Ministry of Communications and
Information Technology Information Technology Institute
Game Artist Track
System Development & Gaming
Center Of Excellence
Historical Background
This is a new track, established this year for the first time
based on the growing demand in the field of Game
production in Egypt.
It is established as a spin-of the Game Developer track to
fulfill the needs in the field
Track Purpose
Game Artist aims to graduate professional, world class, and
well educated 2D and 3D Game Artist.
Game Artist graduates will be capable of using different
technologies and techniques to:
o Create Game Concept Art, Storyboard and UI
o Create 2D Game Graphics Assets.
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Candidates
Game Artist Track is available for all graduates that are graduated by maximum 5 years (2014, 2013, 2012, 2011, and 2010) with any
Graduation grade (Excellent, Very Good, Good, and Fair).
Candidates that can apply for the Track are preferred to be from these backgrounds: Fine Arts , Architecture Engineer
Applied candidate should be having a good game idea presented to be discussed in interview using the template provided on the ITI website.
The sole importance in the applied candidate is the talent; creativity and Possessing Artistic Talents .
It is preferred that applied candidate would be presenting their previous work (concept design or printed designs) printed in interview.
Candidates with graduation grade Fair are not eligible to apply for Master of Science in Information Technology from the University of Nottingham-England
.
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Graduate Profile
This platform provides comprehensive skills in computer‐generated graphics for games using the industry’s most widely used applications.
Game Artist track’s graduate will work in cooperation with Game Developer Track graduates to generate game scripts, storyboard, and Illustrate the game user interface.
Game Artist track’s graduate will have the skills to generate the game Concept Art and its Visual style .
Game Artist track's graduate will have the ability to create graphics assets for 2D and 3D games.
Game Artist track’s graduate will have the ability to create assets for games with its animations.
Game Artist track’s graduate will have skills to implement video games trailers for their games.
Graduate Profile
(cont.)
Graduates are strongly
prepared to have jobs in
the following fields
Game Artist Game Designer
Capable of using different applications and techniques to create : • 2D game graphics assets • 3D game graphics assets including models ,environment animation and Textures. Capable of designing digital and non digital games, and designing balanced levels for different game genres.
Graduate Domain
•
Game Development Industry
•
Interactive Marketing.
GGD Course List
(Graphics Concepts and Applications)
Concept Art Art Foundation Game Storyboard Scale Form
Game Graphics Customization 2D Texturing
Adobe Photoshop Adobe Illustrator
GD Course List
(cont.)(Graphics Concepts and Applications)
After Effects
Character Development and Animation Digital Painting
UI
Modeling Rigging Animation
3D Texturing and Materials Zbrush
GD Course List
(cont.)(Game Design)
Game Theory& DesignGame Level Design Serious Game Design Core Mechanics
GD Course List
(cont.)(Game Specialized Courses)
Business of GamingGame Monetization Techniques Game User Research
Game Submission
Game Production and Project Management Game Industry Crediting
GD Course List
(cont.)(Supportive Courses)
List of Courses (cont.)
(Soft Skills)
Effective Communication Skills Effective Presentation Skills Creative Thinking
Tutorial References
•
https://www.youtube.com/show/3dsmaxtutorial
s
•
http://www.youtube.com/watch?v=qiQcANX3N
NE&feature=related
•
https://www.youtube.com/watch?v=Ie4Od4eoh-U&list=PLyLDNgBXVMfScLIufoKnTAyU6TNKaBl
g8
EGYPT GAME JAM 2013,2014
SD&GCoE organized Egypt Game Jam for opening up opportunities forinternational exposure, and supporting the development of a competitive gaming community in Egypt
EGYPT GAME JAM is part of Global GAME JAM (GGJ)
GGJ is the World’s largest GAME JAM (http://globalgamejam.org/) Global GAME JAM brings together thousands of game enthusiasts,
participating in hundreds of local jams around the world. Attendance at each site might be anywhere usually students, though many professional game developers and other interested hobbyists attend as well.
