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Massively Multiplayer Online Games (MMOGs)

The relationship between emotional intelligence and academic achievement in elementary-school children

The relationship between emotional intelligence and academic achievement in elementary-school children

... of online game called Massively Multiplayer Online Games (MMOGs) that take place in 3-dimensional (3D) immersive persistent ...worlds. MMOGs are believed to hold ...

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An Investigation into the Questionable Practice of Using Excessive Massively Multiplayer Online Game Play as a Marker of Pathological Video Game Dependence among Adolescent and Young Adult Male Players

An Investigation into the Questionable Practice of Using Excessive Massively Multiplayer Online Game Play as a Marker of Pathological Video Game Dependence among Adolescent and Young Adult Male Players

... that online video gaming is one of the most likely causes behind problematic Internet use (Ducheneaut & Moore, 2004; Liu & Peng, 2009; Meerkerk, van Den Eijnden, & Garretsen, 2006; Morahan- Martin ...

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What Makes an MMORPG Leader? A Social Cognitive Theory-Based Approach to Understanding the Formation of Leadership Capabilities in Massively Multiplayer Online Role-Playing Games

What Makes an MMORPG Leader? A Social Cognitive Theory-Based Approach to Understanding the Formation of Leadership Capabilities in Massively Multiplayer Online Role-Playing Games

... Proposing a leadership model that utilises SCT to explain leaders’ behaviours, McCormick (2001) lists three types of leadership variables–derived from the triadic f[r] ...

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Predicting Churn Rate Of The Massively Multiplayer Online Role-Playing Game (Mmorpg) Users By Analyzing Playing Behavior

Predicting Churn Rate Of The Massively Multiplayer Online Role-Playing Game (Mmorpg) Users By Analyzing Playing Behavior

... NLINE games are a vital part of the entire gaming industry today with a continuous growth ...[1]. Massively Multiplayer Online Role-Playing Game (MMORPG) is one of the online game ...

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An exploratory study of the association between online gaming addiction and enjoyment motivations for playing massively multiplayer online role playing games

An exploratory study of the association between online gaming addiction and enjoyment motivations for playing massively multiplayer online role playing games

... Over the last decade, computer technology has greatly advanced to enable rapid interaction with other people in a range of online virtual worlds. This advancement has led to an increasing number of people using ...

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What I won’t do in pixels : examining the limits of taboo violation in MMORPGs

What I won’t do in pixels : examining the limits of taboo violation in MMORPGs

... aggression, online identities, and the social and addictive nature of these ...these games and, if so, what are the accepted limits of these activities? Is cannibalism a psychologically healthy fantasy to ...

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Massively multiplayer online role playing games: comparing characteristics of addict vsnon addict online recruited gamers in a French adult population

Massively multiplayer online role playing games: comparing characteristics of addict vsnon addict online recruited gamers in a French adult population

... video games and the attraction is clearly common worldwide, particularly with the Massively Multiplayer Online Role-Playing Games ...the online video game market [11]. These ...

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The Integrative Model Of Motivation In Massively Multiplayer Online Role Playing Game

The Integrative Model Of Motivation In Massively Multiplayer Online Role Playing Game

... However, no definition agreement has been reached on how to label subjective experiences during video games [12]. They used the term 'engagement' as a standard indicator of game participation. Other terms include ...

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Living City, A Collaborative Browser-Based Massively Multiplayer Online Game

Living City, A Collaborative Browser-Based Massively Multiplayer Online Game

... Each point is self-explanatory except the latter: external buildings comprises all the structures which can be placed in plots of land belonging to other players after acquiring a building permit, for instance winning a ...

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Employee Proactiveness to Engage in Sustainable Consumption Leading to Societal Benefits

Employee Proactiveness to Engage in Sustainable Consumption Leading to Societal Benefits

... video games allow people to “learn many behaviours, attitudes, expectations, beliefs and perceptual schemata through observation and participation in ...to massively multiplayer online video ...

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Bootstrapping Massively Multiplayer Online Role Playing Games

Bootstrapping Massively Multiplayer Online Role Playing Games

... of games having bots pose as humans successfully, our system was able to maintain a fundamental MMORPG experience, which we hope opens the door to further complex scenarios in the genre being ...

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Tourism, migration, and the exodus to virtual worlds: place attachment in massively multiplayer online gamers

Tourism, migration, and the exodus to virtual worlds: place attachment in massively multiplayer online gamers

... Turning to the factors which predict how attachments are made to places in both physical and virtual worlds, a very different pattern emerged for the two venues. For physical places, overall place attachment was greater ...

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Tanks, Chauffeurs and Backseat Drivers: Competence in MMORPGs

Tanks, Chauffeurs and Backseat Drivers: Competence in MMORPGs

... in Massively Multiplayer Online Role Playing Games ...in online multiplayer games has been undertaken, much of it focuses on activity in ...

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A novel taxonomy of opportunities and risks in massively multiplayer online role playing games

A novel taxonomy of opportunities and risks in massively multiplayer online role playing games

... with online risk and privacy; the Privacy Goals Taxonomy [1], Young people and risk online [29], Taxonomy of Privacy [36], A Taxonomy for Risk Assessment [2] and Comparing Children’s Online ...

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Nonlinear and Multiplayer Evolutionary Games

Nonlinear and Multiplayer Evolutionary Games

... evolutionary games is introduced in its most natural way by considering games played against the population as a whole, so-called playing the field ...

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Statistical Analysis of Player Behavior in Minecraft

Statistical Analysis of Player Behavior in Minecraft

... Interactive Virtual Worlds (IVW’s) have a huge potential for scientific research. The new challenges and datasets they offer have earned virtual worlds a large and growing place in game analytics. Their lack of ...

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Investigating the Continuance Intention To Play Massively Multi-Player Online Games

Investigating the Continuance Intention To Play Massively Multi-Player Online Games

... of MMOGs, once gamers’ initia e ectation is not concrete because of the unfamiliarity of the game, gamers would adjust their perception of enjoyment by comparing with their ...of online games [Thong ...

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Dynamics of multiplayer games on complex networks using territorial interactions

Dynamics of multiplayer games on complex networks using territorial interactions

... Evolutionary graph theory generally considers pairwise interactions on a fixed graph structure between individuals along graph edges, although it is possible to consider multi- player games through grouping all ...

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Dual Monitors Support Group Awareness in Multiplayer Computer Games 1

Dual Monitors Support Group Awareness in Multiplayer Computer Games 1

... Today, almost all video cards (e.g., NVIDIA 2 , Matrox 3 ) provide a multi-display feature that offers simultaneous connectivity for two monitors. Also, prices of monitors have recently dropped enough to make ...

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Analysis on Optimization of Computation Load in Mobile Device using Mobile Cloud

Analysis on Optimization of Computation Load in Mobile Device using Mobile Cloud

... rich, multiplayer gaming using mobile devices, similar to system based Internet games which have potential and ...Internet games where most of the storage and lumber of the game lies with the client ...

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