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The Game of Life, Decision and Communication

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Academic year: 2020

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Figure

Figure 1. The number of alive cells over 3000 simulation steps of the game of life for 15 different runs
Figure 3. Box plots of the final occupation share for the basic game and the 4 n-die games
Figure 4. The number of alive cells over 3000 simulation steps for the n × m-die learning game: the average occupation share over all runs is 17.6%
Figure 5. The number of messages n of the game supportively influences the probability of learning a successful strategy (left figure)

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