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games for learning

Educational Games for Learning

Educational Games for Learning

... 2.2. Games for Learning Vocabulary and ...two games for children aged 6 and ...these games pictures appear on screen and the main character must fill the gaps with the help of the ...

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Games for Learning and Learning from Games

Games for Learning and Learning from Games

... At the University of Edinburgh, students interact with virtual patients from their first year of study until completion. The virtual patients are related to various curricular topics blurred with narrative elements thus ...

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Video games and the future of learning

Video games and the future of learning

... video games. The questions are: who will create these games and will they be based on sound theories of learning and socially conscious educational practices? The American Army, a longtime leader in ...

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Serious Games: Games That Facilitate Learning : The effects of freedom and rewards in game based learning

Serious Games: Games That Facilitate Learning : The effects of freedom and rewards in game based learning

... alternative learning strategies, causing a shift in the attention towards the use of computer games for learning and instructional settings, often referred to as ‘game based learning’ or ...

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Learning Language Games through Interaction

Learning Language Games through Interaction

... was learning less quickly than one might hope. For example, after learning that ‘remove red’ maps to remove(with(red)), it would think that ‘remove cyan’ also mapped to remove(with(red)), whereas a human ...

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Games, Learning, Collaboration and Cognitive Divide

Games, Learning, Collaboration and Cognitive Divide

... that Games had a significant influence in the development of memory and attention processes on the basis of the Weschler Intelligence Scale digit span ...of Games in this study, which involved 275 Chilean ...

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Learning and Games James Paul Gee

Learning and Games James Paul Gee

... Video games like those I have just mentioned are designed to set up certain goals for players, but often leave players free to achieve these goals in their own ...our learning conditions are met as a matter ...

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GOOD VIDEO GAMES AND GOOD LEARNING

GOOD VIDEO GAMES AND GOOD LEARNING

... video games and biology, it’s not a case of “anything goes”—this is not a permissive “progressivism” writ ...serious learning when a soldier “plays” the professional training ...

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Mobile learning and games in special education

Mobile learning and games in special education

... It is clear from reviewing current literature that special need education is keeping abreast of new technological developments but developers need to be braver about involving users in the design of applications. While ...

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Convergence of Learning Dynamics in Information Retrieval Games

Convergence of Learning Dynamics in Information Retrieval Games

... by the mediator, which only approximates modern search engines. Although not ultimate, we do believe that our mod- eling, which extends a model that is already acknowledged as valuable (Ben-Basat, Tennenholtz, and ...

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Designing Mobile Games for Engagement and Learning

Designing Mobile Games for Engagement and Learning

... mobile games can be made more attractive by ensuring that the player is feeling really immersed in the game, at the same time being able to interact not only with the game but with other participants, in ...

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Learning Java by Building Android Games

Learning Java by Building Android Games

... as games are concerned, many of the alternatives to a pure Java development environment are also Java-based and require a good level of skill in Java to ...make games for Android, iOS, Windows, Linux, Mac ...

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Designing Mobile Games for Engagement and Learning

Designing Mobile Games for Engagement and Learning

... mobile learning is becoming increasingly popular, now that mobile devices provide support for multimedia content, location awareness, augmented reality and ...of games for mobile learning is to embed ...

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Learning Deviation Payoffs in Simulation-Based Games

Learning Deviation Payoffs in Simulation-Based Games

... It is typical in an empirical game for the simulator to be noisy. In our experimental setup, two different noise mod- els are plausible: noise in player payoffs and noise in pure- strategy payoffs. When there is noise in ...

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On Fair Cost Sharing Games in Machine Learning

On Fair Cost Sharing Games in Machine Learning

... Machine learning and game theory are known to exhibit a very strong link as they mutually provide each other with so- lutions and models allowing to study and analyze the optimal behaviour of a set of ...of ...

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Motivation, engagement and learning through digital games

Motivation, engagement and learning through digital games

... Online Games (MMOGs), Calleja (2007a, 2007b) notes that two meanings of the term “immer- sion” are often conflated: sometimes labelling an experience of intense engagement or deep absorption, and sometimes ...

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Social Presence Theory And Experiential Learning Games

Social Presence Theory And Experiential Learning Games

... Service learning provides a form of experiential learning that has a positive effect on the understanding of social issues through personal insight and cognitive ...service learning project in an ...

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Bandit learning in concave N player games

Bandit learning in concave N player games

... finite games, no-regret learning guarantees that the players’ time-averaged, empirical frequency of play converges to the game’s set of coarse correlated equilibria (CCE), and the rate of this convergence ...

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Serious Games in Medical Education :
as Learning Tools

Serious Games in Medical Education : as Learning Tools

... new learning methods- on both sides: older lecturers and students who hold a pessimistic view towards VR, digital ...Furthermore, games can be a have a high technical expectancy and ...form. Games ...

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Learning What to Talk about in Descriptive Games

Learning What to Talk about in Descriptive Games

... Learning is done as follows. We designed five maps of 11 × 11 cells, each with approximately 15 bombs and 20 trees of varying sizes placed in strate- gic locations to make the scouts task difficult (one of these ...

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