Playing The Project
Playing The Project
Management Game
Management Game
Tools and Techniques to Win the Game
Dean Athanassiades, PMP Nancy Stetson, PMP
Presenters
Presenters
¾
Dean Athanassiades, PMP
– Philips Medical IT Professional Services
¾
Nancy Stetson, PMP
– ChartMaxx Project Manager
Workshop Objective
Workshop Objective
¾ Provide attendees with opportunity to learn /
practice / apply project management skills and techniques using a “game” oriented approach
¾ Provide attendees with a set of project tools that
they can use in managing projects within their organizations
¾ Provide attendees with a game-oriented
framework that they can use within their own
organization to facilitate learning among their own project teams
Time Guidelines
Time Guidelines
¾ 10:00-10:10 – Introductions
¾ 10:10-10:20 – Game background and rules
¾ 10:20-10:35 – Project management basics
¾ 10:35-10:50 – Initiation Phase
¾ 10:50-11:05 – Planning Phase
¾ 11:05-11:20 – Control and Execution Phase
Project Management
Project Management
Overview
What Is Project Management
What Is Project Management
¾
Process of planning, scheduling, and
controlling project activities
¾
Science and art of making tradeoffs
between schedule, scope, cost, and quality
while solving the problem defined for the
project
Why Projects Fail
Why Projects Fail
¾ Disagreement about desired result
¾ Disagreement about how to achieve desired result
¾ Insufficient or inappropriate resources
¾ Insufficient time to complete project
¾ Inadequate budget to complete project
¾ Poor communications
Ill-defined roles
Games as a Learning Tool
Games as a Learning Tool
¾ Gaming defined
– Use of games as a tool to practice and apply business skills
¾ Examples of Games used as learning tools
– EIS
– Banking / Finance Asset Management – Industrial Marketing
– Pharmaceutical
Case Scenario
Case Scenario
¾ Your organization has elected to re-design its emergency
department processes to better serve its clients
¾ Scope of the project may involve
– Physical redesign (bigger, smaller, different location)
– Change in processes and workflow
– Changes in equipment
– Changes in staffing
¾ You have been appointed to lead the effort to come up with
Rules of the Game
Rules of the Game
¾ Game flow similar to popular board game called
“Cranium”
¾ Form teams based upon attendance at workshop
¾ Game “board” has 4 sides representing 5 phases of
a project:
– Initiation – Planning
– Executing & Controlling
Rules of the Game
Rules of the Game
¾ Within each Phase, there are multiple “stops” for
the key project Knowledge Areas:
– Integration management – Scope management
– Time management – Cost management – Quality management
– Human resource management – Communications management
– Risk management
– Procurement management
¾ At each “stop”, the player will have to correctly
Rules of the Game
Rules of the Game
¾
Object of the game is to traverse the board
through the 5 phases of project management
before any of the other players
Rules of the Game
Rules of the Game
¾
Complete the tool provided for the Phase
– Example: for Initiation Phase, the tool provided
is a Charter Statement
¾
Then, move through each Phase by
answering one or more Knowledge Area
questions related to that Phase
Rules of the Game
Rules of the Game
¾
Movement through each Phase is controlled
by the draw of Random Number Cards.
¾
If you draw 1 through 9, you move forward
that number of spaces and answer the
Knowledge Area question associated with
the space that you land on.
¾
If you draw 10, 11, or 12, you go directly to
Rules of the Game
Rules of the Game
¾ If you answer the Knowledge Area question
correctly, then, on your next turn, you roll again.
– If you answer incorrectly, on your next turn, you draw
another question from the same Knowledge Area.
¾ You reach the end of the Knowledge Areas for a
Phase by:
– either by answering Knowledge Area questions
correctly,
– or drawing 10, 11, or 12,
– drawing an Outcome card, and perform the action on
Game Materials
Game Materials
¾
Game board
¾Tokens
¾
Toolkit for each Project Phase
¾
Deck of cards with Knowledge Area
questions
Supporting Handouts
Project Management
Project Management
Framework
Framework
¾
PMI Project Management Framework
– Initiation
– Planning
– Execution
– Control
Initiating
Initiating
¾
Recognizing that a project is worth doing
¾Determining what the project should
accomplish
¾
Defining the overall project goal
¾
Defining general expectations of customers,
management, and other stakeholders
¾
Defining the general project scope
¾Selecting the initial team members
Planning
Planning
¾ Refining project scope including balance between
results, time, and resource
¾ Listing tasks and activities that will lead to
achieving project goals
¾ Sequencing activities in the most efficient manner
possible
¾ Developing a workable schedule and budget for
assigning resources to the activities required to complete the project
Executing
Executing
¾
Leading the team
¾
Meeting with team members
¾
Communicating with stakeholders
¾Fighting Fire
¾
Securing necessary resources to carry out
Controlling
Controlling
¾ Monitoring deviation from plan
¾ Taking corrective action to match progress with
plan
¾ Receiving and evaluating project change requests
from stakeholders and team members
¾ Adapting resource levels as necessary
¾ Changing project scope
¾ Returning to planning stage to make adjustments
Closing
Closing
¾
Shutting down the project and disbanding
the team
¾
Learning from the project experience
¾Reviewing the project process and
outcomes with team members and
stakeholders
Project Management
Project Management
Knowledge Areas
Knowledge Areas
¾ Integration Management ¾ Scope Management ¾ Time Management ¾ Cost Management ¾ Quality Management ¾ Human Resource Management ¾ Communications Management ¾ Quality Management ¾ Risk Management ¾ Procurement ManagementIntegration Management
Integration Management
¾
Project plan development
¾Project plan execution
Scope Management
Scope Management
¾Initiation
¾Scope planning
¾Scope definition
¾Scope verification
Time Management
Time Management
¾
Activity definition
¾Activity sequencing
¾
Activity duration estimating
¾Schedule development
Cost Management
Cost Management
¾Resource planning
¾Cost estimating
¾Cost budgeting
¾Cost control
Quality Management
Quality Management
¾
Quality planning
¾Quality assurance
¾Quality control
Human Resource
Human Resource
Management
Management
¾Organization planning
¾Staff acquisition
¾Team development
Communication Management
Communication Management
¾Communication planning
¾Information distribution
¾Performance reporting
¾Administrative closure
Risk Management
Risk Management
¾
Risk management planning
¾Risk identification
¾
Quantitative risk analysis
¾Qualitative risk analysis
¾Risk response planning
Procurement Management
Procurement Management
¾Procurement planning
¾Solicitation planning
¾Source selection
¾Contract administration
¾Contract closeout
12 Rules for Project
12 Rules for Project
Management Success
Management Success
¾ Gain consensus on project
outcomes
¾ Build the best team that
you can
¾ Develop a comprehensive
viable plan and keep it up to date
¾ Determine how much stuff
you really need to get things done
¾ Have a realistic schedule
¾ Remember that people
count
¾ Gain formal and ongoing
support of management and stakeholders
¾ Be willing to change
¾ Keep people informed of
what you are up to
¾ Be willing to try new
things
Initiation Tools
Initiation Tools
Planning Tools
Planning Tools
¾Scope
¾WBS
¾Resource Plan
¾Budget Estimate
¾Risk Assessment
Execution Tools
Execution Tools
Control Tools
Control Tools
¾
Status Report
Closing Tools
Closing Tools
¾