• No results found

Virtual Worlds (in Law)

A Computational Model of Suspense in Virtual Worlds

A Computational Model of Suspense in Virtual Worlds

... The Longbow planner (Young [24]) generates plans that are incorporated into the Mimesis architecture (Young [28]). Since these plans are used in interactive virtual worlds, there is need to ensure that they ...

131

Virtual worlds for learning: done and dusted?

Virtual worlds for learning: done and dusted?

... High workload is an issue such that educators are unwilling to look into any new technology for learning and teaching. Though they are not especially opposed to the use of virtual worlds, they do cite lack ...

5

Learners' experience of presence in virtual worlds

Learners' experience of presence in virtual worlds

... some virtual worlds offer participants over their representation, which varies across types of virtual world, or in the types of privileges granted to ...Active Worlds Europe provides citizens ...

308

Virtual selves in virtual worlds: towards the development of a social psychological understanding of the self in contemporary society

Virtual selves in virtual worlds: towards the development of a social psychological understanding of the self in contemporary society

... among virtual world residents in naturalistic settings suggest a more complex ...three virtual worlds, Second Life, World of Warcraft and Maple Story, suggests that in fact the avatars people create ...

697

Sustaining the future through virtual worlds

Sustaining the future through virtual worlds

... Please cite as: Gregory, S., Gregory, B., Hillier, M., Jacka, L., Schutt, S., Ellis, D., Stokes-Thompson, F., Wood, D., Masters, Y., Farley, F., Orwin, L., Stupans, I., Scutter, S., Warren, I., Steel, C., Neuendorf, P., ...

8

The reality of authentic learning in virtual worlds

The reality of authentic learning in virtual worlds

... “NetConnect Virtual Worlds: Results of a Learning Experience,” Francesca Bertacchini and Assunta Tavernise report on the design and use of three virtual world environments devoted to cultural ...

27

The Virtual Worlds Project: geological mapping and field skills

The Virtual Worlds Project: geological mapping and field skills

... The Virtual Worlds Project (Geological Mapping Skills) has created a virtual training environment (VTE) that provides a virtual space between the class room and the field in which these skills ...

15

Urban beaches, virtual worlds and 'the end of tourism'

Urban beaches, virtual worlds and 'the end of tourism'

... in virtual worlds reveals further parallels with genuine tourism production and consumption in respect of, firstly, the assorted images used to promote them in print and online (including in-game) ...

40

The reality of authentic learning in virtual worlds

The reality of authentic learning in virtual worlds

... the virtual world, users can interact using a diversity of norms of social interaction and experience real interpersonal communication while concurrently engaged in meaningful learning (Thorne, ...3D ...

21

Situated learning in virtual simulations: Researching the authentic dimension in virtual worlds

Situated learning in virtual simulations: Researching the authentic dimension in virtual worlds

... online virtual world as part of their course ...in virtual world learning ...of virtual worlds, lack of naturalism, unrealistic graphics and lack of tactile ...

15

Techniques for handling scale and distribution in virtual worlds

Techniques for handling scale and distribution in virtual worlds

... [9] Karl O'Connell, Vinny Cahill, Andrew Condon, Stephen McGerty, Gradimir Starovic, and Brendan Tangney. The VOID shell: A toolkit for the development of distributed video games and virtual worlds. In ...

8

WorldFinder: A tool for finding Virtual Worlds

WorldFinder: A tool for finding Virtual Worlds

... In the likely event that hundreds, if not thousands, of templates are created, World Finder makes use of categories to provide some form of organisation. When a template is created the user assigns it to a category; this ...

14

Virtual worlds players – consumers or citizens?

Virtual worlds players – consumers or citizens?

... US virtual worlds court case is Bragg ...his virtual assets, confiscating his VAs of roughly $2,000 in real-world money (Bragg ...so virtual property still remains within the confines of ...

12

Virtual Worlds and the 3D Web – time for convergence?

Virtual Worlds and the 3D Web – time for convergence?

... Multi-User Virtual Worlds (MUVW) such as Open Wonderland and OpenSim have proved to be fruitful platforms for innovative educational prac- tice, supporting exploratory learning and generating true ...of ...

14

Building Virtual Worlds with the Big Bang Model

Building Virtual Worlds with the Big Bang Model

... In this paper we report our applications of force- directed layout techniques to the generation of 3D virtual worlds suitable for our visualisation projects. A modification introducing a “big-bang” phase is ...

8

Virtually Enabled: How Title III of the Americans with Disabilities Act Might Be Applied to Online Virtual Worlds

Virtually Enabled: How Title III of the Americans with Disabilities Act Might Be Applied to Online Virtual Worlds

... However, games like Second Life and World of Warcraft have gone further, creating virtual worlds in which individuals, disabled or not, may enjoy virtual lives, sh[r] ...

23

Virtual machines for virtual worlds

Virtual machines for virtual worlds

... Virtual worlds are 3D environments which enable users to interact through the proxy of ...in virtual worlds and users can introduce their own goals and rules of ...jects. Virtual ...

6

3D virtual worlds as environments for literacy learning

3D virtual worlds as environments for literacy learning

... the virtual world and distributed a short evaluative questionnaire to all ten (seven were ...which virtual worlds could be used to promote new literacies in the classroom by constructing what Stake ...

23

Institutional support for and barriers to the use of 3D immersive virtual worlds in higher education

Institutional support for and barriers to the use of 3D immersive virtual worlds in higher education

... of virtual worlds in their teaching (see, for example, de Freitas & Rebolledo-Mendez 2008; Savin-Baden, ...a virtual world as it can when using other more established technologies provided within ...

15

Requirements for educational support tools in Virtual Worlds

Requirements for educational support tools in Virtual Worlds

... Abstract: Virtual Worlds have been used for online gaming, socialising, business advertising and ...and virtual systems to achieve the optimal support ...of Virtual Worlds and applies ...

6

Show all 6328 documents...

Related subjects