• No results found

materiality and ecology of the rubber from the Amazon rainforest

3 Enhancing capabilities through the materiality of the artefacts

4.7 Need for further methodologies

A  number  of  design  scholars  such  as  Borges  (2012;  2011a),  Oosterlaken  (2009),   Thackara  (2005),  Ken  Friedman  (2003),  Sylvia  Margolin  and  Victor  Margolin  (2002)   identify  the  need  for  further  research  to  improve  design  practice  within  the  challenges   and  opportunities  of  complex  social  contexts.  Dees  and  Anderson  (2006:  39)  affirm   that  the  impact  of  social  innovation  and  social  entrepreneurship  ventures  are  difficult   to  measure.  They  indicate  the  necessity  of  further  practice-­‐based  theories  that  can   support  professionals  in  this  area,  such  as  designers,  policy  makers,  researchers,   funders  and  entrepreneurs  (Dees  and  Anderson,  2006:  39).  In  relation  to  social  

practices,  Margolin  and  Margolin  (2002:  24)  argue  that  design  education  and  research   have  not  progressed  enough,  and  also  indicate  the  need  for  further  theories  and   methodologies.  Borges  (2012:  155)  suggests  that  ethical  and  methodological   parameters  in  design  need  to  be  developed  in  order  to  support  social  collaborative   practices  in  an  articulation  of  different  and  distinct  contribution.  American  designer   theorist  Ken  Friedman  (2003:  520)  recommends  further  theory-­‐based  knowledge  in   the  profession  in  order  to  meet  the  needs  of  contemporary  society.  Design  manager   Tom  Russ  (2010:  104)  questions  how  designers  can  assess  the  impact  of  social  and   environmental  aspects  of  their  work.  These  concerns  indicate:  

 

(i) a  lack  of  a  specific  theories  and  methodologies  able  to  support  design  practice   and  research  within  the  context  of  the  producer  community;    

(ii) the  need  for  further  comprehension  in  designers  about  the  processes  and  the   implications  of  their  interaction  with  local  populations  that  have  an  effect  on   issues  of  wellbeing.  

4.7.1 Methods and tools

Collaborative  design  approaches  comprise  a  number  of  methods  and  tools  applied  to   generate  synergy  between  them,  motivating  creativity  through  sharing  explicit  and   tacit  knowledge.  An  interaction  of  designer  and  artisan  producers  within  community   context  for  social  change  can  be  considered  as  human-­‐centred  design  (HCD),  which   Buchanan  considers  as  a  means  to  contribute  to  human  dignity  and  rights  (2001).  HCD   also  emphasizes  other  stakeholders  in  the  process,  which  can  include  producers  and   their  communities  (Walters,  2005).  A  good  definition  is  that  human-­‐centred  design   comprises  ‘a  creative  exploration  of  human  needs,  knowledge  and  experience  which   aims  to  extend  human  capabilities  and  improve  quality  of  life’  (Walters,  2005  in  Zhang   and  Dong,  2008:  2).  IDEO.org  (2015)  offers  the  Field  Guide  for  HCD,  a  comprehensive   set  of  tools  and  approaches  to  apply  during  immersion  in  fieldwork.  This  guide  aims  to   help  designers  in  their  approach  to  communities,  thus  identifying  the  challenges,   ideation  and  implementation  of  solutions.  It  is  however,  project-­‐driven  for  the   development  of  solutions  for  social  problems,  such  as  clean  water,  education,  and   shelter.  Sanders  and  Stappers  (2012)  propose  generative  tools  for  a  creative  and   responsive  approach  within  social  contexts  in  which  people  are  agents  of  change.    

 

In  these  approaches  there  is  an  abundance  of  research  and  tools  design  to  support   designers,  other  professionals  and  people  in  their  social  initiatives.  DIY  Toolkit  (NESTA,   2014)  and  The  Social  Design  Methods  Menu  (Kimbell  and  Julier,  2012)  provide  a  range   of  examples:  mapping,  storytelling,  drawing,  questioning  and  connecting  networks.  

The  application  of  these  methods  serves  the  purpose  of  promoting  synergy  and   motivating  creativity  in  workshops,  group  dynamics  and  teaching;  they  also  serve  to   generate  research  data  and  encourage  people  to  think  out  of  the  box  about  their   problems.    

