COIN
MenuSys Programmable Arcade PCB
This is the programmable classic arcade multi-game JAMMA PCB to have!
Simply supply your own game ROMs and program the pcb using the MenuSys
programming tool. Finally, a replacement solution to the never ending
problematic original game boards.
Major Features
•
User programmable
•
Vertical or Horizontal format games.
•
Upright and Cocktail machines supported
•
High Score saves
•
MenuySys programming utility 2.63
•
Global use of credits
•
Arcade and Freeplay modes
•
On screen configuration/setup menu
•
On screen diagnostics
•
On board “test” switch
•
Software controlled volume
Classic Games supported with a vertical orientation monitors:
Arkanoid *
Bagman
Carnival
Burgertime
Centipede *
Crash
Crystal Castles *
Dig Dug
Donkey Kong
Donkey Kong II
Donkey Kong Foundry
Donkey Kong Jr.
Donkey Kong 3
Frogger
Gorf
Galaga
Galaga 2000
Galaga Enduring Freedom
Galaxian
Galaxian Part X
GridLee *
Jr. Pac-Man
Liberator *
Mappy
Mario Bros.
Millipede *
Missile Command *
Moon Cresta
Moon Patrol
Mr. Do
Mr. Do's Castle
Ms. Pac-Man
New Rally-X
Pac-Man
Pac-Man Plus
Pac & Pal
Pooyan
Qix
Rally-X
Sinistar
Space Invaders
Space Invaders Deluxe
Star Luster
Stroke and Match Golf
Super Bagman
Super Breakout *
Super Pac-Man
Super Zaxxon
Tetris ²
Vs. Pinball
Vs. Soccer
Zaxxon
* Compatible with trackball units¹ and/or joysticks.
¹ Requires trackball units utilizing a 74HC14 I.C. Chip. (Olderl Atari trackball units are not compatible)
² Upright mode only supports one player, cocktail mode supports two simultaneous, head to head players!
Games supported with a Horizontal oritentation monitors:
Berzerk
Bubbles
Crash
Defender
Frenzy
Joust
Mario Bros.
Moon Patrol
New Rally-X
Qix
Rally-X
Robotron
Sinistar
Splat
Stargate
Star Luster
Stroke and Match Golf
Tetris
Vs. Pinball
Vs. Soccer
Wizard of Wor
Frequently Asked Questions
Q: Where do I get the loading software?
A: Send us an
and we will email you the software. (4.4mb)
Q: Whats new in Menusys version 2.63...
A: Minor Bug fixes and cosmetic changes.
3.
Select the directory/folder on your PC with arcade ROM .zip files.
4.
Select Vertical or Horizontal monitor orientation.
5.
Arrange the game in the order you desire.
6.
Select which games you want to load.
7.
Choose which serial (COM) port will be used.
8.
Click "Program PCB".
9.
Turn on power to PCB and programming starts.
(Can be powered by a 5V AC adapter or a JAMMA harness)
Q: Can I load both vertical and horizontal games at the same time?
A: No. The board functions either or. Monitor Orientation would not match with control orientation if games
alternated.
Q: What is the new feature "arrange game menu order" all about?
A: This new feature allows you to change the order in which games appear in the menu. You can arrange your
favorite games at the start of the menu if you wish.
Q: Can the PCB hold more than one game at a time?
A: Yes, the game board can hold many games (average 40+) depending on which particular games. (because
of file size) During play, users select the game they wish to play from the on screen menu.
Vertical Games JAMMA Pinouts:
Solder Side Parts Side
GND A 1 GND
GND B 2 GND
+5V C 3 +5V
+5V D 4 +5V
-5V (not used) E 5 -5V (not used)
+12V (not used) F 6 +12V (not used)
KEY H 7 KEY
Coin Counter 2 J 8 Coin Counter 1
LED 2 Current Sink* K 9 LED 1 Current Sink*
Speaker (+) *** L 10 *** Speaker (-)
M 11
Green N 12 Red
Sync P 13 Blue
Service R 14 GND (video)
Slam (not used) S 15 **** Test
Player 2 Coin 2 T 16 Player 1 Coin
Player 2 Start U 17 Player 1 Start
Player 2 Up / Trackball 2 Y-DIR or Trackball 2 Y-DIR V 18 **Player 1 Up / Trackball 1 Y-DIR or Trackball 2 Y-DIR
Player 2 Down / Trackball 2 Y-CLK W 19 Player 1 Down / Trackball 1 Y-CLK
Player 2 Left / Trackball 2 X-DIR X 20 Player 1 Left / Trackball 1 X-DIR
Player 2 Right / Trackball 2 X-CLK Y 21 Player 1 Right / Trackball 1 X-CLK
Player 2 Button 1 Z 22 Player 1 Button 1
Player 2 Button 2 a 23 Player 1 Button 2
Player 2 Button 3 b 24 Player 1 Button 3
c 25
LED 4 Current Sink* d 26 LED 3 Current Sink*
GND e 27 GND
GND f 28 GND
*LEDs may be driven from +5VDC to the sink. Use at least a 100ohm resistor in series with the LED to limit current to 50mA or less for ultra-bright LEDs. For "normal" LEDs use a 220ohm or larger resistor to keep current under about 20mA. LED wiring diagram.
** A joystick may be used on the Player 1 inputs and a trakball may be used on the Player 2 inputs simultaneously. Single player games
requiring a trakball will use the Player 2 inputs for the primary trakball controller. Single player joystick games will use the Player 1 inputs. Single player upright cabinets with only trackball games require the trakball be connected to the Player 1 joystick inputs.