CHAPTER 2 ο LITERATURE REVIEW ON DECISION MAKING UNDER
2.2 Decision Making Under Uncertainty
2.2.5 DMUR Methods
When the decision maker has some knowledge about the states of nature, s/he can assign subjective probability estimates for the occurrence of each state. In such cases, the problem is classified as decision making with risk (Rowe, 1988). These probabilities may be subjective or they may reflect historical frequencies. Here, the same notations are used as in the previous section for decision alternatives π1, π2, β¦ , ππ, states of nature
π 1, π 2, β¦ , π π, and π Γ π dimensional decision matrix π΄ = (πππ) where πππ is the outcome
(π(π 1), π(π 2), β¦ , π(π π)) to describe the probability distribution of the states of nature. Decision rules for approaching DMUR have been discussed in the literature (Taghavifard, Damghani, & Moghaddam, 2009).
2.2.5.1The Expected Monetary Value rule
We consider decision matrix π΄ = (πππ) the monetary payoff matrix. The Expected
Monetary Value (EMV) is computed by multiplying each monetary value (payoff) by the probability for the relevant state of nature and summing the results. This value is computed for each alternative, and the one with the highest value is selected as the final decision, i.e.
EMVπ = βππ=1π(π π)πππ, where π = 1, β¦ , π. (2.8)
Thus, the decision chosen according to the expected monetary value principle is
dβ = πππ₯
π {EMVπ}. (2.9)
The principle of EMV remains the most useful of all the decision rules for DMUR. Here is an example of a DMUR problem solved by this method. Consider the following DMUR problem: a sushi restaurant needs to decide how much sushi (quantified by small amount, medium amount or large amount) it needs to make every day. Its profit depends on demand that can be low, moderate, or high. The probability of the demand is 0.3, 0.5, 0.2. Table 2-5 shows the profit value per day (in $) for the possible situations.
Table 2-5: Sushi Restaurant Payoff Matrix
Low (p = 0.3) Moderate (p = 0.5) High (p = 0.2)
Small 5000 5000 5000
Medium 4200 5200 5200
Large 3400 4400 5400
EMV (medium) = 0.3 β 4200 + 0.5 β 5200 + 0.2 β 5200 = 4900;
EMV (large) = 0.3 β 3400 + 0.5 β 4400 + 0.2 β 5400 = 4300.
Therefore, according to the EMV rule, the small amount of sushi should be chosen. 2.2.5.2The Expected Opportunity Loss Rule
The principle of Expected Opportunity Loss (EOL) is nearly identical to the EMV approach, except that instead of payoff matrix π΄ = (πππ), the opportunity loss (or regrets) matrix π = (πππ) where πππ = πππ₯
π=1,β¦,ππππβ πππ for all π, π is used. The expected
opportunity loss is computed for each alternative and the alternative with the smallest expected loss is selected as the final choice, i.e.
EOLi = βππ=1π(π π)πππwhere π = 1, β¦ , π. (2.10)
Thus, the decision using the expected opportunity loss principle is
dβ = πππ
π {EOLi}. (2.11)
The regret matrix for Table 2-5 is shown in Table 2-6:
Table 2-6: Sushi Restaurant Regret Matrix
Low (p = 0.3) Moderate (p = 0.5) High (p = 0.2)
Small 0 200 400
Medium 800 0 200
The EOL for each row is:
EOL (small) = 0.3 β 0 + 0.5 β 200 + 0.2 β 400 = 180; EOL (medium) = 0.3 β 800 + 0.5 β 0 + 0.2 β 200 = 280;
EOL (large) = 0.3 β 1600 + 0.5 β 800 + 0.2 β 0 = 880.
The smallest EOL is 180. Hence, making the small amount of sushi is the decision to be taken.
The EOL approach resulted in the same alternative as the EMV approach. The two methods always result in the same choice, because maximizing the payoffs is equivalent to minimizing the opportunity loss.
2.2.5.3The Most Probable States of Nature Rule
In this decision rule, only the state of nature with the highest probability is taken into account, and in that column, the alternative with the biggest payoff is the final decision, i.e.
dβ = πππ₯
π=1,β―,π{πππ} (2.12)
where π is the state of nature index, which has the highest probability: π(π π) = πππ₯
π=1,β―,ππ(π π).
According to this decision rule, for the example in Table 2-5, the state of moderate demand has the highest probability. In that column, the best profit is located in the second row, thus the alternative selected is to produce the medium amount of sushi.
Since the most probable states of nature rule takes only one uncertain state of nature into account it may lead to bad decisions.
2.2.5.4The Expected Utility Rule
Consider the following DMUR problem: there are two types of lottery, wherein Lottery A guarantees you receive one million dollars and Lottery B entitles you to a fifty per cent chance of winning either three million dollars or nothing. See Table 2-7.
Table 2-7: Buying Lottery tickets
50% 50%
Lottery A 1 million dollars 1 million dollars
Lottery B 3 million dollars 0
The expected monetary values for the two lotteries are:
EMV(Lottery A) = 50% β 1 + 50% β 1 = 1 million dollars; EMV(Lottery B) = 50% β 3 + 50% β 0 = 1.5 million dollars.
EMV(Lottery A) < EMV(Lottery B), thus, the EMV principle dictates buying a ticket for lottery B. However, many of us would prefer lottery A, where we are sure to have one million dollars.
When dealing with a risky decision problem (e.g., the decision can only be made once or the amounts of money involved in the problem are big), the expected monetary value criterion cannot encompass the full range of reasoning behind a decision as a human would. Thus, the decision dictated by EMV may be different from what the decision maker himself would choose. In this case, it is helpful to introduce the concept of utility.
Utility is an abstract concept that cannot be directly observed. Utility represents the subjective attitude of the individual to risk, it implies how valuable the outcome is from the decision makerβs point of view (Peterson, 2009). We use π’(πππ) to present the utility
value of outcome πππ. The principle of expected utility (EU) is obtained from the principle of EMV by replacing the monetary value πππ by its utility π’(πππ), i.e.:
EUπ = βππ=1π(π π)π’(πππ) where π = 1, β¦ , π. (2.13)
Thus, the chosen decision according to the expected utility principle is
dβ = πππ₯
π {EUπ}. (2.14)
Back to the example in Table 2-7, suppose that the lottery ticket buyer himself expressed the utilities of the outcomes with the following:
u(1 million dollars) = 0.7;
u(3 million dollars) = 1;
u(0 million dollars) = 0.
Therefore, the expected utility values for the two lotteries are:
EU(Lottery A) = 50% β 0.7 + 50% β 0.7 = 0.7;
EU(Lottery B) = 50% β 1 + 50% β 0 = 0.5.
EU(Lottery A) > EU(Lottery B), therefore, the EU principle dictates that buying a ticket for lottery A is the better option.
In summary, the computation of the four decision rules for DMUR is similar. The difference is that each decision rule maximizes or minimizes different objects, i.e. the expected monetary value, the expected opportunity loss, the expected utility. The decision maker needs to choose which object they want to consider based on the property of each individual DMUR problem.