 

Nevertheless,  very  little  has  been  discussed  about  the  practicality  of  designers  working   within  community  contexts  –  not  just  as  researchers,  nor  as  workshop  leaders,  but  in   supporting  daily  practices.  Borges  (2012:  138)  argues  that  many  designers  interact   with  local  artisans  for  a  week  and  leave  with  beautiful  artefacts  –  but  they  do  not  get   involved  enough  to  gain  a  deep  understanding  of  the  context  or  of  the  implications  of   their  interactions.  Many  of  the  participatory  methods  in  design  teach  and  learn   dynamics  on  short  courses  or  workshops;  these  do  not  correspond  to  the  professional   reality  of  daily  interactions  with  producers,  stakeholders  or  community  members.  

Thackara  (2005)  recognizes  that  approaches  to  social  contexts  are  highly  intuitive,   relational,  and  situational;  this  subjectivity  makes  the  analysis  of  the  processes  and  its   implications  difficult.  In  his  book  Design  for  Social  Change,  Andrew  Shea  (2012)  offers  a   set  of  recommendations  for  designers  to  incorporate  into  their  social  approaches  to   community;  his  recommendations  are  related  to  the  sense  of  community  explored  in   Chapter  2,  reinforcing  the  need  for  a  designer  to  adopt  a  sensitive  and  responsive   attitude  to  engage  in  trustful  and  respectful  relationships  with  community  members.  

However,  although  empathy,  humility  and  trust  are  fundamental  to  this  approach,   they  are  not  enough  in  themselves  to  promote  individual  and  collective  

transformations.  Shea  suggests  that  a  holistic  designer  approach  with  communities   should  operate  at  various  levels,  considering  thoughts,  processes,  tools,  

methodologies,  skills,  histories,  and  systems  in  order  to  meet  the  needs  of  society   (2012:  7).  Shea  presents  a  series  of  case  studies  illustrating  this  approach,  but  he  does   not  provide  a  methodology  for  reflecting  upon  the  interactions  between  the  designers   and  the  community  –  and  it  is  such  reflection  that  is  the  objective  of  this  thesis.    

 

Methods  can  be  useful,  but  it  is  important  to  understand  their  practicability  within  the   community  context.  In  many  situations,  the  designer  is  not  a  workshop  leader,  but   someone  who  may  support  local  initiatives  and  production  processes  by  engaging  in   learning  and  working  within  a  community’s  daily  practices.  In  the  community  context,   the  designer  accords  with  the  local  work  routines,  culture  and  productive  methods  of   the  artisan  producers  who  live  there.  So  the  use  of  these  tools  is  circumstantial,  and   their  application  needs  to  be  well  thought  through,  as  they  can  if  misplaced  or  misused   create  an  undesirable  sense  of  hierarchy.  Grout  (2013)  makes  the  case  that  design  is   not  a  problem-­‐solving  activity  in  which  ‘fixed’  methods  need  to  be  followed;  he   defends  the  experiential  process  in  which  the  designer  participates  in  the  ‘flow  of  life’  

within  the  environment  with  an  approach  where  designers  can  be  ‘most  useful’  (Grout,   2013:  7).  It  is  this  approach  that  I  defend  here.  It  does  not  mean,  though,  that  design   tools  are  not  important  or  useful,  but  that  their  application  is  related  to  the  need  of   each  particular  project.    

4.7.2 Teaching and learning

We  need  to  prepare  students  to  be  relevant   because  of  their  point  of  view,  not  because  of  a  specific  product  that  they  have  made    

(Williams  and  Fletcher  2009:  1103)  

 

The  interviewees’  responses  demonstrated  that  their  collaboration  with  artisans  took   place  through  dialogue  and  mutual  learning  during  co-­‐creation  and  exchanging  their   practice  methods.  Design  methods  integrating  the  designer’s  practices  were  a  method   of  approach  for  these  collaborations  where  work  routines  on  materials  and  artefacts   already  existed.  Most  of  the  interviewees  acted  intuitively  in  their  approaches,  not   rationalizing  the  process.  Condor-­‐Vidal  and  Williams  had  been  differentiated  from  the   other  interviewees  by  attempting  to  develop  a  method  in  the  designer  and  artisan   producer  approach.  Condor-­‐Vidal  had  developed  a  course  in  partnership  with  Toni   Hicks  that  has  been  run  at  Brighton  University.  They  also  have  worked  with  Cherwell   College,  Oxford,  and  in  partnership  with  Tuula  Salo  at  Hanover  University  in  Germany.  

