @Override

public void onReceive(Context context, Intent intent) { String action = intent.getAction();

// When discovery finds a device

if (BluetoothDevice.ACTION_FOUND.equals(action)) { // Get the BluetoothDevice object from the Intent

BluetoothDevice device =

intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);

// If it's already paired, skip it, because it's been listed already

if (device.getBondState() != BluetoothDevice.BOND_BONDED) { mNewDevicesArrayAdapter.add(device.getName() + "\n" + device.getAddress());

(41)

setProgressBarIndeterminateVisibility(false); setTitle(R.string.select_device); if (mNewDevicesArrayAdapter.getCount() == 0) { String noDevices = getResources().getText(R.string.none_found).toString(); mNewDevicesArrayAdapter.add(noDevices); } } } }; }

Actionbar.java:-

package com.markupartist.android.widget; import java.util.LinkedList; import com.markupartist.android.widget.actionbar.R; import android.content.ActivityNotFoundException; import android.content.Context; import android.content.Intent; import android.content.res.TypedArray; import android.util.AttributeSet; import android.view.LayoutInflater; import android.view.View; import android.view.View.OnClickListener; import android.widget.ImageButton; import android.widget.ImageView; import android.widget.LinearLayout; import android.widget.ProgressBar; import android.widget.RelativeLayout; import android.widget.TextView; import android.widget.Toast;

public class ActionBar extends RelativeLayout implements OnClickListener { private LayoutInflater mInflater;

(42)

private RelativeLayout mBarView; private ImageView mLogoView; private View mBackIndicator; //private View mHomeView; private TextView mTitleView; private LinearLayout mActionsView; private ImageButton mHomeBtn; private RelativeLayout mHomeLayout; private ProgressBar mProgress;

public ActionBar(Context context, AttributeSet attrs) { super(context, attrs);

mInflater = (LayoutInflater)

context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);

mBarView = (RelativeLayout) mInflater.inflate(R.layout.actionbar, null); addView(mBarView);

mLogoView = (ImageView) mBarView.findViewById(R.id.actionbar_home_logo); mHomeLayout = (RelativeLayout) mBarView.findViewById(R.id.actionbar_home_bg); mHomeBtn = (ImageButton) mBarView.findViewById(R.id.actionbar_home_btn); mBackIndicator = mBarView.findViewById(R.id.actionbar_home_is_back); mTitleView = (TextView) mBarView.findViewById(R.id.actionbar_title);

mActionsView = (LinearLayout) mBarView.findViewById(R.id.actionbar_actions);

mProgress = (ProgressBar) mBarView.findViewById(R.id.actionbar_progress); TypedArray a = context.obtainStyledAttributes(attrs,

(43)

if (title != null) { setTitle(title); }

a.recycle(); }

public void setHomeAction(Action action) { mHomeBtn.setOnClickListener(this); mHomeBtn.setTag(action);

mHomeBtn.setImageResource(action.getDrawable()); mHomeLayout.setVisibility(View.VISIBLE);

}

public void clearHomeAction() {

mHomeLayout.setVisibility(View.GONE); }

/**

* Shows the provided logo to the left in the action bar. *

* This is ment to be used instead of the setHomeAction and does not draw * a divider to the left of the provided logo.

*

* @param resId The drawable resource id */

public void setHomeLogo(int resId) {

// TODO: Add possibility to add an IntentAction as well. mLogoView.setImageResource(resId);

mLogoView.setVisibility(View.VISIBLE); mHomeLayout.setVisibility(View.GONE); }

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