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47Affected creatures must make a successful Will save (DC

+ the draconic’s Charisma modifier) to become unaffected by the draconic’s frightful presence. Creatures with 4 HD or less, become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Draconics with this ability ignore the frightful presence of other dragons.

Blue: At 1st level, a draconic gains the spell-like ability to cast create/destroy water 3 times per day. At 2nd level, a draconic gains immunity to electricity. At 3rd level, a draconic gains a breath weapon that creates a 60-foot line of lightning, which deals 6d8 points of electricity damage useable once per day. The Difficulty Class of the breath weapon is equal to 10 + twice his draconic level + his Constitution modifier. At 4th level, a draconic gains the blue dragon’s sound imitation, though a draconic can only use it once per day for 1 minute per character level. At 5th level, a draconic gains one of the following: damage reduction 5/magic, keen senses, or the ability to mimic a dragon’s frightful presence ability once per day when they use their breath weapon. If the latter is chosen, creatures within 60 feet are subject to the effect if they have fewer HD than the draconic’s effective character level. Affected creatures must make a successful Will save (DC 20 + the draconic’s Charisma modifier) to become unaffected by the draconic’s frightful presence. Creatures with 4 HD or less, become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Draconics with this ability ignore the frightful presence of other dragons.

Brass: At 1st level, a draconic gains the spell-like ability to cast speak with animals 3 times per day. At 2nd level, a draconic gains immunity to fire. At 3rd level, a draconic gains a breath weapon that creates a 60-foot line of fire, which deals 6d8 points of fire damage useable once per day. The Difficulty Class of the breath weapon is equal to 10 + twice his draconic level + his Constitution modifier. At 4th level, a draconic gains the spell-like ability to cast endure elements once per day (with a radius of 10 ft. per draconic level). At 5th level, a draconic gains one of the following: damage reduction 5/magic, keen senses, or the option of using the brass dragon’s secondary breath weapon (cone of sleep; Will save or fall become helpless regardless of HD, for 1d6+3 rounds, See Appendix B for details on how sleep effects work in the Dream Plane) when using his breath weapon attack. If the later is chosen the draconic still only gains one use of the breath weapon, he just has the option to use the cone of sleep for one, and only one of them.

Bronze: At 1st level, a draconic gains the bronze dragon’s water breathing ability. At 2nd level, a draconic gains immunity to electricity. At 3rd level, a draconic gains a breath weapon that creates a 60-foot line of lightning, which deals 6d8 points of electricity damage useable once per day. The Difficulty Class of the breath weapon is equal to 10 + twice his draconic level + his Constitution modifier. At 4th level, a draconic gains the bronze dragon’s alternate form supernatural ability (usable only once per day). At 5th level, a draconic gains one of the following: damage reduction 5/magic, keen senses, or the option of using the bronze dragon’s secondary breath weapon (cone of repulsion; Will save or be compelled to do nothing but move away from the draconic for 1d6+3 rounds) when using his breath weapon attack. If the later is chosen the draconic still only gains one use of the breath weapon he just has the option to use one or the other.

Copper: At 1st level, a draconic gains the copper dragon’s

spider climb ability. At 2nd level, a draconic gains immunity to acid. At 3rd level, a draconic gains a breath weapon that creates a 60-foot line of acid, which deals 6d8 points of acid damage useable once per day. The Difficulty Class of the breath weapon is equal to 10 + twice his draconic level + his Constitution modifier. At 4th level, a draconic gains the spell-like ability to cast stone shape twice per day. At 5th level, a draconic gains one of the following: damage reduction 5/magic, keen senses, or the option of using the copper dragon’s secondary breath weapon (cone of slow; Fort save or be slowed for 1d6+3 rounds) when using his breath weapon attack. If the later is chosen the draconic still only gains one use of the breath weapon he just has the option to use one or the other.

Gold: At 1st level, a draconic gains the gold dragon’s water breathing ability. At 2nd level, a draconic gains immunity to fire. At 3rd level, a draconic gains a breath weapon that creates a 30- foot cone of fire, which deals 6d8 points of fire damage useable once per day. The Difficulty Class of the breath weapon is equal to 10 + twice his draconic level + his Constitution modifier. At 4th level, a draconic gains the gold dragon’s alternate form supernatural ability (usable only once per day). At 5th level, a draconic gains one of the following: damage reduction 5/magic, keen senses, or the option of using the gold dragon’s secondary breath weapon (cone of weakness; Fort save or suffer 3 points of Strength damage) when using his breath weapon attack. If the later is chosen the draconic still only gains one use of the breath weapon he just has the option to use one or the other.

