Top PDF BPM Basics For Dummies - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

BPM Basics For Dummies - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

BPM Basics For Dummies - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

BPM provides visibility into the state of current processes, and extracts the key metrics that are important to how that process affects the business. This way, you can judge how effective your processes are now, and then design processes that will improve performance against these metrics. For example, you might view the logistics process across your entire global supply chain. You would see status, run-charts, and red flags showing where shipments are delayed. Your BPM platform would send automatic escalations to trouble- shooters. You would receive follow-up information that noti- fies you when shipments are moving again. Your customers would be automatically notified about delays.
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Perl for Beginners - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Perl for Beginners - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Many built-in scalar variables represent fairly arcane systems-programming concepts, which at this introductory level we can afford to ignore. The most frequently-used built-in scalar variable of all, $_, will be passed over briefly here for a different reason. We encountered $_ once, in chapter 12, in connexion with the map() function (where it is indispensable). But the commonest use of $_ is to provide idiomatically brief alternatives to Perl constructions that take slightly longer to spell out explicitly. For seasoned programmers to whom brevity is important, this may be handy, but beginners are better advised to make their code fully explicit, and hence they should probably avoid using $_. (Actually, even professional programmers – not to speak of those who have to maintain their code after they have moved on – are probably better off in the long run making everything explicit at the cost of a few extra keystrokes. There is a geeky side to Perl which delights in terse obscurity for its own sake, and the symbol $_ is arguably a symptom of that.)
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HTML5 for Publishers - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

HTML5 for Publishers - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

• Native support for MathML and SVG • Proper semantic markup.. When people say "HTML5," they're usually referring to.....[r]

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Essential Delphi - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Essential Delphi - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

The code of the first group of menu items used to select the font is based on a simple trick: the name of the font to select corresponds to the Caption of the menu item, without the init[r]

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Mathematical Linguistics - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Mathematical Linguistics - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

To the extent that there seems to be something of an Artinian condition (no in- finite descending chain) on natural language constructions, we may want to inquire whether there is a Noetherian condition (no infinite ascending chain) as well. A con- struction whose head is some lexical category c is said to be a projection of c: the idea is that we obtain more and more complex constructions by successively adjoin- ing more and more material to the head lexical entry. Can this process terminate in some sense? Linguistics has traditionally recognized phrases as maximal projections (i.e. as constructions that can no longer be extended in nontrivial ways). The most important example is the noun phrase, which is effectively closed off from further development by a determiner or quantifier. Once this is in place, there is no further adjective, numeral, or other modifier that can be added from the left (compare *three the books, *three every books to the three books, every three books) and only relative clauses are possible from the right (the three books that I saw yesterday). Once such a that-clause is in place, again there is no room for different kinds of modifications. Further relative clauses are still possible (the three books that I saw yesterday that you bought today), but no other kind of element is. Other notable examples include the verb phrase (VP), the prepositional phrase (PP), the adjectival phrase (AP), and the adverbial phrase (AdvP) – since this covers all major categories, it is commonly assumed that every construction is part of a maximal (phrasal) construction that can be further extended only by the trivial means of coordination.
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Bootstrap Programming Cookbook - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Bootstrap Programming Cookbook - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Create a new HTML file, which will be your main one, and make sure you have the following folder structure after downloading Boostrap.... Figure 6.1: layout-1.[r]

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C++ Essentials - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

C++ Essentials - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

For example, if Widget were declared a private base class of OptionList, and a public base class of Window, then it would still be a public base class of Menu. ¨.[r]

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Advanced Linux Programming - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Advanced Linux Programming - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Jeffrey Oldham received a bachelor of arts degree in computer science from Rice University in 1991. After working at the Center for Research on Parallel Computation, he obtained a doctor of philoso- phy degree from Stanford in 2000. His research interests center on algorithm engineering, concentrating on flow and other combinator- ial algorithms. He works on GCC and scientific computing software. Alex Samuel graduated from Harvard in 1995 with a degree in physics. He worked as a software engineer at BBN before returning to study physics at Caltech and the Stanford Linear Accelerator Center. Alex administers the Software Carpentry project and works on various other projects, such as optimizations in GCC.
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Answer Set Programming - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Answer Set Programming - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

In my younger years, I was fortunate to meet a few outstanding scientists and to have an opportunity to take their classes and talk to them. I learned logic from Nikolai Shanin (1919– 2011), Sergei Maslov (1939–1982) and Grigori Mints (1939–2014), and artificial intelligence from John McCarthy (1927–2011) and Raymond Reiter (1939–2002). The most important influence on my professional work, next to that of my teachers, came from Michael Gelfond, an old friend and one of the founding fathers of answer set programming. Michael has read a draft of this book and suggested many ways to improve it. Useful comments have been provided also by Amelia Harrison, Roland Kaminski, Joohyung Lee, and Alfred Zhong.
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Programming Linux Games - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Programming Linux Games - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Most games rely almost exclusively on surface blits for their drawing (as opposed to drawing with individual pixels). For example, consider the game Civilization: Call To Power (which was ported to Linux using SDL). Other than the lines used to indicate paths and gridpoints, every character and building that you can see is stored in memory with surfaces, and they are drawn on the screen with blits. All of the game’s artwork was created by artists and stored in files. The game assembles its screen images almost entirely out of these predrawn graphics. We will now examine a series of SDL video-programming examples. It would be a good idea to compile and run each of these examples and to tweak them until you understand how they work. Don’t worry about typing in all of the examples; they are available on the book’s Web page. Throughout the rest of the chapter (and throughout chapters to come) we’ll make note of important structures and functions with references like this:
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UML Process - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

