Introduction
•
In this chapter you will learn about Vectors
•
You will have seen vectors at GCSE level, this
chapter focuses on using them to solve problems
involving SUVAT equations and forces
•
Sometimes using vectors offers an easier
alternative to regular methods
•
Vectors are used in video games in the movement of
Vectors
You can use vectors to describe displacements
A vector has both direction and magnitude
For example:
An object is moving north at 20ms-1
A horizontal force of 7N
An object has moved 5m to the left These are all vectors. A scalar quantity would
be something such as:
A force of 10N
(It is scalar since it has no direction)
Vectors
You can use vectors to describe displacements
A girl walks 2km due east from a fixed point O, to A, and then 3km due south from A to a point B. Describe the displacement of B from
O.
Start, as always, with a diagram!
To describe the displacement you need the distance from O as well as the
direction (as a bearing)
Remember bearings are always measured from north!
“Point B is 3.61km from O on a bearing of 146˚”
6A
2km 3km O A B θ NDescribing the displacement
The distance – use Pythagoras’ Theorem
= + = 2 + 3 = 3.61
The bearing – use Trigonometry to find angle θ
=
= 3 2 = 56.3˚
= 146˚
Sub in a and b Calculate
Sub in opp and adj Use inverse Tan
Bearings are measured from
north. Add the north line and add 90˚
Opp Adj
Vectors
You can use vectors to describe displacements
In an orienteering exercise, a cadet leaves the starting point S and walks 15km on a
bearing of 120˚ to reach A, the first checkpoint.
From A he then walks 9km on a bearing of 240˚ to the second checkpoint, and point B.
From B he then returns directly to S. Describe the displacement of S from B.
Start with a diagram!
We need the distance B to S and the bearing from B to S as well. You will need
to use angle rules you have learnt pre A-level. N N S A B 15km 9km 120° 240° You can use interior
angles to find an angle in the triangle
Interior angles add up to 180°
The missing angle next to 240 is 60°
The angle inside the triangle must also be
60°
60°
60°
Finding the distance B to S
=
+
− 2
= 15 + 9 − 2(15 × 9)
60
= 171
= 13.1
Vectors
You can use vectors to describe displacements
In an orienteering exercise, a cadet leaves the starting point S and walks 15km on a
bearing of 120˚ to reach A, the first checkpoint.
From A he then walks 9km on a bearing of 240˚ to the second checkpoint, and point B.
From B he then returns directly to S. Describe the displacement of S from B.
Start with a diagram!
We need the distance B to S and the bearing from B to S as well. You will need
to use angle rules you have learnt pre A-level. N N S A B 15km 9km 120° 240° 60° 60° 13.1km N θ
Finding the bearing from B to S
Show the bearing at B
It can be split into 2
sections, one of which is 180°
Find angle θ inside the triangle
9 =
60 13.1
θ = 60
13.1 × 9
= 36.6° =
Sub in values Rearrange Calculate θ
156.6° 180°
You can now use Alternate angles to
find the unknown part of the bearing
Add on 180°
The bearing is 336.6°
S is 13.1km from B on a bearing of 337°
A
a
b
B
Vectors
You can add and represent vectors using line segments
A vector can be represented as a directed line segment
Two vectors are equal if they have the same magnitude and direction
Two vectors are parallel if they have the same direction
You can add vectors using the triangle law of addition
6B
A C
B
a
3
a
Vectors
You can add and represent vectors using line segments
OACB is a parallelogram. The points P, Q, M and N are the midpoints of
the sides.
OA = a
OB = b
Express the following in terms of a
and b.
a) OC b) AB c) QC
d) CN e) QN
6B
M
B
P
O
N
D
Q
A
C
b
a
a
+
b
b
-
a
1/
2
b
-
1/
2
a
1/
2b
-
1/
2a
What can you deduce about AB and QN,
looking at the vectors?
=
−
=
1
2
−
1
2
=
1
2
( − )
QN is a multiple ofVectors
You can add and represent vectors using line segments
In triangle OAB, M is the midpoint of OA and N divides AB in the ratio
1:2.
