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AppDev OnDemand
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UX Design Library
The AppDev OnDemand UX Design Library includes the principles of UX design as applied to UI design
tools with the UX Design Library. You will learn the full spectrum of UX design using a variety of tools and
techniques, and more importantly, you will understand the principles of UX design as they apply to
software applications. This library includes:
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AppDev OnDemand
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UX Design Library
The most popular UX design tools in one comprehensive online library!
Course Name Media Run Time Total Learning Time Modules Printable PDF Courseware* Hands-on Labs + Sample Code
Introduction to User Experience (UX) Design
NEW 1+ Hour 3+ Hours 2 Modules N/A Sample Code Only
Introduction to User Experience (UX) Design
Tools NEW 2+ Hours 6+ Hours 2 Modules N/A Sample Code Only
Introduction to Expression Blend 2+ Hours 6+ Hours 3 Modules N/A Sample Code Only Expression Blend Interaction Design: Animation
NEW 2+ Hours 6+ Hours 2 Modules N/A Sample Code Only
Expression Blend Interaction Design: Behaviors
and Visual State Manager NEW 1+ Hour 3+ Hours 2 Modules N/A Sample Code Only
UX Design Best Practices with Windows 8 Style
Applications Coming September Information Coming Soon
© 2011 AppDev Products, LLC. All rights reserved. The AppDev logo is a registered trademark of AppDev Products, LLC in the United States and/or in other countries. All other names mentioned herein may be trademarks of their respective owners.
AppDev Learning • www.appdev.com • 1-800-578-2062
Introduction
• User eXperience or UX • User eXperience Design is not • Typography
• What is Typography • Sample UI
• User eXperience Design is not • More Sample UIs
• User eXperience Design is not • User eXperience Design is • ROI
• Discoverability • The User • Involving the Users • Wire Frame Example
Build a Wire Frame
• Demo: Expression Blend • Demo: Building a Wire Frame • Demo: A Simple Wire Frame • Demo: More Customization • Involving The Users • ROI
• Why Software Fails • ROI a scenario • Involving The Users
Abstract
• UX Design in the Abstract • Ideas from things like • UX Design in the Abstract • Phase 1: Requirements • That Demographic
• Phase 2: Our Persona: Hanna • Phase 3: The Story
• Writing Your Stories • Writing this Story • User Story
• Information Architecture • The User Study - Set 1 • The User Study - Set 2 • The User Study - Set 3 • The User Study - Set 4 • Understanding the Results
The UX Team
• The UX Team
• Roles inside our UX Team • The Role of the Designer • The Role of the Developer • The Role of the IA • The Role of the Integrator • The Role of the Manager • The Role of the Persona • The Role of the Sponsor • Taxonomical Taxonomy
• Team Dynamics and Communication • As Seen By Each Other
• The Composite Team • Composite Team Anti-Patterns • UX Design Implementation • UX Design Inspiration • Yes but... Mood boards?
Introduction to User Experience (UX) Design
Instructors:David Kelley is a Silverlight MVP with over 10 years of experience building Targeted Customer eXperiences. He is currently the Principal User eXperience Architect for [wire] stone specializing in touch experiences such as digital price tags and Silverlight-based kiosks for retail. David publishes a blog called “Hacking Silverlight,” and helps to run the Seattle Silverlight User Group and Interact Seattle, Seattle’s Designer Developer Interaction Group. Target Audience:/Prerequisites:This course assumes that students have some programming and a background in building user interfaces on the Microsoft platform.
Total Learning Time:3 hours
Media run time is 1+ hours. This course can also be used as quick reference material, with the ability to access just the information you need in a matter of min-utes.
Course Description:Basic principles of UX (User Experience) design as applied to UI (User Interface) design and Microsoft tools including everything from basic wireframing, UX design in the abstract, how to write a user story and Information Architecture. The UX design course also covers what makes a good UX design team, from the roles of each member to design inspiration.
Course Outline: Number of Modules Media Run Time Total Learning Time Online Courseware Hands-on Labs Sample Code Pre/Post Exams Supports Microsoft Exam Number
Paint
• Mood Boards to Programming • Design World Tools
• Demo: Paint.NET • Demo: Layers • Demo: Tools • Demo: Magic Wand • Demo: History & Tools • Demo: Color Picker Tool • Demo: Menus
• Demo: Saving
Balsamiq Blend
• Balsamiq
• Demo: Control Types • Demo: Containers • Demo: Toolbar
• Demo: Expression Blend Primer • Demo: Design Surface • Demo: Layout Properties • Demo: Transforms • Demo: Copying Styles
Importing Adobe
• Gluing Adobe and Microsoft • Best Practices Design
Deliverables
• Demo: Expression Blend • Demo: Selection Browser • Demo: Split View
Where Do We Go From Here?