Condor-­‐Vidal’s  course  consists  of  preparing  designers  for  the  encounter  with  the   artisan  producers;  the  students  get  to  know  about  the  local  techniques  and  prepare   mood  boards  that  can  be  used  for  their  conversations  with  the  artisans.  During  the   exchange,  the  students’  first  task  is  to  learn  from  the  artisan;  then  they  can  begin  to   discuss  ideas  and  develop  a  collaboration.  A  tutor  guides  this  collaboration;  the  idea  is   that  they  result  in  collections  that  use  local  resources,  patterns  and  techniques.  This   mutual  learning  approach  to  collaboration  encourages  an  exchange  between  the   artisans’  and  designers’  expertise.  However,  it  never  become  clear  whether  this   process  was  also  extended  to  a  reflection  beyond  collections.    

 

       

Figure  4.19:  Students  working  on  colour  trends  (Trading  for  Development,  2014).    

Figure  4.20:  Artisans  seeing  the  student’s  trend  research  (Trading  for  Development  -­‐  Education,  2014).  

   

As  with  Condor-­‐Vidal’s  proposition,  the  Shared  Talent  project  led  by  Williams  

stimulated  tutored  exchanges  between  students  from  the  London  College  of  Fashion   and  artisan  producers  in  Johannesburg  in  2007  (Figure  4.21),  Ghana  in  2008  and  Delhi   in  2009  (Figure  4.21).  In  these,  three  programmes  were  realised  with  MA  students   from  the  Centre  for  Sustainable  Fashion  (CSF)  at  the  London  College  of  Fashion  (LCF),   most  of  whom  have  not  had  any  similar  experiences.  The  learning  approach  for   sustainability  encouraged  collaboration  through  the  artefacts  and  reflective  thinking   through  which  the  students  should  reflect  upon  the  meaning  of  sustainability  in  these   approaches  (Williams  and  Fletcher,  2009:  1101–1102).  The  reflective  approach  in   these  three  projects  appears  quite  organic  and  in  dialogue  with  the  students,  with  no   parameters  or  further  guidelines  for  their  reflection.    

 

From  my  point  of  view,  these  learning  experiences  are  crucially  important  to  the   development  of  future  designers.  The  inclusion  of  disciplines  and  MA  courses  that  can   give  guidance  for  ethical  and  ecological  approaches  to  production  can  enhance  the   capabilities  in  the  field  of  design  for  social  change,  consequently  increasing  the  

benefits  for  local  artisan  producers  and  their  communities.  A  reflective  methodology   that  provided  guidance  in  this  approach  could  be  a  valuable  tool  for  the  learning   approaches  above,  and  others.  

 

  Figure  4.21:  Johannesburg  co-­‐creation  workshop  with  students  and  makers  from  UK  and  South  Africa.    

Shared  Talent  1,  CSF,  2007.  Figure  4.22:  Shared  Talent  India,  CSF,  2009.  

 

4.8 Summary

This  chapter  has  investigated  the  interaction  of  designers  within  producer  

communities  in  different  countries.  Evidence  has  shown  that  expansion  of  capabilities   as  means  and  ends  of  social  change  is  a  continuous  and  complex  process  which  is   difficult,  or  even  impossible,  to  verify  in  the  immediacy  of  short-­‐term  projects.  

However,  the  similarities  of  the  interviewees’  responses  reveal  that  it  should  be   possible  to  develop  further  methodologies  that  can  contribute  to  the  designers  and   artisan  producers’  joint  practices  for  the  processes  of  social  change.  Given  the  

complexity  of  the  interaction  and  the  contexts  involving  projects  and  communities,  the   lack  of  reflection  on  this  process,  and  the  lack  of  registration  in  it,  may  limit  the  

valuable  learning  which  could  be  shared  with,  expanded  to  and  transferred  between  

artisan  producers  and  designers.  The  following  chapter  addresses  the  development  of   a  reflective  methodology  as  a  tool  to  be  used  by  designers  and  artisan  producers  in   their  reflection  upon  the  interactions,  the  context  and  the  capabilities.    

   

 

   

5 Reflective methodology on interaction and