OM = a
OB = b
Express ON in terms of a and b
6B
A B O M N a b a 1 2=
+
= 2
=
1
3
Use the ratio. If N divides AB in the ratio 1:2, show this on the diagram
You can see now that AN is one-third of AB
We therefore need to know AB
To get from A to B, use AO + OB
=
+
= −2 +
= −
2
3
+
1
3
Sub in AO and OB AN = 1/
3AB
= 2 + −
2
3
+
1
3
=
4
3
+
1
3
Vectors
You can add and represent vectors using line segments
OABC is a parallelogram. P is the point where OB and AC intersect.
The vectors a and c represent OA and OC respectively.
Prove that the diagonals bisect each other.
If the diagonals bisect each other, then P must be the midpoint of both AC and OB…
Try to find a way to represent OP in different ways…
(make sure you don’t ‘accidentally’ assume P is the midpoint – this is
what we need to prove!)
6B
P
O
A B
C
a
c
One way to get from O to P
Start with OB
=
+
= λ( + )
OP is parallel to OB so is a multiple of (a + c)
We don’t know how much for now, so can use λ (lamda) to represent the unknown quantity
c
Vectors
You can add and represent vectors using line segments
OABC is a parallelogram. P is the point where OB and AC intersect.
The vectors a and c represent OA and OC respectively.
Prove that the diagonals bisect each other.
If the diagonals bisect each other, then P must be the midpoint of both AC and OB…
Try to find a way to represent OP in different ways…
(make sure you don’t ‘accidentally’ assume P is the midpoint – this is
what we need to prove!)
6B
P O A B C a cAnother way to get from O to P
Go from O to A, then A to P
We will need AC first…
c
= λ( + )
-a
=
−
= ( − )
=
+
=
+ ( − )
AP is parallel to AC so is a multiple of it. Use a different symbol
(usually μ, ‘mew’, for this multiple) Now we have another way to get from O to P
Sub in vectors
Vectors
You can add and represent vectors using line segments
OABC is a parallelogram. P is the point where OB and AC intersect.
The vectors a and c represent OA and OC respectively.
Prove that the diagonals bisect each other.
If the diagonals bisect each other, then P must be the midpoint of both AC and OB…
Try to find a way to represent OP in different ways…
(make sure you don’t ‘accidentally’ assume P is the midpoint – this is
what we need to prove!)
6B
P O A B C a= λ( + )
=
+ ( − )
= λ( + ) = + ( − )
λ + = + ( − ) λ + λ = + − λ + λ = (1 − ) +
As these represent the same vector, the expressions must be equal!
Multiply out brackets
Factorise the ‘a’ terms on the right side
Now compare sides – there must be the same number of ‘a’s and ‘c’s on each
λ = 1 − λ = λ = 1 − λ
λ = 0.5 μ = 0.5
Sub 2nd equation into the first
They are equal
Vectors
You can describe vectors using the i, j notation
A unit vector is a vector of length 1. Unit vectors along Cartesian (x, y) axes are usually denoted by i and j
respectively.
You can write any two-dimensional vector in the form ai + bj
Draw a diagram to represent the vector -3i + j
6C
O (0,1)
(1,0)
j
i
A B
C
5i
2j
5i + 2j = +
= 5 + 2
-3i j
Vectors
You can solve problems with vectors written using the i, j notation
When vectors are written in terms of the unit vectors i and j you can add them together by adding the terms in
i and j separately. Subtraction works in a similar way.
Given that:
p = 2i + 3j q = 5i+ j
Find p + q in terms of i and j
6D
+
= (2 + 3 ) + (5 + )
+
= 7 + 4
Add the i terms and j terms
Vectors
You can solve problems with vectors written using the i, j notation
When vectors are written in terms of the unit vectors i and j you can add them together by adding the terms in
i and j separately. Subtraction works in a similar way.
Given that:
a = 5i + 2j b = 3i- 4j
Find 2a – b in terms of i and j
6D
2
+ = 2(5 + 2 ) − (3 − 4 )
Multiply outthe bracket
2
+ = 10 + 4 − (3 − 4 )
2
+ = 10 + 4 − 3 + 4
2
+ = 7 + 8
Vectors
You can solve problems with vectors written using the i, j notation
When a vector is given in terms of the unit vectors i and j, you can find
its magnitude using Pythagoras’ Theorem.