Green: At 1st level, a draconic gains green dragon’s water breathing ability. At 2nd level, a draconic gains immunity to acid. At 3rd level, a draconic gains a breath weapon that creates a 30-foot cone of corrosive gas, which deals 6d8 points of acid damage useable once per day. The Difficulty Class of the breath weapon is equal to 10 + twice his draconic level + his Constitution modifier. At 4th level, a draconic gains the spell- like ability to cast suggestion 3 times per day. At 5th level, a draconic gains one of the following: damage reduction 5/magic, keen senses, or the ability to mimic a dragon’s frightful presence ability once per day when they use their breath weapon. If the latter is chosen, creatures within 60 feet are subject to the effect if they have fewer HD than the draconic’s effective character level. Affected creatures must make a successful Will save (DC 20 + the draconic’s Charisma modifier) to become unaffected by the draconic’s frightful presence. Creatures with 4 HD or less, become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Draconics with this ability ignore the frightful presence of other dragons.

Red: At 1st level, a draconic gains the spell-like ability to locate object once per day. At 2nd level, a draconic gains immunity to fire. At 3rd level, a draconic gains a breath weapon that creates a 30-foot cone of fire, which deals 6d8 points of fire damage useable once per day. The Difficulty Class of the breath weapon is equal to 10 + twice his draconic level + his Constitution modifier. At 4th level, a draconic gains the spell- like ability to cast suggestion 3 times per day. At 5th level, a draconic gains either damage reduction 5/magic or the ability to mimic a dragon’s frightful presence ability once

per day when they use their breath weapon. If the latter is chosen, creatures within 60 feet are subject to the effect if they have fewer HD than the draconic’s effective character level. Affected

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creatures must make a successful Will save (DC 20 + the draconic’s Charisma modifier) to become unaffected by the draconic’s frightful presence. Creatures with 4 HD or less, become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Draconics with this ability ignore the frightful presence of other dragons.

Silver: At 1st level, a draconic gains the silver dragon’s cloudwalking ability. At 2nd level, a draconic gains immunity to cold. At 3rd level, a draconic gains a breath weapon that creates a 30-foot cone of cold, which deals 6d8 points of cold damage useable once per day. The Difficulty Class of the breath weapon is equal to 10 + twice his draconic level + his Constitution modifier. At 4th level, a draconic gains the silver dragon’s alternate form supernatural ability (usable only once per day). At 5th level, a draconic gains one of the following: damage reduction 5/magic, keen senses, or the option of using the sliver dragon’s secondary breath weapon (cone of paralysis; Fort Save or be paralyzed for 1d6+3 rounds) when using his breath weapon attack. If the later is chosen the

draconic still only gains one use of the breath weapon he just has the option to use one or the other.

White: At 1st level, a draconic gains the white dragon’s icewalking ability. At 2nd level,

a draconic gains immunity to cold. At 3rd level, a draconic gains a breath weapon that creates a 30-foot cone of cold, which deals 6d8 points of cold damage useable once per day. The Difficulty Class of the breath weapon is equal to 10 + twice his draconic level + his Constitution modifier.

At 4th level, a draconic gains the spell- like ability to cast fog cloud 3 times per day. At 5th level, a draconic gains one of the following: damage reduction 5/magic, keen senses, or the ability to mimic a dragon’s frightful presence ability once per day when they use their breath weapon. If the latter is chosen, creatures within 60 feet are subject to the effect if they have fewer HD than the draconic’s effective character level. Affected creatures must make a successful Will save (DC 20 + the draconic’s Charisma modifier) to become unaffected by the draconic’s frightful presence. Creatures with 4 HD or less, become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Draconics with this ability ignore the frightful presence of other dragons.

Draconic Caster (Ex): Draconic levels count towards a

spellcaster’s caster level when the spells or spell-like abilities are used on dragons (including himself) or when they have an elemental spell descriptor that matches the his chosen dragon type. A draconic also gains access to the Focused spell template.

Dragon-scaled (Ex): At 1st level, a draconic gains a +1 bonus

to his natural armor. This bonus increases by one for every two draconic level thereafter (3rd and 5th levels).

Darkvision (Ex): At 2nd level, a draconic gains darkvision 60

feet, if a draconic already has darkvision add 30 feet to its range.

Draconic Strike (Ex): At 3rd level, a draconic gains the

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