By default, the buttons in the Master Viewer command button area are arranged as shown in the following figure.
You can customize the command button area by selecting Customize (page 169) from the main menu.
Notes
• The functions of buttons that can be placed in the command button area can also be assigned to control panel buttons and keyboard keys.
• The jog and shuttle controls on the control panel can also be used to control play.
• The mouse wheel can be used for seek and shuttle functions when the mouse is moved over the position bar. Scroll the mouse wheel for the seek function, or click the wheel and scroll the wheel for the shuttle function.
Chapter 6 Editing Tools
Default command button configuration
Icon Button name Button function
Command Button Palette Displays the command button palette.
See “Command button palette” (page 164) for more information.
Match Frame Loads into the Source Viewer the clip that corresponds to a specified frame in a sequence. The Source Viewer playline moves to the specified frame and an In point and Out point is set.
Preroll Play (3 seconds) Moves the focus to the Master Viewer and starts play from 3 seconds before the playline.
When there is an In point in the clip, starts play from 3 seconds before the In point.
Preroll Review (3 seconds) Moves the focus to the Master Viewer and starts play from 3 seconds before the cut point closest to and in advance of the playline on the active tracks.
Clear In Mark Clears the In point, if it exists.
Clear Out Mark Clears the Out point, if it exists.
Go to Previous Event Jumps to a destination in the previous event, as specified in the Shortcut Key tab of the Timeline Editor Properties dialog.
The Shortcut Key tab allows you to select all tracks or active tracks only as jump targets. It also allows you to select starting frames, ending frames, In and Out points, essence marks and scene change marks as jump destinations. You can jump to different target tracks and different jump destinations by clicking this button with the Alt key or Alt + Ctrl keys held down.
See “Shortcut Key tab” (page 615) for more information.
Go to Next Event Jumps to a destination in the next event, as specified in the Shortcut Key tab of the Timeline Editor Properties dialog.
The Shortcut Key tab allows you to select all tracks or active tracks only as jump targets. It also allows you to select starting frames, ending frames, In and Out points, essence marks and scene change marks as jump destinations. You can jump to different target tracks and different jump destinations by clicking this button with the Alt key or Alt + Ctrl keys held down.
See “Shortcut Key tab” (page 615) for more information.
Mark In Marks an In point.
Scrub the playline (move it back and forth on the position bar) to move to the point where you want to set the In point, and then click this button to set it. You can also set an In point by clicking this button during play, or by clicking it after you enter a timecode value with the numeric keypad. If an In point is already set when this button is clicked, it is reset to the new point.
Play Plays a clip from the current position to the end. During playback mode, the button is lit green.
Mark Out Marks an Out point.
Scrub the playline (move it back and forth on the position bar) to move to the point where you want to set the Out point, and then click this button to set it. You can also set an Out point by clicking this button during play, or by clicking it after you enter a timecode value with the numeric keypad.
If an Out point is already set when this button is clicked, it is reset to the new point.
Set Essence Mark Sets an essence mark.
Scrub the playline (move it back and forth on the position bar) to move to the point where you want to set the essence mark, and then click this button to set it.
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Command button palette
The Master Viewer command button palette contains less frequently used command buttons.
Open it by clicking the Command Button Palette button.
The palette closes automatically when you click one of its command buttons.
By default, the buttons in the command button palette are arranged as shown in the following figure.
You can customize the command button palette by selecting Customize (page 169) from the main menu.
Default command button configuration
Delete Mark Deletes a mark.
Scrub the playline (move it back and forth on the position bar) to move to the point where you want to delete the mark, and then click this button to delete it.
Note
You can tell whether the playline is at a mark position by checking the Source Monitor.
A mark display appears in the Source Monitor when the playline reaches a mark.
Go to Previous Marker Jumps to the previous marker, as specified in the Shortcut Key tab of the Timeline Editor Properties dialog.
This dialog allows you to select essence marks, scene change marks, and timecode break marks as jump destinations.
See “Shortcut Key tab” (page 615) for more information.
Go to Next Marker Jumps to the next marker, as specified in the Shortcut Key tab of the Timeline Editor Properties dialog.
This dialog allows you to select essence marks, scene change marks, and timecode break marks as jump destinations.
See “Shortcut Key tab” (page 615) for more information.
Replace Places the clip on the sequence in Replace mode.
Splice-In Selects Splice-In mode as the mode for placing clips on the timeline.
Overwrite Selects Overwrite mode as the mode for placing clips on the timeline.
Icon Button name Button function
Icon Button name Button function
Play to Out Plays the clip from the current position to the Out point.
Play In to Out Plays from the In point to the Out point. During play, becomes a Stop button.
Starts loop play from the In point to the Out point if clicked while holding down the Alt key.
Delete Effect Deletes the effect at the playline position on the active tracks. Or deletes the effect in the range specified by setting In and Out points.
Extract Deletes a section specified by In and Out points on the active tracks, and shifts the following clips on the timeline to the left to fill the resulting gap. The duration of the tracks becomes shorter.
Lift Deletes a section specified by In and Out points on the active tracks, and fills the resulting gap with filler (black on the video track and silence on audio tracks). The duration of the tracks does not change.
Chapter 6 Editing Tools Mark List Opens the Marker List dialog, which displays all of the marks in the current sequence.
When you click a mark in the list, or select one with the up and down arrow keys, the playline moves to the timecode of that mark. When you double click a mark or select it and press the Enter key, the playline moves to that mark and the window focus moves to the Timeline Editor.
Find Clip Searches the open sequence. By clicking this button with the Alt key held down, you can find the clip at the playline position on the uppermost active track.
Match Frame Loads into the Source Viewer the clip that corresponds to a specified frame in a sequence. The Source Viewer playline moves to the specified frame and an In point and Out point is set.