The magnitude of vector a is written as |a|
Find the magnitude of the vector: 3i – 7j
6D
3i
-7j
3i - 7j
=
3 + (−7)
= 58
= 7.62
(3sf)
Put in the values from the vectors and calculate
Vectors
You can solve problems with vectors written using the i, j notation
You can also use trigonometry to find an angle between a vector and the
axes
Find the angle between the vector -4i
+ 5j and the positive x-axis
Draw a diagram
6D
-4i
x
θ
5j
y
Opp
Adj
=
= 5 4 = 51.3°
= 128.7°
Sub in values Inverse Tan
The angle we want is between the vector and the positive x-axis
Subtract θ from 180°
Vectors
You can solve problems with vectors written using the i, j notation
Given that:
a = 3i - j b = i + j
Find µ if a + µb is parallel to 3i + j
Start by calculating a + µb in terms of a, b and µ
6D
+
= (3 − ) + ( + )
= 3 − +
+
= 3 +
− +
= 3 +
+ −1 +
As the vector must be parallel to 3i + j, the i term must be 3 times the j term!
3 + = 3(−1 + )
3 + = −3 + 3
6 = 2
3 =
Multiply out the brackets
Divide by 2
= 3
Move the iand jterms together
Factorise the terms in i and j
Multiply out the bracket
= 2(3 + )
Vectors
You can solve problems with vectors written using the i, j notation
Given that:
a = 3i - j b = i + j
Find µ if a + µb is parallel to 3i + j
Start by calculating a + µb in terms of a, b and µ
6D
= 3
To show that this works…
+
+ 3
= (3 − ) + 3( + )
= 3 − + 3 + 3
= 6 + 2
Multiply out the brackets We now know µ
Group terms
Factorise
Vectors
You can express the velocity of a particle as a vector
The velocity of a particle is a vector in the direction of motion. The magnitude of the vector is its speed.
Velocity is usually represented by v.
A particle is moving with constant velocity given by:
v = (3i + j) ms-1
Find:
a) The speed of the particle b) The distance moved every 4
seconds
6E
Finding the speed
The speed of the particle is the magnitude of the vector
Use Pythagoras’ Theorem
3i
j
3i + j
=
3 + 1
= 3.16
Finding the distance travelled every 4 seconds
Use GCSE relationships
Distance = Speed x Time
=
×
= 3.16 × 4
= 12.6
Sub in values (use the exactspeed!)
Vectors
You can solve problems involving velocity, time, mass and forces (as in earlier chapters) by using vector
notation
If a particle starts from the point with position vector r0 and moves with
constant velocity v, then its displacement from its initial position
at time t is given by:
6F
=
+
Final
position Starting position
Velocity
Time
A particle starts from the point with position vector (3i+ 7j) m and then moves constant velocity (2i – j)
ms-1. Find the position vector of the particle 4 seconds later.
(a position vector tells you where a particle is in relation to the origin O)
= (3 + 7 )
= (2 − )
= 4
=
+
= 3 + 7
+ (2 − )(4)
= 3 + 7 + 8 − 4
= 11 + 3
Sub in values
Multiply/remove brackets
Vectors
You can solve problems involving velocity, time, mass and forces (as in earlier chapters) by using vector
notation
If a particle starts from the point with position vector r0 and moves with
constant velocity v, then its displacement from its initial position
at time t is given by:
6F
=
+
Final
position Starting position
Velocity
Time
A particle moving at a constant velocity, ‘v’, and is at the point with position vector (2i + 4j) m at time t = 0. Five
seconds later the particle is at the point with position vector (12i + 16j) m. Find the velocity of the particle.
= (2 − 4 )
= (12 + 16 )
= 5
=
+
(12 + 16 ) = 2 − 4
+ ( )(5)
Sub in values
12 + 16 = 2 − 4 + 5
10 + 20 = 5
2 + 4 =
The velocity of the particle is (2i + 4j) ms-1
Deal with the brackets!
Subtract 2i and add 4j
Vectors
You can solve problems involving velocity, time, mass and forces (as in
earlier chapters) by using vector notation
At time t = 0, a particle has position vector 4i + 7jand is moving at a speed of
15ms-1 in the direction 3i – 4j. Find its
position vector after 2 seconds.
