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Density Control

In document Aberrant D20 Sourcebook (Page 161-163)

“No barrier can stop the Whisper!” Quantum Level: Level: Level: Level: Level: 2 Manifestation Time: Manifestation Time:Manifestation Time: Manifestation Time:

ABERRANT

Disintegration

“She just touched the wall and it crumbled to powder!” Quantum Level: Level: Level: Level: Level: 3 Manifestation Time: Manifestation Time:Manifestation Time: Manifestation Time:

Manifestation Time: 1 standard action Range:

Range:Range: Range:

Range: Close (25 ft. + 5 ft./2 levels) Target:

Target: Target: Target:

Target: 1 creature or object Duration:

Duration:Duration: Duration:

Duration: Instantaneous Saving Throw: Saving Throw:Saving Throw: Saving Throw:

Saving Throw: Fortitude half (object) Power Resistance:

Power Resistance:Power Resistance: Power Resistance: Power Resistance: Yes Power Points: Power Points:Power Points: Power Points: Power Points: 3

Description: Description: Description: Description:

Description: You can disintegrate — or otherwise destroy ut- terly — anything!

Effect: Effect:Effect: Effect:

Effect: On a successful ranged touch attack, the targeted crea- ture takes 1d6 points of damage per character level (maximum 20d6). Any creature reduced to 0 or fewer hit points by this power is disin- tegrated entirely, leaving behind only a trace of fine dust.

When used against an object, you disintegrate as much as one 10- foot cube of nonliving matter. Thus, the power disintegrates only part of any very large object or structure targeted. Disintegration affects even objects con- structed entirely of force, but not power effects such as a force field.

A creature or object that makes a successful Fortitude save suffers half damage. If this damage reduces the creature or object to 0 or fewer hit points, it is disintegrated entirely. Equipment for a target that is disin- tegrated entirely must make a Fortitude save or be disintegrated also.

Description: Description: Description:

Description: Description: You cause a target to become confused, weakened, disoriented and unable to take action effectively.

Effect: Effect:Effect:

Effect:Effect: The target suffers a –2 penalty per Quantum on all at- tack rolls, damage rolls, skill checks and ability checks while disori- ented. The effect can be physical (inducing nausea) or mental (creat- ing hallucinations), depending on how your powers are defined. The target makes a Fortitude save against a physical manifestation and a Will save against a mental manifestation. You must choose whether your disorient power has a physical or mental manifestation when you purchase the power, and it may not be changed later.

Disorient

“I’d watch my step if I were you — it’s a very long way down.” Quantum [can be Mind-Affecting (see text)]

Level: Level: Level: Level: Level: 2

Manifestation Time: Manifestation Time:Manifestation Time: Manifestation Time:

Manifestation Time: 1 standard action Range:

Range:Range: Range:

Range: Medium (100 ft. + 10 ft./level)

Disrupt

“Blast me? Heh; I don’t think you have it in you.” Quantum

Level: Level: Level: Level: Level: 2

Manifestation Time: Manifestation Time:Manifestation Time:

Manifestation Time:Manifestation Time: 1 standard action Range:

Range:Range: Range:Range: Touch Target: Target: Target:

Target: Target: 1 creature Duration: Duration:Duration:

Duration:Duration: 1 round/2 levels Saving Throw:

Saving Throw:Saving Throw: Saving Throw:Saving Throw: No Power Resistance: Power Resistance:Power Resistance: Power Resistance:Power Resistance: Yes Power Points: Power Points:Power Points: Power Points:Power Points: 2

Description: Description: Description:

Description: Description: You can inhibit another nova’s ability to channel quantum energy, limiting or even suppressing access to her powers for a period of time.

Effect: Effect:Effect:

Effect:Effect: On a successful melee touch attack, you reduce the total amount of power points the target may spend each round by 1d4+1, with an additional +1 every three character levels (maximum 1d4+7).

Domination

“Why don’t you drop the weapon and let’s talk this out?” Quantum [Mind-Affecting]

ABERRANT

CHAPTER FOUR: QUANTUM POWERS

161

Power Resistance: Power Resistance:Power Resistance: Power Resistance: Power Resistance: Yes Power Points: Power Points:Power Points: Power Points: Power Points: 2

Description: Description: Description: Description:

Description: You project your quantum consciousness upon a sentient target’s brainwaves. With sufficient control, you can make a victim do anything your mind can imagine.

Effect: Effect: Effect: Effect:

Effect: The target makes a Will save to resist domination initially; if she fails, she is subject to your control for the power’s duration. She may make a Will save to resist each command you issue during this time, with a bonus to her save depending on the command’s intensity (see below). If successful, she resists performing the action but is considered dazed for the round. The tar- get may act normally if you do not issue a command for a given round.

You may attempt domination on any target within range whom you can perceive clearly (e.g., line of sight, video monitor) and who can hear and understand the language in which you give commands.

Extras

Hypnosis: You can implant a long-term command to occur any time within the power’s duration, which increases to 1 day per level. The target may make a Will save to resist once per day and once before performing the command. Total control is not possible with this extra, but the power otherwise functions as normal. Cost: 2 pp.

Parasitic Possession: Your body transforms to quantum energy that possesses the target’s central nervous system. You gain the target’s physical abilities, knowledge, any superhuman feats and quan- tum powers; the victim may still make a Will save to resist an action you take with her body, as above with commands. If the target dies while you possess her, you die also. You must make eye contact to attempt this version of domination. Cost: 4 pp.

Telepathic Domination: You can communicate your commands to the target without need for speech (this also ignores any language barriers). Cost: 2 pp.

In document Aberrant D20 Sourcebook (Page 161-163)