[PDF] Top 20 Supporting engagement in research through a game design competition
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Supporting engagement in research through a game design competition
... the competition challenge and interpreted our ...the game pages have had a combined total of 2038 unique page views, the average visit time of 2 minutes and 33 ...the competition led to four ... See full document
35
Using Game Design to Teach Informatics and Society Topics in Secondary Schools
... of game design and serious games as well as in social science research methods intended to assess and reflect on their ...games supporting learning about informatics and society, new games and ... See full document
9
Supporting arts and enterprise skills in communities through creative engagement with the local area
... frameworks through emerging conversations with the 'creative industries' and more hybrid approaches to transdisciplinary project design, as participants, consider how to make the work ...and research ... See full document
14
Gamification: motivating users’ energy conservation behaviour
... Previous research pointed that, energy issues are much related to human behaviour and subsequently can be improved through promotion of better energy use ...the engagement of the users in conserving ... See full document
6
Supporting student innovation through an engagement, employability and employment ecosystem
... mechanisms that assume a homogenised student body. Such support is primarily designed to assist young, inexperienced student cohorts seeking to develop start-up businesses. While, for many institutions – and for many ... See full document
23
A complete project environment simulation to improve six sigma training class engagement
... The design of the Six Sigma competition game was to motivate the learners to strive for the better to out-strategize the other ...The game approach developed a fun learning environment that ... See full document
15
The RAGE game software components repository supporting applied game development
... Horizon2020 research and innovation project in applied gaming, will develop software components (RAGE software assets) that are reusable across a variety of game engines, game platforms and ... See full document
14
The RAGE advanced game technologies repository for supporting applied game development
... main research goal of the RAGE project is to support the applied game industry by making available a large set of reusable, advanced software components (applied gaming assets), this paper focuses on the ... See full document
10
Ethics as a Game? Towards a Framework for Game Design
... in game-based techniques (Gee, 2007; Prensky, 2005; Squire, 2011; Rowe, Shores, Mott, & Lester, ...and engagement (Sabourin & Lester, ...and competition encourage an interactive expe- rience ... See full document
16
Research Through Board Game Design
... the game board became the score ...the game, giving players a heightened sense of ...the game allowing particular actions to be avail- able, and during the course of the game certain threats ... See full document
16
Supporting Science Education Research through an Innovative New Masters Programme
... successful research grants on a consistent ...their research to help inform policy. Public engagement is becoming more important due to the European Commission including ‘Responsible Research ... See full document
6
Inviting Mindful Silence into Pedagogy: Supporting Agency, Voice, and Critical Engagement Through Silence
... Silence appeared in active learning pedagogical texts as recognized but not exclusively valued as a form of active performance and/or engagement. In essence, even though silence is incorporated in merely a few ... See full document
95
Design synthesis: An act of Research through Design
... used design synthesis as an intermediary step to make sense and refine participants’ ...In design research, some have recognized the value of drawing as a way to reveal new insights and ... See full document
11
Language Games/Game Languages: Examining Game Design Epistemologies Through a ‘Wittgensteinian’ Lens
... video game juggernaut has taken up firm residence in North American culture, it should come as no surprise that such questions have been quick to surface and ferment among academic ...video game and the ... See full document
18
Games as speculative design:allowing players to consider alternate presents and plausible futures
... The plausibility of the scenarios presented within speculative games will be dependent to the designers ability to draw upon players knowledge of the present within these visions of the future. To achieve this designers ... See full document
17
Nondestructive Evaluation Of Corrosion Damage In Reinforced Concrete Aged Slab Specimen
... action research process is collaborative and investigative, where practitioners work together to design and follow through with research on practical problems in their classrooms (Brown, ... See full document
153
Independent Living of the Elderly in the Home Environment
... The elderly prefer to stay in their home environments (37), although the current system of care for the elderly is based primarily on institutional forms of care (38). Research showed that supporting people ... See full document
6
Designing Casual Serious Games in Science. The case of “Couch Potatoes Defense”
... We used [9] game flow survey to evaluate the flow components, and added some specific questions in order to evaluate the learning experience. Following our previous study [17] we focus on learning social practices ... See full document
5
You are what you eat : serious gaming for type 1 diabetic persons
... the game and the others were the control group. The motivational game, DiaBetNet, consists of a PDA that displays previous Blood glucose levels, insulin dosages and carbohydrates ...The game gives ... See full document
54
Urban Games to Design the Augmented City
... This French word is not suited to be translated in any other term, because it frames a particular behaviour, widely developed in the XIXth century as a literary device. The flâneur could be seen as a person able to grasp ... See full document
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