• Where do we go from here? • Back to the mood board • The UX Design and QA... • On Designing
• Examples
Creative Process
• The Creative Process • Understanding Emotions • Using Behavior Response • Emotional Experience Build • Robert Pluchiks Emotional Wheel • Emotional Experience Build • Usability Design vs Emotional • A Scientific Approach to IA • How do we do it? • Getting Feedback • A/B Testing
• Application Heat Maps • Decomposing Results • Applying to the Design • Design Addiction • The Design Process • The UX Process
Instructor:David Kelley is a Silverlight MVP with over 10 years of experience building Targeted Customer eXperiences. He is currently the Principal User eXperience Architect for [wire] stone specializing in touch experiences. David publishes a blog and helps run the Seattle Silverlight User Group and Interact Seattle.
Target Audience:/Prerequisites: This course assumes that students have some programming and a background in building user interfaces on the Microsoft platform.
Total Learning Time:6 hours
Media run time is 2+ hours. This course can also be used as quick reference material, with the ability to access just the information you need in a matter of minutes.
Course Description:In this course you will learn about the full spectrum of UX design and working with UX inside a variety of tools and tech-niques and more importantly focus on understanding the principles of UX design as applies to software applications.
Course Outline: Number of Modules Media Run Time Total Learning Time Online Courseware Hands-on Labs Sample Code Pre/Post Exams Supports Microsoft Exam Number
2 Modules 2+ hours 6+ hours N/A N/A Yes Yes N/A
© 2012 AppDev Products, LLC. All rights reserved. The AppDev logo is a registered trademark of AppDev Products, LLC in the United States and/or in other countries. All other names mentioned herein may be trademarks of their respective owners.
AppDev Learning • www.appdev.com • 1-800-578-2062
Expression Suite
• What is Expression Blend? • Expression Suite • Expression Encoder • Expression Web • Expression Design • Deep Zoom Composer
Expression Encoder
• Demo: Expression Encoder • Demo: Editing Video • Demo: Settings and Controls
Expression Web
• Demo: Expression Web • Demo: Design Properties • Demo: Super Preview • Demo: Preview App
Expression Design
• Demo: Expression Design • Demo: Properties • Demo: Text
• Demo: Layers • Demo: Objects • Demo: Arrange • Demo: View Settings • Demo: Menu Bar • Demo: Export Format
Deep Zoom
• Demo: Deep Zoom • Demo: Pyramid • Demo: Export
Blend
• Demo: Expression Blend • Demo: Default Design View • Demo: Importing
• Demo: Menu Items • Demo: Design Surface • Demo: Objects and Timeline • Demo: Snap To Grid • Demo: Results Pane • Demo: Properties
Blend Tools
• Demo: Blend Tools • Demo: Adding Color • Demo: Color Properties • Demo: Controlling Colors • Demo: Appearance • Demo: Paths • Demo: Transforms • Demo: Rotate Transform • Demo: Working With Transforms • Demo: Reflection
Blend Tools Demo
• Demo: Expression Blend • Demo: More Drawing • Demo: Finish House • Demo: Simon
Building UI
• Building UI • Demo: Building UI • Demo: View Code • Demo: Set Background • Demo: Adding Text • Demo: Controls • Demo: Layout Controls • Demo: Control Labels • Demo:Button • Demo: Check Box • Demo: Text Box • Demo: XAML • Demo: Styles • Demo: Editing Styles • Demo: Preview UI • Demo: Edit in Visual Studio
Introduction to Expression Blend
Instructors:David Kelley is a Silverlight MVP with over 10 years of experience building Targeted Customer eXperiences. He is currently the Principal User eXperience Architect for [wire] stone specializing in touch experiences such as digital price tags and Silverlight-based kiosks for retail. David publishes a blog called “Hacking Silverlight,” and helps to run the Seattle Silverlight User Group and Interact Seattle, Seattle’s Designer Developer Interaction Group.
Target Audience:/Prerequisites:This course assumes that students have some programming experience and a background in building user interfaces on the Microsoft platform.
Total Learning Time:3 hours
Media run time is 3+ hours. This course can also be used as quick reference material, with the ability to access just the information you need in a matter of min-utes.
Course Description:The user experience is very important in creating any application. Part of the experience is how well the user is able to use the application with the interface. User Interface building has become a vital role for any developer. One of the tools for creating a user interface is Expression Blend. This course will introduce Expression Blend and Expression Suite. It will show the basics of using this tool to create interfaces that can be hooked up with the Visual Studio to create an application.
Course Outline: Number of Modules Media Run Time Total Learning Time Online Courseware Hands-on Labs Sample Code Pre/Post Exams Supports Microsoft Exam Number