You have to be careful here, you have been given the speed of the particle. The direction vector does not necessarily have the same speed
Find the speed of the direction vector as it is given in the question
Then ‘multiply up’ to get the required speed (we need 15ms-1, not
5ms-1)
Multiplying the vectors will allow you to use the correct velocity
6F
=
+
3i
-4j
3i – 4j
= 3 + (−4)
= 5
9i
-12j
9i – 12j
5ms-1 15ms-1
Multiply all vectors by 3
= 15
= 9 − 12
Calculate
We can use the vectors as the velocity
Vectors
You can solve problems involving velocity, time, mass and forces (as in
earlier chapters) by using vector notation
At time t = 0, a particle has position vector 4i + 7jand is moving at a speed of
15ms-1 in the direction 3i – 4j. Find its
position vector after 2 seconds.
You have to be careful here, you have been given the speed of the particle. The direction vector does not necessarily have the same speed
Find the speed of the direction vector as it is given in the question
Then ‘multiply up’ to get the required speed (we need 15ms-1, not
5ms-1)
Multiplying the vectors will allow you to use the correct velocity
6F
=
+
= 9 − 12
= (4 + 7 )
= (9 − 12 )
= 2
=
+
= (4 + 7 ) + (9 − 12 )(2)
= 4 + 7 + 18 − 24
= 22 − 17
Sub in values
‘Deal with’ the brackets
Vectors
You can solve problems involving velocity, time, mass and forces (as in earlier chapters) by using vector
notation
You can also solve problems involving acceleration by using:
v = u + at
Where v, u and a are all given in vector form.
Particle P has velocity (-3i + j) ms-1 at time t = 0. The particle moves along
with constant acceleration a = (2i + 3j) ms-2. Find the speed of the
particle after 3 seconds.
6F
=? = (−3 + ) =? = (2 + 3 ) = 3
= +
= (−3 + ) + (2 + 3 )(3)
= −3 + + 6 + 9
= 3 + 10
= 3 + 10
= 10.4
Sub in values
‘Deal with’ the brackets
Group terms
Remember this is the velocity, not the speed!
Vectors
You can solve problems involving velocity, time, mass and forces (as in earlier chapters) by using vector
notation
A force applied to a particle has both a magnitude and a direction, so force is a vector. The force will cause the particle
to accelerate.
Remember from chapter 3:
F= ma
A constant force, FN, acts on a particle of mass 2kg for 10 seconds. The particle is initially at rest, and 10 seconds later it has a velocity of (10i – 24j) ms-1. Find F.
We need to find a first…
6F
=?
= 0
= (10 − 24 )
=?
= 10
=
+
(10 − 24 ) = 0 + (10)
10 − 24 = 10
− 2.4 =
Sub in values
‘Tidy up’
Divide by 10
=
= (2)( − 2.4 )
= 2 − 4.8
Sub in values
Vectors
You can use vectors to solve problems about forces
If a particle is resting in equilibrium, then the resultant of all the forces
acting on it is zero.
The forces (2i + 3j), (4i – j), (-3i + 2j) and (ai + bj) are acting on a particle
which is in equilibrium.
Calculate the values of a and b.
Set the sum of all the vectors equal to 0
6G
2 + 3
+ 4 −
+ −3 + 2
+
+
= 0
3 +
+
+
= 0
3 +
= 0
= −3
4 +
= 0
= −4
Group together the
numerical terms
The ‘i’ terms must sum to 0
Vectors
You can use vectors to solve problems about forces
If several forces are involved in a question a good starting point is to
find the resultant force.
The following forces:
F1 = (2i + 4j) N
F2 = (-5i + 4j) N
F3 = (6i – 5j) N
all act on a particle of mass 3kg. Find the acceleration of the particle.
Start by finding the overall resultant force.
6G
=
+
+
= 2 + 4
+ −5 + 4
+ (6 − 5 )
= 3 + 3
=
(3 + 3 ) = 3
+ =
The acceleration is (
i
+
j
) ms
-2Sub in values Group
up
Sub in the resultant force, and the mass
Vectors
You can use vectors to solve problems about forces
A particle P, of weight 7N is suspended in equilibrium by two light inextensible strings attached to P and to points A and
B as shown in the diagram.
