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The Finnish game industry

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Picture: Almost Human / Legend of Grimrock

The Finnish game industry

has been growing dramatically during the past couple of years. In Q4 / 2012 Finnish game industry consists of approximately 150 companies. Significant part of the companies develop mobile games, but there is development virtually to all existing platforms. The start-up scene is vibrant. 40% of the existing game companies have been established 2011–2012. The most well-known Finnish game companies are at the moment Rovio with its Angry Birds, and Supercell with its Clash of Clans, but these superstar companies are just the tip of the iceberg. Though most of the well established companies are located in capital area, the development of the game industry is rapid in regional areas also. Following pages present some facts and figures about one of the most dynamic game development countries at the moment.

Pictures of the front cover: Remedy / Alan Wake RedLynx / Trials Evolution Rovio / Angry Birds Trilogy Supercell / Clash of Clans

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Picture: Frozenbyte / Trine 2

Total value

of the Finnish game industry 2011

TOTAL 270 million €

(USD 344 million)

Game industry core 165 million €

(USD 210 million)

investments 50 million €

(USD 64 million)

merGers & acquisitions 30 million € (projected)

(USD 38 million) merchandise & LicensinG

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Picture: Almost Human / Legend of Grimrock

Turnover

of the Finnish game industry core

(game development) 2008–2012

250

million € Projected Turnover 2012 2012 2011 2010 2009 2008

87

million €

87

million €

105

million €

165

million €

250

million € (projected)

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CAGR = Compound annual growth rate

in the Finnish game industry

1,49

Projected turnover 2020 billion € caGr 2004–2012

25,7

%

Long term CAGR of the Finnish game industry shows that the game industry in Finland has been growing significantly faster than the global game market.

If the growth continues as projected, the turnover of the Finnish game industry will be 1,49 billion € year 2020.

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Investments

Picture: Octane Games / Raven's Cry Beiz Grand cru oveLin rovio appLifier diGitaL chocoLate superceLL Grey area

mobile & handheld games mobile games

mobile games mobile, pc, mac and online games, licensing facebook and mobile cross promotion tool mobile games mobile games mobile games June 2012 march 2012 feb. 2012 march 2011 feb. 2011 feb. 2011 feb. 2011 feb. 2011

name of the company type of Business amount of investment year

1

million $ investment from inventure invests

together with business angels and tekes

2

million $ investment from idinvest partners

1,4

million $ investment from true ventures

42

million $ investment

2

million $ investment

12

million $ investment for development mostly taking place in helsinki office

15

million $ investments (accel partners, London venture partners and others.)

1,9

million $ investments

Investments 2011-2012 total

77,3 mill.

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Studio acquisitions

2004–2012

Picture: Frozenbyte / Trine 2 futuremark Game studios redLynx rocketpack universomo BitBoys hyBrid Graphics mr GoodLivinG sumea pc Games console, mobile and pc online games pc online games and htmL5 technology mobile games technology/engine technology/engine mobile games mobile games 2012 2011 2011 2007 2007 2007 2005 2004 rovio ubisoft disney thq ati/amd nvidia real networks digital chocolate

name of the company type of Business acquired By year

Two major greenfield investments have been made

2012. EA opened a studio in Helsinki September 2012. Game development tools provider Unity also opened a studio in Helsinki November 2012. GrEEnfIElD InvEStmEntS

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Picture: Frogmind / Badland

Number of employees

in the Finnish game industry 2008–2012

1500+

(projected)

1020

1147

1079

1264

2010 2009 2008 2012 2011 Average gross monthly salary for established companies as of 2012:

3590

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Picture: Secret Exit / Zen Bound 2

Location of the companies

150

companies

34%

27%

9%

11%

19%

Ù Capital Area

50

companies ÙCentral Finland

41

companies

ÙWestern Finland

13

companies

ÙEastern Finland

17

companies
(10)

Ù 65 employees

Ù Company founded 2010

Ù $ 15 million investment (Feb. 2011)

Ù Most recent games:

è Hay Day (Jun. 2012)

è Clash of Clans (Aug. 2012)

Ù Clash of Clans has been the #1 grossing title in 77 countries

Ù Hay Day has been the #1 grossing title in 35 countries

Shining Stars:

SupeRCeLL

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Picture: Rovio / Angry Birds Starwars

Shining Stars:

ROvIO

Ù +500 employees Ù Company founded 2003 Ù $ 42 million investment (March 2011)

