COURSE DESCRIPTIONS
GA30920 Interface Design
This course focuses on the nature and principles of interface design. Students will learn the functions of flowcharting, linking, branching and the basic principles of interactivities between action and response. Students will develop a concept, produce a flowchart, and complete the design of an interface using principles of design aesthetics and usability.
Prerequisite: GA20710
(3 quarter credits, 4 hours per week)
GA30930
Advanced Level Design
Create playable levels using an industry standard level editor and tools. Emphasis is on implementation of the design and assets. Building on abilities gained in the Level Design course, students will create more intricate design elements.
Prerequisite: GA20710
(3 quarter credits, 4 hours per week)
GA30940
Sound Design for Games
In this course the student studies sound characteristics of digital games and explores the various methods for creating and adapting audio effects. Basic principles of acoustics, voice recording, music selection and editing and digital audio processes will be covered. Various sound design techniques within a gaming context and principles of audio fidelity, format conversion, and compression will be introduced. The student will create and assemble audio assets for a targeted project.
Prerequisite: GA20810, GA20710 (3 quarter credits, 4 hours per week)
GA31010
Team Production I
This course will build upon the Team Project Plan course. Students will either select or accept a specific role on the production team and, acting in a timely and professional capacity, ensure that the game project is completed. Students will create and refine the game production document, level designs, basic 2D art and 3D models to be combined into a playable Game Demo in Production Team II.
Prerequisite: GA30910
(3 quarter credits, 4 hours per week)
GA31020 3D Scripting
This course applies scripting skills to a 3D engine in order to extend the capabilities of the artist in creating a prototype game or demonstration. Students will implement scripts to incorporate interface elements, alter in-game assets, and manipulate the in-game camera.
Prerequisite: GA20720
(3 quarter credits, 4 hours per week)
GA31030
Advanced Game Prototyping
In this course, students will perform as members of a pre-determined team to create a game level within an existing engine. Students will continue to develop a project that began in the Game Prototyping class by a different team of students. Final will be complete delivery of project through a presentation and use of marketing materials.
Prerequisite: GA20810
GA31040
Lighting & Texture
In this course, students will continue to develop lighting and texturing skills and carry out professional quality lighting and texturing projects to be used for their portfolio.
Prerequisite: AD20841
(3 quarter credits, 4 hours per week)
GA31050
Game Animation
This class explores game specific animation and how it is applied in real-time environments. It looks at creative solutions to handling constraints unique to individual game engines.
Prerequisite: AD10460
(3 quarter credits, 4 hours per week)
GA31060
2D Digital Authoring
This course incorporates various media elements into a demonstrative work. It incorporates elements of video, audio, animations, user interface design, CD/DVD authoring, and web page authoring to produce an effective final product. Prerequisite: GA30920
(3 quarter credits, 4 hours per week)
GA41110
Team Production II
This is a team production course. Under the guidance of an instructor, students will continue to work in teams and complete the game project started in Team Production I.
Prerequisite: GA31010
(3 quarter credits, 4 hours per week)
GA41120 Portfolio I
This course will focus on the refinement of previous work into a comprehensive collection representative of Game Art & Design skills. Emphasis will be on development, design, craftsmanship and presentation. This course begins the process of examining the student’s strengths and building upon them to produce a marketable portfolio.
Prerequisite: Successful Completion of all 9th quarter classes (3 quarter credits, 4 hours per week)
GA41210 Portfolio II
This course focuses on the completion of a student’s portfolio and enables the student to begin their career search. Students will present work for the portfolio and will review and determine the quality of the work and make any enhancements necessary. The student will also complete several targeted, professional resumes and an extensive job search. Prerequisite: GA41120
(3 quarter credits, 4 hours per week)
GE0011EN
Basic Writing Skills Enhancement Course
This writing course is designed to enhance basic writing skills at the sentence and paragraph levels. The multi-paragraph essay is introduced. Topics covered are sentence types, paragraph level, development of the topic sentence, supporting details, closing sentences, subject-verb and pronoun-antecedent agreement, sentence faults, basic English usage, spelling, punctuation, capitalization, and multi-paragraph expository
essay development. College credits are not awarded and do not apply to a degree program for this skills enhancement course.
Prerequisite: None
(3 non-degree quarter credits, 4 hours per week)
GE0012RD
Basic Reading Skills Enhancement Course
This reading course is designed to enhance basic reading skills. Topics covered are dictionary skills, context clues, subject topics in paragraphs and/or reading selections, identifying main ideas and supporting details, transitions, and outlining main and subordinate ideas. College credits are not awarded and do not apply to a degree program for this skills enhancement course.
Prerequisite: None
(3 non-degree quarter credits, 4 hours per week)
GE0013MA
Basic Algebra Skills Enhancement Course
This course is designed to enhance elementary algebra skills. Topics covered include real numbers, linear equations and inequalities and their graphing, exponents, polynomials, and geometric concepts in solving problems of measurement, perimeter, and area. College credits are not awarded and do not apply to a degree program for this skills enhancement course.
Prerequisite: None
(3 non-degree quarter credits, 4 hours per week)
GE10110
English Composition I
This is a composition course that stresses the writing process. Students will write multi-paragraph essays using the following expository modes: description, narration, example, comparison/ contrast, classification/division, process analysis, and causal analysis. Nonfiction readings will be covered to help illustrate writing structures and the organization of ideas.
Prerequisite: Accuplacer placement OR successful completion (grade “C”) of GE0011EN and/or GE0012RD
(3 quarter credits, 4 hours per week)
GE10120
Art History: Prehistoric to Mannerist
This course surveys Western art forms relative to political, social, religious, and economic movements from antiquity to the Mannerist period. Topics include painting, sculpture, decorative arts, and architecture.
Prerequisite: None
(3 quarter credits, 4 hours per week)
GE10130
History of Photography
This course provides a framework for considering critically significant photographers and their work. Students will be expected to describe, interpret, and evaluate the origins, stylistic changes, and artistic innovations in the history of photography from the nineteenth century through contemporary times. Prerequisite: None
(3 quarter credits, 4 hours per week)
GE10210
This is a composition course that focuses primarily on analytical and persuasive writing, as well as the research paper. Emphasis is also placed on critical reading and thinking. Cultural issues such as diversity, multiculturalism, tolerance, and effective communication will be discussed in connection with some writing assignments.
Prerequisite: GE10110
(3 quarter credits, 4 hours per week)
GE10220