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filmterms (revised 2)

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(1)
(2)

Storyboard

Storyboard – A series of

sketches that represent the individual shots in a film. They are arranged in the normal sequence of action and represent a visual blue print of the entire film.

Dialogue, sound effects, music, and camera

(3)

Screenplay

Usually consists of written dialogue and instructions for when shots

(4)

A shot-by-shot breakdown for a

critical study of a film. Each shot is described in detail (camera angle) with complete visual

and aural information. Sometimes sketches of individual frames or a series of frames are included.

(5)

Shot Breakdown

Shot Breakdown – A list of all the shots to be used in a film

presented in proper order and including the location for each shot as well as the

performers, personnel, and equipment

(6)

Frame

Dividing line between the edges of the screen image and the enclosing darkness of the theater

(7)

Types of Shots

Cinematic shots are defined by the amount of subject matter within the frame

Shots can vary in duration

Shots vary in time from subliminal (a few frames) to quick (less than a

(8)

Establishing Shot

(or Extreme Long Shot)

Shot taken from a great distance, almost always an exterior shot, shows much of locale

ELS

Indiana Jones And The Temple Of Doom

(9)

Long Shot (LS)

(A relative term) A shot taken from a

sufficient distance to show a

landscape, a building, or a large crowd

Austin Powers and the Spy Who Shagged Me

(10)

Medium Shot (MS)

(Also relative) a shot between a long

shot and a close-up that might show two people in full figure or several

(11)

Close-Up (CU)

A shot of a small object or face that fills the screen

Adds importance to object photographed

(12)

Extreme Close-Up (ECU)

A shot of a small object or part of a

face that fills the screen

Kill Bill and The Sandlot

(13)

Over the Shoulder Shot

Usually contains two figures, one

with his/her back to the camera, and the other facing the camera

(14)

Types of Angles

The angle is determined by where

the camera is placed not the subject matter

Angles can serve as commentary on the

(15)

Bird’s Eye View

Camera is placed directly overheadExtremely disorienting

Viewer is godlike

(16)

Worm’s Eye View

Camera is positioned to look up

Extremely disorienting

(17)

High Angle (h/a)

Camera looks down at what is being

photographed

Takes away power of subject, makes it insignificant

Gives a general overview

Without Limits The Birds

(18)

Low Angle (l/a)

Camera is located below subject

matter

Increases height and power of subject

h/a & l/a in Scrubs

(19)

Oblique Angle

a.k.a. Dutch Angle

Lateral tilt of the camera so that figures appear to be

falling out of the frame

Suggests tension and transition

Sometimes used as the point of view

of a drunk

12 Monkeys

The Matrix

(20)

Point of View (POV)

A shot taken from the vantage point

a particular character, or what a character sees

(21)

“Eye-Level”

Roughly 5 to 6 feet off the ground,

the way an actual observer might view a scene

(22)

Framing

Framing a shot pertains to how your main subject and the elements surrounding it to fit the

rectangular space your camera provides. This plays a vital role in exploring the varying

meanings, implications, and emotions in a scene. The composition of each shot allows specific

elements on screen to be in or out of focus,

(23)

Rule of Thirds / Golden

Ratio

• The guideline proposes according to the principle of the Golden section search that an image should be imagined as divided into nine equal parts by two

equally spaced horizontal lines and two equally spaced vertical lines, and that important compositional

elements should be placed along these lines or their intersections.[2] Proponents of the technique claim that

aligning a subject with these points creates more tension, energy and interest in the composition than simply centering the subject.[citation needed]

(24)
(25)

Pan

The camera moves horizontally on a

(26)

Tilt

The camera points up or down from

(27)

Tracking (dolly) shot

The camera moves through space on

(28)

Boom

The camera moves up or down

(29)

Zoom

Not a camera movement, but a shift in the focal length of the camera lens to give the impression that the camera is getting

closer to or farther from an object

Clockwork Orange Opening Scene

Also an example of an ECU to LS

Psycho End Scene

(30)

Camera Movements

Some dude shows/explains camera

(31)
(32)

Cut

Transition between scenes when one

scenes ends and another one begins

(33)

Dissolve

A gradual transition in which the end

(34)

Fade-out/Fade in

A scene gradually goes dark or a

(35)

Wipe

An optical effect in which one shot appears to push appears to push the preceding one from the screen.

STAR WARS!

Clip 1

(36)

Iris

An optical effect in which one shot

appears to emerge from a shape on the screen.

Iris-out – Looney Tunes

(37)

These are the

basic elements of film that a director can use to tell his/ her story.

Through editing,

these shots are put together to create (hopefully!) a

coherent story.

(38)

“Move the camera to help

tell your story…not just

because you can”

Motivated Camera Movements In BREAKING BAD

(39)

Movie Clips

Throughout the week, we will watch

movie clips.

Don’t just pay attention to the plot.

Analyze the use of the camera angles and camera movements.

(40)

Roger Ebert on How to Read

a Movie

Right is more positive, dominant, favorable, the

future

Left is more negative, submissive, less

favorable, the past

Top is dominant over the bottom

Foreground is stronger than the background

POV above character’s eye line reduces him;

below eye line enhances him

(41)
(42)

Practice

Raising Arizona

Look at screenplay format and what it includes

References

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