Ù Angry Birds (2009), Angry Birds Seasons (2010), Angry Birds Rio (2011),

Ù Angry Birds Space, Bad Piggies, Angry Birds Star Wars (2012)

Ù More than 1 billion downloads in total

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Ù 100 employees

Ù Company founded 1995

Ù Max Payne 1&2 over 7 million sold copies

Ù Alan Wake 2010 over 2 million sold copies

Ù Published Death Rally, 12 million downloads, with incredible retention

Shining Stars:

Remedy

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Ù 75 employees

Ù Founded in 2000

Ù Trials series has sold 3.5 million units on console and PC Ù 20 million mobile game downloads Ù Acquired by Ubisoft in October, 2011

Shining stars:

RedLyNx

a Ubisoft studio

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Game education

learning institutions offering game education

Picture: Grand Cru / Concept Art Ù Kajaani University of Applied Sciences

Ù North Karelia Municipal Education and Training Consortium / Pelitalo

Ù Metropolia University of Applied Sciences

Ù Kymenlaakso University of Applied Sciences

Ù North Karelia University of Applied Sciences

Ù Oulu Vocational College

Ù Turku University of Applied Sciences

Ù Tampere University of Applied Sciences

Ù Sataedu

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Why Finland?

Picture: Theory Interactive / Reset

STRENGTHS

Ù Innovation meets excellent technology know-how

Ù Good price - quality ratio

Ù Tekes funding

Ù Reliability

Ù Flexibility

Ù World class game education

Ù World class game research

Ù Strong gaming and game development culture

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Tekes

- the Finnish Funding Agency for

Technology and Innovation

Picture: Bugbear/ Ridge Racer Unbounded

Since the late 90's Tekes has successfully funded Finnish game companies with appr. EUR 50 million. The annual Tekes funding for the Finnish game industry has been se-veral million euros; EUR 8.6 million in 2011. Tekes is the most important publicly funded

expert organisation for financing research, development and innovation in Finland. With annual budget of EUR 600 million Te-kes promotes technological breakthroughs as well as service-related, design, business, and social innovations.

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Skene

- Games Refueled

Picture: Bugbear/ Ridge Racer Unbounded

Launched in September 2012, Tekes' Skene programme aims to make Finland a gaming and entertainment industry centre of international importance. In addition to providing funding Skene offers business development sparring, matchmaking services for meeting foreign gaming companies, publishers and investors, networking and market research. The extent of the Skene funding amounts to approximately EUR 70 million.

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Invest in Finland is a government agency that promotes foreign investments into Finland. We assist international companies in finding business opportunities in Finland and provide all the relevant information, guidance and networks required to establish a business in Finland.

When doing business with us, you will always be assisted by sector-specific teams of experts. As well as assistance, these teams provide comprehensive information concerning your sector. Our services are always tailored to meet your precise needs. Contact: Visa Järvinen Senior Director, Business Development +358 50 486 7754

visa.jarvinen@investinfinland.fi

INveST IN FINLANd

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Established in 2003, Neogames Finland ry (Association) is the Finnish Centre of Games Business, Research and Development, a member based non-profit organization created for the purpose of enhancing the operational environment of the Finnish Games industry. With its pioneering philosophy, Neogames has established an extensive network of contacts along with an intimate working knowledge of every aspect of the Finnish games industry that is unparalleled. Neogames also works closely with a number of related public sector organizations.

If you need to know anything about Finnish games industry or meet anyone, please, let us know. We can help.

NeOGAmeS

Picture: Housemarque / Dead Nation

KooPee Hiltunen +358 40 532 4176 koopee@neogames.fi Suvi Latva +358 40 592 4018 suvi.latva@neogames.fi

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Ù Second biggest game industry hub in Finland with 36 game companies

Ù Over 200 people working in the local game industry

Ù Rovio and Bugbear have side offices in Tampere

Ù Regional support activities i.e. Manse Games -project

Ù Tampere University is interna-tionally well known for its game research unit TRIM

More info at: www.mansegames.fi

Picture: 10tons / Azkend 2

regional Hot spots:

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Picture: Kukouri / Tiny Troopers

regional Hot spots:

Kotka

Ù Playa is a Game Cluster in South-Eastern Finland, operated by Kotka-Hamina Regional Development Company Cursor Ltd Growing rapidly with current 16+ companies and over 100 employees in Kotka and Lappeenranta

