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Game Studies

The Pyrrhic Victory of Game Studies : Assessing the Past, Present, and Future of Interdisciplinary Game Research

The Pyrrhic Victory of Game Studies : Assessing the Past, Present, and Future of Interdisciplinary Game Research

... of game research in HCI and communication, the apparent stagnation of game studies, and the disconnect of the three ...in game studies into their home fields, as in other ...case, ...

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Understanding the User Experience of AI Through the Lens of Game Studies

Understanding the User Experience of AI Through the Lens of Game Studies

... the game studies ...of game narratives using the theory presented by Jenkins (2004), as well as the concept of alterbiography (essentially the narrative as perceived by the player) described by ...

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Doubly Real: Game Studies and Literary Anthropology; or, Why We Play Games

Doubly Real: Game Studies and Literary Anthropology; or, Why We Play Games

... respects game studies can profit from literary theory without jeopardizing the strategies of distinction a still emergent field such as game studies needs to position itself vis-à-vis dominant ...

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The Many Faces of Role-Playing Game Studies

The Many Faces of Role-Playing Game Studies

... media studies (see Chapter 19), and human-computer interaction followed Fine with ethnographies of RPG communities, their community dynamics, framing processes, or negotiations of the boundaries of work and ...of ...

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Towards a Ludonarrative Toolbox

Towards a Ludonarrative Toolbox

... in game design (Schell, ...in game studies and in narrative models, we frame our contribution as a generative toolset for game design practitioners, to be used as part of the ideation and ...

7

The intellectual structure of game research

The intellectual structure of game research

... for game studies to develop a wider relevance within game ...different game research communities that could serve as a shared point of ...in game research, for example gender (between ...

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Dionysiac machines: videogames and the triumph of the simulacra

Dionysiac machines: videogames and the triumph of the simulacra

... Game studies articulates quite different senses of the term simulation from the critical positions sketched out ...Advance game Advance Wars 2 and a visually similar screen text, the animated film ...

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The travelling gamer : an ethnography of video game events

The travelling gamer : an ethnography of video game events

... video game studies have often focused on the isolation of video gamers (either individually or in small groups), or the textual analysis of video games ...these studies have often been too closely ...

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Teaching games through the A.G.E. framework

Teaching games through the A.G.E. framework

... and game design and development programs get implemented in Universities and Colleges throughout the world, having a set of well defined methodologies for teaching students how to analyze and understand games ...

7

Value Creation from Complements in Platform Markets: Studies on the Video Game Industry

Value Creation from Complements in Platform Markets: Studies on the Video Game Industry

... Besides these differences in characteristics between early and late adopters, there also exists variation in behavior of people that adopt an innovation at different points in time. Social learning is the process by ...

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The game of hospitality

The game of hospitality

... The critical literature on games and play as a managerial tool is mainly concerned with private organizations (e.g. Kinnie et al., 2000; Kociatkiewicz, 2000; Fleming and Spicer, 2002; Meisiek and Hatch, 2008; Fleming, ...

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... the game environment acting upon the urban ...the game unfolds a rhetoric of oppositions concerning the nature/culture-dichotomy and seems to affirm these binaries in favor of nature at first, but in the ...

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SEGMENTATION OF BLOOD VESSELS USING IMPROVED LINE DETECTION AND ENTROPY BASED 
THRESHOLDING

SEGMENTATION OF BLOOD VESSELS USING IMPROVED LINE DETECTION AND ENTROPY BASED THRESHOLDING

... online game market reached three billion US dollars in 2005 and, despite the 2008 global economic crisis, the online game industry continued to grow ...

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Agency and technology mediated task repetition with young learners : research and implications for primary classroom practice

Agency and technology mediated task repetition with young learners : research and implications for primary classroom practice

... more studies have been documenting children’s L2 performances across task ...these studies remain tentative and the authors suggest that much more research should be undertaken with dif- ferent age groups ...

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Does corruption affect cooperation? A laboratory experiment

Does corruption affect cooperation? A laboratory experiment

... Figure 1 shows the sequential steps of the game. The firm (or citizen) moves first. The firm must decide whether to offer a bribe to the public official as an incentive to grant the certificate. If it decides to ...

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Stackelberg type dynamic symmetric three players zero sum game with a leader and two followers

Stackelberg type dynamic symmetric three players zero sum game with a leader and two followers

... dynamic game and the static game in a two-players zero-sum game is a widely known ...three-players game and a case where payoff functions are ...zero-sum game, and want to prove the ...

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The use of Gamification in Medical Educations

The use of Gamification in Medical Educations

... A simple and common model of gamification is that it has determined goals in the real world and non-gaming platform and also consideration of points and prizes for achieving the aim. For example, it is assumed that the ...

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Game Developer   Game Career Guide Fall 2008 pdf

Game Developer Game Career Guide Fall 2008 pdf

... a game from concept to ...Management, Game Audio, Motion Capture, and Game Journalism, students learn more than just one facet of game design: they gain broad and applicable experience as they ...

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Evolutionary Game Analysis of Internet Information Service Enterprise Behavior Evolved by Accompanying Diffusion

Evolutionary Game Analysis of Internet Information Service Enterprise Behavior Evolved by Accompanying Diffusion

... In the Internet information services, accompanying diffusion of product, enterprise behavior and network externalities are closely related. In the early stage, the research on the market entry of enterprises under the ...

9

Trust and risk revisited

Trust and risk revisited

... The essential difference between lottery risk and the risk taken in a trust game is that the former stems from a mechanistic randomization device while the latter stems from a conscious choice made by another ...

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