Line AB is horizontal. Find the tensions in the two strings
Draw a sketch of the forces acting on P
These can be rearranged into a triangle of forces
(the reason being, if the particle is in equilibrium then the overall force is zero
– ie) The particle ends up where it started)
You will now need to work out the angles in the triangle…
6G
A B
P
30° 40°
P
TA TB
7N
TA
TB
7N
These are the forces
acting on P
These are the forces
rearranged as a
Vectors
You can use vectors to solve problems about forces
A particle P, of weight 7N is suspended in equilibrium by two light inextensible strings attached to P and
to points A and B as shown in the diagram.
Line AB is horizontal. Find the tensions in the two strings
You will now need to work out the angles in the triangle…
Consider the original diagram, you could work out more angles on it
as shown, some of which correspond to our triangle of
forces…
6G
TA
TB
7N
The angle between 7N and TA is 60°
A B P 30° 40° 7N 50° 60° 60° 50° 70°
The angle between 7N and TB is 50°
(It is vertically opposite on our triangle of forces) The final angle can be
worked out from the triangle of forces alone Now we can calculate
Vectors
You can use vectors to solve problems about forces
A particle P, of weight 7N is suspended in equilibrium by two light inextensible strings attached to P and
to points A and B as shown in the diagram.
Line AB is horizontal. Find the tensions in the two strings
To calculate the tensions you can now use the Sine rule
(depending on the information given, you may have to use the Cosine rule
instead!)
6G
TA
TB
7N
A B
P
30° 40°
7N 50° 60°
60° 50°
70° 50 =
7 70
= 7
70× 50
= 5.71
Multiply by Sin50
Calculate
Vectors
You can use vectors to solve problems about forces
A particle P, of weight 7N is suspended in equilibrium by two light inextensible strings attached to P and
to points A and B as shown in the diagram.
Line AB is horizontal. Find the tensions in the two strings
To calculate the tensions you can now use the Sine rule
(depending on the information given, you may have to use the Cosine rule
instead!)
6G
TA
TB
7N
A B
P
30° 40°
7N 50° 60°
60° 50°
70° 60 =
7 70
= 7
70× 60
= 6.45
Multiply by Sin60
Calculate
Vectors
You need to be able to solve worded problems in practical contexts
The mixed exercise in this chapter is very important as it contains questions in context,
the type of which are often on exam papers
Vectors
You need to be able to solve worded problems in practical contexts
A ship S is moving with constant velocity (–2.5i + 6j) kmh–1. At time 1200, the position
vector of S relative to a fixed origin O is (16i + 5j) km.
Find:
(a) the speed of S
(b) the bearing on which S is moving.
The ship is heading directly towards a submerged rock R. A radar tracking station
calculates that, if S continues on the same course with the same speed, it will hit R at
the time 1500.
(c) Find the position vector of R.
6H
-2.5i
6j
The speed of S
= (−2.5) +6
= 6.5 ℎ
Use Pythagoras’
Theorem
Calculate
6.5 kmh-1
N
θ
180°
The bearing on which S is travelling
= 6 2.5
Find angle θ
= 67.4°
= 337°
Use Tan = Opp/ Adj
Calculate
Consider the north line and read clockwise… 337°
Vectors
You need to be able to solve worded problems in practical contexts
A ship S is moving with constant velocity (–2.5i + 6j) kmh–1. At time 1200, the position
vector of S relative to a fixed origin O is (16i + 5j) km.
Find:
(a) the speed of S
(b) the bearing on which S is moving.
The ship is heading directly towards a submerged rock R. A radar tracking station
calculates that, if S continues on the same course with the same speed, it will hit R at
the time 1500.
(c) Find the position vector of R.
6H
6.5 kmh-1337°
= (16 + 5 )
=
+
= (−2.5 + 6 )
= 3
= (16 + 5 ) + (−2.5 + 6 )(3)
= 16 + 5 − 7.5 + 18
= 8.5 + 23
Sub in values
‘Deal with’ the brackets
Group terms
Vectors
You need to be able to solve worded problems in practical contexts
A ship S is moving with constant velocity (–2.5i + 6j) kmh–1. At time 1200, the position
vector of S relative to a fixed origin O is (16i + 5j) km.