Ù Playa's goal is to create a comple-te ecosyscomple-tem that helps game com-panies to build successful business and enter international markets

Ù Key Offering includes common de-velopment studio "LevelUp" with offi-ce spaoffi-ce for game companies, "Playa Launchpad" incubation program and "Venture Gym" acceleration program Close co-operation with local and global Universities strengthens the cluster and creates new workforce and companies for the industry More info at: www.playahub.com

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regional Hot spots:

Oulu

There are nearly 30 successfull game companies / game development teams in Oulu. Some examples of the recent success stories:

Ù SingOn.fi is a neat online karaoke and singing game, which allows one to sing free songs from top hits to the olden goldies.

Ù Spinfy produces and releases uni-que interactive storybooks (Moomin, HeavySaurus).

Ù Fingersoft is a group of software

and mobile technology professionals enthusiastic about making high-quality apps and games like Cartoon Camera and Hill Climb Racing.

Ù Oulu University of Applied Sciences and the city economic development unit, BusinessOulu actively support the gaming industry: As a part of the innovation environment for digital media, in 2012 they started the Oulu Game Lab training.

More info at: www.businessoulu.com Picture: Playsign / Wizardris

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regional Hot spots:

North-Karelia

ÙRegional support and Game

Incubator in Joensuu science Park

Ù10+ startup game companies

ÙYearly Illusion seminar for game audio

ÙHigh quality education in game graphics and programming

ÙOver 200 students in all educational levels

ÙNorth Karelia College Outokumpu

ÙNorth Karelia Polytechnics

ÙUniversity of East Finland

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regional Hot spots:

Kouvola

Picture: Liquid Flower Games / Qbeh

Ù Rapid growth: from zero to 10+ game companies in less than a year

Ù Top of the line facilities: motion capture, post processing and audio work, to name a few

Ù First in Finland: Bachelor’s level Game Design education with real and close ties to the industry

Ù Up-to-date vocational and

competence-based education: source of Finland’s future quality workforce

Ù Well connected: two hours from St. Petersburg, hour and a half from the national airport

Ù Strong tradition in innovation: from the origins of the forest cluster to the emerging game tech

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Picture: Supercell / Clash of clans

There are seven games in the U.S. iPad top-10 chart — three are Finnish, four are non-Finnish. The U.S. iPhone chart shows slightly softer performance with Finnish games in positions 1, 3, 13 and 23."

Tero Kuittinen. BGR / Nov. 2012 There is definitely something in the water here. In Finland, we have this pretty unique combination, the perfect mix of creative and technical talent."

Ilkka Paananen. Develop Online / Nov. 2012 For a country with a population about the size of Minnesota, Finland has produced some giant global hits in the mobile business, like the phone maker Nokia and Rovio, the company responsible for Angry Birds and Bad Piggies."

Nick Wingfield. New York Times, Bits Blogs / Oct. 2012

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Contact information

Picture: Colossal Order / Cities in Motion 2 Pictures of the back cover:

Housemarque / Dead Nation Frozenbyte / Trine 2

Bugbear / Ridge Racer Unbounded Kukouri / Tiny Troopers

Redlynx, a Ubisoft Studio / Trials Evolution

Ù BusinessOulu Heikki Tunkkari, +358 44 703 1399 Heikki.Tunkkari@businessoulu.com Ù Cursor / Playa Mikko Kähärä, +358 40 190 2536 mikko.kahara@cursor.fi Ù Invest in Finland Visa Järvinen, +358 50 486 7754 visa.jarvinen@investinfinland.fi

Ù Joensuu Science Park

Veikko Miettinen, +358 50 502 0383 veikko.miettinen@carelian.fi Ù Tampere Suvi Latva, +358 40 592 4018 suvi.latva@hermia.fi Ù Kouvola Innovation Mika Lammi, +358 20 615 6624 Mika.Lammi@kinno.fi Ù Neogames KooPee Hiltunen, +358 40 532 4176 koopee@neogames.fi Ù Tekes / Skene Kari Korhonen, +358 44 246 4673 Kari.Korhonen@tekes.fi

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Some of the local support activities eg. Manse Games Project (Tampere), LevelUp, Playa Launchpad, Venture Gym (Kotka) are funded by EU’s regional development fund (ERDF).

Centre of Game Business, Research and Development

(28)

References

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