Match TC Searches the clip currently loaded in the Source Viewer for a frame with the same timecode as the timecode of a specified frame on the timeline, moves the playline to that frame, sets an In point, and cues up the frame in the Source Viewer in Digitize mode. If the duration of the clip in the Source Viewer is longer than the playline to clip tail duration in the timeline, it also adds an Out point.
Flash Frame Detection Searches the timeline for clips and filler with durations less than or equal to a specified duration.
Add Dissolve Opens the Transitions Options dialog. A dissolve (or cross fade for audio) is set in the active track at the transition closest to the playline, according to the current
parameters in the Transition Options dialog.
If you click this button after entering a timecode value with the numeric keypad, the Transition Options dialog opens with the value as the duration.
You can set the placement default for transition effects in the Edit tab of the Timeline Editor Properties dialog. If you clear the [Enable Transition Options dialog] check box in the Edit tab of the Timeline Editor Properties dialog, a dissolve is added
automatically, without opening the Transition Options dialog.
Note
You can change the parameters of an existing dissolve by right clicking it, selecting [Options] from the context menu, and editing the parameters in the Transition Options dialog.
See “Transition Options Dialog” (page 302) and “Edit tab” (page 610) for more information.
Toggle Field/Frame Switches between field display, frame 1, and frame 2 display.
TC/CTL Switches the display mode for playline time data between timecode and CTL time data.
CTL Reset Performs a CTL reset on the playline time data display.
FG Monitor Displays the foreground picture.
Key Monitor Displays the foreground picture key.
Extract from Clip Top to Current Playline
Deletes the section between the start point of the clip on which the playline is positioned and the current playline position on the active tracks, and shifts the following clips on the timeline to fill the resulting gap. The duration of the tracks becomes shorter.
Note
If the start and end points of the active clips to be extracted from multiple tracks do not match, the uppermost track will be used as the basis for extraction.
Icon Button name Button function
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Master ViewerChapter 6 Editing Tools
Extract from Current Playline to Clip End
Deletes the section between the current playline position on the active tracks and the end point of the clip on which the playline is positioned, and shifts the following clips on the timeline to fill the resulting gap. The duration of the tracks becomes shorter.
Note
If the start and end points of the active clips to be extracted from multiple tracks do not match, the uppermost track will be used as the basis for extraction.
Lift from Clip Top to Current Playline
Deletes the section between the start point of the clip on which the playline is positioned and the current playline position on the active tracks, and fills the resulting gap with filler (black on the video track and silence on audio tracks). The duration of the tracks does not change.
Note
If the start and end points of the active clips to be lifted from multiple tracks do not match, the uppermost track will be used as the basis for lifting.
Lift from Current Playline to Clip End
Deletes the section between the current playline position on the active tracks and the end point of the clip on which the playline is positioned, and fills the resulting gap with filler (black on the video track and silence on audio tracks). The duration of the tracks does not change.
Note
If the start and end points of the active clips to be lifted from multiple tracks do not match, the uppermost track will be used as the basis for lifting.
Icon Button name Button function
Chapter 6 Editing Tools
Command buttons available through customization
Icon Button name Icon Button name Icon Button name
Rewind Nesting ... V1 to V8
Fast Forward Versioning ... A1 to A12
Rewind 1.5 Focus ... K1 to K8
Forward 1.5 Save CTL Reset
Stop Extract TC/CTL
Step Backward Lift Overwrite Mode Record
Step Forward Extract from Clip Top to
Current Playline
Splice-In Mode Record
Step Backward 10 Frames
Extract from Current Playline to Clip End
Show Entire
Step Forward 10 Frames
Lift from Clip Top to Current Playline
Monitor Select
Play In to Out Lift from Current Playline
to Clip End
Speed Control
Play to Out Collapse Match TC
Play Reverse Copy to Clipboard Solo Reset
Play Forward Add Edit Scrub (w/Fx) Mode
Still Trim 1 Frame Back Toggle F1/F2
Go to Start Trim 1 Frame Forward Toggle Field/Frame
Go to End Trim 10 Frames Back Duplicate Detection
Go to In Trim 10 Frames Forward List Reverse Match
Go to Out Extend Flash Frame Detection
Previous Clip Freeze Frame Proxy Only Detection
Next Clip Copy to SV Media Offline Detection
Previous FX Cut to SV FG Monitor
Next FX Paste from SV Key Monitor
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Master ViewerChapter 6 Editing Tools
All Stop Render to Bin Toggle Video/Key
Monitor
All Cancel Render All Safe Action Area
Pre-roll Play (5 Sec) Render In-Out Audio Automation
Enable
Pre-roll Review (5 Sec) Render Whole (Both) Toggle Timeline View
Pre-roll Review from Transition (3 Sec)
Render Whole (Video) Waveform Magnify
Pre-roll Review from Transition (5 Sec)
Render Whole (Audio) Waveform Minify
Clear Both Marks Add Dissolve Gang
Mark Clip ... FX1 to FX9 Help
Set Duration Delete Effect Properties
Set Index Picture Open FX Find Clip
Mark List Transition Options Undo
Splice-In CG Redo
Overwrite Mode Record Add Key Frame Audio Mixer
Splice-In Mode Record Still Picture Audio Group Bus
Routing Tool
Composer Mode Grouping Audio Group Bus Fader
Tool Segment (Extract/
Splice-in) Mode
Auto White Balance Voice Over Tool
Segment (Lift/
Overwrite) Mode
Jog FX Explorer
Trim Mode Shuttle Timecode Window
Rubber Band Mode Toggle Jog/Shuttle Prompter
Track Level Copy Analog Scrub Mode
Edit Mode ... CG1 to CG8
Icon Button name Icon Button name Icon Button name
Chapter 6 Editing Tools