In January 2014, teams in 72 countries in 488 jam sites created over 4290 games in a weekend (48 hours)
EGYPT GAME JAM
In GGJ2013,SDGCoE
was the first and only location in Egypt
hosting Global Game Jam 2013 in ITI
-
291 jammers
-
28 games in 48 hours
For more details , check Egypt Game Jam page on GGJ site
http://globalgamejam.org/sites/2013/gaming-egypt-game-jam
In GGJ2014, Egypt Game Jam was largest local site
in Egypt having:
-315 jammers
-53 games in 48 hours.
EGYPT GAME JAM
In GGJ2014, one of staff members of
SD&GCoE(Eng.Yasmine Diab) was one of members of GGJ2014 theme committee. http://www.globalgamejam.org/news/ggj14-theme
Moreover , Eng. Yasmine was the Regional organizer of Arab
countries in MENA Region participating in GGJ2014.
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National Gaming Competition
• The essence of the competition is tostart compositing a repository of games with the Egyptian History on the Mobile AppStores and on the PC AppStores.
• Phase I for FCI Training has been Conducted in FCI Mansoura for 420+ Student – One Track Web & Console Games.
• 50 Game Ideas comprising of 130 competitors have participated in the Competition, 20+ Game Ideas have been chosen in Round 1 and 10 will be chosen in Round 2 to announce the 5 top winning Games.
1
st
Gaming Industry Summit
The event was hosted on 21-May 2012 For Around 220+ attendees from different Gaming Community in Egypt including the Gaming Start-ups, Gaming companies and Gaming Developers.
The aim of the event was share and transfer International Trends in Gaming
Potentials and challenges of the Egyptian Gaming Industry Gaming Technologies and Platforms
Social impact of gaming design and the localization mandates
• The event hosted experiences and perspectives from the National Gaming Industry, Academia and International Enterprises in addition to Platform Vendors like Blackberry and Nokia.
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International Exposure
The International Game Developers Association(igda) is the largest non-profit membership organization serving individuals who create video games. The igda is the professional society for over 10,000 video and computer game developers worldwide (www.igda.org)
SD&GCoE established “IGDA EGYPT” as the First and Only Official
igda Chapter in Egypt.
Unity 3D is leading Game Engine , used in around of 50% produced games world wide
SDGCoE is in final steps of establishing Game Development Studio
that supports most of Unity 3D licenses to produce games on different platforms(iOs, Android, Windows Phone….etc)
Our Staff
SD&GCoE Staff combines a strong technical back ground with high interpersonal skills and academic skills, with certificates and experience in wide varieties of areas.
SD&GCoE Staff members
• Eng. Hany Safwat, M.Sc
• Eng. Yasmine Diab ,M.Sc.
• Mrs. Sherihan Mohamed
• Eng. Nivin Nasr ,M.Sc.
• Mr. Rami Abo Nagi
• Ms. Reham Hesham ,M.Sc.
• Mrs. Noha Thabet
• Eng. Hossam Emam
• Eng. Ibrahim Mohamed
• Eng. Abdullah Eldandrawy
Track Consultants
• Sherif Sharaf (Art Director, ITI)
•Ahmed Bahaa (Art Director , Rawy)
• Alaa El Tayeb (Cofounder , Games Bond)
Links
Website
http://www.gamingegypt.com
twitter :
www.twitter.com/gamingegypt
YouTube :
www.youtube.com/user/gamingegypt
Facebook page
https://www.facebook.com/Egyptian.Gaming.Community
Contact Us
You can contact SDGCoE staff at :
Rooms :
3011 & 3012
Tel :
(202)-35355584
(202)-35355587
(202)-35355592
(202)-35355508
Email:
info@gamingegypt.com
ITI Links
Common FAQs
URL: http://www.iti.gov.eg/faq
Connect with ITI :
Ask iTiURL: http://www.facebook.com/Ask.iTi.gov