The tracking station warns the ship’s captain of the situation. The captain maintains S on
its course with the same speed until the time is 1400. He then changes course so that
S moves due north at a constant speed of 5 km h–1. Assuming that S continues to move
with this new constant velocity.
Find:
(d) an expression for the position vector of the ship t hours after 1400,
(e) the time when S will be due east of R, (f) the distance of S from R at the time
1600
6H
Find the position vector of the ship at 1400= (16 + 5 )
=
+
= (−2.5 + 6 )
= 2
= (16 + 5 ) + (−2.5 + 6 )(2)
= 16 + 5 − 5 + 12
= 11 + 17
Sub in values
‘Deal with’ the brackets
Group terms
So at 1400 hours, the ship is at position vector (11i + 17j)
Vectors
You need to be able to solve worded problems in practical contexts
A ship S is moving with constant velocity (–2.5i + 6j) kmh–1. At time 1200, the position
vector of S relative to a fixed origin O is (16i + 5j) km.
The tracking station warns the ship’s captain of the situation. The captain maintains S on
its course with the same speed until the time is 1400. He then changes course so that
S moves due north at a constant speed of 5 km h–1. Assuming that S continues to move
with this new constant velocity.
Find:
(d) an expression for the position vector of the ship t hours after 1400,
(e) the time when S will be due east of R, (f) the distance of S from R at the time
1600
6H
At 1400 the ship is at (11i+ 17j) Find an expression for its position t hours after 1400
Use the same formula, with the updated information
= (11 + 17 )
= 5
=
=
+
= (11 + 17 ) + (5 )( )
= 11 + 17 + 5
= 11 + (17 + 5 )
= 8.5 + 23
Sub in values
‘Deal with’ the brackets
Factorise the j
terms
Vectors
You need to be able to solve worded problems in practical contexts
A ship S is moving with constant velocity (–2.5i + 6j) kmh–1. At time 1200, the position
vector of S relative to a fixed origin O is (16i + 5j) km.
The tracking station warns the ship’s captain of the situation. The captain maintains S on
its course with the same speed until the time is 1400. He then changes course so that
S moves due north at a constant speed of 5 km h–1. Assuming that S continues to move
with this new constant velocity.
Find:
(d) an expression for the position vector of the ship t hours after 1400,
(e) the time when S will be due east of R, (f) the distance of S from R at the time
1600
6H
= 8.5 + 23
= 11 + (17 + 5 )
Find the time when S will be due east of R
R S
8.5 + 23
11 + (17 + 5 )
If S is due east of R, then their j terms must be equal!
23 = 17 + 5
6 = 5
1.2 =
Subtract 17
Divide by 5
1.2 hours = 1 hour 12 minutes
Vectors
You need to be able to solve worded problems in practical contexts
A ship S is moving with constant velocity (–2.5i + 6j) kmh–1. At time 1200, the position
vector of S relative to a fixed origin O is (16i + 5j) km.
The tracking station warns the ship’s captain of the situation. The captain maintains S on
its course with the same speed until the time is 1400. He then changes course so that
S moves due north at a constant speed of 5 km h–1. Assuming that S continues to move
with this new constant velocity.
Find:
(d) an expression for the position vector of the ship t hours after 1400,
(e) the time when S will be due east of R, (f) the distance of S from R at the time
1600
6H
= 8.5 + 23
= 11 + (17 + 5 )
1512
Find the distance of S from R at the time 1600
Find where S is at 1600 hours…
= 11 + (17 + 5 )
= 11 + (17 + 5(2))
= 11 + 27
Sub in t = 2 (1400 – 1600
hours)
Simplify/calculate
So the position vectors of the rock and the ship at 1600 hours are:
= 8.5 + 23 = 11 + 27
To calculate the vector between them, calculate S - R
11 + 27 − (8.5 + 23 ) = 2.5 + 4
= 2.5 + 4
= 4.72
Calculate
Now use Pythagoras’ Theorem to work out the distance