ANSYS ED
Workbench Tutorial
ANSYS ED
ANSYS ED
Workbench Tutorial
Workbench Tutorial
Remote
And
Combined
Loads
Remote
Remote
And
And
Combined
Combined
Loads
Loads
Introduction – Remote Loading
Introduction – Remote Loading
• The ANSYS Workbench represents more than a general purpose engineering tool.
– It provides a highly integrated engineering simulation platform.
– Supports multiple multi-physics engineering solutions.
– Provides bi-directional parametric associativity with most available CAD systems.
• This exercise is designed to introduce you to the use of “Remote Loads and Masses” and “Combined
Purpose
Purpose
• This tutorial is incremental in nature • It is designed to introduce you to:
– The nature and design of the ANSYS Workbench User Interface
– The concepts of ANSYS Workbench Projects and Applets
– The integrated nature of ANSYS Workbench technology
– The power of the ANSYS Workbench in using applied parametric modeling and simulation
Using “Mass Points”
Using “Mass Points”
•
The methods taught in this tutorial apply
equally well to both attached CAD and
DesignModeler files.
•
For the purposes of this tutorial we will be
using the DesignModeler file produced in
Exercise 3 of this tutorial.
•
When using attached CAD systems “Mass
Points” can be attached to tagged entities
import from from your CAD models.
Using “Remote Loads”
Using “Remote Loads”
•
Remote loads can be attached to remote
Mass Points and then be applied to active
CAD or DesignModeler geometry.
•
These Mass Points and Remote loads can
then be used in various combinations to solve
an overall simulation.
Getting Started
Getting Started
If you are starting Exercise 4 without previously completing Exercise 3 copy the following file to a
local working directory
Getting Started
Getting Started
Exercise 4 Outline
Exercise 4 Outline
1.
Creating Mass and Remote Load Insertion
Points
2.
Creating and Applying Remote Loads
3.
Creating Multiple Environments
Opening your Exercise3 file
Opening your Exercise3 file
Make sure that the Open: pull-down is
set to
“DesignModeler Geometry”
Renaming your geometry file
Renaming your geometry file
1. Select “Generate” to insure your
model is up to date
2. Select “Save As” from the “File”
options
3. Save your geometry as “Exercise4.agdb”
4. Select the “Project” folder tab to return to the Project Page
Renaming your Project
Renaming your Project
1. Left mouse click on the name
“Exercise3A” in the Project Tree and then rename your geometry
“Exercise4” 2. Select “Save All”
from the “File” menu and save your Project
Step 1A – Creating a Plane
Step 1A – Creating a Plane
1. Select the ZXPlane
Step 1B – Generating the Plane
Step 1B – Generating the Plane
Note the newly created Plane
1. Change Reverse Normal to “YES” 2. Select “Generate”
Step 1C – Creating a Sketch
Step 1C – Creating a Sketch
1. Select the new Plane
2. Select the New Sketch ICON
Step 1D – Positioning a Sketch
Step 1D – Positioning a Sketch
1. Select your new sketch
2. Select the Face
Sketch ICON 3. Use Box Zoom to the X-Axis
Step 1E – Creating References
Step 1E – Creating References
1. Select Draw and Line Modes and create a triangle on the X-Axis
Step 1F –Locating Remote Points
Step 1F –Locating Remote Points
Note: You are going to use the Vertex of a cone to locate the CG of the equipment mounted on your footprint
1. Select “Horizontal” and dimension the location of your triangle vertex
2. Set the value of the Vertex location
Step 1G –Locating Remote Points
Step 1G –Locating Remote Points
1. Select an axis of rotation 3. Select “Generate”
Step 1H – Orienting Views
Step 1H – Orienting Views
1. Orient your geometry for visibility
2. Return to the Project Page
Step 2A – Opening a Simulation
Step 2A – Opening a Simulation
1. Select your geometry
Step 2B – Reorienting Views
Step 2B – Reorienting Views
Re-orient your model for visibility
Step 2C – Creating Remote Forces
Step 2C – Creating Remote Forces
1. Select your Environment 2. In the “Structural” menu select “Remote Force”
Step 2D – Define & Locate Force
Step 2D – Define & Locate Force
1. Change your Scoping Method to Named Selection
2. Change your Named Selection to you “LoadedSurfaces2”
3. Select “Click to Change” Location
4. Select the tip of the Cone & Apply
Step 2E –Magnitude and Direction
Step 2E –Magnitude and Direction
1. Set your “Magnitude” to the Weight of your
equipment 3. Select a
vertical edge
4. Set your vector orientation 5. Select “Apply”
Step 2F – Renaming Forces
Step 2F – Renaming Forces
Step 2G – Additional Loads
Step 2G – Additional Loads
1. Repeat the previous operations to create X and Y Accelerations
Step 2F – Applying Supports
Step 2F – Applying Supports
2. Select “Fixed Support”
3. Change the Scoping Method to “Named Selection”
4. Set your Named Selection to your “FixedSurfaces2”
1. Select your
Step 2G – Defining Results
Step 2G – Defining Results
2. Select desired results 1. Select “Solution”
Step 2H – Suppressing References
Step 2H – Suppressing References
4. Select “Solve” 1. Expand your “Geometry”
3. Using the right mouse button select “Suppress Body”
Step 2J – Reviewing Results
Step 2J – Reviewing Results
Step 3A – Copy an Environment
Step 3A – Copy an Environment
1. Collapse your outline
2. Select your “Environment”
Step 3B – Paste an Environment
Step 3B – Paste an Environment
1. Reselect your “Model”
Step 3C – Renaming Environments
Step 3C – Renaming Environments
1. Select the new Environment
2. Right mouse click and select “Rename”
3. Rename the Environment “Static Weight Only”
Step 3C – Removing Loads
Step 3C – Removing Loads
1. Expand “Static Weight Only”
2. Select the X and Y Accelerations
3. Right mouse click and select “Delete”
Step 3D – Validating Loading
Step 3D – Validating Loading
Note: Your “Static Weight Only”
Step 3E – Adding Environments
Step 3E – Adding Environments
1. Repeat the previous operations until your
environment looks like this 2. Select “Solve”
Step 4A – Comparing Stresses
Step 4A – Comparing Stresses
Step 4B – Comparing Deformation
Step 4B – Comparing Deformation
Step 4C – Saving Results
Step 4C – Saving Results
1. Select “Save All”