Chapter 2. Performance and Approaches
2.7 Exploration Approach
This section discusses the exploration approach which is used to examine how
and when students use software for solving tasks under their own volition, that is,
without a teacher intervention or not following a pre-existing procedure. By
interviewing teachers, Ruthven, Hennessy and Brindley (2004) noted that software
packages used by secondary school students in the subjects of mathematics and English
were used for:
supporting processes of checking, trialling and refinement, notably with respect to checking and correcting basic elements of work, testing and improving problem strategies and solutions, and editing and redrafting written texts. (p.271)
The key point to note from their interviews was that students used the software
for testing and checking processes which implies that students were using software for
exploring processes or scenarios. Similarly, Pierce and Stacey (2001) reported from a
as an ‘independent expert’. The students used the CAS to explore properties of
functions for testing or making their own conjectures. For example, the students
changed the values of coefficients and exponentials in mathematical functions to see the
change in its corresponding graphs.
Trouche (2000) developed a classification of how students use technology (CAS
or graphical calculators) when solving tasks. His category of ‘overall calculator use’
indicated how often students were using these tools under their own volition. Hence, his
classification of students is dependent on how and when students explore with the CAS
or graphical calculators. He provided evidence for his categories by observing a senior
level high school class undertaking a design engineering project that covered calculus
and elementary analysis. He classified students into five extreme categories: theoretical,
rational, thinker, experimenter and scholar (see Table 4).
Table 4: Types of students based on their use of technology from Trouche (2000) (my translation)
Student Information Source Meta-cognitive activity Privileged method of proof Overall calculator use Usefulness of calculator
Theorist Notes Interpretation Analogy Average High
Rationalist Pen/Paper Inferences Demonstration Low Low
Tinkerer Calculator Investigation Accumulation High Low
Experimentalist All Comparison Confrontation Average High
Scholastic None Investigation Copy/ Paste Average High
Trouche indicated that when solving tasks, each type of student privileges
specific information sources and calculator uses. For example, the theorists use
references (notes, paper), work towards interpretation for understanding, use analogies
for proof, spend about average time exploring on the calculator overall but their
exploration time spent is usually fruitful. Trouche suggested that some students may
have a predisposition as to how they used the software, that is, students had a particular
However, these particular styles of exploring with software by Trouche may be
rather strategies that students employ depending on the topic. Coupland (2004) in her
study investigated how students appropriated the use of Mathematica (a CAS). She
issued both the ALMQ and a Mathematica Experience Questionnaire to her students.
The former measured students’ processing levels and the latter questionnaire measured
the students’ mathematical engagement with the software and their computing
experience. Through examining the responses from 113 students, she noted that
students’ uses of the software were dependent on their processing levels. Her analysis
showed that students with a deep processing level and a low computing background
reported that they were still able to appropriate the tool to allow for mathematical
engagement. In an earlier study, Laurillard (1979) found that processing levels may be
dependent on the learning context. As Coupland showed that students’ appropriation of
software is influenced by their processing level, then it is possible that Trouche's student
categories are not stable, that is, students may opt for any of these strategies depending
on the subject or task.
Coupland also found that students’ exploration with mathematical software
using their own initiative was quite poor. Students were requested to mark on a visual
analogue scale, a position on the line anchored by ‘disagree’ on the left and ‘agree’ on
the right. The line was approximately 41 millimetres. With 113 students returning
completed questionnaires, she noted for one item, “I often used Mathematica to explore
my own questions about mathematics”, that the students scored poorly. The students’
mean score for this item was 10.3 out of 41 which indicated a high disagreement with
this statement.
2.7.1 Exploration: Performance, Tasks and Processing Levels
might impact on students’ performance on mechanical and constructive tasks. If
students choose not to use the software boxes then they would more likely have
procedural or arithmetic errors for both the mechanical and constructive tasks. Further,
through exploration, students can test scenarios and via self-explanations, can build
their conceptual understanding. This could potentially impact on their performance for
not only the constructive tasks but perhaps also the interpretive tasks.
Moreover, Coupland found that students with a deep level of processing were
more likely to choose to use the software for mathematical engagement than students
with lower levels of processing. This might suggest that students with a deep level of
processing would be more likely to explore with the software boxes for a purpose such
as confirming answers or testing hypotheses.
2.7.2 Exploration and the Software Boxes
The frequency of exploration may also be dependent on the software box itself.
Both glass-box and black-box software are able to solve procedural tasks easily as the
student is only required to click the buttons to get the answer. However, the open-box
software requires students to determine what they would do at each step and this may
mean that students might be more reluctant to use this software for solving procedural
tasks. This behaviour may thus impact on how students explore using the software
boxes when solving the mechanical and constructive tasks. Students using the black-box
and the glass-box software may then explore more for the mechanical and constructive
tasks compared to students using the open-box software as there is a sense of more
immediacy. As the mechanical tasks are relatively simple, that is, requiring only the
inputting of values and executing a command, students may choose to always solve