UML Process - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

System modelling is concerned with how systems are realised using technology. System modelling is largely a technological activity that attempts to translate the application model into a concrete, executable system. System modelling has to deal with artificial details that are not an inherent part of the application model, but a by-product of using specific technologies. For example, it has to deal with specific programming constructs, middleware services, data models, and so on. In other words, it produces an internal view of the solution, showing how its different parts interact in order to support the external, application view. System modelling is where the non-functional requirements (e.g., platform, performance, throughput, scalability, maintainability) are addressed. The system model is expressed in technical terms and is for the internal use of the technologists who work on it. It is inappropriate reading material for business users.
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Compiler Construction - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Compiler Construction - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

In particular, our decomposition has nothing to do with the possible division of a com- piler into passes. (We consider a pass to be a single, sequential scan of the entire text in either direction. A pass either transforms the program from one internal representation to another or performs specied changes while holding the representation constant.) The pass structure commonly arises from storage constraints in main memory and from input/output considerations, rather than from any logical necessity to divide the compiler into several se- quential steps. One module is often split across several passes, and/or tasks belonging to several modules are carried out in the same pass. Possible criteria will be illustrated by con- crete examples in Chapter 14. Proven programming methodologies indicate that it is best to regard pass structure as an implementation question. This permits development of program families with the same modular decomposition but dierent pass organization. The above consideration of coroutines and other implementation models illustrates such a family.
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Elementary Algorithms - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Elementary Algorithms - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

This series of post focus on providing both imperative and functional algo- rithms and data structures. Many functional data structures can be referenced from Okasaki’s book[6]. While the imperative ones can be founded in classic text books [2] or even in WIKIpedia. Multiple programming languages, includ- ing, C, C++, Python, Haskell, and Scheme/Lisp will be used. In order to make it easy to read by programmers with different background, pseudo code and mathematical function are the regular descriptions of each post.

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VHDL Handbook - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

VHDL Handbook - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

function ROTATE_LEFT (ARG:SIGNED; COUNT:NATURAL) return SIGNED; function ROTATE_RIGHT (ARG:SIGNED; COUNT:NATURAL) return SIGNED; function “sll” (ARG:UNSIGNED; COUNT:INTEGER) return [r]

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Scala By Example - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Scala By Example - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Is there another way? Can we model state change in the real world using only im- mutable functions? Taking mathematics as a guide, the answer is clearly yes: A time-changing quantity is simply modeled by a function f(t) with a time parame- ter t . The same can be done in computation. Instead of overwriting a variable with successive values, we represent all these values as successive elements in a list. So, a mutable variable var x: T gets replaced by an immutable value val x: List[T] . In a sense, we trade space for time – the different values of the variable now all exist concurrently as different elements of the list. One advantage of the list-based view is that we can “time-travel”, i.e. view several successive values of the variable at the same time. Another advantage is that we can make use of the powerful library of list processing functions, which often simplifies computation. For instance, consider the imperative way to compute the sum of all prime numbers in an interval:
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The R Inferno - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

The R Inferno - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Almost always a better approach is to write a number of smaller functions, and then a function that does everything by using the smaller functions.. Breaking the task into steps often ha[r]

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An Introduction to Python - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

An Introduction to Python - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Permission to use, copy, modify, and distribute this software and its associated documentation for any purpose and without fee is hereby granted, provided that the above copyright notice[r]

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Applications of Prolog - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Applications of Prolog - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

The first chapter solves an intriguing AI puzzle which was first published in the New Scientist magazine [1] in 2003. The Prolog solution presented here combines problem specific knowledge using Finite Mathematics with the well-know AI technique ‘generate-and-test’. Even though this chapter did not emanate from my teaching activities, the presentation follows a well-tested pattern: the problem is broken down into manageable and identifiable subproblems which then are more or less readily implemented in Prolog. Many interesting hurdles are identified and solved thereby. The availability of unification as a pattern matching tool makes Prolog uniquely suitable for solving such problems. This first chapter is an adaptation of work reported in [7]. Further recent developments on solving this problem can be found in [4].
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Prolog Techniques - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

Prolog Techniques - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials

The order in which the books may be studied is fairly free even though an example introduced somewhere may serve in a later chapter to illustrate the generalization or improvement afforded by the material just covered. The SWI-Prolog compiler is used throughout: it has been around for quite some time; it is well documented; it is free; and, it is being maintained with new, improved versions becoming available all the time. Furthermore, there is an object oriented extension to SWI-Prolog (XPCE) for building graphical applications, useful if one wants to pursue this line further.
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